Minigunner: Difference between revisions

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{{Tabs|Regular = Minigunner|Perk = Golden Minigunner|Evolved = Juggernaut}}
{{SameName|Minigunner|[[Minigunner|Tower]] • [[Minigunner (Pizza Party)|Enemy]]}}
{{for|theother uses of [[MinigunMini Sentry(Disambiguation)|Mini]]}}
{{TowerInfobox
{{PVPTowerInfobox
|title1title = Minigunner
|image1image-static = NewMinigunner.png
|image-dynamic = MinigunnerDynamic.png
|unlockcost = {{Coins|8,000}}
|role = Offense
Line 11 ⟶ 12:
|basecost = {{Money|1,850}}
|basesellingprice = {{Money|616}}
|basedamage = [[File:Damage_IconDamage Icon.png|20px|Damage]]2
|damagetype = Single
|basefirerate = [[File:Cooldown_IconCooldown Icon.png|20px|Firerate]]0.15815
|baserange = [[File:Range_IconRange Icon.png|20px|Range]]1516
|hidden_detection = {{Attr|Hidden|Level 21+}}
|lead_detection = N/A
|flying_detection = N/A
|immune = None
|footprint = Average (1.5)
|pvp_basecost = {{Money|2,550}}
|pvp_basesellingprice = {{Money|850}}
|pvp_basedamage = [[File:Damage_IconDamage Icon.png|20px|Damage]]3
|pvp_damagetype = Single
|pvp_basefirerate = [[File:Cooldown_IconCooldown Icon.png|20px|Firerate]]0.18818
|pvp_baserange = [[File:Range_IconRange Icon.png|20px|Range]]16
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
|pvp_lead_detection = N/A
|pvp_flying_detection = N/A
|pvp_immune = None
|pvp_footprint = Average (1.5)
|evolves_into = [[Juggernaut]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 479
|tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
}}
{{QuoteContainer|<tabber>
|-|Current =
{{QuoteBox|A high-firerate tower that carries a M61 Vulcan Gatling Gun|Store Description}}
{{QuoteBox|Absolute spray and pray! A fast-firerate tower that carries a heavy minigun and mows down enemies.|Store Description}}
|-|Version 2 =
{{QuoteBox|A high-firerate tower that carries a M61 Vulcan Gatling Gun|Former Store Description}}
|-|Version 1 =
{{QuoteBox|A high-firerate tower that carries a Vulcan M14-A2 Gatling Gun|Former Store Description}}
</tabber>}}
}}
__TOC__
==Description==
Line 48 ⟶ 58:
==Upgrades==
{{PVPTabber
|{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Improved Handling|Cost -= {{Money|400350}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = 0.15815 > 0.12812 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
1.4 > 1.2 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
Sell Price changes to {{Money|750}}}}
{{Upgrade|Upgrade Title = Level 2 - Specialized Tech - {{Money|1,500}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +3 Range [[File:Range_Icon.png|20px|Range]]
 
Sell Price changes to {{Money|733}}}}
+1 Damage [[File:Damage_Icon.png|20px|Damage]]
 
{{Upgrade|Level = Level 2|Upgrade Title = Specialized Tech|Cost = {{Money|1,500}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+Hidden Detection {{Hidden|Hidden Detection}}
 
+1 Damage [[File:Damage Icon.png|20px|Damage]]
 
Sell Price changes to {{Money|1,250}}}}
{{Upgrade|Upgrade Title = Level 3 - Geared Up - {{Money|7,000}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +4 Damage [[File:Damage_Icon.png|20px|Damage]]
 
Sell Price changes to {{Money|1,233}}}}
0.128 > 0.108 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
 
{{Upgrade|Level = Level 3|Upgrade Title = Geared Up|Cost = {{Money|6,500}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
1.2 > 1 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
 
0.12 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
1.2 > 1 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
 
Sell Price changes to {{Money|3,583}}}}
{{Upgrade|Upgrade Title = Level 4 - Futuristic Armory - {{Money|17,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]]
 
Sell Price changes to {{Money|3,400}}}}
+10 Damage [[File:Damage_Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Futuristic Armory|Cost = {{Money|21,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]]
 
+3 Range [[File:Range Icon.png|20px|Range]]
 
Sell Price changes to {{Money|9,416}}}}
|{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|850}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]]
 
Sell Price changes to {{Money|10,566}}}}
+1 Damage [[File:Damage_Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|850}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = 0.18 > 0.17 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
 
