Editing Mortar
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| Latest revision | Your text | ||
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|image-static = MortarIcon.png |
|image-static = MortarIcon.png |
||
|image-dynamic = MortarDynamic.png |
|image-dynamic = MortarDynamic.png |
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|unlockcost = {{Level|75}} or {{Robux| |
|unlockcost = {{Level|75}} or {{Robux|395}} |
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|role = Defense |
|role = Defense |
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|placement = Cliff |
|placement = Cliff |
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|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]] |
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]3 |
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|basecost = {{Money|1,000}} |
|basecost = {{Money|1,000}} |
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|basesellingprice = {{Money|333}} |
|basesellingprice = {{Money|333}} |
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|basedamage = [[File:SplashDamage.png|20px|Damage]]15 |
|basedamage = [[File:SplashDamage.png|20px|Damage]]15 |
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|damagetype = [[Splash Damage|Splash]] |
|damagetype = [[Splash Damage|Splash]] |
||
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4 |
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4.008 |
||
|baserange = [[File:Range Icon.png|20px|Range]]24<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5 (Explosion Radius) |
|baserange = [[File:Range Icon.png|20px|Range]]24<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5 (Explosion Radius) |
||
|hidden_detection = N/A<ref name="hd">Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref> |
|hidden_detection = N/A<ref name="hd">Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref> |
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| Line 18: | Line 18: | ||
|flying_detection = {{Attr|Fly|Level 0+}} |
|flying_detection = {{Attr|Fly|Level 0+}} |
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|immune = Stun |
|immune = Stun |
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|footprint = 1.75 |
|footprint = Above Average (1.75) |
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|pvp_basecost = {{Money|1,000}} |
|pvp_basecost = {{Money|1,000}} |
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|pvp_basesellingprice = {{Money|333}} |
|pvp_basesellingprice = {{Money|333}} |
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|pvp_basedamage = [[File:SplashDamage.png|20px|Damage]]12 |
|pvp_basedamage = [[File:SplashDamage.png|20px|Damage]]12 |
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|pvp_damagetype = [[Splash Damage|Splash]] |
|pvp_damagetype = [[Splash Damage|Splash]] |
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|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4 |
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4.008 |
||
|pvp_baserange = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5.5 (Explosion Radius) |
|pvp_baserange = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5.5 (Explosion Radius) |
||
|pvp_hidden_detection = N/A<ref name="hd"/> |
|pvp_hidden_detection = N/A<ref name="hd"/> |
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| Line 29: | Line 29: | ||
|pvp_flying_detection = {{Attr|Fly|Level 0+}} |
|pvp_flying_detection = {{Attr|Fly|Level 0+}} |
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|pvp_immune = Stun |
|pvp_immune = Stun |
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|pvp_footprint = 1.5 |
|pvp_footprint = Average (1.5) |
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|tooltip-1 = AOE cliff tower that deals dependable damage and can be upgraded to release cluster bombs on impact. |
|tooltip-1 = AOE cliff tower that deals dependable damage and can be upgraded to release cluster bombs on impact. |
||
|tooltip-2 = Capable of detecting [[flying]] and [[Lead (Attribute)|lead]] enemies. |
|tooltip-2 = Capable of detecting [[flying]] and [[Lead (Attribute)|lead]] enemies. |
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| Line 43: | Line 43: | ||
__TOC__ |
__TOC__ |
||
==Description== |
==Description== |
||
The '''Mortar''' is an advanced cliff [[Towers|tower]] with a long range capable of damaging enemies with its explosions. It can be unlocked by reaching {{Level|75}} or purchased via a gamepass for {{Robux| |
The '''Mortar''' is an advanced cliff [[Towers|tower]] with a long range capable of damaging enemies with its explosions. It can be unlocked by reaching {{Level|75}} or purchased via a gamepass for {{Robux|395}}. When the player reaches {{Level|75}}, the '''Mortar''' can be claimed by using the pop-up message that appears when joining the lobby. |
||
The '''Mortar''' is a cliff tower that shoots rather slowly but deals high damage over a large explosion radius. It has a long range, but as the '''Mortar''' shoots at a target farther away, the shells take longer to reach their target. These shells will generally land behind the targeted enemy. The explosion it produces is separated into two spheres; enemies in the inner sphere will be dealt 100% of the stated damage, while the damage in the outer sphere decreases linearly. At Level 4, when the '''Mortar's''' shells explode, they will drop three cluster bombs, which will create additional explosions when they hit the ground. These will land around the main explosion, meaning they are very unlikely to all hit and deal full damage to the targeted enemy. By default, the '''Mortar''' can damage [[Lead (Attribute)|Lead]], as well as target all non-hidden flying enemies. The '''Mortar''' is immune to all stuns by default. |
