Mafia: Difference between revisions
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{{Removed|date = 8 May 2021}}
{{for|
{{UnitInfobox
|image1 = <tabber>
|-|
|-|
</tabber>
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|type = Humanoid
|health = [[File:HealthIcon.png|20px|Health]]50
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]60s
|damage_type = Single
Collision
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]3
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|ranged_range = [[File:Range Icon.png|20px|Range]]25
|speed = [[File:SpeedIcon.png|20px|Speed]]Average (3)
|hidden = No
|lead = {{Attr|Lead|Yes}} (Collision only)
|flying = No
}}
__TOC__
==
The '''Mafia''', formerly the '''Crook 2''', was a [[Units|unit]] that was spawned by the [[Crook Boss]] at Level 5. As with other [[units]], it started from the end of the path and moved towards the entrance of the map. The '''Mafia''' had a spawnrate of 60 seconds.
Whenever there was an enemy in its range, the '''Mafia''' would
== Appearance ==
{{Tabber
|The '''Mafia''' had tan skin and a black business suit, complete with a red tie. It also had a white torso and black shoes. It wore black shades and carried two [[wp:Uzi|UZIs]] in both hands to fire at enemies.
|The '''Mafia''' had yellow skin, blonde hair and beard, black legs and a black business suit, complete with a red tie. It carried an [[wp:AK-47|AK-47]] to shoot at enemies.
}}
==Strategy==
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*The '''Mafia''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
**For example, if the [[Fallen King (Legacy)|Fallen King]] uses its ''Stomp'' attack, and a '''Mafia''' is caught in the attack, it is instantly killed.
==Trivia==
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**
**Unlike the '''Mafia''', the [[Golden Mafia]] remained in the game until the 13th of May 2022.
*The '''Mafia''' is based on the [https://
*The original '''Mafia''' death sound was the same death sound that Roblox uses.
*The original '''Mafia''' used the
*The shades used by the '''Mafia''' is the
*In the Frost Invasion update, the '''Mafia''' was replaced by [[Body Guards 2]].
==Update History==
{{Scroll|text=
*'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]]
**'''Crook 2''' added.
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**''Crook 2'' renamed to ''Mafia''.
**Health decreased from 15 to 10.
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**'''Mafia''' is now immune to stun.
**'''Mafia''' now spawns every 60 seconds instead of at the beginning of each round and every minute after that.
**
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**Damage increased from 2 to 3.
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**Health increased from 10 to 50.
**Range increased from 15 to 24.
**One '''Mafia''' now spawns per [[Crook Boss]] in two-pathed maps.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Appearance changed.
**Firerate decreased
**Firerate decreased from 0.25 to 0.18.
**Range increased from 24 to 25.
**Speed increased from Slow to Average.
**Death animation added.
*'''8 May
**'''Mafia''' removed
}}
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