0.188 > 0.178+1 FirerateRange [[File:CooldownRange Icon.png|20px|FirerateRange]]
 
1.4 > 1.2 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
Line 86 ⟶ 96:
 
Sell Price changes to {{Money|1,133}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Specialized Tech|Cost -= {{Money|1,550}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +1.5 Range [[File:Range_IconRange Icon.png|20px|Range]]
 
+2 Damage [[File:Damage_IconDamage Icon.png|20px|Damage]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
Line 94 ⟶ 104:
 
Sell Price changes to {{Money|1,650}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Geared Up|Cost -= {{Money|8,500}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +0.5 Range [[File:Range_IconRange Icon.png|20px|Range]]
 
+98 Damage [[File:Damage_IconDamage Icon.png|20px|Damage]]
 
0.17817 > 0.15815 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
 
1.2 > 1 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]]
Line 104 ⟶ 114:
 
Sell Price changes to {{Money|4,483}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Futuristic Armory|Cost -= {{Money|18,750}}|Image = [[File:MiniLevel4.png|100px]]|Information = +1 Range [[File:Range_IconRange Icon.png|20px|Range]]
 
+57 Damage [[File:Damage_IconDamage Icon.png|20px|Damage]]
 
0.15815 > 0.1081 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]]
 
 
Line 114 ⟶ 124:
}}
 
==Stats TableStatistics==
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Minigunner|Firerate Bug]] page.''
 
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$TE$ = $FNC-TOTAL-EXP$
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$COST$ = 1850; 350; 1500; 6500; 21500
$PVP-COST$ = 2550; 850; 1550; 8500; 18750
$FSE-DETECTION$ = 1; ;
$FSE-PVP-DETECTION$ = 2; ;
$FSE-UPGRADE$ = Improved Handling; Specialized Tech; Geared Up; Futuristic Armory
$FSE-UPGRADEICON$ = 15184753790; 15184753514; 15184753289; 15184752970
$FSE-META$ = Advanced; File:NewMinigunner.png
$DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Rev-Up Time
!Range
!DPS<ref name="dps">DPS does not consider rev-up time.</ref>
!Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 0.15 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|1,850}}
|2
|0.158
|1.4
|15
|12.66
|{{Money|146.13}}
|-
| 1 || $R$ || $R$ || 2 || 0.12 || 1.2 || 16 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|2,250}}
|2
|0.128
|1.2
|15
|15.63
|{{Money|143.95}}
|-
| 2 || $R$ || $R$ || 3 || 0.12 || 1.2 || 18 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|3,750}}
|3
|0.128
|1.2
|18
|23.44
|{{Money|159.98}}
|-
| 3 || $R$ || $R$ || 7 || 0.1 || 1 || 18 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|10,750}}
|7
|0.108
|1
|18
|64.81
|{{Money|165.87}}
|-
| 4 || $R$ || $R$ || 16 || 0.1 || 1 || 21 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|28,250}}
|17
|0.108
|1
|20
|157.41
|{{Money|179.47}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Rev-Up Time
!Range
!DPS<ref name="dps"/>
!Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.18 || 1.4 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|2,550}}
|3
|0.188
|1.4
|16
|15.96
|{{Money|159.77}}
|-
| 1 || $R$ || $R$ || 3 || 0.17 || 1.2 || 17 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|3,400}}
|4
|0.178
|1.2
|17
|22.47
|{{Money|151.31}}
|-
| 2 || $R$ || $R$ || 5 || 0.17 || 1.2 || 18.5 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|4,950}}
|6
|0.178
|1.2
|18.5
|33.71
|{{Money|146.84}}
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 1 || 19 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|13,450}}
|15
|0.158
|1
|19
|94.94
|{{Money|141.67}}
|-
| 4 || $R$ || $R$ || 20 || 0.1 || 1 || 20 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|32,200}}
|24
|0.108
|1
|20
|222.22
|{{Money|144.9}}
|}
</div></tabber>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
| 16 || $R$ || $R$
|-
| 17 || $R$ || $R$
|-
| 18 || $R$ || $R$
|-
| 19 || $R$ || $R$
|-
| 20 || $R$ || $R$
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</nowiki>}}
 
