Editing Minigunner

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Tabs|Regular = Minigunner|Perk = Golden Minigunner|Evolved = Juggernaut}}
{{Tabs|Regular = Minigunner|Perk = Golden Minigunner}}
{{SameName|Minigunner|Tower • [[Minigunner (Pizza Party)|Enemy]]}}
{{SameName|Minigunner|[[Minigunner|Tower]] • [[Minigunner (Pizza Party)|Enemy]]}}
{{for|other uses of [[Mini (Disambiguation)|Mini]]}}
{{for|the [[Minigun Sentry]]}}
{{TowerInfobox
{{TowerInfobox
|title = Minigunner
|title = Minigunner
Line 12: Line 12:
|basecost = {{Money|1,850}}
|basecost = {{Money|1,850}}
|basesellingprice = {{Money|616}}
|basesellingprice = {{Money|616}}
|basedamage = [[File:Damage Icon.png|20px|Damage]]2
|basedamage = [[File:Damage_Icon.png|20px|Damage]]2
|damagetype = Single
|damagetype = Single
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.15
|basefirerate = [[File:Cooldown_Icon.png|20px|Firerate]]0.175
|baserange = [[File:Range Icon.png|20px|Range]]16
|baserange = [[File:Range_Icon.png|20px|Range]]15
|hidden_detection = {{Attr|Hidden|Level 1+}}
|hidden_detection = {{Attr|Hidden|Level 2+}}
|lead_detection = N/A
|lead_detection = N/A
|flying_detection = N/A
|flying_detection = N/A
|immune = None
|immune = None
|footprint = 1.5
|footprint = Average (1.5)
|pvp_basecost = {{Money|2,550}}
|pvp_basecost = {{Money|2,550}}
|pvp_basesellingprice = {{Money|850}}
|pvp_basesellingprice = {{Money|850}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]3
|pvp_basedamage = [[File:Damage_Icon.png|20px|Damage]]3
|pvp_damagetype = Single
|pvp_damagetype = Single
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.18
|pvp_basefirerate = [[File:Cooldown_Icon.png|20px|Firerate]]0.188
|pvp_baserange = [[File:Range Icon.png|20px|Range]]16
|pvp_baserange = [[File:Range_Icon.png|20px|Range]]16
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
|pvp_lead_detection = N/A
|pvp_lead_detection = N/A
|pvp_flying_detection = N/A
|pvp_flying_detection = N/A
|pvp_immune = None
|pvp_immune = None
|pvp_footprint = 1.5
|pvp_footprint = Average (1.5)
|evolves_into = [[Juggernaut]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 479
|tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire.
|tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
Line 58: Line 53:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|350}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = 0.15 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|400}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = 0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


1.4 > 1.2 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
1.4 > 1.2 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]


+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|750}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Specialized Tech|Cost = {{Money|1,500}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +3 Range [[File:Range_Icon.png|20px|Range]]


+1 Damage [[File:Damage_Icon.png|20px|Damage]]
Sell Price changes to {{Money|733}}}}


+Hidden Detection {{Hidden|Hidden Detection}}
{{Upgrade|Level = Level 2|Upgrade Title = Specialized Tech|Cost = {{Money|1,500}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|1,250}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Geared Up|Cost = {{Money|7,000}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +4 Damage [[File:Damage_Icon.png|20px|Damage]]


0.15 > 0.125 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
Sell Price changes to {{Money|1,233}}}}


1.2 > 1 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
{{Upgrade|Level = Level 3|Upgrade Title = Geared Up|Cost = {{Money|6,500}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]


0.12 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

1.2 > 1 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]


Sell Price changes to {{Money|3,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|15,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]]


+8 Damage [[File:Damage_Icon.png|20px|Damage]]
Sell Price changes to {{Money|3,400}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|21,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]]


+3 Range [[File:Range Icon.png|20px|Range]]
0.125 > 0.117 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|10,566}}}}
Sell Price changes to {{Money|8,750}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|850}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = 0.18 > 0.17 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|850}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Damage [[File:Damage_Icon.png|20px|Damage]]


1.4 > 1.2 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
1.4 > 1.2 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
Line 96: Line 91:


Sell Price changes to {{Money|1,133}}}}
Sell Price changes to {{Money|1,133}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Specialized Tech|Cost = {{Money|1,550}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Specialized Tech|Cost = {{Money|1,550}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +1.5 Range [[File:Range_Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage_Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 104: Line 99:


Sell Price changes to {{Money|1,650}}}}
Sell Price changes to {{Money|1,650}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Geared Up|Cost = {{Money|8,500}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Geared Up|Cost = {{Money|8,500}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +0.5 Range [[File:Range_Icon.png|20px|Range]]


+8 Damage [[File:Damage Icon.png|20px|Damage]]
+9 Damage [[File:Damage_Icon.png|20px|Damage]]


0.17 > 0.15 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
0.2 > 0.175 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]


1.2 > 1 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
1.2 > 1 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
Line 114: Line 109:


Sell Price changes to {{Money|4,483}}}}
Sell Price changes to {{Money|4,483}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|18,750}}|Image = [[File:MiniLevel4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|18,750}}|Image = [[File:MiniLevel4.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]]


+7 Damage [[File:Damage Icon.png|20px|Damage]]
+5 Damage [[File:Damage_Icon.png|20px|Damage]]


0.15 > 0.1 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.125 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]




Line 124: Line 119:
}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Minigunner|Firerate Bug]] page.''


