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{{Tabs|Regular = Minigunner|Perk = Golden Minigunner|Evolved = Juggernaut}}
{{Tabs|Regular = Minigunner|Perk = Golden Minigunner|Evolved = Juggernaut}}
{{SameName|Minigunner|Tower • [[Minigunner (Pizza Party)|Enemy]]}}
{{SameName|Minigunner|Tower • [[Minigunner (Pizza Party)|Enemy]]}}
{{Improve|Outdated strategy, update history and history subpage}}
{{for|other uses of [[Mini (Disambiguation)|Mini]]}}
{{for|other uses of [[Mini (Disambiguation)|Mini]]}}
{{TowerInfobox
{{TowerInfobox
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|base_exp = 50
|base_exp = 50
|growth_rate = 1.09
|growth_rate = 1.09
|skip_cost = 479
|skip_cost = 599
|tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire.
|tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
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{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|21,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|21,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]]


+3 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]




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}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page.''


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<var>
<var>
$DPS$ = Damage / Firerate
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1))}}
$TE$ = $FNC-TOTAL-EXP$
$FNC-COST$ = 1850; 350; 1500; 6500; 21500
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$COST$ = 1850; 350; 1500; 6500; 21500
$FNC-PVP-COST$ = 2550; 850; 1550; 8500; 18750
$FNC-DETECTION$ = 1; ;
$PVP-COST$ = 2550; 850; 1550; 8500; 18750
$FSE-DETECTION$ = 1; ;
$FNC-PVP-DETECTION$ = 2; ;
$FNC-UPGRADE$ = Improved Handling; Specialized Tech; Geared Up; Futuristic Armory
$FSE-PVP-DETECTION$ = 2; ;
$FNC-UPGRADEICON$ = 15184753790; 15184753514; 15184753289; 15184752970
$FSE-UPGRADE$ = Improved Handling; Specialized Tech; Geared Up; Futuristic Armory
$FSE-UPGRADEICON$ = 15184753790; 15184753514; 15184753289; 15184752970
$FSE-META$ = Advanced; File:NewMinigunner.png
$DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref>
$DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 0.15 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 2 || 0.15 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 2 || 0.12 || 1.2 || 16 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 2 || 0.12 || 1.2 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 3 || 0.12 || 1.2 || 18 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 3 || 0.12 || 1.2 || 18 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 7 || 0.1 || 1 || 18 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 7 || 0.1 || 1 || 18 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 16 || 0.1 || 1 || 21 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 16 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.18 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 3 || 0.18 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 3 || 0.17 || 1.2 || 17 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 3 || 0.17 || 1.2 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 5 || 0.17 || 1.2 || 18.5 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 4 || 0.17 || 1.2 || 18.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 1 || 19 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 13 || 0.15 || 1 || 19 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 20 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 20 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
<!-- @se-ignore -->
<!-- @se-ignore -->
|-|Levels =
|-|Level =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
! Level !! Exp !! Total Exp
|-
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
| 0 || {{Exp|0}} || {{Exp|0}}
|-
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
| 1 || {{Exp|$EXP$}} || {{Exp|50}}
|-
|-
| 2 || $R$ || $R$
| 2 || {{Exp|$EXP$}} || {{Exp|105}}
|-
|-
| 3 || $R$ || $R$
| 3 || {{Exp|$EXP$}} || {{Exp|164}}
|-
|-
| 4 || $R$ || $R$
| 4 || {{Exp|$EXP$}} || {{Exp|228}}
|-
|-
| 5 || $R$ || $R$
| 5 || {{Exp|$EXP$}} || {{Exp|298}}
|-
|-
| 6 || $R$ || $R$
| 6 || {{Exp|$EXP$}} || {{Exp|374}}
|-
|-
| 7 || $R$ || $R$
| 7 || {{Exp|$EXP$}} || {{Exp|457}}
|-
|-
| 8 || $R$ || $R$
