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| Latest revision | Your text | ||
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{{Tabs|Regular = Minigunner|Perk = Golden Minigunner|Evolved = Juggernaut}} |
{{Tabs|Regular = Minigunner|Perk = Golden Minigunner|Evolved = Juggernaut}} |
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{{SameName|Minigunner|Tower • [[Minigunner (Pizza Party)|Enemy]]}} |
{{SameName|Minigunner|Tower • [[Minigunner (Pizza Party)|Enemy]]}} |
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{{Improve|Outdated strategy, update history and history subpage}} |
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{{for|other uses of [[Mini (Disambiguation)|Mini]]}} |
{{for|other uses of [[Mini (Disambiguation)|Mini]]}} |
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{{TowerInfobox |
{{TowerInfobox |
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| Line 36: | Line 37: | ||
|base_exp = 50 |
|base_exp = 50 |
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|growth_rate = 1.09 |
|growth_rate = 1.09 |
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|skip_cost = |
|skip_cost = 599 |
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|tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire. |
|tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire. |
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|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. |
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. |
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| Line 84: | Line 85: | ||
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|21,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]] |
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|21,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]] |
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+ |
+2 Range [[File:Range Icon.png|20px|Range]] |
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| Line 124: | Line 125: | ||
}} |
}} |
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== |
==Stats Table== |
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''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
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| Line 130: | Line 131: | ||
<var> |
<var> |
||
$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
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$CE$ = Total |
$CE$ = Total Price / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
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| ⚫ | |||
$TE$ = $FNC-TOTAL-EXP$ |
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| ⚫ | |||
| ⚫ | |||
$COST$ = |
$FNC-PVP-COST$ = 2550; 850; 1550; 8500; 18750 |
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| ⚫ | |||
| ⚫ | |||
$ |
$FNC-PVP-DETECTION$ = 2; ; |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
$FSE-META$ = Advanced; File:NewMinigunner.png |
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$DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref> |
$DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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| Line 148: | Line 146: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 2 || 0.15 || 1.4 || 16 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 2 || 0.12 || 1.2 || 16 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 3 || 0.12 || 1.2 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 7 || 0.1 || 1 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 16 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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| Line 164: | Line 162: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 3 || 0.18 || 1.4 || 16 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 3 || 0.17 || 1.2 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 4 || 0.17 || 1.2 || 18.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 13 || 0.15 || 1 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 20 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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<!-- @se-ignore --> |
<!-- @se-ignore --> |
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|-| |
|-|Level = |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! colspan="12" |Levels |
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|- |
|||
! Level !! Exp !! Total Exp |
! Level !! Exp !! Total Exp |
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|- |
|- |
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| 0 || {{Exp|0}} || {{Exp| |
| 0 || {{Exp|0}} || {{Exp|0}} |
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|- |
|- |
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| 1 || {{Exp|$EXP$}} |
| 1 || {{Exp|$EXP$}} || {{Exp|50}} |
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|- |
|- |
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| 2 || $ |
| 2 || {{Exp|$EXP$}} || {{Exp|105}} |
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|- |
|- |
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| 3 || $ |
| 3 || {{Exp|$EXP$}} || {{Exp|164}} |