{{neow|<nowiki>
{{neow|<nowiki>
<var>
<var>
$DPS$ = Damage / Firerate
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 1850; 400; 1500; 7000; 15500
$TE$ = $FNC-TOTAL-EXP$
$FNC-PVP-COST$ = 2550; 850; 1550; 8500; 18750
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$FNC-DETECTION$ = 2; ;
$COST$ = 1850; 350; 1500; 6500; 21500
$FNC-UPGRADE$ = Improved Handling; Specialized Tech; Geared Up; Futuristic Armory
$PVP-COST$ = 2550; 850; 1550; 8500; 18750
$FNC-UPGRADEICON$ = 15184753790; 15184753514; 15184753289; 15184752970
$FSE-DETECTION$ = 1; ;
$FNC-ROFBUG$ = Firerate
$FSE-PVP-DETECTION$ = 2; ;
$FSE-UPGRADE$ = Improved Handling; Specialized Tech; Geared Up; Futuristic Armory
$FSE-UPGRADEICON$ = 15184753790; 15184753514; 15184753289; 15184752970
$FSE-META$ = Advanced; File:NewMinigunner.png
$DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref>
$DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
Line 148: Line 139:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 0.15 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 2 || 0.15 || 1.4 || 15 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 2 || 0.12 || 1.2 || 16 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 2 || 0.12 || 1.2 || 15 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 3 || 0.12 || 1.2 || 18 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 3 || 0.12 || 1.2 || 18 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 7 || 0.1 || 1 || 18 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 7 || 0.1 || 1 || 18 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 16 || 0.1 || 1 || 21 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 15 || 0.09 || 1 || 20 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 164: Line 155:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.18 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 3 || 0.18 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 3 || 0.17 || 1.2 || 17 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 4 || 0.17 || 1.2 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 5 || 0.17 || 1.2 || 18.5 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 6 || 0.17 || 1.2 || 18.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 1 || 19 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 15 || 0.15 || 1 || 19 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 20 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 24 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
| 16 || $R$ || $R$
|-
| 17 || $R$ || $R$
|-
| 18 || $R$ || $R$
|-
| 19 || $R$ || $R$
|-
| 20 || $R$ || $R$
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</tabber></div>
</nowiki>}}
</nowiki>}}
Line 242: Line 181:
|-
|-
!Skin
!Skin
|{{Color|Basic|Blue}}
|{{Colour|Basic|Blue}}
|{{Color|Basic|Green}}
|{{Colour|Basic|Green}}
|{{Color|Premium|Black Ops}}
|{{Colour|Premium|Black Ops}}
|{{Color|Golden}}
|{{Colour|Golden}}
|-
|-
!Rarity
!Rarity
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Golden}}
|{{Colour|Golden}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Robux|85}}
|{{Robux|85}}
|{{Coins|75,000}}
|{{Coins|75,000}}
Line 272: Line 211:
|-
|-
!Skin
!Skin
|{{Color|Halloween2019|Pumpkin}}
|{{Colour|Halloween2019|Pumpkin}}
|{{Color|Premium|Heavy}}
|{{Colour|Premium|Heavy}}
|{{Color|Premium|Wraith}}
|{{Colour|Premium|Wraith}}
|{{Color|Christmas2019|Xmas}}
|{{Colour|Christmas2019|Xmas}}
|-
|-
!Rarity
!Rarity
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Event}}
|{{Colour|Event}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 290: Line 229:
|-
|-
!Obtained From
!Obtained From
|[[Halloween 2019 Crate]],<br/>[[Pumpkin Crate]],<br/>[[Halloween Crate]]
|[[Halloween 2019 Crate]],<br/>[[Pumpkin Skincrate]],<br/>[[Halloween Skincrate]]
|[[Premium Crate]]
|[[Premium Crate]]
|[[Premium Crate]]
|[[Premium Crate]]
|[[Christmas 2025 Crate]],<br/>[[Jolly Crate]],<br/>[[Xmas 2019 Crate]]
|[[Christmas 2025 Skincrate]],<br/>[[Jolly Crate]],<br/>[[Xmas 2019 Crate]]
|-
|-
!
!
Line 302: Line 241:
|-
|-
!Skin
!Skin
|{{Color|Party|Party}}
|{{Colour|Party|Party}}
|{{Color|Other|Twitter}}
|{{Colour|Other|Twitter}}
|{{Color|Toy|Toy}}
|{{Colour|Toy|Toy}}
|{{Color|Bunny|Bunny}}
|{{Colour|Bunny|Bunny}}
|-
|-
!Rarity
!Rarity
|{{Color|Exclusive}}
|{{Colour|Exclusive}}
|{{Color|Exclusive}}
|{{Colour|Exclusive}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Event}}
|{{Colour|Event}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 322: Line 261:
|[[Party Crate]]
|[[Party Crate]]
|[[Codes|Code]]:<br/>5KMILESTONE<ref name="Expired">Expired</ref>
|[[Codes|Code]]:<br/>5KMILESTONE<ref name="Expired">Expired</ref>
|[[Toy Crate]]
|[[Toy Skincrate]]
|[[Bunny Crate]]
|[[Bunny Crate]]
|-
|-
Line 332: Line 271:
|-
|-
!Skin
!Skin
|{{Color|Premium|Hazmat}}
|{{Colour|Premium|Hazmat}}
|{{Color|Spooky|Ghost}}
|{{Colour|Spooky|Ghost}}
|{{Color|Frost|Frost}}
|{{Colour|Frost|Frost}}
|{{Color|Other|Community}}
|{{Colour|Other|Community}}
|-
|-
!Rarity
!Rarity
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Exclusive}}
|{{Colour|Exclusive}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Robux|85}}
|{{Robux|85}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|N/A
| N/A
|N/A
|N/A
|-
|-
!Obtained From
!Obtained From
|[[Premium Crate]]
|[[Premium Crate]]
|[[Spooky Crate]],<br/>[[Halloween Crate]]
|[[Spooky Skincrate]],<br/>[[Halloween Skincrate]]
|[[Frost Crate]]
|[[Frost Skincrate]]
|[[Codes|Code]]:<br/>COMMUNITY20<ref name="Expired" />
