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==Strategy== *The '''Minigunner''' should be one of the towers that is placed down the most if brought in. it is recommended to place them in a large group near the start of the path if possible, or placing them in an area that covers a lot of the path (for example, at corners). **Be careful when placing multiple '''Minigunners''' on the map when in teams, as this can block many vital spaces for stronger towers such as the [[Accelerator]] or [[Engineer]]. The [[DJ Booth]] and [[Commander]] are also integral support towers to be used with the '''Minigunner''', especially with a [[Range Buff]], as '''Minigunner''' lacks range for a DPS tower. ***Unlike other high DPS towers such as the [[Ranger]] and [[Turret]], the '''Minigunner''' does not have a placement limit. If you still have space to place down more towers, the Minigunner is a great choice to further fortify your defenses. *Midway through the game, several Level 3-4 '''Minigunners''' are a cost-efficient option for wiping out hordes of enemies. **The first '''Minigunners''' should be placed down in the transition to the mid-game, right when early game towers begin to struggle. Such instances include the debut waves of the [[Slow Boss]] and [[Necromancer (Modern Enemy)|Necromancer]]. *If you plan to save up for the '''Minigunner''' during the early stages of the game, you should have teammates with reliable early game towers, such as the [[Golden Soldier]], [[Golden Scout]] or [[Crook Boss]] to defend until you have gathered enough money to place it. **You may also want to consider using the [[Farm]] to assist in getting an early game '''Minigunner''', or alternative options such as using a [[Supply Drop]], which grants you {{Money|1,000}} instantly, or the [[Cowboy]] tower for passive income. *In terms of raw DPS, the [[Engineer]], [[Accelerator]] and [[Ranger]] are far more effective. However, they are far more expensive and suffer from several limitations, making the '''Minigunner''' a far more flexible choice for some scenarios. *This tower is not affected much by the defense from enemies like the [[Fallen Giant]] and [[Warden (Modern Enemy)|Warden]] due to its low base damage at lower levels. In most cases, the '''Minigunner''' can still deal most of its damage to such enemies, or even its full damage. **Do note that the Levels 3 and 4 deal 7 and 15 damage respectively, which are high enough for most enemies with defense to be able to have a noticeable effect on its damage output. ***Even still, defense dropping towers like the [[Pyromancer]] are recommended to increase the damage of '''Minigunners''' against certain enemies with very high defense. *The '''Minigunner''' can serve as a cheap and effective way to wipe out [[Hidden (Attribute)|Hidden]] enemies, like the [[Soul]] and [[Possessed Armor]].
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