==Skins==
Line 245 ⟶ 242:
|-
!Skin
|{{ColourColor|Basic|Blue}}
|{{ColourColor|Basic|Green}}
|{{ColourColor|Premium|Black Ops}}
|{{ColourColor|Golden}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Common}}
|{{ColourColor|Common}}
|{{ColourColor|Golden}}
|-
!Daily Store Cost
|{{Coins|1,250500}}
|{{Coins|1,250500}}
|{{Robux|85}}
|{{Coins|75,000}}
|-
!Obtained From
|[[Basic SkincrateCrate]]
|[[Basic SkincrateCrate]]
|[[Premium SkincrateCrate]]
|[[Golden SkincrateCrate]]
|-
!
Line 275 ⟶ 272:
|-
!Skin
|{{ColourColor|Halloween2019|Pumpkin}}
|{{ColourColor|Premium|Heavy}}
|{{ColourColor|Premium|Wraith}}
|{{ColourColor|Christmas2019|Xmas}}
|-
!Rarity
|{{ColourColor|Event}}
|{{ColourColor|Common}}
|{{ColourColor|Rare}}
|{{ColourColor|Event}}
|-
!Daily Store Cost
Line 293 ⟶ 290:
|-
!Obtained From
|[[Halloween 2019 SkincrateCrate]],<br/>[[Pumpkin SkincrateCrate]],<br/>[[Halloween SkincrateCrate]]
|[[Premium SkincrateCrate]]
|[[Premium SkincrateCrate]]
|[[Christmas 2025 Crate]],<br/>[[Jolly SkincrateCrate]],<br/>[[ChristmasXmas 2019 SkincrateCrate]]
|-
!
Line 305 ⟶ 302:
|-
!Skin
|{{ColourColor|Party|Party}}
|{{ColourColor|Other|Twitter}}
|{{ColourColor|Toy|Toy}}
|{{ColourColor|Bunny|Bunny}}
|-
!Rarity
|{{ColourColor|Exclusive}}
|{{ColourColor|Exclusive}}
|{{ColourColor|Uncommon}}
|{{ColourColor|Event}}
|-
!Daily Store Cost
Line 323 ⟶ 320:
|-
!Obtained From
|[[Party SkincrateCrate]]
|[[Codes|Code]]:<br/>5KMILESTONE<ref name="Expired">Expired</ref>
|[[Toy SkincrateCrate]]
|[[Bunny SkincrateCrate]]
|-
!
Line 335 ⟶ 332:
|-
!Skin
|{{ColourColor|Premium|Hazmat}}
|{{ColourColor|Spooky|Ghost}}
|{{ColourColor|Frost|Frost}}
|{{ColourColor|Other|Community}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Event}}
|{{ColourColor|Event}}
|{{ColourColor|Exclusive}}
|-
!Daily Store Cost
|{{Robux|85}}
|{{Coins|5,000}}
| N/A
|N/A
|-
!Obtained From
|[[Premium SkincrateCrate]]
|[[Spooky SkincrateCrate]],<br/>[[Halloween SkincrateCrate]]
|[[Frost SkincrateCrate]]
|[[Codes|Code]]:<br/>COMMUNITY20<ref name="Expired" />
|-
Line 365 ⟶ 362:
|-
!Skin
|{{ColourColor|Halloween|Crusader}}
|{{ColourColor|Ducky|Ducky}}
|{{ColourColor|EndOfSummer|Beach}}
|{{ColourColor|Other|Plushie}}
|-
!Rarity
|{{ColourColor|Event}}
|{{ColourColor|Rare}}
|{{ColourColor|Event}}
|{{ColourColor|Exclusive}}
|-
!Daily Store Cost
Line 383 ⟶ 380:
|-
!Obtained From
