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==Update History== {{scroll|text = *'''28 August 2020''' - [[Hardcore Testing BETA]] **'''Mark IV''' added. **{{Bug}} '''Mark IV''' is mislabelled as [[Mark III]]. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **'''Mark IV''' added. *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. ***Firerate decreased from 0.08 to 0.075. **{{Bugfix}} '''Mark IV''' is no longer mislabelled as [[Mark III]]. *'''17 April 2022''' - [[v1.2.0]] **{{Bug}} '''Mark IV's''' range can be increased by the [[DJ Booth]]. *'''21 May 2022''' - [[v1.2.3]] **{{Bug}} '''Mark IV''' can be damaged by towers that use hitboxes. *'''22 May 2022''' - [[v1.2.3]]b **{{Bugfix}} '''Mark IV''' can no longer be damaged by towers that use hitboxes. *'''5 August 2022''' - [[v1.3.1]] **{{Bugfix}} '''Mark IV's''' range can no longer increased by the [[DJ Booth]]. *'''21 December 2022''' - [[v1.6.0]] **Firerate increased due to the [[Firerate Bug]] getting more severe for units. ***Firerate increased from 0.075 to 0.08. *'''9 January 2023''' - [[v1.6.0]]f **Firerate decreased due to the [[Firerate Bug]] getting less severe for units. ***Firerate decreased from 0.08 to 0.075. *'''21 March 2023''' - [[v1.6.3]]e **Spawnrate decreased from 60 to 40. *'''12 November 2023''' - [[v1.9.0]]l **{{Bug}} '''Mark IV''' starts going backwards after reaching the entrance, dying at the exit. *'''1 December 2023''' - [[v1.9.4]]b **{{Bugfix}} '''Mark IV''' no longer goes backwards after reaching the entrance, now disappears instead. *'''10 February 2024''' - [[v1.13.0]] **'''Mark IV''' now has hidden detection. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **{{Bug}} Splash damage no longer bypasses defense. *'''2 August 2024''' - [[v1.27.0]] **Updated explosion visual effects. *'''28 January 2026''' - [[v1.84.0]] **Health increased from 2,000 to 2,500. **Damage increased from 10 to 28. **Firerate increased from 0.075 to 0.125. **Range decreased from 100 to 50. **Missile damage decreased from 10x4 to 0x4. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Damage decreased from 28 to 22. **Firerate decreased from 0.125 to 0.1. **Missile damage increased from 0 to 60. }} {{TowerNavBox}}
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