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==Update History== {{scroll|text = *'''28 August 2020''' - [[Hardcore Testing BETA]] **'''Mark I''' added. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **'''Mark I''' removed. *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. ***Firerate decreased from 0.23 to 0.208. *'''17 April 2022''' - [[v1.2.0]] **{{Bug}} '''Mark I's''' range can be increased by the [[DJ Booth]]. *'''21 May 2022''' - [[v1.2.3]] **{{Bug}} '''Mark I''' can be damaged by towers that use hitboxes. *'''22 May 2022''' - [[v1.2.3]]b **{{Bugfix}} '''Mark I''' can no longer be damaged by towers that use hitboxes. *'''5 August 2022''' - [[v1.3.1]] **{{Bugfix}} '''Mark I's''' range can no longer increased by the [[DJ Booth]]. *'''21 December 2022''' - [[v1.6.0]] **Firerate increased due to the [[Firerate Bug]] getting more severe for units. ***Firerate increased from 0.225 to 0.23. **Starting spawnrate increased from 5 to 10. *'''9 January 2023''' - [[v1.6.0]]f **Firerate decreased due to the [[Firerate Bug]] getting less severe for units. ***Firerate decreased from 0.23 to 0.225. *'''21 March 2023''' - [[v1.6.3]]e **Starting spawnrate increased from 20 to 30. **Now has a 40 second spawnrate if [[Mecha Base]] is upgraded to Level 1. *'''12 November 2023''' - [[v1.9.0]]l **{{Bug}} '''Mark I''' starts going backwards after reaching the entrance, dying at the exit. *'''1 December 2023''' - [[v1.9.4]]b **{{Bugfix}} '''Mark I''' no longer goes backwards after reaching the entrance, now disappears instead. *'''10 February 2024''' - [[v1.13.0]] **'''Mark I''' now has hidden detection. *'''8 March 2024''' - [[v1.15.0]] **{{Bug}} '''Mark I's''' starting spawnrate is now 60 seconds instead of 30. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **{{Bug}} Splash damage no longer bypasses defense. *'''2 August 2024''' - [[v1.27.0]] **Updated explosion visual effects. *'''28 January 2026''' - [[v1.84.0]] **Health increased from 400 to 500. **Damage increased from 8 to 10. **Missile damage increased from 10 to 25. **Spawnrate from a Level 0 [[Mecha Base]] decreased from 60 to 45. **Spawnrate from a Level 1 [[Mecha Base]] decreased from 40 to 30. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Firerate decreased from 0.225 to 0.2. }}
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