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{{Tabs|History = No}} {{For|[[Humvee 2]]|[[Humvee 3]]}} {{UnitInfobox |title1 = Humvee |image1 = [[File:DefaultHumvee.png]] |source = [[Military Base]] |type = Vehicle |spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]45s (Level 0)<br/>[[File:VehicleSpawn.png|20px|Spawnrate]]35s (Level 1) |health = [[File:HealthIcon.png|20px|Health]]60 |damage_type = Collision |ranged_range = [[File:Range Icon.png|20px|Range]]5 |speed = 8 |hidden = No |lead = {{Attr|Lead|Yes}} |flying = No |pvp_spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]40s (Level 0)<br/>[[File:VehicleSpawn.png|20px|Spawnrate]]25s (Level 1) |pvp_health = [[File:HealthIcon.png|20px|Health]]60 |pvp_damage_type = Collision |pvp_ranged_range = [[File:Range Icon.png|20px|Range]]5 |pvp_speed = 8 |pvp_hidden = No |pvp_lead = {{Attr|Lead|Yes}} |pvp_flying = No }} __TOC__ ==Description== The '''Humvee''' ('''<u>H</u>igh <u>M</u>obility <u>M</u>ultipurpose <u>W</u>heeled <u>V</u>ehicle''') is the first vehicle that spawns from the [[Military Base]]. It spawns when the [[Military Base]] is at Level 0 or Level 1. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. The '''Humvee''' initially has a spawnrate of 45 seconds, meaning that every 45 seconds, a '''Humvee''' associated with a Level 0 [[Military Base]] will appear. When the associated [[Military Base]] is at Level 1, it has a 35 second spawnrate. The spawnrate is reduced by 5 for Level 0 and by 10 for Level 1 [[Military Base]] in [[PVP]]. There is a limit of three units per [[Military Base]], limiting the amount of '''Humvees''' that can spawn. This however generally should not be an issue, due to how hard it is to reach this limit. ==Appearance== The current version of the '''Humvee''' is a khaki-colored and typical in appearance to other Humvees in real life. It has black windshields, two antennas on the back of the vehicle, black wheels and yellow headlights. ==Skins== {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:ClassicHumvee.png|175px]] |[[File:WastelandHumvee.png|175px]] |[[File:CyberHumvee.png|175px]] |[[File:Base1776Humvee.png|175px]] |- !Skin |{{Color|Premium|Classic}} |{{Color|Hexscape|Wasteland}} |{{Color|Deluxe|Cyber}} |{{Color|Patriotic|Base 1776}} |- !Obtained From |[[Premium Crate]] |[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Premium Battle Pass]] |[[Deluxe Crate]] |''π¦ Eagle Screech'' [[Mission Quests|Mission Quest]],<br>[[Patriotic Crate]] |- ! |[[File:IceCreamHumvee.png|175px]] |[[File:PirateHumvee.png|175px]] |- !Skin |{{Color|Beach|Ice Cream}} |{{Color|Pirate|Pirate}} |- !Obtained From |[[Beach Crate]] |[[Pirate Crate]] |} ==Strategy== *The '''Humvee''' is great for weak enemies that spawn initially during the round, like the [[Normal]], [[Abnormal]], [[Speedy]] or [[Quick]]. **When the [[Slow]] or [[Heavy]] enemies spawn, you should have a more solid defense than just '''Humvees'''. However, multiple '''Humvees''' can be used to defeat these enemies. **When the [[Normal Boss]] or [[Abnormal Boss]] appears, you should be upgrading your [[Military Base]] to Level 2 or Level 3, to spawn [[Humvee 2]]s or [[Humvee 3]]s respectively. *On two-pathed maps, only one '''Humvee''' will spawn per Level 0/1 [[Military Base]]. It will go down a random path. *The '''Humvee''' can be useful against [[Hidden]]s and [[Shadow]] if none of your other towers have hidden detection. **The '''Humvee''' cannot collide with [[Ghost (Attribute)|Ghost]] enemies like [[Soul]]s. *The '''Humvee''' can deal full collision damage to enemies with defense, like the [[Heavy]] or [[Abnormal Boss]]. *The '''Humvee''' will struggle against any enemy with