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==Design & Path== {{tabber |Current |The current version of '''Medieval Times''' is a village with fourteen wooden houses. Several wooden fences, barrels, trees and rocks are scattered across the map. Wooden lanterns are also by the path. A well and a wooden cart with hay bales on the back can also be found on the map. Multiple grass small hills are dotted around the map. The yellow pebble path begins and ends at a cave. The path takes multiple turns, avoiding the houses. |Version 3 |The third version of '''Medieval Times''' was an island with six wooden houses seen around the island. Several wooden gates and trees were scattered across the map. Lanterns were also by the path. The entire map was on an island surrounded by water. Several grass hills and trees were dotted around the map, with a significant hill range spanning the south of the island (with the entrance being the north). The brown stone path began at a cave and ended at an open area with hay bales. It took an indirect route to avoid the houses and the large hill range. |Version 2 |The second version of '''Medieval Times''' was identical to the third version, except baseplate water surrounded the map, instead of terrain water. |Version 1 |The first version of '''Medieval Times''' was a compact Medieval Village, which consisted of seven houses with some trees, wells and a two stone arcs near a cliff by three of the houses. Other hills and pitched tents could be seen around the map. The brown stone path began and ended at two caves inside two of the hills. It took a circular route around the map. }}
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