The '''Mortar''' is a cliff tower that shoots rather slowly but deals high damage over a large explosion radius. It has a long range, but as the '''Mortar''' shoots at a target farther away, the shells take longer to reach their target. These shells will generally land behind the targeted enemy. The explosion it produces is separated into two spheres; enemies in the inner sphere will be dealt 100% of the stated damage, while the damage in the outer sphere decreases linearly. At Level 4, when the '''Mortar's''' shells explode, they will drop three cluster bombs, which will create additional explosions when they hit the ground. These will land around the main explosion, meaning they are very unlikely to all hit and deal full damage to the targeted enemy. By default, the '''Mortar''' can damage [[Lead (Attribute)|Lead]], as well as target all non-hidden flying enemies. The '''Mortar''' is immune to all stuns by default. |
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The '''Mortar''' is considered an all-round tower due to its relatively cheap placement cost, expensive upgrade prices, and its ability to effectively handle groups of enemies throughout the game thanks to its high area damage and strong overall damage output. |
The '''Mortar''' is considered an all-round tower due to its relatively cheap placement cost, expensive upgrade prices, and its ability to effectively handle groups of enemies throughout the game thanks to its high area damage and strong overall damage output. |
||
The '''Mortar''' has a placement limit of |
The '''Mortar''' has a placement limit of three per player. This is increased to five in [[PVP]] mode. |
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==Upgrades== |
==Upgrades== |
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{{PVPTabber |
{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|500}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = 4 > 2. |
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|500}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = 4.008 > 2.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money|2,666}}}} |
Sell Price changes to {{Money|2,666}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Loaded Warhead|Cost = {{Money| |
{{Upgrade|Level = Level 4|Upgrade Title = Loaded Warhead|Cost = {{Money|19,000}}|Image = [[File:Mortar_Upgrade_4.png|100px]]|Information = +60 Damage [[File:SplashDamage.png|20px|Damage]] |
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+4 Range [[File:Range Icon.png|20px|Range]] |
+4 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money| |
Sell Price changes to {{Money|9,000}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = City Buster|Cost = {{Money|35,500}}|Image = [[File:Mortar_Upgrade_5.png|100px]]|Information = +165 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
{{Upgrade|Level = Level 5|Upgrade Title = City Buster|Cost = {{Money|30,000}}|Image = [[File:Mortar_Upgrade_5.png|100px]]|Information = +135 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
8.5 > 9 Explosion Radius [[File:ExplosiveRange.png|20px|Explosion Radius]] |
8.5 > 9 Explosion Radius [[File:ExplosiveRange.png|20px|Explosion Radius]] |
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Sell Price changes to {{Money| |
Sell Price changes to {{Money|20,833}}}} |
||
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|300}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|300}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
4 > 3. |
4.008 > 3.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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}} |
}} |
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== |
==Stats Table== |
||
''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Mortar|Firerate Bug]] page.'' |
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{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = [[Splash Damage]] / Firerate |
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$CDPS$ = Cluster Damage * Cluster Count / Firerate |
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$CE$ = Total Cost / ($DPS$ + $CDPS$) |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 1000; 500; 2250; 4250; 13500; 30000 |
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$PVP-COST$ = 1000; 300; 1400; 2500; 12000; 22500 |
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$FSE-DETECTION$ = ; 0; 0 |
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$FSE-UPGRADE$ = Improved Handling; Upgraded Armaments; Bigger Cannon; Loaded Warhead; City Buster |
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$FSE-UPGRADEICON$ = 4538447265; 4538447347; 4538447424; 4538447493; 4538447579 |
|||
$FSE-META$ = Advanced; File:MortarIcon.png |
|||
$SREF$ = <ref name="splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref> |
|||
$FREF$ = <ref name="fr">Firerate does not account for projectile travel time.</ref> |
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$DREF$ = <ref name="DPS">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.</ref> |
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$CREF$ = <ref name="ce">Accounts for both normal and cluster bomb DPS.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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|-|Regular = |
|-|Regular = |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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!Level |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$ |
|||
!Total Price |
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![[Splash Damage]]<ref name="splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref> |
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!Cluster Damage<ref name="splash"/> |
