Husk: Difference between revisions
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{{EnemyTabs}}
{{ZombieLegacy
|image1 =
|first_wave_appearance = 13
|mode_appearance = [[Badlands II|{{
|base_hp = [[File:HealthIcon.png|20px|Health]]200
|speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6)
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|lead = No
|fly = No
|immunity = {{Attr|Corpse}}<br/>{{Attr|Bloated}} (Variable)
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]200
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6)
|legacy_hidden = No
|legacy_ghost = No
|legacy_lead = No
|legacy_fly = No
|legacy_immunity = None
}}
{{QuoteContainer|
{{QuoteBox|Quick and tough enemies are coming in quick!<br>Get ready for FALLENS!|[[
}}
__TOC__
==Description==
The '''Husk''' is a fast enemy that appears in [[Badlands II]]. It has a decent amount of health and a fast speed, making it a relatively strong enemy.
The '''Husk''' replaces the [[Fallen]] in [[Badlands II]].
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The '''Husk''' has a very desaturated green skin color and a dark khaki torso and legs. It has a patch of missing skin on its head, exposing its skull. It also has a hole in its torso, exposing a chest cavity, as well as its ribs. It has dark green veins on its arms and it emits tan particles from its torso.
==Strategy==
*These enemies are strong and fast, and are quite a step up from the [[Necromancer (Modern Enemy)|Necromancer]]. Cheap towers with high DPS are the best way to fend these enemies off.
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==Gallery==
{{Gallery|
{{GalleryHeader|Corpse Variants}}
<gallery>
HuskCorpse.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
{{GalleryHeader|Trailers}}
<gallery>
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==Trivia==
*The Level 0-4 {{
==Update History==
*'''30 September 2022''' - [[v1.4.0]]
**'''Husk''' added.
*'''5 February 2025''' - [[V1.52.0]]
**Modern version added.
***None of the changes are applied to the legacy version.
**Now gives {{Money|400}} on death.
**[[Corpse (Attribute)|Corpse]] added.
**{{Bug}} Appears twice in the [[Index]], one of them not loading in any model for the preview.
*'''5 June 2026''' - [[v2.0.0]]
**{{Bugfix}} No longer appears twice in the [[Index]].
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