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|- |
|- |
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| 4 || $ |
| 4 || {{Exp|$EXP$}} || {{Exp|228}} |
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|- |
|- |
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| 5 || $ |
| 5 || {{Exp|$EXP$}} || {{Exp|298}} |
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|- |
|- |
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| 6 || $ |
| 6 || {{Exp|$EXP$}} || {{Exp|374}} |
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|- |
|- |
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| 7 || $ |
| 7 || {{Exp|$EXP$}} || {{Exp|457}} |
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|- |
|- |
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| 8 || $ |
| 8 || {{Exp|$EXP$}} || {{Exp|550}} |
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|- |
|- |
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| 9 || $ |
| 9 || {{Exp|$EXP$}} || {{Exp|653}} |
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|- |
|- |
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| 10 || $ |
| 10 || {{Exp|$EXP$}} || {{Exp|766}} |
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|- |
|- |
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| 11 || $ |
| 11 || {{Exp|$EXP$}} || {{Exp|889}} |
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|- |
|- |
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| 12 || $ |
| 12 || {{Exp|$EXP$}} || {{Exp|1,022}} |
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|- |
|- |
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| 13 || $ |
| 13 || {{Exp|$EXP$}} || {{Exp|1,165}} |
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|- |
|- |
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| 14 || $ |
| 14 || {{Exp|$EXP$}} || {{Exp|1,318}} |
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|- |
|- |
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| 15 || $ |
| 15 || {{Exp|$EXP$}} || {{Exp|1,485}} |
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|- |
|- |
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| 16 || $ |
| 16 || {{Exp|$EXP$}} || {{Exp|1,667}} |
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|- |
|- |
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| 17 || $ |
| 17 || {{Exp|$EXP$}} || {{Exp|1,865}} |
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|- |
|- |
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| 18 || $ |
| 18 || {{Exp|$EXP$}} || {{Exp|2,081}} |
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|- |
|- |
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| 19 || $ |
| 19 || {{Exp|$EXP$}} || {{Exp|2,316}} |
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|- |
|- |
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| 20 || $ |
| 20 || {{Exp|$EXP$}} || {{Exp|2,573}} |
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|} |
|} |
||
</div> |
</div> |
||
| Line 254: | Line 250: | ||
|- |
|- |
||
!Daily Store Cost |
!Daily Store Cost |
||
|{{Coins| |
|{{Coins|1,250}} |
||
|{{Coins| |
|{{Coins|1,250}} |
||
|{{Robux|85}} |
|{{Robux|85}} |
||
|{{Coins|75,000}} |
|{{Coins|75,000}} |
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| Line 406: | Line 402: | ||
|{{Coins|5,000}} |
|{{Coins|5,000}} |
||
|{{Robux|105}} |
|{{Robux|105}} |
||
|N/A |
|||
|{{Robux|349}} |
|||
|N/A |
|N/A |
||
|- |
|- |
||
| Line 597: | Line 593: | ||
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}. |
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}. |
||
****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.3">0.2 > 0.17</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>. |
||
****Renamed from ''Bandolier'' to ''Well Geared''. |
****Renamed from ''Bandolier'' to ''Well Geared''. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}. |
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}. |
||
****Range decreased from +1 to +0. |
****Range decreased from +1 to +0. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.08">0.17 > 0.09</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>. |
||
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''. |
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''. |
||
***'''Level 5''' |
***'''Level 5''' |
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| Line 617: | Line 613: | ||
***'''Level 1''' |
***'''Level 1''' |
||
****Cost increased from {{Money|350}} to {{Money|500}}. |
****Cost increased from {{Money|350}} to {{Money|500}}. |
||
****Firerate changed from 0.18 to |
****Firerate changed from 0.18 to <abbr title="-0.04">0.17 > 0.13</abbr>. |
||
***'''Level 3''' |
***'''Level 3''' |
||
****Cost increased from {{Money|1,500}} to {{Money|5,500}}. |
****Cost increased from {{Money|1,500}} to {{Money|5,500}}. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.05">0.18 > 0.13</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>. |
||
****Name changed from ''Well Geared'' to ''Geared Up''. |
****Name changed from ''Well Geared'' to ''Geared Up''. |
||