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!Firerate<ref name="fr">Firerate does not account for projectile travel time.</ref> |
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!Range |
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!Explosion Radius |
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!Cluster Explosion Radius |
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!DPS<ref name="DPS">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.</ref> |
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!Cluster DPS<ref name="DPS"/> |
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!Cost Efficiency<ref name="ce">Accounts for both normal and cluster bomb DPS.</ref> |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15 || N/A || N/A || 4 || 24 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
|||
|{{Money|1,000}} |
|||
|15 |
|||
|N/A |
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|4.008 |
|||
|24 |
|||
|5 |
|||
|N/A |
|||
|3.74 |
|||
|N/A |
|||
|{{Money|267.2}} |
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|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 15 || N/A || N/A || 2.75 || 27 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
|||
|{{Money|1,500}} |
|||
|15 |
|||
|N/A |
|||
|2.758 |
|||
|27 |
|||
|5 |
|||
|N/A |
|||
|5.44 |
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|N/A |
|||
|{{Money|275.8}} |
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|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 35 || N/A || N/A || 2.75 || 27 || 7.5 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
|||
|{{Money|3,750}} |
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|35 |
|||
|N/A |
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|2.758 |
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|27 |
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|7.5 |
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|N/A |
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|12.69 |
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|N/A |
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|{{Money|295.5}} |
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|- |
|- |
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|3 |
|||
| 3 || $R$ || $R$ || 65 || N/A || N/A || 2.75 || 30 || 8.5 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
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|{{Money|8,000}} |
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|65 |
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|N/A |
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|2.758 |
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|30 |
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|8.5 |
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|N/A |
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|23.57 |
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|N/A |
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|{{Money|339.45}} |
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|- |
|- |
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|4 |
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| 4 || $R$ || $R$ || 100 || 30 || 4 || 2.75 || 34 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}} |
|||
|{{Money|27,000}} |
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|125 |
|||
|30x4 |
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|2.758 |
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|34 |
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|8.5 |
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|5 |
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|45.32 |
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|43.51 |
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|{{Money|303.94}} |
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|- |
|- |
||
|5 |
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| 5 || $R$ || $R$ || 235 || 40 || 6 || 2.75 || 34 || 9 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}} |
|||
|{{Money|62,000}} |
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|290 |
|||
|40x6 |
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|2.758 |
|||
|34 |
|||
|9 |
|||
|5 |
|||
|105.15 |
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|87.02 |
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|{{Money|325.24}} |
|||
|} |
|} |
||
</div> |
</div> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$ |
|||
!Total Price |
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![[Splash Damage]]<ref name="splash"/> |
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!Cluster Damage<ref name="splash"/> |
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!Firerate<ref name="fr"/> |
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!Range |
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!Explosion Radius |
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!Cluster Explosion Radius |
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!DPS<ref name="DPS"/> |
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!Cluster DPS<ref name="DPS"/> |
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!Cost Efficiency<ref name="ce"/> |
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|- |
|- |
||
|0 |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || N/A || N/A || 4 || 20 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
|||
|{{Money|1,000}} |
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|12 |
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|N/A |
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|4.008 |
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|20 |
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|5.5 |
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|N/A |
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|2.99 |