|[[Codes|Code]]:<br/>COMMUNITY20<ref name="Expired" />
|-
|-
Line 362: Line 301:
|-
|-
!Skin
!Skin
|{{Color|Halloween|Crusader}}
|{{Colour|Halloween|Crusader}}
|{{Color|Ducky|Ducky}}
|{{Colour|Ducky|Ducky}}
|{{Color|EndOfSummer|Beach}}
|{{Colour|EndOfSummer|Beach}}
|{{Color|Other|Plushie}}
|{{Colour|Other|Plushie}}
|-
|-
!Rarity
!Rarity
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Exclusive}}
|{{Colour|Exclusive}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 380: Line 319:
|-
|-
!Obtained From
!Obtained From
|[[Halloween Crate]],<br/>[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|[[Halloween Skincrate]],<br/>[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|[[Ducky Crate]],<br/>[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
|[[Ducky Skincrate]],<br/>[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Code obtained by purchasing a [[Minigunner Plush]].</ref>
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Code obtained by purchasing a [[Minigunner Plush]].</ref>
Line 392: Line 331:
|-
|-
!Skin
!Skin
|{{Color|Jolly|Holiday}}
|{{Colour|Jolly|Holiday}}
|{{Color|Premium|Space Elite}}
|{{Colour|Premium|Space Elite}}
|{{Color|Phantom|Phantom}}
|{{Colour|Phantom|Phantom}}
|{{Color|Krampus|Warlord}}
|{{Colour|Krampus|Warlord}}
|-
|-
!Rarity
!Rarity
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Event}}
|{{Colour|Event}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|5,000}}
|{{Coins|5,000}}
|{{Robux|105}}
|{{Robux|105}}
|N/A
|{{Robux|349}}
|N/A
|N/A
|-
|-
Line 422: Line 361:
|-
|-
!Skin
!Skin
|{{Color|ContentCreator|Sweaking}}
|{{Colour|ContentCreator|Sweaking}}
|{{Color|Deluxe|Trucker}}
|{{Colour|Deluxe|Trucker}}
|{{Color|Premium|Chad}}
|{{Colour|Premium|Chad}}
|{{Color|Other|Golden Plushie}}
|{{Colour|Other|Golden Plushie}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Legendary}}
|{{Colour|Legendary}}
|{{Color|Legendary}}
|{{Colour|Legendary}}
|{{Color|Exclusive}}
|{{Colour|Exclusive}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 452: Line 391:
|-
|-
!Skin
!Skin
|{{Color|FallenMission|Fallen}}
|{{Colour|FallenMission|Fallen}}
|{{Color|Hexscape|Road Rage}}
|{{Colour|Hexscape|Road Rage}}
|{{Color|OperationICE|Nutcracker}}
|{{Colour|OperationICE|Nutcracker}}
|{{Color|DuckyRevenge|Gardener}}
|{{Colour|DuckyRevenge|Gardener}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Rare}}
|{{Colour|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 482: Line 421:
|-
|-
!Skin
!Skin
|{{Color|Null|Cursed}}
|{{Colour|Null|Cursed}}
|{{Color|Valentines2026|Chocolatier}}
|{{Colour|Valentines2026|Chocolatier}}
|{{Color|LunarYear|Ox}}
|{{Colour|LunarYear|Ox}}
|{{Color|SpringFrenzy|Easter}}
|{{Colour|SpringFrenzy|Easter}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Common}}
|{{Colour|Common}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 501: Line 440:
!Obtained From
!Obtained From
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]]
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]]
|[[Valentines 2026 Crate]]
|[[Valentines 2026 Skincrate]]
|[[Lunar Crate]]
|[[Lunar Crate]]
|[[Spring Frenzy Battle Pass]]
|[[Spring Frenzy Battle Pass]]
Line 515: Line 454:
**You may also want to consider using the [[Farm]] to assist in getting an early game '''Minigunner''', or alternative options such as using a [[Supply Drop]], which grants you {{Money|1,000}} instantly, or the [[Cowboy]] tower for passive income.
**You may also want to consider using the [[Farm]] to assist in getting an early game '''Minigunner''', or alternative options such as using a [[Supply Drop]], which grants you {{Money|1,000}} instantly, or the [[Cowboy]] tower for passive income.
*In terms of raw DPS, the [[Engineer]], [[Accelerator]] and [[Ranger]] are far more effective. However, they are far more expensive and suffer from several limitations, making the '''Minigunner''' a far more flexible choice for some scenarios.
*In terms of raw DPS, the [[Engineer]], [[Accelerator]] and [[Ranger]] are far more effective. However, they are far more expensive and suffer from several limitations, making the '''Minigunner''' a far more flexible choice for some scenarios.
*This tower is not affected much by the defense from enemies like the [[Fallen Giant]] and [[Warden (Modern Enemy)|Warden]] due to its low base damage at lower levels. In most cases, the '''Minigunner''' can still deal most of its damage to such enemies, or even its full damage.
*This tower is not affected much by the defense from enemies like the [[Fallen Giant]] and [[Templar]] due to its low base damage at lower levels. In most cases, the '''Minigunner''' can still deal most of its damage to such enemies, or even its full damage.
**Do note that the Levels 3 and 4 deal 7 and 15 damage respectively, which are high enough for most enemies with defense to be able to have a noticeable effect on its damage output.
**Do note that the Levels 3 and 4 deal 7 and 15 damage respectively, which are high enough for most enemies with defense to be able to have a noticeable effect on its damage output.
***Even still, defense dropping towers like the [[Pyromancer]] are recommended to increase the damage of '''Minigunners''' against certain enemies with very high defense.
***Even still, defense dropping towers like the [[Pyromancer]] are recommended to increase the damage of '''Minigunners''' against certain enemies with very high defense.
Line 521: Line 460:


==Trivia==
==Trivia==
*When the game was in Alpha, and for a while after BETA release, the '''Minigunner's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans big gun".
*When the game was in Alpha, the '''Minigunner's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans big gun".
*Before the 13th of October 2019, when the '''Minigunner''' was Level 2 or higher, its face changed from the [[w:c:Roblox:Normal face|Roblox default face]] to the {{RLinkC|19398554|Grr!}} face, despite the fact that the upgrade icon kept the [[w:c:Roblox:Normal face|Roblox default face]].
*Before the 13th of October 2019, when the '''Minigunner''' was Level 2 or higher, its face changed from the [[w:c:Roblox:Normal face|Roblox default face]] to the {{RLinkC|19398554|Grr!}} face, despite the fact that the upgrade icon kept the [[w:c:Roblox:Normal face|Roblox default face]].
*The '''Minigunner''' was inspired by ''Tower Battles<nowiki>'</nowiki>'' [[w:c:roblox-tower-battles:Commando|Commando]] as well as ''Team Fortress 2's'' [https://wiki.teamfortress.com/wiki/Heavy Heavy].
*The '''Minigunner''' was inspired by ''Tower Battles<nowiki>'</nowiki>'' [[w:c:roblox-tower-battles:Commando|Commando]] as well as ''Team Fortress 2's'' [https://wiki.teamfortress.com/wiki/Heavy Heavy].
Line 551: Line 490:
***'''Base'''
***'''Base'''
****Range increased from 12 to 16.
****Range increased from 12 to 16.
**New skins: {{Color|Basic|Green}}, {{Color|Basic|Blue}}, {{Color|Premium|Black Ops}}, {{Color|Golden}}
**New skins: {{Colour|Basic|Green}}, {{Colour|Basic|Blue}}, {{Colour|Premium|Black Ops}}, {{Colour|Golden}}
**{{Bug}} Muzzle flash is bugged.
**{{Bug}} Muzzle flash is bugged.
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**New skin: {{Color|Halloween2019|Pumpkin}}
**New skin: {{Colour|Halloween2019|Pumpkin}}
**{{Color|Golden}} skin 25% [[Damage Buff]] added.
**{{Colour|Golden}} skin 25% [[Damage Buff]] added.
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**{{Color|Golden}} [[Damage Buff]] can now stack with other [[Damage Buff]]s.
**{{Colour|Golden}} [[Damage Buff]] can now stack with other [[Damage Buff]]s.
**New skin: {{Color|Premium|Heavy}}
**New skin: {{Colour|Premium|Heavy}}
*'''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
*'''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
**New skin: {{Color|Platinum}}, {{Color|Premium|Wraith}}
**New skin: {{Colour|Platinum}}, {{Colour|Premium|Wraith}}
**{{Color|Golden}} skin [[Damage Buff]] increased from 25% to 35%.
**{{Colour|Golden}} skin [[Damage Buff]] increased from 25% to 35%.
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
**New skin: {{Color|Christmas2019|Xmas}}
**New skin: {{Colour|Christmas2019|Xmas}}
*'''1 January 2020''' - [[Release v1.5|Release v1.5.1]]
*'''1 January 2020''' - [[Release v1.5|Release v1.5.1]]
**New skin: {{Color|Party|Party}}
**New skin: {{Colour|Party|Party}}
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**{{Color|Golden}} skin [[Damage Buff]] increased from 35% to 50%.
**{{Colour|Golden}} skin [[Damage Buff]] increased from 35% to 50%.
**{{Color|Platinum}} skin [[Damage Buff]] increased from 15% to 25%.
**{{Colour|Platinum}} skin [[Damage Buff]] increased from 15% to 25%.
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
**New skin: {{Color|Other|Twitter}}
**New skin: {{Colour|Other|Twitter}}
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
**{{Bugfix}} Muzzle flash bug fixed.
**{{Bugfix}} Muzzle flash bug fixed.
*'''18 March 2020''' - [[Release v1.8|Release v1.8.1]]
*'''18 March 2020''' - [[Release v1.8|Release v1.8.1]]
**New skin: {{Color|Toy|Toy}}
**New skin: {{Colour|Toy|Toy}}
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{Color|Bunny|Bunny}}
**New skin: {{Colour|Bunny|Bunny}}
*'''29 April 2020''' - [[Release v1.10|Release v1.10.0]]
*'''29 April 2020''' - [[Release v1.10|Release v1.10.0]]
**New skin: {{Color|Premium|Hazmat}}
**New skin: {{Colour|Premium|Hazmat}}
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**'''Minigunner''' now needs to rev up to start firing.
**'''Minigunner''' now needs to rev up to start firing.
Line 597: Line 536:
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.2 > 0.17|-0.3}} to {{Tooltip|0.18 > 0.13|-0.05}}.
