Matchmaking: Difference between revisions
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==Usage==
[[File:PlaySurvival.png|150px|thumb]]
'''Matchmaking''' can be activated in two ways. The main method is using the ''Play'' button in the middle of the screen. A secondary method of matchmaking is using statues placed in the lobby, though currently only [[PVP]] mode has a statue aside from limited-time events.
'''Matchmaking''' is available for all game modes except [[Challenge Trials]]. When accessed this way, in most cases a screen with multiple options will appear. These options are [[Hardcore Mode|Hardcore]], [[PVP]], survival, special modes and [[Sandbox Mode|Sandbox]]. Going into either survival or special will have multiple additional options appear, that being [[Easy Mode|Easy]] mode, [[Casual Mode|Casual]] mode, [[Intermediate Mode|Intermediate]] mode, [[Molten Mode|Molten]] mode and [[Fallen Mode|Fallen]] mode in the survival section, special contains [[Pizza Party]], [[Polluted Wasteland II]] and [[Badlands II]], while [[PVP]] contains casual and ranked.
Upon selecting your game mode, you will be asked to select a server size, ranging from solo to squads. In [[Hardcore Mode|Hardcore]] and [[Voidcore Mode|Voidcore]] modes, squads is not an option and therefore you can only select up to trios.
There are also a few other screens. For [[Challenge Maps]], there is no option for it in the main '''Matchmaking''' menu. Instead, it can only be accessed through the [[Quests]] menu. For events, the old '''Matchmaking''' menu will be used instead, where a small pop up window will appear with multiple difficulty options, if they exist, then a player count for the lobby.▼
▲There are also a few other screens. For [[Challenge Maps]], there is no option for it in the main '''Matchmaking''' menu. Instead, it can only be accessed through the [[Quests]] menu. For events that occurred before the [[Ducky Revenge Event]], the old '''Matchmaking''' menu will be used instead, where a small pop up window will appear with multiple difficulty options, if they exist, then a player count for the lobby.
After getting through the mode selection, player count can be chosen. Solo creates a one player match, duo creates a two player match, trio creates a three player match and squad creates a four player match. In [[Sandbox Mode|Sandbox]], two additional options appear, these being another squad option for five players and a mega option for six players. In both cases, the four player squad icon is used. In [[PVP]] mode, the usual options are replaced with 1v1, which has the players be in teams consisting of one player only, and 2v2, where players are in two player teams.▼
▲After getting through the mode selection, player count can be chosen. Solo creates a one player match, duo creates a two player match, trio creates a three player match and squad creates a four player match. In [[Sandbox Mode
Selecting the player count will then start a player search. If the [[Party]] size is the same as selected player count, a match will be created instantly. Otherwise, '''Matchmaking''' will begin searching for players of a specific similar statistic:▼
▲Selecting the player count will then start a player search. If playing in solos or if the [[Party]] size is the same as selected player count, a match will be created instantly. Otherwise, '''Matchmaking''' will begin searching for players of a specific similar statistic:
*In majority of cases, it will look players of a similar [[Level]]. This applies to majority of the modes, with all exceptions being listed below. If unable to find players of similar [[Level]] quickly, players of significantly higher or lower [[Level]] will be accepted.
*Similar age groups are also considered to ensure that all players in the match are able to see each other's messages.
*Ranked [[PVP]] looks for players of similar ELO. If unable to find players of similar ELO quickly, players of significantly higher or lower ELO will be accepted.
*[[Sandbox Mode|Sandbox]] mode will instantly start the match, regardless if the selected player count actually matches the [[Party]] size. However, it will not wait indefinitely until it finds such players, it will instead pick players with lower [[Levels]]/ELO. Once all players are found, every single player's loadout, level, triumph count and loss count will be displayed, alongside their username and avatar. The triumph and loss counters are currently bugged and are always displayed as zero.
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===Legacy Event Matchmaking===
'''Legacy Event Matchmaking''' refers to an early version of '''Matchmaking''' used by the [[Solar Eclipse Event]] and [[Duck Hunt Event]]. It was a far more primitive version of '''Matchmaking''', as it had no actual options for the player. The match size would always be the highest one available (quads), meaning that if the [[Party]] was not full, the game would fill out the rest of the slots with other players.
In [[v1.4.0]], roughly five months after the [[Duck Hunt Event]] had concluded, the game would receive proper '''Matchmaking''' statues in the lobby which would use a slightly different UI and give the player the option to pick the match size.
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LegacyEventMM4.png|[[Party]] pop up.
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