| 8 || {{Exp|$EXP$}} || {{Exp|550}}
|-
|-
| 9 || $R$ || $R$
| 9 || {{Exp|$EXP$}} || {{Exp|653}}
|-
|-
| 10 || $R$ || $R$
| 10 || {{Exp|$EXP$}} || {{Exp|766}}
|-
|-
| 11 || $R$ || $R$
| 11 || {{Exp|$EXP$}} || {{Exp|889}}
|-
|-
| 12 || $R$ || $R$
| 12 || {{Exp|$EXP$}} || {{Exp|1,022}}
|-
|-
| 13 || $R$ || $R$
| 13 || {{Exp|$EXP$}} || {{Exp|1,165}}
|-
|-
| 14 || $R$ || $R$
| 14 || {{Exp|$EXP$}} || {{Exp|1,318}}
|-
|-
| 15 || $R$ || $R$
| 15 || {{Exp|$EXP$}} || {{Exp|1,485}}
|-
|-
| 16 || $R$ || $R$
| 16 || {{Exp|$EXP$}} || {{Exp|1,667}}
|-
|-
| 17 || $R$ || $R$
| 17 || {{Exp|$EXP$}} || {{Exp|1,865}}
|-
|-
| 18 || $R$ || $R$
| 18 || {{Exp|$EXP$}} || {{Exp|2,081}}
|-
|-
| 19 || $R$ || $R$
| 19 || {{Exp|$EXP$}} || {{Exp|2,316}}
|-
|-
| 20 || $R$ || $R$
| 20 || {{Exp|$EXP$}} || {{Exp|2,573}}
|}
|}
</div>
</div>
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|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Robux|85}}
|{{Robux|85}}
|{{Coins|75,000}}
|{{Coins|75,000}}
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|{{Coins|5,000}}
|{{Coins|5,000}}
|{{Robux|105}}
|{{Robux|105}}
|N/A
|{{Robux|349}}
|N/A
|N/A
|-
|-
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****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.2 > 0.17|-0.3}} to {{Tooltip|0.18 > 0.13|-0.05}}.
****Firerate changed from <abbr title="-0.3">0.2 > 0.17</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>.
****Renamed from ''Bandolier'' to ''Well Geared''.
****Renamed from ''Bandolier'' to ''Well Geared''.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Firerate changed from {{Tooltip|0.17 > 0.09|-0.08}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Firerate changed from <abbr title="-0.08">0.17 > 0.09</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
***'''Level 5'''
***'''Level 5'''
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***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|350}} to {{Money|500}}.
****Cost increased from {{Money|350}} to {{Money|500}}.
****Firerate changed from 0.18 to {{Tooltip|0.17 > 0.13|-0.04}}.
****Firerate changed from 0.18 to <abbr title="-0.04">0.17 > 0.13</abbr>.
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|5,500}}.
****Cost increased from {{Money|1,500}} to {{Money|5,500}}.
****Firerate changed from {{Tooltip|0.18 > 0.13|-0.05}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.18 > 0.13</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Name changed from ''Well Geared'' to ''Geared Up''.
****Name changed from ''Well Geared'' to ''Geared Up''.
***'''Level 4'''
***'''Level 4'''
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****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to 0.08.
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to 0.08.
****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''.
****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''.
***'''Level 5 removed'''
***'''Level 5 removed'''
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****Firerate decreased from 0.17 to 0.167.
****Firerate decreased from 0.17 to 0.167.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|0.17 > 0.13|-0.04}} to {{Tooltip|0.167 > 0.125|-0.042}}.
****Firerate changed from <abbr title="-0.04">0.17 > 0.13</abbr> to <abbr title="-0.042">0.167 > 0.125</abbr>.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to {{Tooltip|0.125 > 0.075|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to <abbr title="-0.05">0.125 > 0.075</abbr>.
*'''17 April 2022''' - [[v1.2.0]]
*'''17 April 2022''' - [[v1.2.0]]
**New skin: {{Color|DuckHunt|Ducky}}
**New skin: {{Color|DuckHunt|Ducky}}
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***'''Level 1'''
***'''Level 1'''
****Cost decreased from {{Money|500}} to {{Money|400}}.
****Cost decreased from {{Money|500}} to {{Money|400}}.
****Firerate changed from {{Tooltip|0.167 > 0.125|-0.042}} to {{Tooltip|0.175 > 0.15|-0.025}}.
****Firerate changed from <abbr title="-0.042">0.167 > 0.125</abbr> to <abbr title="-0.025">0.175 > 0.15</abbr>.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
****Rev-up time changed from 1.4 to {{Tooltip|2 > 1.4|-0.6}}.
****Rev-up time changed from 1.4 to <abbr title="-0.6">2 > 1.4</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|650}} to {{Money|2,000}}.