****Firerate changed from <abbr title="-0.3">0.2 > 0.17</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>.
****Renamed from ''Bandolier'' to ''Well Geared''.
****Renamed from ''Bandolier'' to ''Well Geared''.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Firerate changed from {{Tooltip|0.17 > 0.09|-0.08}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Firerate changed from <abbr title="-0.08">0.17 > 0.09</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
***'''Level 5'''
***'''Level 5'''
Line 608: Line 547:
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Renamed from ''High Tech Super Soldier'' to ''Futuristic Armory''.
****Renamed from ''High Tech Super Soldier'' to ''Futuristic Armory''.
**Removed skins: {{Color|Platinum}}
**Removed skins: {{Colour|Platinum}}
*'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]]
*'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]]
**New skin: {{Color|Spooky|Ghost}}
**New skin: {{Colour|Spooky|Ghost}}
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**Statistical changes:
**Statistical changes:
Line 617: Line 556:
***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|350}} to {{Money|500}}.
****Cost increased from {{Money|350}} to {{Money|500}}.
****Firerate changed from 0.18 to {{Tooltip|0.17 > 0.13|-0.04}}.
****Firerate changed from 0.18 to <abbr title="-0.04">0.17 > 0.13</abbr>.
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|5,500}}.
****Cost increased from {{Money|1,500}} to {{Money|5,500}}.
****Firerate changed from {{Tooltip|0.18 > 0.13|-0.05}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.18 > 0.13</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Name changed from ''Well Geared'' to ''Geared Up''.
****Name changed from ''Well Geared'' to ''Geared Up''.
***'''Level 4'''
***'''Level 4'''
Line 626: Line 565:
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to 0.08.
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to 0.08.
****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''.
****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''.
***'''Level 5 removed'''
***'''Level 5 removed'''
Line 635: Line 574:
*****+2 Range
*****+2 Range
*'''26 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.1a]]
*'''26 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.1a]]
**New skin: {{Color|Other|Community}}
**New skin: {{Colour|Other|Community}}
*'''4 December 2021''' - [[v1.0.0]]
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{Color|Eclipse|Crusader}}
**New skin: {{Colour|Eclipse|Crusader}}
*'''12 March 2022''' - [[v1.1.0]]
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
Line 644: Line 583:
****Firerate decreased from 0.17 to 0.167.
****Firerate decreased from 0.17 to 0.167.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|0.17 > 0.13|-0.04}} to {{Tooltip|0.167 > 0.125|-0.042}}.
****Firerate changed from <abbr title="-0.04">0.17 > 0.13</abbr> to <abbr title="-0.042">0.167 > 0.125</abbr>.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to {{Tooltip|0.125 > 0.075|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to <abbr title="-0.05">0.125 > 0.075</abbr>.
*'''17 April 2022''' - [[v1.2.0]]
*'''17 April 2022''' - [[v1.2.0]]
**New skin: {{Color|DuckHunt|Ducky}}
**New skin: {{Colour|DuckHunt|Ducky}}
*'''13 May 2022''' - [[v1.2.2]]
*'''13 May 2022''' - [[v1.2.2]]
**{{Color|Golden}} skin buffs removed.
**{{Colour|Golden}} skin buffs removed.
*'''5 August 2022''' - [[v1.3.1]]
*'''5 August 2022''' - [[v1.3.1]]
**New skin: {{Color|EndOfSummer|Beach}}
**New skin: {{Colour|EndOfSummer|Beach}}
*'''2 September 2022''' - [[v1.3.2]]
*'''2 September 2022''' - [[v1.3.2]]
**New skin: {{Color|Other|Plushie}}
**New skin: {{Colour|Other|Plushie}}
*'''21 December 2022''' - [[v1.6.0]]
*'''21 December 2022''' - [[v1.6.0]]
**Level requirement removed.
**Level requirement removed.
**Skin rarity added to all skins.
**Skin rarity added to all skins.
**{{Color|Premium|Hazmat}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}.
**{{Colour|Premium|Hazmat}} skin rarity changed from {{Colour|Rare}} to {{Colour|Common}}.
**{{Bug}} '''Minigunner's''' viewport uses its attack animation instead of the idle animation in places like the inventory or tower hotbar.
**{{Bug}} '''Minigunner's''' viewport uses its attack animation instead of the idle animation in places like the inventory or tower hotbar.
**New skin: {{Color|ViolentNight|Holiday}}
**New skin: {{Colour|ViolentNight|Holiday}}
*'''5 May 2023''' - [[v1.7.2]]