***'''Level 4''' |
***'''Level 4''' |
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| Line 626: | Line 622: | ||
****Damage increased from +0 to +2. |
****Damage increased from +0 to +2. |
||
****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to 0.08. |
||
****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''. |
****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''. |
||
***'''Level 5 removed''' |
***'''Level 5 removed''' |
||
| Line 644: | Line 640: | ||
****Firerate decreased from 0.17 to 0.167. |
****Firerate decreased from 0.17 to 0.167. |
||
***'''Level 1''' |
***'''Level 1''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.04">0.17 > 0.13</abbr> to <abbr title="-0.042">0.167 > 0.125</abbr>. |
||
***'''Level 3''' |
***'''Level 3''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to <abbr title="-0.05">0.125 > 0.075</abbr>. |
||
*'''17 April 2022''' - [[v1.2.0]] |
*'''17 April 2022''' - [[v1.2.0]] |
||
**New skin: {{Color|DuckHunt|Ducky}} |
**New skin: {{Color|DuckHunt|Ducky}} |
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| Line 673: | Line 669: | ||
***'''Level 1''' |
***'''Level 1''' |
||
****Cost decreased from {{Money|500}} to {{Money|400}}. |
****Cost decreased from {{Money|500}} to {{Money|400}}. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.042">0.167 > 0.125</abbr> to <abbr title="-0.025">0.175 > 0.15</abbr>. |
||
****Range decreased from +2 to +1. |
****Range decreased from +2 to +1. |
||
****Rev-up time changed from 1.4 to |
****Rev-up time changed from 1.4 to <abbr title="-0.6">2 > 1.4</abbr>. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Cost increased from {{Money|650}} to {{Money|2,000}}. |
****Cost increased from {{Money|650}} to {{Money|2,000}}. |
||
| Line 683: | Line 679: | ||
****Cost decreased from {{Money|5,500}} to {{Money|5,000}}. |
****Cost decreased from {{Money|5,500}} to {{Money|5,000}}. |
||
****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.05">0.125 > 0.075</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>. |
||
****Lead detection added. |
****Lead detection added. |
||
***'''Level 4''' |
***'''Level 4''' |
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| Line 722: | Line 718: | ||
****Cost increased from {{Money|400}} to {{Money|950}}. |
****Cost increased from {{Money|400}} to {{Money|950}}. |
||
****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to 0.167. |
||
****Range decreased from +1 to +0. |
****Range decreased from +1 to +0. |
||
****Rev-up time changed from |
****Rev-up time changed from <abbr title="-0.2">1.6 > 1.4</abbr> to <abbr title="-0.25">1.5 > 1.25</abbr>. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Cost increased from {{Money|2,000}} to {{Money|2,250}}. |
****Cost increased from {{Money|2,000}} to {{Money|2,250}}. |
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****Cost increased from {{Money|5,000}} to {{Money|7,000}}. |
****Cost increased from {{Money|5,000}} to {{Money|7,000}}. |
||
****Damage increased from +2 to +5. |
****Damage increased from +2 to +5. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to <abbr title="-0.017">0.167 > 0.15</abbr>. |
||
****Rev-up time changed from 1.4 to |
****Rev-up time changed from 1.4 to <abbr title="-0.5">1.25 > 0.75</abbr>. |
||
****Lead detection removed. |
****Lead detection removed. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost increased from {{Money|10,000}} to {{Money|15,000}}. |
****Cost increased from {{Money|10,000}} to {{Money|15,000}}. |
||
****Damage increased from +5 to +7. |
****Damage increased from +5 to +7. |
||
****Firerate changed from 0.125 to |
****Firerate changed from 0.125 to <abbr title="-0.025">0.15 > 0.125</abbr>. |
||
****Range decreased from +2 to +1. |
****Range decreased from +2 to +1. |
||
*'''23 October 2024''' - [[v1.37.0]] |
*'''23 October 2024''' - [[v1.37.0]] |
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****Cost decreased from {{Money|950}} to {{Money|400}}. |
****Cost decreased from {{Money|950}} to {{Money|400}}. |
||
****Damage decreased from +1 to +0. |
****Damage decreased from +1 to +0. |
||
****Firerate changed from 0.148 to |
****Firerate changed from 0.148 to <abbr title="-0.025">0.175 > 0.15</abbr>. |
||
****Rev-up time changed from |
****Rev-up time changed from <abbr title="-0.25">1.5 > 1.25</abbr> to <abbr title="-0.2">1.4 > 1.2</abbr>. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Cost decreased from {{Money|2,250}} to {{Money|1,500}}. |
****Cost decreased from {{Money|2,250}} to {{Money|1,500}}. |
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***'''Level 3''' |
***'''Level 3''' |
||
****Damage decreased from +5 to +4. |
****Damage decreased from +5 to +4. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.017">0.167 > 0.15</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>. |
||
****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to |
****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to <abbr title="-0.2">1.2 > 1</abbr>. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost increased from {{Money|15,000}} to {{Money|17,500}}. |
****Cost increased from {{Money|15,000}} to {{Money|17,500}}. |
||