****Cost increased from {{Money|650}} to {{Money|2,000}}.
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****Cost decreased from {{Money|5,500}} to {{Money|5,000}}.
****Cost decreased from {{Money|5,500}} to {{Money|5,000}}.
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from {{Tooltip|0.125 > 0.075|-0.05}} to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from <abbr title="-0.05">0.125 > 0.075</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Lead detection added.
****Lead detection added.
***'''Level 4'''
***'''Level 4'''
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****Cost increased from {{Money|400}} to {{Money|950}}.
****Cost increased from {{Money|400}} to {{Money|950}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to 0.167.
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to 0.167.
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Rev-up time changed from {{Tooltip|1.6 > 1.4|-0.2}} to {{Tooltip|1.5 > 1.25|-0.25}}.
****Rev-up time changed from <abbr title="-0.2">1.6 > 1.4</abbr> to <abbr title="-0.25">1.5 > 1.25</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
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****Cost increased from {{Money|5,000}} to {{Money|7,000}}.
****Cost increased from {{Money|5,000}} to {{Money|7,000}}.
****Damage increased from +2 to +5.
****Damage increased from +2 to +5.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.167 > 0.15|-0.017}}.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to <abbr title="-0.017">0.167 > 0.15</abbr>.
****Rev-up time changed from 1.4 to {{Tooltip|1.25 > 0.75|-0.5}}.
****Rev-up time changed from 1.4 to <abbr title="-0.5">1.25 > 0.75</abbr>.
****Lead detection removed.
****Lead detection removed.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|10,000}} to {{Money|15,000}}.
****Cost increased from {{Money|10,000}} to {{Money|15,000}}.
****Damage increased from +5 to +7.
****Damage increased from +5 to +7.
****Firerate changed from 0.125 to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from 0.125 to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
*'''23 October 2024''' - [[v1.37.0]]
*'''23 October 2024''' - [[v1.37.0]]
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****Cost decreased from {{Money|950}} to {{Money|400}}.
****Cost decreased from {{Money|950}} to {{Money|400}}.
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from 0.148 to {{Tooltip|0.175 > 0.15|-0.025}}.
****Firerate changed from 0.148 to <abbr title="-0.025">0.175 > 0.15</abbr>.
****Rev-up time changed from {{Tooltip|1.5 > 1.25|-0.25}} to {{Tooltip|1.4 > 1.2|-0.2}}.
****Rev-up time changed from <abbr title="-0.25">1.5 > 1.25</abbr> to <abbr title="-0.2">1.4 > 1.2</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|2,250}} to {{Money|1,500}}.
****Cost decreased from {{Money|2,250}} to {{Money|1,500}}.
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***'''Level 3'''
***'''Level 3'''
****Damage decreased from +5 to +4.
****Damage decreased from +5 to +4.
****Firerate changed from {{Tooltip|0.167 > 0.15|-0.017}} to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from <abbr title="-0.017">0.167 > 0.15</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to {{Tooltip|1.2 > 1|-0.2}}.
****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to <abbr title="-0.2">1.2 > 1</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|15,000}} to {{Money|17,500}}.
****Cost increased from {{Money|15,000}} to {{Money|17,500}}.
****Damage increased from +7 to +10.
****Damage increased from +7 to +10.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.125.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.125.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
*'''9 April 2025''' - [[v1.60.0]]
*'''9 April 2025''' - [[v1.60.0]]
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****Cost increased from {{Money|400}} to {{Money|850}}.
****Cost increased from {{Money|400}} to {{Money|850}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.12|-0.3}} to {{Tooltip|0.18 > 0.17|-0.1}}, however because of the bug the decrease to 0.17 does not result in an actual firerate change unless the tower has [[Firerate Buff]]s.
****Without [[Firerate Bug]], firerate changed from <abbr title="-0.3">0.15 > 0.12</abbr> to <abbr title="-0.1">0.18 > 0.17</abbr>, however because of the bug the decrease to 0.17 does not result in an actual firerate change unless the tower has [[Firerate Buff]]s.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
***'''Level 2'''
***'''Level 2'''
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****Cost increased from {{Money|7,000}} to {{Money|8,500}}.