*'''5 May 2023''' - [[v1.7.2]]
**{{Color|DuckHunt|Ducky}} skin rarity changed from {{Color|Event}} to {{Color|Rare}}.
**{{Colour|DuckHunt|Ducky}} skin rarity changed from {{Colour|Event}} to {{Colour|Rare}}.
*'''28 October 2023''' - [[v1.9.0]]
*'''28 October 2023''' - [[v1.9.0]]
**Statistical changes:
**Statistical changes:
Line 673: Line 612:
***'''Level 1'''
***'''Level 1'''
****Cost decreased from {{Money|500}} to {{Money|400}}.
****Cost decreased from {{Money|500}} to {{Money|400}}.
****Firerate changed from {{Tooltip|0.167 > 0.125|-0.042}} to {{Tooltip|0.175 > 0.15|-0.025}}.
****Firerate changed from <abbr title="-0.042">0.167 > 0.125</abbr> to <abbr title="-0.025">0.175 > 0.15</abbr>.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
****Rev-up time changed from 1.4 to {{Tooltip|2 > 1.4|-0.6}}.
****Rev-up time changed from 1.4 to <abbr title="-0.6">2 > 1.4</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|650}} to {{Money|2,000}}.
****Cost increased from {{Money|650}} to {{Money|2,000}}.
Line 683: Line 622:
****Cost decreased from {{Money|5,500}} to {{Money|5,000}}.
****Cost decreased from {{Money|5,500}} to {{Money|5,000}}.
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from {{Tooltip|0.125 > 0.075|-0.05}} to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from <abbr title="-0.05">0.125 > 0.075</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Lead detection added.
****Lead detection added.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|9,000}} to {{Money|10,000}}.
****Cost increased from {{Money|9,000}} to {{Money|10,000}}.
****Damage increased from +2 to +5.
****Damage increased from +2 to +5.
**New skin: {{Color|Premium|Space Elite}}
**New skin: {{Colour|Premium|Space Elite}}
*'''21 December 2023''' - [[v1.11.0]]
*'''21 December 2023''' - [[v1.11.0]]
**Unlock cost increased from {{Coins|5,000}} to {{Coins|8,000}}.
**Unlock cost increased from {{Coins|5,000}} to {{Coins|8,000}}.
**New skins: {{Color|Phantom|Phantom}}, {{Color|Krampus|Warlord}}
**New skins: {{Colour|Phantom|Phantom}}, {{Colour|Krampus|Warlord}}
*'''28 January 2024''' - [[v1.12.0]]
*'''28 January 2024''' - [[v1.12.0]]
**New skin: {{Color|ContentCreator|Sweaking}}
**New skin: {{Colour|ContentCreator|Sweaking}}
*'''29 March 2024''' - [[v1.17.0]]
*'''29 March 2024''' - [[v1.17.0]]
**New skin: {{Color|Deluxe|Trucker}}
**New skin: {{Colour|Deluxe|Trucker}}
*'''1 April 2024''' - [[v1.17.2]]
*'''1 April 2024''' - [[v1.17.2]]
**New skin: {{Color|Premium|Chad}}
**New skin: {{Colour|Premium|Chad}}
**{{Bug}} {{Color|Premium|Chad}} skin cannot be equipped in the intermission lobby.
**{{Bug}} {{Colour|Premium|Chad}} skin cannot be equipped in the intermission lobby.
**{{Bug}} {{Color|Premium|Chad}} skin breaks the tower icon and stats in the tower hotbar.
**{{Bug}} {{Colour|Premium|Chad}} skin breaks the tower icon and stats in the tower hotbar.
*'''1 April 2024''' - [[v1.17.2]]
*'''1 April 2024''' - [[v1.17.2]]
**{{Bugfix}} {{Color|Premium|Chad}} skin can now be equipped in the intermission lobby.
**{{Bugfix}} {{Colour|Premium|Chad}} skin can now be equipped in the intermission lobby.
**{{Bugfix}} {{Color|Premium|Chad}} skin no longer breaks the tower icon and stats in the tower hotbar.
**{{Bugfix}} {{Colour|Premium|Chad}} skin no longer breaks the tower icon and stats in the tower hotbar.
*'''21 June 2024''' - [[v1.25.0]]
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s.
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s.
*'''19 July 2024''' - [[v1.26.0]]
*'''19 July 2024''' - [[v1.26.0]]
**New skin: {{Color|Other|Golden Plushie}}
**New skin: {{Colour|Other|Golden Plushie}}
*'''2 August 2024''' - [[v1.27.0]]
*'''2 August 2024''' - [[v1.27.0]]
**New skin: {{Color|FallenMission|Fallen}}
**New skin: {{Colour|FallenMission|Fallen}}
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
*'''9 August 2024''' - [[v1.27.5]]
*'''9 August 2024''' - [[v1.27.5]]
**{{Color|FallenMission|Fallen}} skin rarity changed from {{Color|Exclusive}} to {{Color|Rare}}.
**{{Colour|FallenMission|Fallen}} skin rarity changed from {{Colour|Exclusive}} to {{Colour|Rare}}.
*'''21 August 2024''' - [[v1.28.0]]