|[[Halloween SkincrateCrate]],<br/>[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|[[Ducky SkincrateCrate]],<br/>[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[CodesTower Defense Simulator Toys|PlushieMerch CodeShop]]<ref>Code obtained by purchasing a [[Minigunner Plush]].</ref>
|-
!
Line 395 ⟶ 392:
|-
!Skin
|{{ColourColor|Jolly|Holiday}}
|{{ColourColor|Premium|Space Elite}}
|{{ColourColor|Phantom|Phantom}}
|{{ColourColor|Krampus|Warlord}}
|-
!Rarity
|{{ColourColor|Event}}
|{{ColourColor|Uncommon}}
|{{ColourColor|Rare}}
|{{ColourColor|Event}}
|-
!Daily Store Cost
|{{Coins|5,000}}
|{{Robux|105}}
|{{Robux|349}}
|N/A
|N/A
|-
!Obtained From
|[[Jolly SkincrateCrate]],<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]]
|[[Premium SkincrateCrate]]
|[[Phantom SkincrateCrate]],<br/>''Suppressing Fire'' [[Mission Quests|Mission Quest]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|-
Line 425 ⟶ 422:
|-
!Skin
|{{ColourColor|ContentCreator|Sweaking}}
|{{ColourColor|Deluxe|Trucker}}
|{{ColourColor|Premium|Chad}}
|{{ColourColor|Other|Golden Plushie}}
|-
!Rarity
|{{ColourColor|Rare}}
|{{ColourColor|Legendary}}
|{{ColourColor|Legendary}}
|{{ColourColor|Exclusive}}
|-
!Daily Store Cost
Line 444 ⟶ 441:
!Obtained From
|[[Daily Store#Daily Skin Store|Daily Skin Store]]
|[[Deluxe SkincrateCrate]]
|[[Premium SkincrateCrate]] (Formerly)<ref>Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.</ref>
|[[CodesTower Defense Simulator Toys|PlushieMerch CodeShop]]<ref>Code obtained by purchasing a [[Golden Minigunner Plush]].</ref>
|-
!
Line 455 ⟶ 452:
|-
!Skin
|{{ColourColor|FallenMission|Fallen}}
|{{ColourColor|Hexscape|Road Rage}}
|{{ColourColor|OperationICE|Nutcracker}}
|{{ColourColor|DuckyRevenge|Gardener}}
|-
!Rarity
|{{ColourColor|Rare}}
|{{ColourColor|Rare}}
|{{ColourColor|Uncommon}}
|{{ColourColor|Rare}}
|-
!Daily Store Cost
Line 477 ⟶ 474:
|[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Regular Battle Pass]]
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]]
|-
!
|[[File:CursedMinigunnerIconIG.png|175px]]
|[[File:ChocolatierMinigunnerIconIG.png|175px]]
|[[File:OxMinigunnerIconIG.png|175px]]
|[[File:EasterMinigunner0.png|175px]]
|-
!Skin
|{{Color|Null|Cursed}}
|{{Color|Valentines2026|Chocolatier}}
|{{Color|LunarYear|Ox}}
|{{Color|SpringFrenzy|Easter}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Uncommon}}
|{{Color|Uncommon}}
|{{Color|Common}}
|-
!Daily Store Cost
|N/A
|N/A
|{{Coins|5,000}}
|N/A
|-
!Obtained From
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]]
|[[Valentines 2026 Crate]]
|[[Lunar Crate]]
|[[Spring Frenzy Battle Pass]]
|}
 