****Cost increased from {{Money|7,000}} to {{Money|8,500}}.
****Damage increased from +4 to +9.
****Damage increased from +4 to +9.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.2 > 0.175|-0.025}}.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to <abbr title="-0.025">0.2 > 0.175</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|17,500}} to {{Money|18,750}}.
****Cost increased from {{Money|17,500}} to {{Money|18,750}}.
****Damage decreased from +10 to +5.
****Damage decreased from +10 to +5.
****Firerate changed from 0.125 to {{Tooltip|0.175 > 0.125|-0.05}}.
****Firerate changed from 0.125 to <abbr title="-0.05">0.175 > 0.125</abbr>.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
*'''18 October 2025''' - [[v1.77.0]]
*'''18 October 2025''' - [[v1.77.0]]
Line 809: Line 805:
**Statistical changes (Regular):
**Statistical changes (Regular):
***'''Level 4'''
***'''Level 4'''
****Firerate changed from 0.125 to {{Tooltip|0.125 > 0.117|-0.008}}.
****Firerate changed from 0.125 to <abbr title="-0.008">0.125 > 0.117</abbr>.
**New skin: {{Color|Valentines2026|Chocolatier}}
**New skin: {{Color|Valentines2026|Chocolatier}}
*'''16 February 2026''' - [[v1.85.0|v1.85.3]]
*'''16 February 2026''' - [[v1.85.0|v1.85.3]]
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**New skin: {{Color|SpringFrenzy|Easter}}
**New skin: {{Color|SpringFrenzy|Easter}}
*'''5 June 2026''' - [[v2.0.0]]
*'''5 June 2026''' - [[v2.0.0]]
**Now can gain experience which is used to unlock the [[Juggernaut]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
**Statistical changes (Regular):
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***'''Level 1'''
***'''Level 1'''
****Cost decreased from {{Money|400}} to {{Money|350}}.
****Cost decreased from {{Money|400}} to {{Money|350}}.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.16 > 0.12|-0.04}}.
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to <abbr title="-0.03">0.15 > 0.12</abbr>.
****Hidden detection added, moved from Level 2.
****Hidden detection added, moved from Level 2.
***'''Level 2'''
***'''Level 2'''
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***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|7,000}} to {{Money|5,500}}.
****Cost decreased from {{Money|7,000}} to {{Money|5,500}}.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.12.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.12.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|15,500}} to {{Money|17,000}}.
****Cost increased from {{Money|15,500}} to {{Money|17,000}}.
****Damage decreased from +8 to +7.
****Damage decreased from +8 to +7.
****Firerate changed from <abbr title="-0.008">0.125 > 0.117</abbr> to <abbr title="0.02">0.12 > 0.1</abbr>.
****Range increased from +2 to +3.
****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.12 > 0.1|0.02}}.
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
***'''Base'''
***'''Base'''
Line 841: Line 835:
***'''Level 1'''
***'''Level 1'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from 0.2 to {{Tooltip|0.18 > 0.17|-0.01}}.
****Firerate changed from 0.2 to <abbr title="-0.01">0.18 > 0.17</abbr>.
***'''Level 3'''
***'''Level 3'''
****Damage decreased from +9 to +8.
****Damage decreased from +9 to +8.
****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to {{Tooltip|0.17 > 0.15|-0.02}}.
****Firerate changed from <abbr title="-0.025">0.2 > 0.175</abbr> to <abbr title="-0.02">0.17 > 0.15</abbr>.
***'''Level 4'''
***'''Level 4'''
****Damage decreased from +9 to +7.
****Damage decreased from +9 to +7.
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.175 > 0.125</abbr> to <abbr title="-0.05">0.15 > 0.1</abbr>.
*'''19 June 2026''' - [[v2.1.0]]
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 0.16 to 0.15.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.16 > 0.12|-0.04}} to {{Tooltip|0.15 > 0.12|-0.03}}.
***'''Level 3'''
****Cost increased from {{Money|5,500}} to {{Money|6,500}}.
****Firerate changed from 0.12 to {{Tooltip|0.12 > 0.1|-0.02}}.
***'''Level 4'''
****Cost increased from {{Money|17,000}} to {{Money|21,500}}.
****Damage increased from +7 to +9.
****Firerate changed from {{Tooltip|0.12 > 0.1|-0.02}} to 0.1.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Level skip cost decreased from {{Robux|599}} to {{Robux|479}}.
}}
}}


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