*'''21 August 2024''' - [[v1.28.0]]
**Statistical changes:
**Statistical changes:
Line 722: Line 661:
****Cost increased from {{Money|400}} to {{Money|950}}.
****Cost increased from {{Money|400}} to {{Money|950}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to 0.167.
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to 0.167.
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Rev-up time changed from {{Tooltip|1.6 > 1.4|-0.2}} to {{Tooltip|1.5 > 1.25|-0.25}}.
****Rev-up time changed from <abbr title="-0.2">1.6 > 1.4</abbr> to <abbr title="-0.25">1.5 > 1.25</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
Line 731: Line 670:
****Cost increased from {{Money|5,000}} to {{Money|7,000}}.
****Cost increased from {{Money|5,000}} to {{Money|7,000}}.
****Damage increased from +2 to +5.
****Damage increased from +2 to +5.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.167 > 0.15|-0.017}}.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to <abbr title="-0.017">0.167 > 0.15</abbr>.
****Rev-up time changed from 1.4 to {{Tooltip|1.25 > 0.75|-0.5}}.
****Rev-up time changed from 1.4 to <abbr title="-0.5">1.25 > 0.75</abbr>.
****Lead detection removed.
****Lead detection removed.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|10,000}} to {{Money|15,000}}.
****Cost increased from {{Money|10,000}} to {{Money|15,000}}.
****Damage increased from +5 to +7.
****Damage increased from +5 to +7.
****Firerate changed from 0.125 to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from 0.125 to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
*'''23 October 2024''' - [[v1.37.0]]
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{Color|Hexscape|Road Rage}}
**New skin: {{Colour|Hexscape|Road Rage}}
*'''16 December 2024''' - [[v1.46.0]]
*'''16 December 2024''' - [[v1.46.0]]
**New skin: {{Color|OperationICE|Nutcracker}}
**New skin: {{Colour|OperationICE|Nutcracker}}
*'''12 March 2025''' - [[v1.57.0]]
*'''12 March 2025''' - [[v1.57.0]]
**Statistical changes:
**Statistical changes:
Line 753: Line 692:
****Cost decreased from {{Money|950}} to {{Money|400}}.
****Cost decreased from {{Money|950}} to {{Money|400}}.
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from 0.148 to {{Tooltip|0.175 > 0.15|-0.025}}.
****Firerate changed from 0.148 to <abbr title="-0.025">0.175 > 0.15</abbr>.
****Rev-up time changed from {{Tooltip|1.5 > 1.25|-0.25}} to {{Tooltip|1.4 > 1.2|-0.2}}.
****Rev-up time changed from <abbr title="-0.25">1.5 > 1.25</abbr> to <abbr title="-0.2">1.4 > 1.2</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|2,250}} to {{Money|1,500}}.
****Cost decreased from {{Money|2,250}} to {{Money|1,500}}.
Line 761: Line 700:
***'''Level 3'''
***'''Level 3'''
****Damage decreased from +5 to +4.
****Damage decreased from +5 to +4.
****Firerate changed from {{Tooltip|0.167 > 0.15|-0.017}} to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from <abbr title="-0.017">0.167 > 0.15</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to {{Tooltip|1.2 > 1|-0.2}}.
****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to <abbr title="-0.2">1.2 > 1</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|15,000}} to {{Money|17,500}}.
****Cost increased from {{Money|15,000}} to {{Money|17,500}}.
****Damage increased from +7 to +10.
****Damage increased from +7 to +10.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.125.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.125.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
*'''9 April 2025''' - [[v1.60.0]]
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
**Offense role added.
*'''16 April 2025''' - [[v1.61.0]]
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{Color|DuckyRevenge|Gardener}}
**New skin: {{Colour|DuckyRevenge|Gardener}}
*'''23 July 2025''' - [[v1.71.0]]
*'''23 July 2025''' - [[v1.71.0]]
**Placement limit of 12 added in [[PVP]] mode.
**Placement limit of 12 added in [[PVP]] mode.
Line 783: Line 722:
****Cost increased from {{Money|400}} to {{Money|850}}.
****Cost increased from {{Money|400}} to {{Money|850}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.12|-0.3}} to {{Tooltip|0.18 > 0.17|-0.1}}, however because of the bug the decrease to 0.17 does not result in an actual firerate change unless the tower has [[Firerate Buff]]s.
****Without [[Firerate Bug]], firerate changed from <abbr title="-0.3">0.15 > 0.12</abbr> to <abbr title="-0.1">0.18 > 0.17</abbr>, however because of the bug the decrease to 0.17 does not result in an actual firerate change unless the tower has [[Firerate Buff]]s.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
***'''Level 2'''
***'''Level 2'''
Line 792: Line 731:
****Cost increased from {{Money|7,000}} to {{Money|8,500}}.
****Cost increased from {{Money|7,000}} to {{Money|8,500}}.
****Damage increased from +4 to +9.
****Damage increased from +4 to +9.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.2 > 0.175|-0.025}}.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to <abbr title="-0.025">0.2 > 0.175</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|17,500}} to {{Money|18,750}}.
****Cost increased from {{Money|17,500}} to {{Money|18,750}}.
****Damage decreased from +10 to +5.
****Damage decreased from +10 to +5.
****Firerate changed from 0.125 to {{Tooltip|0.175 > 0.125|-0.05}}.
****Firerate changed from 0.125 to <abbr title="-0.05">0.175 > 0.125</abbr>.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
*'''18 October 2025''' - [[v1.77.0]]
*'''18 October 2025''' - [[v1.77.0]]
**New skin: {{Color|Null|Cursed}}
**New skin: {{Colour|Null|Cursed}}
*'''28 January 2026''' - [[v1.84.0]]
*'''28 January 2026''' - [[v1.84.0]]
**Description changed.
**Description changed.
Line 809: Line 748:
**Statistical changes (Regular):
**Statistical changes (Regular):
***'''Level 4'''
***'''Level 4'''
****Firerate changed from 0.125 to {{Tooltip|0.125 > 0.117|-0.008}}.
****Firerate changed from 0.125 to <abbr title="-0.008">0.125 > 0.117</abbr>.
**New skin: {{Color|Valentines2026|Chocolatier}}
**New skin: {{Colour|Valentines2026|Chocolatier}}
*'''16 February 2026''' - [[v1.85.0|v1.85.3]]
*'''16 February 2026''' - [[v1.85.0|v1.85.3]]
**New skin: {{Color|LunarYear|Ox}}
**New skin: {{Colour|LunarYear|Ox}}
*'''3 April 2026''' - [[v1.88.0]]
*'''3 April 2026''' - [[v1.88.0]]
**New skin: {{Color|SpringFrenzy|Easter}}
**New skin: {{Colour|SpringFrenzy|Easter}}
*'''5 June 2026''' - [[v2.0.0]]
**Now can gain experience which is used to unlock the [[Juggernaut]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 0.175 to 0.16.
****Range increased from 15 to 16.
***'''Level 1'''
****Cost decreased from {{Money|400}} to {{Money|350}}.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.16 > 0.12|-0.04}}.
****Hidden detection added, moved from Level 2.
***'''Level 2'''
****Range decreased from +3 to +2.
***'''Level 3'''
****Cost decreased from {{Money|7,000}} to {{Money|5,500}}.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.12.
***'''Level 4'''
****Cost increased from {{Money|15,500}} to {{Money|17,000}}.
****Damage decreased from +8 to +7.
****Range increased from +2 to +3.
****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.12 > 0.1|0.02}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.2 to 0.18.
***'''Level 1'''
****Damage decreased from +1 to +0.
****Firerate changed from 0.2 to {{Tooltip|0.18 > 0.17|-0.01}}.
***'''Level 3'''
****Damage decreased from +9 to +8.
****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to {{Tooltip|0.17 > 0.15|-0.02}}.
***'''Level 4'''
****Damage decreased from +9 to +7.
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}.
*'''19 June 2026''' - [[v2.1.0]]
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 0.16 to 0.15.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.16 > 0.12|-0.04}} to {{Tooltip|0.15 > 0.12|-0.03}}.
***'''Level 3'''
****Cost increased from {{Money|5,500}} to {{Money|6,500}}.
****Firerate changed from 0.12 to {{Tooltip|0.12 > 0.1|-0.02}}.
***'''Level 4'''
****Cost increased from {{Money|17,000}} to {{Money|21,500}}.
****Damage increased from +7 to +9.
****Firerate changed from {{Tooltip|0.12 > 0.1|-0.02}} to 0.1.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Level skip cost decreased from {{Robux|599}} to {{Robux|479}}.
}}
}}


Please note that all contributions to Tower Defense Simulator Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Tower Defense Simulator Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)