Line 488 ⟶ 515:
**You may also want to consider using the [[Farm]] to assist in getting an early game '''Minigunner''', or alternative options such as using a [[Supply Drop]], which grants you {{Money|1,000}} instantly, or the [[Cowboy]] tower for passive income.
*In terms of raw DPS, the [[Engineer]], [[Accelerator]] and [[Ranger]] are far more effective. However, they are far more expensive and suffer from several limitations, making the '''Minigunner''' a far more flexible choice for some scenarios.
*This tower is not affected much by the defense from enemies like the [[Fallen Giant]] and [[TemplarWarden (Modern Enemy)|Warden]] due to its low base damage at lower levels. In most cases, the '''Minigunner''' can still deal most of its damage to such enemies, or even its full damage.
**Do note that the Levels 3 and 4 deal 7 and 1715 damage respectively, which are high enough for most enemies with defense to be able to have a noticeable effect on its damage output.
***Even still, defense dropping towers like the [[Pyromancer]] are recommended to increase the damage of '''Minigunners''' against certain enemies with very high defense.
*The '''Minigunner''' can serve as a cheap and effective way to wipe out [[Hidden (Attribute)|Hidden]] enemies, like the [[Soul]] and [[Possessed Armor]].
 
==Trivia==
*When the game was in Alpha, and for a while after BETA release, the '''Minigunner's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans big gun".
*Before the 13th of October 2019, when the '''Minigunner''' was Level 2 or higher, its face changed from the [[w:c:Roblox:Normal face|Roblox default face]] to the {{RLinkC|19398554|Grr!}} face, despite the fact that the upgrade icon kept the [[w:c:Roblox:Normal face|Roblox default face]].
*The '''Minigunner''' was inspired by ''Tower Battles<nowiki>'s</nowiki>'' [[w:c:roblox-tower-battles:Commando|Commando]] as well as ''Team Fortress 2's'' [https://wiki.teamfortress.com/wiki/Heavy Heavy].
*Prior to the 8th of August 2019, the Level 5 upgrade was a jetpack. Functionally, it performed the same way as any other ground tower.
**Regardless of being a flying tower upon reaching that level, the hitbox of the '''Minigunner''' did not change with the jetpack. It could still be stunned by rocks from [[Tank]]s or the shockwave from the [[Gravekeeper]].
Line 503 ⟶ 530:
*The '''Minigunner''' used to appear alongside the [[Pyromancer]], [[Scout]], [[Commander]] and [[Sniper]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]].
**During [[Hardcore Testing BETA]], the '''Minigunner''' appeared alongside [[Commander]] on the "Triumph" screen.
*The survival matchmaking statue in the lobby is based on the sixth version of the Default skin's base level.
**The statue actually uses a different model than the Default '''Minigunner'''. Most notably, it wears a different vest and knee-pads.
*The [[Minigunner (Pizza Party)|Minigunner]] enemy from [[Pizza Party]] is based on the '''Minigunner''' tower.
Line 524 ⟶ 551:
***'''Base'''
****Range increased from 12 to 16.
**New skins: {{ColourColor|Basic|Green}}, {{ColourColor|Basic|Blue}}, {{ColourColor|Premium|Black Ops}}, {{ColourColor|Golden}}
**{{Bug}} Muzzle flash is bugged.
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**New skin: {{ColourColor|Halloween2019|Pumpkin}}
**{{ColourColor|Golden}} skin 25% [[Damage Buff]] added.
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**{{ColourColor|Golden}} [[Damage Buff]] can now stack with other [[Damage Buff]]s.
**New skin: {{ColourColor|Premium|Heavy}}
*'''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
**New skin: {{ColourColor|Platinum}}, {{ColourColor|Premium|Wraith}}
**{{ColourColor|Golden}} skin [[Damage Buff]] increased from 25% to 35%.
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
**New skin: {{ColourColor|Christmas2019|Xmas}}
*'''1 January 2020''' - [[Release v1.5|Release v1.5.1]]
**New skin: {{ColourColor|Party|Party}}
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**{{ColourColor|Golden}} skin [[Damage Buff]] increased from 35% to 50%.
**{{ColourColor|Platinum}} skin [[Damage Buff]] increased from 15% to 25%.
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
**New skin: {{ColourColor|Other|Twitter}}
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
