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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]] **'''Minigunner''' added. *'''2 August 2019''' - [[BETA v1.7|BETA v1.7.0]] **Statistical changes: ***'''Level 4''' ****Range decreased from +3 to +1. ***'''Level 5''' ****Cost increased from {{Money|8,000}} to {{Money|8,500}}. ****Range decreased from +4 to +1. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Statistical changes: ***'''Base''' ****Range increased from 12 to 16. **New skins: {{Color|Basic|Green}}, {{Color|Basic|Blue}}, {{Color|Premium|Black Ops}}, {{Color|Golden}} **{{Bug}} Muzzle flash is bugged. *'''18 October 2019''' - [[Release v1.1|Release v1.1.0]] **New skin: {{Color|Halloween2019|Pumpkin}} **{{Color|Golden}} skin 25% [[Damage Buff]] added. *'''9 November 2019''' - [[Release v1.2|Release v1.2.0]] **{{Color|Golden}} [[Damage Buff]] can now stack with other [[Damage Buff]]s. **New skin: {{Color|Premium|Heavy}} *'''8 December 2019''' - [[Release v1.4|Release v1.4.1]] **New skin: {{Color|Platinum}}, {{Color|Premium|Wraith}} **{{Color|Golden}} skin [[Damage Buff]] increased from 25% to 35%. *'''24 December 2019''' - [[Release v1.5|Release v1.5.0]] **New skin: {{Color|Christmas2019|Xmas}} *'''1 January 2020''' - [[Release v1.5|Release v1.5.1]] **New skin: {{Color|Party|Party}} *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **{{Color|Golden}} skin [[Damage Buff]] increased from 35% to 50%. **{{Color|Platinum}} skin [[Damage Buff]] increased from 15% to 25%. *'''11 February 2020''' - [[Release v1.7|Release v1.7.0]] **New skin: {{Color|Other|Twitter}} *'''4 March 2020''' - [[Release v1.8|Release v1.8.0]] **{{Bugfix}} Muzzle flash bug fixed. *'''18 March 2020''' - [[Release v1.8|Release v1.8.1]] **New skin: {{Color|Toy|Toy}} *'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] **New skin: {{Color|Bunny|Bunny}} *'''29 April 2020''' - [[Release v1.10|Release v1.10.0]] **New skin: {{Color|Premium|Hazmat}} *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **'''Minigunner''' now needs to rev up to start firing. **Unlock cost increased from {{Coins|2,500}} to {{Coins|5,000}}. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **{{Level|5}} requirement added. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.2 to 0.18. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|350}}. ****Range decreased from +3 to +2. ***'''Level 2''' ****Cost increased from {{Money|525}} to {{Money|650}}. ****Damage decreased from +1 to +0. ***'''Level 3''' ****Cost decreased from {{Money|2,000}} to {{Money|1,500}}. ****Damage increased from +0 to +1. ****Firerate changed from {{Tooltip|0.2 > 0.17|-0.3}} to {{Tooltip|0.18 > 0.13|-0.05}}. ****Renamed from ''Bandolier'' to ''Well Geared''. ***'''Level 4''' ****Cost decreased from {{Money|5,500}} to {{Money|4,600}}. ****Range decreased from +1 to +0. ****Firerate changed from {{Tooltip|0.17 > 0.09|-0.08}} to {{Tooltip|0.13 > 0.08|-0.05}}. ****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''. ***'''Level 5''' ****Cost increased from {{Money|8,500}} to {{Money|9,000}}. ****Range increased from +1 to +2. ****Renamed from ''High Tech Super Soldier'' to ''Futuristic Armory''. **Removed skins: {{Color|Platinum}} *'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]] **New skin: {{Color|Spooky|Ghost}} *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **Statistical changes: ***'''Base''' ****Firerate decreased from 0.18 to 0.17. ***'''Level 1''' ****Cost increased from {{Money|350}} to {{Money|500}}. ****Firerate changed from 0.18 to {{Tooltip|0.17 > 0.13|-0.04}}. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|5,500}}. ****Firerate changed from {{Tooltip|0.18 > 0.13|-0.05}} to {{Tooltip|0.13 > 0.08|-0.05}}. ****Name changed from ''Well Geared'' to ''Geared Up''. ***'''Level 4''' ****Cost increased from {{Money|4,600}} to {{Money|9,000}}. ****Damage increased from +0 to +2. ****Range increased from +0 to +2. ****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to 0.08. ****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''. ***'''Level 5 removed''' ****Statistics: *****Name: ''Futuristic Armory'' *****Cost: {{Money|9,000}} *****+2 Damage *****+2 Range *'''26 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.1a]] **New skin: {{Color|Other|Community}} *'''4 December 2021''' - [[v1.0.0]] **New skin: {{Color|Eclipse|Crusader}} *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.17 to 0.167. ***'''Level 1''' ****Firerate changed from {{Tooltip|0.17 > 0.13|-0.04}} to {{Tooltip|0.167 > 0.125|-0.042}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to {{Tooltip|0.125 > 0.075|-0.05}}. *'''17 April 2022''' - [[v1.2.0]] **New skin: {{Color|DuckHunt|Ducky}} *'''13 May 2022''' - [[v1.2.2]] **{{Color|Golden}} skin buffs removed. *'''5 August 2022''' - [[v1.3.1]] **New skin: {{Color|EndOfSummer|Beach}} *'''2 September 2022''' - [[v1.3.2]] **New skin: {{Color|Other|Plushie}} *'''21 December 2022''' - [[v1.6.0]] **Level requirement removed. **Skin rarity added to all skins. **{{Color|Premium|Hazmat}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}. **{{Bug}} '''Minigunner's''' viewport uses its attack animation instead of the idle animation in places like the inventory or tower hotbar. **New skin: {{Color|ViolentNight|Holiday}} *'''5 May 2023''' - [[v1.7.2]] **{{Color|DuckHunt|Ducky}} skin rarity changed from {{Color|Event}} to {{Color|Rare}}. *'''28 October 2023''' - [[v1.9.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|2,000}} to {{Money|2,500}}. ****Damage increased from 1 to 2. ****Range decreased from 16 to 14. ****Firerate increased from 0.167 to 0.175. ****Rev-up time increased from 1.4 to 2. ***'''Level 1''' ****Cost decreased from {{Money|500}} to {{Money|400}}. ****Firerate changed from {{Tooltip|0.167 > 0.125|-0.042}} to {{Tooltip|0.175 > 0.15|-0.025}}. ****Range decreased from +2 to +1. ****Rev-up time changed from 1.4 to {{Tooltip|2 > 1.4|-0.6}}. ***'''Level 2''' ****Cost increased from {{Money|650}} to {{Money|2,000}}. ****Damage increased from +0 to +1. ****Name changed from ''Heat Vision Goggles'' to ''Specialized Tech''. ***'''Level 3''' ****Cost decreased from {{Money|5,500}} to {{Money|5,000}}. ****Damage increased from +1 to +2. ****Firerate changed from {{Tooltip|0.125 > 0.075|-0.05}} to {{Tooltip|0.15 > 0.125|-0.025}}. ****Lead detection added. ***'''Level 4''' ****Cost increased from {{Money|9,000}} to {{Money|10,000}}. ****Damage increased from +2 to +5. **New skin: {{Color|Premium|Space Elite}} *'''21 December 2023''' - [[v1.11.0]] **Unlock cost increased from {{Coins|5,000}} to {{Coins|8,000}}. **New skins: {{Color|Phantom|Phantom}}, {{Color|Krampus|Warlord}} *'''28 January 2024''' - [[v1.12.0]] **New skin: {{Color|ContentCreator|Sweaking}} *'''29 March 2024''' - [[v1.17.0]] **New skin: {{Color|Deluxe|Trucker}} *'''1 April 2024''' - [[v1.17.2]] **New skin: {{Color|Premium|Chad}} **{{Bug}} {{Color|Premium|Chad}} skin cannot be equipped in the intermission lobby. **{{Bug}} {{Color|Premium|Chad}} skin breaks the tower icon and stats in the tower hotbar. *'''1 April 2024''' - [[v1.17.2]] **{{Bugfix}} {{Color|Premium|Chad}} skin can now be equipped in the intermission lobby. **{{Bugfix}} {{Color|Premium|Chad}} skin no longer breaks the tower icon and stats in the tower hotbar. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''19 July 2024''' - [[v1.26.0]] **New skin: {{Color|Other|Golden Plushie}} *'''2 August 2024''' - [[v1.27.0]] **New skin: {{Color|FallenMission|Fallen}} **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. *'''9 August 2024''' - [[v1.27.5]] **{{Color|FallenMission|Fallen}} skin rarity changed from {{Color|Exclusive}} to {{Color|Rare}}. *'''21 August 2024''' - [[v1.28.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|2,500}} to {{Money|2,000}}. ****Firerate decreased from 0.175 to 0.167. ****Range decreased from 14 to 13. ****Rev-up time decreased from 1.6 to 1.5. ***'''Level 1''' ****Cost increased from {{Money|400}} to {{Money|950}}. ****Damage increased from +0 to +1. ****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to 0.167. ****Range decreased from +1 to +0. ****Rev-up time changed from {{Tooltip|1.6 > 1.4|-0.2}} to {{Tooltip|1.5 > 1.25|-0.25}}. ***'''Level 2''' ****Cost increased from {{Money|2,000}} to {{Money|2,250}}. ****Damage increased from +1 to +2. ***'''Level 3''' ****Cost increased from {{Money|5,000}} to {{Money|7,000}}. ****Damage increased from +2 to +5. ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.167 > 0.15|-0.017}}. ****Rev-up time changed from 1.4 to {{Tooltip|1.25 > 0.75|-0.5}}. ****Lead detection removed. ***'''Level 4''' ****Cost increased from {{Money|10,000}} to {{Money|15,000}}. ****Damage increased from +5 to +7. ****Firerate changed from 0.125 to {{Tooltip|0.15 > 0.125|-0.025}}. ****Range decreased from +2 to +1. *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|Road Rage}} *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Nutcracker}} *'''12 March 2025''' - [[v1.57.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|2,000}} to {{Money|1,850}}. ****Firerate increased from 0.167 to 0.175. ****Rev-up time decreased from 1.5 to 1.4. ****Range increased from 13 to 15. ***'''Level 1''' ****Cost decreased from {{Money|950}} to {{Money|400}}. ****Damage decreased from +1 to +0. ****Firerate changed from 0.148 to {{Tooltip|0.175 > 0.15|-0.025}}. ****Rev-up time changed from {{Tooltip|1.5 > 1.25|-0.25}} to {{Tooltip|1.4 > 1.2|-0.2}}. ***'''Level 2''' ****Cost decreased from {{Money|2,250}} to {{Money|1,500}}. ****Damage decreased from +2 to +1. ****Range increased from +1 to +3. ***'''Level 3''' ****Damage decreased from +5 to +4. ****Firerate changed from {{Tooltip|0.167 > 0.15|-0.017}} to {{Tooltip|0.15 > 0.125|-0.025}}. ****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to {{Tooltip|1.2 > 1|-0.2}}. ***'''Level 4''' ****Cost increased from {{Money|15,000}} to {{Money|17,500}}. ****Damage increased from +7 to +10. ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.125. ****Range increased from +1 to +2. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''16 April 2025''' - [[v1.61.0]] **New skin: {{Color|DuckyRevenge|Gardener}} *'''23 July 2025''' - [[v1.71.0]] **Placement limit of 12 added in [[PVP]] mode. **Statistical changes ([[PVP]]): ***'''Base''' ****Cost increased from {{Money|1,850}} to {{Money|2,550}}. ****Damage increased from 2 to 3. ****Firerate increased from 0.175 to 0.2. ****Range increased from 15 to 16. ***'''Level 1''' ****Cost increased from {{Money|400}} to {{Money|850}}. ****Damage increased from +0 to +1. ****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.12|-0.3}} to {{Tooltip|0.18 > 0.17|-0.1}}, however because of the bug the decrease to 0.17 does not result in an actual firerate change unless the tower has [[Firerate Buff]]s. ****Range increased from +0 to +1. ***'''Level 2''' ****Cost increased from {{Money|1,500}} to {{Money|1,550}}. ****Damage increased from +1 to +2. ****Range decreased from +3 to +1.5. ***'''Level 3''' ****Cost increased from {{Money|7,000}} to {{Money|8,500}}. ****Damage increased from +4 to +9. ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.2 > 0.175|-0.025}}. ***'''Level 4''' ****Cost increased from {{Money|17,500}} to {{Money|18,750}}. ****Damage decreased from +10 to +5. ****Firerate changed from 0.125 to {{Tooltip|0.175 > 0.125|-0.05}}. ****Range decreased from +2 to +1. *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Cursed}} *'''28 January 2026''' - [[v1.84.0]] **Description changed. **Statistical changes (Regular): ***'''Level 4''' ****Cost decreased from {{Money|17,500}} to {{Money|15,500}}. ****Damage decreased from +10 to +8. *'''11 February 2026''' - [[v1.85.0]] **Statistical changes (Regular): ***'''Level 4''' ****Firerate changed from 0.125 to {{Tooltip|0.125 > 0.117|-0.008}}. **New skin: {{Color|Valentines2026|Chocolatier}} *'''16 February 2026''' - [[v1.85.0|v1.85.3]] **New skin: {{Color|LunarYear|Ox}} *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Easter}} *'''5 June 2026''' - [[v2.0.0]] **Now can gain experience which is used to unlock the [[Juggernaut]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09. **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Firerate decreased from 0.175 to 0.16. ****Range increased from 15 to 16. ***'''Level 1''' ****Cost decreased from {{Money|400}} to {{Money|350}}. ****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.16 > 0.12|-0.04}}. ****Hidden detection added, moved from Level 2. ***'''Level 2''' ****Range decreased from +3 to +2. ***'''Level 3''' ****Cost decreased from {{Money|7,000}} to {{Money|5,500}}. ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.12. ***'''Level 4''' ****Cost increased from {{Money|15,500}} to {{Money|17,000}}. ****Damage decreased from +8 to +7. ****Range increased from +2 to +3. ****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.12 > 0.1|0.02}}. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 0.2 to 0.18. ***'''Level 1''' ****Damage decreased from +1 to +0. ****Firerate changed from 0.2 to {{Tooltip|0.18 > 0.17|-0.01}}. ***'''Level 3''' ****Damage decreased from +9 to +8. ****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to {{Tooltip|0.17 > 0.15|-0.02}}. ***'''Level 4''' ****Damage decreased from +9 to +7. ****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}. *'''19 June 2026''' - [[v2.1.0]] **Statistical changes (Regular): ***'''Base''' ****Firerate decreased from 0.16 to 0.15. ***'''Level 1''' ****Firerate changed from {{Tooltip|0.16 > 0.12|-0.04}} to {{Tooltip|0.15 > 0.12|-0.03}}. ***'''Level 3''' ****Cost increased from {{Money|5,500}} to {{Money|6,500}}. ****Firerate changed from 0.12 to {{Tooltip|0.12 > 0.1|-0.02}}. ***'''Level 4''' ****Cost increased from {{Money|17,000}} to {{Money|21,500}}. ****Damage increased from +7 to +9. ****Firerate changed from {{Tooltip|0.12 > 0.1|-0.02}} to 0.1. *'''2 August 2026''' - [[v2.4.0|v2.4.2a]] **Level skip cost decreased from {{Robux|599}} to {{Robux|479}}. }}
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