abilities that damage units because of its low health. **For example, if the [[Fallen King]] uses its ''Sword Swing'' attack, and a '''Humvee''' is caught in the attack, it is instantly destroyed. ==Trivia== *The '''Humvee''' is based on the [[wp:Humvee|military vehicle of the same name]] made by AM General, as evidenced by its similar design and same name. *While the '''Humvee''' has a range of 5, it cannot deal any form of damage, aside from collision damage. *Initially, the [[Truck1]] was named the ''Humvee1'' when it was added, even though it was not similar to a Humvee vehicle in any way. **Interestingly, the '''Humvee''' directly replaced both the [[Motorcycle]] and [[Truck1]]. ==Update History== {{scroll|text = *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **'''Humvee''' added, replacing the [[Motorcycle]] and [[Truck1]]. *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **For two-pathed maps, only one '''Humvee''' spawns per [[Military Base]], going down a random path. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Appearance changed. **Range increased from 3 to 5. **Spawnrate decreased from 45 to 40 (Level 1 [[Military Base]]). **Speed increased from Average to Fast. **New skin: {{Color|Premium|Classic}} *'''17 April 2022''' - [[v1.2.0]] **{{Bug}} '''Humvee's''' range can be increased by the [[DJ Booth]]. *'''21 May 2022''' - [[v1.2.3]] **{{Bug}} '''Humvee''' can be damaged by towers that use hitboxes. *'''22 May 2022''' - [[v1.2.3]]b **{{Bugfix}} '''Humvee''' can no longer be damaged by towers that use hitboxes. *'''5 August 2022''' - [[v1.3.1]] **{{Bugfix}} '''Humvee's''' range can no longer be increased by the [[DJ Booth]]. *'''21 December 2022''' - [[v1.6.0]] **Starting spawnrate increased from 5 to 20. *'''21 March 2023''' - [[v1.6.3]]e **Starting spawnrate increased from 20 to 30. *'''7 April 2023''' - [[v1.7.0]] **{{Bug}} {{Color|Premium|Classic}} skin is called a ''Humvee'' instead of ''Truck''. *'''12 November 2023''' - [[v1.9.0]]l **{{Bug}} '''Humvee''' starts going backwards after reaching the entrance, dying at the exit. *'''1 December 2023''' - [[v1.9.4]]b **{{Bugfix}} '''Humvee''' no longer goes backwards after reaching the entrance and disappears instead. *'''10 February 2024''' - [[v1.13.0]] **'''Humvee''' now has hidden detection. *'''8 March 2024''' - [[v1.15.0]] **{{Bug}} '''Humvee's''' starting spawnrate is now 60 seconds instead of 30. *'''29 March 2024''' - [[v1.17.0]] **Every skin's appearance changed. **Health increased from 25 to 30. **Spawnrate decreased from 40 to 35 (Level 1 [[Military Base]]). **Hidden detection removed. **Speed increased. *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|Wasteland}} *'''22 January 2025''' - [[v1.50.0]] **New skin: {{Color|Deluxe|Cyber}} *'''2 July 2025''' - [[v1.69.0]] **New skin: {{Color|EventMission|Base 1776}} *'''9 July 2025''' - [[v1.70.0]] **Health increased from 30 to 50. **Spawnrate decreased from 50 to 45 (Level 0 [[Military Base]]). **Spawnrate decreased from 35 to 30 (Level 1 [[Military Base]]). *'''23 July 2025''' - [[v1.71.0]] **Health increased from 50 to 60 in [[PVP]] mode. **Spawnrate decreased from 45 to 40 (Level 0 [[Military Base]]) in [[PVP]] mode. **Spawnrate decreased from 30 to 25 (Level 1 [[Military Base]]) in [[PVP]] mode. *'''20 December 2025''' - [[v1.83.0]] **Spawnrate increased from 30 to 35 (Level 1 [[Military Base]]). *'''22 April 2026''' - [[v1.89.0]] **Health increased from 50 to 60 in regular modes. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Beach|Ice Cream}} *'''17 July 2026''' - [[v2.3.0]] **New skin: {{Color|Pirate|Pirate}} }} {{TowerNavBox}}
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