**{{Bugfix}} Muzzle flash bug fixed.
*'''18 March 2020''' - [[Release v1.8|Release v1.8.1]]
**New skin: {{ColourColor|Toy|Toy}}
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{ColourColor|Bunny|Bunny}}
*'''29 April 2020''' - [[Release v1.10|Release v1.10.0]]
**New skin: {{ColourColor|Premium|Hazmat}}
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**'''Minigunner''' now needs to rev up to start firing.
**Unlock cost increased from {{Coins|2,500}} to {{Coins|5,000}}.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Skin rarity added to [[Basic SkincrateCrate]] and [[Premium SkincrateCrate]] skins.
**{{Level|5}} requirement added.
**Statistical changes:
Line 570 ⟶ 597:
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Damage increased from +0 to +1.
****Firerate changed from <abbr title="-0.3">{{Tooltip|0.2 > 0.17</abbr>|-0.3}} to <abbr title="-0.05">{{Tooltip|0.18 > 0.13</abbr>|-0.05}}.
****Renamed from ''Bandolier'' to ''Well Geared''.
***'''Level 4'''
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Range decreased from +1 to +0.
****Firerate changed from <abbr title="-0.08">{{Tooltip|0.17 > 0.09</abbr>|-0.08}} to <abbr title="-0.05">{{Tooltip|0.13 > 0.08</abbr>|-0.05}}.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
***'''Level 5'''
Line 581 ⟶ 608:
****Range increased from +1 to +2.
****Renamed from ''High Tech Super Soldier'' to ''Futuristic Armory''.
**Removed skins: {{ColourColor|Platinum}}
*'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]]
**New skin: {{ColourColor|Spooky|Ghost}}
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**Statistical changes:
Line 590 ⟶ 617:
***'''Level 1'''
****Cost increased from {{Money|350}} to {{Money|500}}.
****Firerate changed from 0.18 to <abbr title="-0.04">{{Tooltip|0.17 > 0.13</abbr>|-0.04}}.
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|5,500}}.
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.18 > 0.13</abbr> to <abbr title="|-0.05">}} to {{Tooltip|0.13 > 0.08</abbr>|-0.05}}.
****Name changed from ''Well Geared'' to ''Geared Up''.
***'''Level 4'''
Line 599 ⟶ 626:
****Damage increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.13 > 0.08</abbr>|-0.05}} to 0.08.
****Name changed from ''Dual Vulcans'' to ''Futuristic Armory''.
***'''Level 5 removed'''
Line 608 ⟶ 635:
*****+2 Range
*'''26 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.1a]]
**New skin: {{ColourColor|Other|Community}}
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{ColourColor|Eclipse|Crusader}}
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Statistical changes:
***'''Base'''
****Firerate decreased from 0.17 to 0.148167.
***'''Level 1'''
****Firerate changed from <abbr title="-0.04">{{Tooltip|0.17 > 0.13</abbr> to <abbr title="|-0.04">}} to {{Tooltip|0.148167 > 0.108</abbr>125|-0.042}}.
***'''Level 3'''
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.13 > 0.08</abbr> to <abbr title="|-0.05">}} to {{Tooltip|0.108125 > 0.058</abbr>075|-0.05}}.
*'''17 April 2022''' - [[v1.2.0]]
**New skin: {{ColourColor|DuckHunt|Ducky}}
*'''13 May 2022''' - [[v1.2.2]]
**{{ColourColor|Golden}} skin buffs removed.
*'''5 August 2022''' - [[v1.3.1]]
**New skin: {{ColourColor|EndOfSummer|Beach}}
*'''2 September 2022''' - [[v1.3.2]]
**New skin: {{ColourColor|Other|Plushie}}
*'''21 December 2022''' - [[v1.6.0]]
**Level requirement removed.
**Skin rarity added to all skins.
**{{ColourColor|Premium|Hazmat}} skin rarity changed from {{ColourColor|Rare}} to {{ColourColor|Common}}.
**{{Bug}} '''Minigunner's''' viewport uses its attack animation instead of the idle animation in places like the inventory or tower hotbar.
**New skin: {{ColourColor|ViolentNight|Holiday}}
*'''5 May 2023''' - [[v1.7.2]]
**{{ColourColor|DuckHunt|Ducky}} skin rarity changed from {{ColourColor|Event}} to {{ColourColor|Rare}}.
*'''28 October 2023''' - [[v1.9.0]]
**Statistical changes:
Line 642 ⟶ 669:
****Damage increased from 1 to 2.
****Range decreased from 16 to 14.
****Firerate increased from 0.148167 to 0.158175.
****Rev-up time increased from 1.4 to 2.
***'''Level 1'''
****Cost decreased from {{Money|500}} to {{Money|400}}.
****Firerate changed from <abbr title="-0.4">{{Tooltip|0.148167 > 0.108</abbr>125|-0.042}} to <abbr title="-{{Tooltip|0.3">0.158175 > 0.128</abbr>15|-0.025}}.
****Range decreased from +2 to +1.
****Rev-up time changed from 1.4 to <abbr title="-0.6">{{Tooltip|2 > 1.4</abbr>|-0.6}}.
***'''Level 2'''
****Cost increased from {{Money|650}} to {{Money|2,000}}.
Line 656 ⟶ 683:
