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Mecha Base
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==Statistics== ''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Mecha Base|Firerate Bug]] page.'' {{neow|<nowiki> <var> $RDPS$ = Health / Spawnrate $GDPS$ = Normal Damage / Firerate $MDPS$ = Missile Damage * Missile Count / Missile Cooldown $TDPS$ = $RDPS$ + DPS $NDPS$ = $GDPS$ + $MDPS$ $CE$ = Total Cost / ($TDPS$) $TP$ = $FNC-TOTAL-COST$ $COST$ = 6000; 1200; 2000; 4000; 8000; 80000 $FSE-DETECTION$ = 0; 0; 5 $FSE-UPGRADE$ = ROCKET MECHA; EPIC MECHA; SIGMA MECHA; OMEGA MECHA; Z.O.D. MACHINE $FSE-UPGRADEICON$ = 7610093373; 7610093373; 7610093373; 7610093373; 7610093373 $FSE-META$ = Exclusive; File:OUMechaBaseIcon.png $DREF$ = <ref>DPS is only based on ranged weapons, not collision health.<br/>Missile DPS assumes only one enemy is hit and receives full splash damage.</ref> $RREF$ = <ref>DPS dealt with its collisions. It is calculated as Health Γ· Spawnrate.</ref> $CREF$ = <ref>Cost efficiency accounts for both regular and ram DPS.</ref> $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Health !! Defense !! Spawnrate !! Normal Damage !! Missile Damage !! Missile Count !! Firerate !! Missile Cooldown !! Range !! Explosion Range !! DPS$DREF$ !! Ram DPS$RREF$ !! Cost Efficiency$CREF$ |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 500 || N/A || 45 || 10 || N/A || N/A || 0.2 || N/A || 30 || N/A || $GDPS$ || $RDPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 500 || N/A || 30 || 10 || 25 || 1 || 0.2 || 7 || 30 || 5 || $NDPS$<ref>$GDPS$ Normal Ranged DPS + $MDPS$ Missile DPS</ref> || $RDPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 1,000 || N/A || 30 || 12 || 40 || 1 || 0.15 || 7 || 35 || 5 || $NDPS$<ref>$GDPS$ Normal Ranged DPS + $MDPS$ Missile DPS</ref> || $RDPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 1,500 || N/A || 30 || 10 || 60 || 1 || 0.1 || 3.5 || 35 || 5 || $NDPS$<ref>$GDPS$ Normal Ranged DPS + $MDPS$ Missile DPS</ref> || $RDPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 2,500 || N/A || 30 || 22 || 60 || 4 || 0.1 || 5 || 50 || 5 || $NDPS$<ref>$GDPS$ Normal Ranged DPS + $MDPS$ Missile DPS</ref> || $RDPS$ || {{Money|$CE$}} |- | 5 || $R$ || $R$ || 10,000 || 30% || 30 || 34 || 50 || 4 || 0.1 || 2 || 50 || 5 || $NDPS$<ref>$GDPS$ Normal Ranged DPS + $MDPS$ Missile DPS</ref> || $RDPS$ || {{Money|$CE$}} |} </div> </nowiki>}}
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