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{{Removed|date=29th of July 2022}} <gallery position="center" type="slideshow" widths="750"> MEGAServer2.png|Former MEGA Servers (Solar Eclipse Update β Polluted Wasteland II Update) Mega server lobby.jpg|Former MEGA Servers (Hardcore Testing & Overhaul Update β Halloween 2020 Update) MegaServer.png|Former MEGA Servers (Egg Hunt 2020 Update β Overhaul Update) </gallery> __TOC__ ==Description== '''MEGA Servers''' were survival servers, but with a maximum of six (previously eight) people per server. They offered the same [[maps]] as survival servers. Anyone could join a '''MEGA Server'''. '''MEGA Servers''' were ideal for people who wanted to play with lots of people or wanted to triumph a really difficult [[Maps|map]] more easily. Any placement limits for individual [[towers]], like the [[Military Base]] or [[Ranger]], were the same in a '''MEGA Server'''. The same rewards were given out at the end of the game in '''MEGA Servers''' compared to normal servers. You could also obtain the [[Cowboy]] in [[Badlands]] Fallen mode in a '''MEGA Server'''. However, there were some differences in '''MEGA Servers'''. The most noticeable difference being that all players could only place 16 towers down instead of the usual 20-40, if there were 5+ people in the server. Additionally, the sell costs of [[towers]] were less than expected and less money was awarded per player after a wave ends. This meant that you needed to adjust your strategy, especially early-game. Additionally, certain enemies had increased health, such as the [[Heavy]]. == Enemy Health Increases == Enemy scaling only occurred if there were 5+ players in a server. Shield health was not affected. The scaling was as follows: {| class="wikitable pad-10 align-center" style="margin:0 auto;" !Enemy !Scaling per Player !5 Players Health !6 Players Health !7 Players Health !8 Players Health |- |[[Fallen Swordmaster]]<ref name="adm">Did not spawn naturally in '''MEGA Servers''', because of this health scaling could only occur if it was spawned with admin commands in a '''MEGA Server'''.</ref> |15,000 |165,000 |180,000 |N/A |N/A |- |[[Fallen King (Legacy)|Fallen King]] |15,000 |165,000 |180,000 |N/A |N/A |- |[[Molten Boss]] |2,500 |72,500 |75,000 |N/A |N/A |- |[[Grave Digger (Legacy)|Grave Digger]] |1,000 |41,000 |42,000 |N/A |N/A |- |[[Tank]] |250 |6,250 |6,500 |N/A |N/A |- |[[Templar]] |250 |6,250 |6,500 |N/A |N/A |- |[[Unknown]]<ref name="adm"/> |150 |14,150 |14,300 |N/A |N/A |- |[[Giant Boss]] |150 |2,150 |2,300 |N/A |N/A |- |[[Mega Slow]]<ref name="adm"/> |150 |1,750 |1,900 |N/A |N/A |- |[[Boomer]] |50 |3,050 |3,100 |N/A |N/A |- |[[Error]] |20 |520 |540 |N/A |N/A |- |[[Glitch]] |5 |205 |210 |N/A |N/A |- |[[Hefty]]<ref name="adm"/> |1 |21 |22 |N/A |N/A |- |[[Heavy]] |1 |17 |18 |N/A |N/A |- ! style="padding: 10px;" colspan="6"|Removed enemies |- |[[Nuclear Fallen King]] |35,000 |535,000 |570,000 |605,000 |640,000 |- |[[Lord Sinister]]<ref>Did not spawn naturally in '''MEGA Servers''', because of this health scaling could only occur if it was spawned with admin commands in a '''MEGA Server'''.</ref> |15,000 |215,000 |230,000 |245,000 |260,000 |- |[[Gold Titan]] |6,000 |86,000 |92,000 |98,000 |104,000 |- |[[Amalgamation (Polluted Wasteland)|Amalgamation]] |150 |5,150 |5,300 |5,450 |5,600 |- |[[Splitter (Polluted Wasteland)|Splitter]] |50 |6,550 |6,600 |6,650 |6,700 |- |[[Split (Polluted Wasteland)|Split]] |50 |1,050 |1,100 |1,150 |1,200 |- |[[Rusher (Polluted Wasteland)|Rusher]] |50 |1,450 |1,500 |1,550 |1,600 |} == Trivia == *Prior to the [[Release v1.0|MEGA Update]], all enemies continued the linear progression of health increase from 2 players onwards, similar to survival servers. **After the [[Release v1.0|MEGA Update]], health increase was similar, though it only applied to '''MEGA Servers''', not survival servers. This was removed on the 26th of January 2020 and replaced with tower cost scaling. **However, health scaling was added back for final bosses on the 11th of February 2020 and certain other enemies after the 4th of March 2020. *Prior to the [[Release v1.0|MEGA Update]], only players that were {{Level|15+}} had access to these servers. **Prior to the [[Overhaul v1.0|Overhaul Update]], all towers and upgrades were 20% more expensive in '''MEGA Servers'''. **In the [[Overhaul v1.3|Frost Invasion Update]], '''MEGA Servers''' had a {{Level|15+}} requirement, but due to a bug you were still able to enter '''MEGA Servers''' without being {{Level|15+}}. *You could not have triggered the [[Hidden Wave (Legacy)|legacy Hidden Wave]] on a '''MEGA Server''' via the time requirement. **However, if 4 or less players were left in the server before wave 40 was completed, then you could have still triggered the [[Hidden Wave (Legacy)|Hidden Wave]] via the time requirement. *[[Maps]] completed on a '''MEGA Server''' counted towards the removed [[Platinum Crate]]. *Prior to the [[Overhaul v1.3|Frost Invasion Update]], '''MEGA Servers''' could hold up to eight players. == Notes == <references/> {{BrowseNavBox}} [[Category:Features]]
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