****Cost decreased from {{Money|5,500}} to {{Money|5,000}}.
****Damage increased from +1 to +2.
****Firerate changed from <abbr title="-0.5">{{Tooltip|0.108125 > 0.058</abbr>075|-0.05}} to <abbr title="-{{Tooltip|0.2">0.12815 > 0.108</abbr>125|-0.025}}.
****Lead detection added.
***'''Level 4'''
****Cost increased from {{Money|9,000}} to {{Money|10,000}}.
****Damage increased from +2 to +5.
**New skin: {{ColourColor|Premium|Space Elite}}
*'''21 December 2023''' - [[v1.11.0]]
**Unlock cost increased from {{Coins|5,000}} to {{Coins|8,000}}.
**New skins: {{ColourColor|Phantom|Phantom}}, {{ColourColor|Krampus|Warlord}}
*'''28 January 2024''' - [[v1.12.0]]
**New skin: {{ColourColor|ContentCreator|Sweaking}}
*'''29 March 2024''' - [[v1.17.0]]
**New skin: {{ColourColor|Deluxe|Trucker}}
*'''1 April 2024''' - [[v1.17.2]]
**New skin: {{ColourColor|Premium|Chad}}
**{{Bug}} {{ColourColor|Premium|Chad}} skin cannot be equipped in the intermission lobby.
**{{Bug}} {{ColourColor|Premium|Chad}} skin breaks the tower icon and stats in the tower hotbar.
*'''1 April 2024''' - [[v1.17.2]]
**{{Bugfix}} {{ColourColor|Premium|Chad}} skin can now be equipped in the intermission lobby.
**{{Bugfix}} {{ColourColor|Premium|Chad}} skin no longer breaks the tower icon and stats in the tower hotbar.
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s.
*'''19 July 2024''' - [[v1.26.0]]
**New skin: {{ColourColor|Other|Golden Plushie}}
*'''2 August 2024''' - [[v1.27.0]]
**New skin: {{ColourColor|FallenMission|Fallen}}
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
*'''9 August 2024''' - [[v1.27.5]]
**{{ColourColor|FallenMission|Fallen}} skin rarity changed from {{ColourColor|Exclusive}} to {{ColourColor|Rare}}.
*'''21 August 2024''' - [[v1.28.0]]
**Statistical changes:
***'''Base'''
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}.
****Firerate decreased from 0.158175 to 0.148167.
****Range decreased from 14 to 13.
****Rev-up time decreased from 1.6 to 1.5.
Line 695 ⟶ 722:
****Cost increased from {{Money|400}} to {{Money|950}}.
****Damage increased from +0 to +1.
****Firerate changed from <abbr title="-{{Tooltip|0.3"175 > 0.15815|-0.025}} >to 0.128</abbr>167.
****Range decreased from +1 to +0.
****Rev-up time changed from <abbr title="-0.2">{{Tooltip|1.6 > 1.4</abbr>|-0.2}} to <abbr title="-0.25">{{Tooltip|1.5 > 1.25</abbr>|-0.25}}.
***'''Level 2'''
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
Line 704 ⟶ 731:
****Cost increased from {{Money|5,000}} to {{Money|7,000}}.
****Damage increased from +2 to +5.
****Firerate changed from <abbr title="-0.2">{{Tooltip|0.12815 > 0.108</abbr>125|-0.025}} to <abbr title="-{{Tooltip|0.2">0.148167 > 0.128</abbr>15|-0.017}}.
****Rev-up time changed from 1.4 to <abbr title="-0.5">{{Tooltip|1.25 > 0.75</abbr>|-0.5}}.
****Lead detection removed.
***'''Level 4'''
****Cost increased from {{Money|10,000}} to {{Money|15,000}}.
****Damage increased from +5 to +7.
****Firerate changed from 0.108125 to <abbr title="-{{Tooltip|0.25">0.13315 > 0.108</abbr>125|-0.025}}.
****Range decreased from +2 to +1.
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{ColourColor|Hexscape|Road Rage}}
*'''16 December 2024''' - [[v1.46.0]]
**New skin: {{ColourColor|OperationICE|Nutcracker}}
*'''12 March 2025''' - [[v1.57.0]]
**Statistical changes:
***'''Base'''
****Cost decreased from {{Money|2,000}} to {{Money|1,850}}.
****Firerate increased from 0.148167 to 0.158175.
****Rev-up time decreased from 1.5 to 1.4.
****Range increased from 13 to 15.
Line 726 ⟶ 753:
****Cost decreased from {{Money|950}} to {{Money|400}}.
****Damage decreased from +1 to +0.
****Firerate changed from 0.148 to <abbr title="-{{Tooltip|0.03">0.158175 > 0.128</abbr>15|-0.025}}.
****Rev-up time changed from <abbr title="-0.25">{{Tooltip|1.5 > 1.25</abbr>|-0.25}} to <abbr title="-0.2">{{Tooltip|1.4 > 1.2</abbr>|-0.2}}.
***'''Level 2'''
****Cost decreased from {{Money|2,250}} to {{Money|1,500}}.
Line 734 ⟶ 761:
