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*The '''Heavy''' has higher health compared to the [[Abnormal]] and [[Quick]], along with defense. Thus, it is recommended to invest in additional defense before or during its first appearance. |
*The '''Heavy''' has higher health compared to the [[Abnormal]] and [[Quick]], along with defense. Thus, it is recommended to invest in additional defense before or during its first appearance. |
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*Most towers can deal with the '''Heavy''' fairly easily. |
*Most towers can deal with the '''Heavy''' fairly easily. |
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**Efficient early-game towers like the [[ |
**Efficient early-game towers like the [[Crook Boss]], [[Golden Scout]], [[Militant]], [[Assassin]] or [[Cowboy]] are recommended. |
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**Stronger towers like the [[Minigunner]] or [[Golden Minigunner]] can fare pretty well if you are able to afford them, though it is advised to use the [[Farm]] if you plan to do so. |
**Stronger towers like the [[Minigunner]] or [[Golden Minigunner]] can fare pretty well if you are able to afford them, though it is advised to use the [[Farm]] if you plan to do so. |
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**Towers which bypass [[Defense]], like the [[Trapper]] or [[Military Base]] can do quite well against this enemy, as they will deal full damage to it. |
**Towers which bypass [[Defense]], like the [[Trapper]] or [[Military Base]] can do quite well against this enemy, as they will deal full damage to it. |
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