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==Strategy== *These enemies are strong and fast, and are quite a step up from the [[Necromancer (Modern Enemy)|Necromancer]]. Cheap towers with high DPS are the best way to fend these enemies off. **Such towers include Level 3 [[Minigunner]]s, Level 2 [[Ranger]]s and Level 3 [[Golden Crook Boss]]es. **It is recommended to use both [[Commander]] and [[DJ Booth]] for their respective boosts. ***The [[Accelerator]] can also be used, but is inconsistent due to its long charge-up and cooldown times. Only the Level 5 [[Accelerator]] can hold off '''Husks''' without additional support. ***Level 0-4 [[Accelerator]]s can still be very strong with support from slowing towers. *The [[Military Base]] can be quite strong against '''Husks''' due to the [[Tank (Unit)|Tank]] and [[Railgun Tank]]'s high health. **Be aware that only one unit spawns per [[Military Base]] on [[Badlands II]], which will go down a random path. The [[units]] may not go on the path where you need them. *Multiple Level 4 [[Gladiator]]s or Level 5 [[Ace Pilot]]s can also effectively deal with the '''Husk''', although they may need supports depending on how many are on the map. *Towers that can damage multiple enemies at a time are very effective here, as the '''Husk''' spawns in large hordes. Such towers include the [[Executioner]], [[Rocketeer]] and [[Mortar]]. *Slowing towers are recommended due to the '''Husk's''' high speed. The [[Frost Blaster]] and [[Freezer]] are by far the most useful against this.
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