***'''Level 3'''
****Damage decreased from +5 to +4.
****Firerate changed from <abbr title="-0.02">{{Tooltip|0.148167 > 0.128</abbr>15|-0.017}} to <abbr title="-{{Tooltip|0.02">0.12815 > 0.108</abbr>125|-0.025}}.
****Rev-up time changed from <abbr title=-"0.5">1.25 > 0.75</abbr> to <abbr title="-0.2">{{Tooltip|1.2 > 1</abbr>|-0.2}}.
***'''Level 4'''
****Cost increased from {{Money|15,000}} to {{Money|17,500}}.
****Damage increased from +7 to +10.
****Firerate changed from <abbr title="-{{Tooltip|0.02">0.12815 > 0.108</abbr>125|-0.025}} to 0.108125.
****Range increased from +1 to +2.
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{ColourColor|DuckyRevenge|Gardener}}
*'''23 July 2025''' - [[v1.71.0]]
**Placement limit of 12 added in [[PVP]] mode.
Line 751 ⟶ 778:
****Cost increased from {{Money|1,850}} to {{Money|2,550}}.
****Damage increased from 2 to 3.
****Firerate increased from 0.158175 >to 0.1882.
****Range increased from 15 to 16.
***'''Level 1'''
****Cost increased from {{Money|400}} to {{Money|850}}.
****Damage increased from +0 to +1.
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.12|-0.3}} to {{Tooltip|0.18 > 0.17|-0.1}}, however because of the bug the decrease to 0.17 does not result in an actual firerate change unless the tower has [[Firerate Buff]]s.
****Firerate changed from <abbr title="-0.3">0.158 > 0.128</abbr> to <abbr title="-0.1">0.188 > 0.178</abbr>.
****Range increased from +0 to +1.
***'''Level 2'''
Line 765 ⟶ 792:
****Cost increased from {{Money|7,000}} to {{Money|8,500}}.
****Damage increased from +4 to +9.
****Firerate changed from <abbr title="-0.2">{{Tooltip|0.12815 > 0.108</abbr>125|-0.025}} to <abbr title="-{{Tooltip|0.2">0.178 > 0.158</abbr>175|-0.025}}.
***'''Level 4'''
****Cost increased from {{Money|17,500}} to {{Money|18,750}}.
****Damage decreased from +10 to +5.
****Firerate changed from 0.108125 to <abbr title="-{{Tooltip|0.5">0.158175 > 0.108</abbr>125|-0.05}}.
****Range decreased from +2 to +1.
*'''18 October 2025''' - [[v1.77.0]]
**New skin: {{Color|Null|Cursed}}
*'''28 January 2026''' - [[v1.84.0]]
**Description changed.
**Statistical changes (Regular):
***'''Level 4'''
****Cost decreased from {{Money|17,500}} to {{Money|15,500}}.
****Damage decreased from +10 to +8.
*'''11 February 2026''' - [[v1.85.0]]
**Statistical changes (Regular):
***'''Level 4'''
****Firerate changed from 0.125 to {{Tooltip|0.125 > 0.117|-0.008}}.
**New skin: {{Color|Valentines2026|Chocolatier}}
*'''16 February 2026''' - [[v1.85.0|v1.85.3]]
**New skin: {{Color|LunarYear|Ox}}
*'''3 April 2026''' - [[v1.88.0]]
**New skin: {{Color|SpringFrenzy|Easter}}
*'''5 June 2026''' - [[v2.0.0]]
**Now can gain experience which is used to unlock the [[Juggernaut]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 0.175 to 0.16.
****Range increased from 15 to 16.
***'''Level 1'''
****Cost decreased from {{Money|400}} to {{Money|350}}.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.16 > 0.12|-0.04}}.
****Hidden detection added, moved from Level 2.
***'''Level 2'''
****Range decreased from +3 to +2.
***'''Level 3'''
****Cost decreased from {{Money|7,000}} to {{Money|5,500}}.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.12.
***'''Level 4'''
****Cost increased from {{Money|15,500}} to {{Money|17,000}}.
****Damage decreased from +8 to +7.
****Range increased from +2 to +3.
****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.12 > 0.1|0.02}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.2 to 0.18.
***'''Level 1'''
****Damage decreased from +1 to +0.
****Firerate changed from 0.2 to {{Tooltip|0.18 > 0.17|-0.01}}.
***'''Level 3'''
****Damage decreased from +9 to +8.
****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to {{Tooltip|0.17 > 0.15|-0.02}}.
***'''Level 4'''
****Damage decreased from +9 to +7.
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}.
*'''19 June 2026''' - [[v2.1.0]]
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 0.16 to 0.15.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.16 > 0.12|-0.04}} to {{Tooltip|0.15 > 0.12|-0.03}}.
***'''Level 3'''
****Cost increased from {{Money|5,500}} to {{Money|6,500}}.
****Firerate changed from 0.12 to {{Tooltip|0.12 > 0.1|-0.02}}.
***'''Level 4'''
****Cost increased from {{Money|17,000}} to {{Money|21,500}}.
****Damage increased from +7 to +9.
****Firerate changed from {{Tooltip|0.12 > 0.1|-0.02}} to 0.1.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Level skip cost decreased from {{Robux|599}} to {{Robux|479}}.
}}