Iceville: Difference between revisions

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{{For|other uses of [[Ice (Disambiguation)|Ice]]}}
{{MapInfobox
|image1 = <tabber>
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|difficulty = Normal
|length_measurement = 01:02.32
|wave_structure = Beta Normal
|rewards = {{RewardsList|Normal|Hardcore = Hide|Voidcore = Hide}}
|modifiers = [[Enemies Beta]]
}}
__TOC__
==Description==
'''Iceville''' is an Arctic-style winter [[Maps|map]].
 
'''Iceville''' has the [[Enemies Beta]] modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.
 
==Design & Path==
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Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
 
{{Rewards|Normal|Hardcore = Hide|Voidcore = Hide}}
 
==Strategy==
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**'''Iceville''' added.
*'''2 August 2019''' - [[BETA v1.7|BETA V1.7.0]]
**Difficulty changed from {{ColourColor|OldNormal}} to {{ColourColor|OldEasy}}.
*'''5 August 2019''' - [[BETA v1.8|BETA v1.8.0]]
**{{ColourColor|OldEasy}} difficulty removed.
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Iceville''' remade.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**'''Iceville''' remade.
**{{ColourColor|Hard}} difficulty added.
**No longer gives a badge upon first triumph.
**{{Bug}} '''Iceville''' is very bright.
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**'''Iceville''' remade.
**[[Enemies Beta]] modifier added.
**Difficulty changed from {{ColourColor|Hard}} to {{ColourColor|Easy}}.
**{{Bug}} Cliffs are not highlighted.
*'''9 January 2023''' - [[v1.6.0]]f
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**{{Bug}} Watchtowers are now invisible.
*'''25 October 2024''' - [[v1.38.0]]
**Difficulty changed from {{ColourColor|Easy}} to {{ColourColor|Normal}}.
*'''6 August 2025''' - [[v1.72.0]]
**{{Bugfix}} Watchtowers are no longer invisible.
*'''5 June 2026''' - [[v2.0.0]]
|modifiers = **[[Enemies Beta]] removed.