****Damage increased from +7 to +10. |
****Damage increased from +7 to +10. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.125. |
||
****Range increased from +1 to +2. |
****Range increased from +1 to +2. |
||
*'''9 April 2025''' - [[v1.60.0]] |
*'''9 April 2025''' - [[v1.60.0]] |
||
| Line 783: | Line 779: | ||
****Cost increased from {{Money|400}} to {{Money|850}}. |
****Cost increased from {{Money|400}} to {{Money|850}}. |
||
****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
||
****Without [[Firerate Bug]], firerate changed from |
****Without [[Firerate Bug]], firerate changed from <abbr title="-0.3">0.15 > 0.12</abbr> to <abbr title="-0.1">0.18 > 0.17</abbr>, however because of the bug the decrease to 0.17 does not result in an actual firerate change unless the tower has [[Firerate Buff]]s. |
||
****Range increased from +0 to +1. |
****Range increased from +0 to +1. |
||
***'''Level 2''' |
***'''Level 2''' |
||
| Line 792: | Line 788: | ||
****Cost increased from {{Money|7,000}} to {{Money|8,500}}. |
****Cost increased from {{Money|7,000}} to {{Money|8,500}}. |
||
****Damage increased from +4 to +9. |
****Damage increased from +4 to +9. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to <abbr title="-0.025">0.2 > 0.175</abbr>. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost increased from {{Money|17,500}} to {{Money|18,750}}. |
****Cost increased from {{Money|17,500}} to {{Money|18,750}}. |
||
****Damage decreased from +10 to +5. |
****Damage decreased from +10 to +5. |
||
****Firerate changed from 0.125 to |
****Firerate changed from 0.125 to <abbr title="-0.05">0.175 > 0.125</abbr>. |
||
****Range decreased from +2 to +1. |
****Range decreased from +2 to +1. |
||
*'''18 October 2025''' - [[v1.77.0]] |
*'''18 October 2025''' - [[v1.77.0]] |
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| Line 809: | Line 805: | ||
**Statistical changes (Regular): |
**Statistical changes (Regular): |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Firerate changed from 0.125 to |
****Firerate changed from 0.125 to <abbr title="-0.008">0.125 > 0.117</abbr>. |
||
**New skin: {{Color|Valentines2026|Chocolatier}} |
**New skin: {{Color|Valentines2026|Chocolatier}} |
||
*'''16 February 2026''' - [[v1.85.0|v1.85.3]] |
*'''16 February 2026''' - [[v1.85.0|v1.85.3]] |
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| Line 815: | Line 811: | ||
*'''3 April 2026''' - [[v1.88.0]] |
*'''3 April 2026''' - [[v1.88.0]] |
||
**New skin: {{Color|SpringFrenzy|Easter}} |
**New skin: {{Color|SpringFrenzy|Easter}} |
||
*'''5 June 2026''' - [[v2.0.0]] |
|||
**Now can gain experience which is used to unlock the [[Juggernaut]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09. |
|||
**Firerate decreased due to the [[Firerate Bug]] being fixed. |
|||
**Statistical changes (Regular): |
|||
***'''Base''' |
|||
****Firerate decreased from 0.175 to 0.16. |
|||
****Range increased from 15 to 16. |
|||
***'''Level 1''' |
|||
****Cost decreased from {{Money|400}} to {{Money|350}}. |
|||
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.16 > 0.12|-0.04}}. |
|||
****Hidden detection added, moved from Level 2. |
|||
***'''Level 2''' |
|||
****Range decreased from +3 to +2. |
|||
***'''Level 3''' |
|||
****Cost decreased from {{Money|7,000}} to {{Money|5,500}}. |
|||
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.12. |
|||
***'''Level 4''' |
|||
****Cost increased from {{Money|15,500}} to {{Money|17,000}}. |
|||
****Damage decreased from +8 to +7. |
|||
****Range increased from +2 to +3. |
|||
****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.12 > 0.1|0.02}}. |
|||
**Statistical changes ([[PVP]]): |
|||
***'''Base''' |
|||
****Firerate decreased from 0.2 to 0.18. |
|||
***'''Level 1''' |
|||
****Damage decreased from +1 to +0. |
|||
****Firerate changed from 0.2 to {{Tooltip|0.18 > 0.17|-0.01}}. |
|||
***'''Level 3''' |
|||
****Damage decreased from +9 to +8. |
|||
****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to {{Tooltip|0.17 > 0.15|-0.02}}. |
|||
***'''Level 4''' |
|||
****Damage decreased from +9 to +7. |
|||
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}. |
|||
*'''19 June 2026''' - [[v2.1.0]] |
|||
**Statistical changes (Regular): |
|||
***'''Base''' |
|||
****Firerate decreased from 0.16 to 0.15. |
|||
***'''Level 1''' |
|||
****Firerate changed from {{Tooltip|0.16 > 0.12|-0.04}} to {{Tooltip|0.15 > 0.12|-0.03}}. |
|||
***'''Level 3''' |
|||
****Cost increased from {{Money|5,500}} to {{Money|6,500}}. |
|||
****Firerate changed from 0.12 to {{Tooltip|0.12 > 0.1|-0.02}}. |
|||
***'''Level 4''' |
|||
****Cost increased from {{Money|17,000}} to {{Money|21,500}}. |
|||
****Damage increased from +7 to +9. |
|||
****Firerate changed from {{Tooltip|0.12 > 0.1|-0.02}} to 0.1. |
|||
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]] |
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**Level skip cost decreased from {{Robux|599}} to {{Robux|479}}. |
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