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|N/A |
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|{{Money|334.45}} |
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|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 12 || N/A || N/A || 3.25 || 22 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
|||
|{{Money|1,300}} |
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|12 |
|||
|N/A |
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|3.258 |
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|22 |
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|5.5 |
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|N/A |
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|3.68 |
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|N/A |
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|{{Money|353.26}} |
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|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 25 || N/A || N/A || 3.25 || 25 || 7 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
|||
|{{Money|2,700}} |
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|25 |
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|N/A |
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|3.258 |
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|25 |
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|7 |
|||
|N/A |
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|7.67 |
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|N/A |
|||
|{{Money|352.02}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 50 || N/A || N/A || 3.258 || 30 || 8 || N/A || $DPS$ || N/A || {{Money|$CE$}} |
|||
|{{Money|5,200}} |
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|50 |
|||
|N/A |
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|3.258 |
|||
|30 |
|||
|8 |
|||
|N/A |
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|15.35 |
|||
|N/A |
|||
|{{Money|338.76}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 100 || 40 || 3 || 3.25 || 32 || 8 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}} |
|||
|{{Money|17,200}} |
|||
|100 |
|||
|40x3 |
|||
|3.258 |
|||
|32 |
|||
|8 |
|||
|5 |
|||
|30.69 |
|||
|36.83 |
|||
|{{Money|254.74}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 150 || 50 || 6 || 3.25 || 35 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}} |
|||
|{{Money|39,700}} |
|||
|150 |
|||
|50x6 |
|||
|3.258 |
|||
|35 |
|||
|8.5 |
|||
|5 |
|||
|46.04 |
|||
|92.08 |
|||
|{{Money|287.43}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
==Skins== |
==Skins== |
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|- |
|- |
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!Skin |
!Skin |
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|{{ |
|{{Colour|Bunny|Bunny}} |
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|{{ |
|{{Colour|Eclipse|Eclipse}} |
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|{{ |
|{{Colour|Ducky|Ducky}} |
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|{{ |
|{{Colour|Vigilante|Vigilante}} |
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|- |
|- |
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!Rarity |
!Rarity |
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|{{ |
|{{Colour|Event}} |
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|{{ |
|{{Colour|Event}} |
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|{{ |
|{{Colour|Rare}} |
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|{{ |
|{{Colour|Rare}} |
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|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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|N/A |
|N/A |
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|{{Coins|4,000}} |
|{{Coins|4,000}} |
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|{{Coins| |
|{{Coins|4,500}} |
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|- |
|- |
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!Obtained From |
!Obtained From |
||
|[[Bunny |
|[[Bunny Skincrate]] |
||
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]] |
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]] |
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|[[Ducky |
|[[Ducky Skincrate]] |
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|[[Vigilante |
|[[Vigilante Skincrate]] |
||
|- |
|- |
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! |
! |
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|- |
|- |
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!Skin |
!Skin |
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|{{ |
|{{Colour|Pirate|Pirate}} |
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|{{ |
|{{Colour|Krampus|Defender}} |
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|{{ |
|{{Colour|Deluxe|Baseball}} |
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|{{ |
|{{Colour|FallenMission|Fallen}} |
||
|- |
|- |
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!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Rare}} |
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|{{ |
|{{Colour|Event}} |
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|{{ |
|{{Colour|Rare}} |
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|{{ |
|{{Colour|Legendary}} |
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|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
||
|{{Coins| |
|{{Coins|4,500}} |
||
|N/A |
|N/A |
||
|{{Robux|360}} |
|{{Robux|360}} |
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|- |
|- |
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!Obtained From |
!Obtained From |
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|[[Pirate |
|[[Pirate Skincrate]] |
||
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |
||
|[[Deluxe |
|[[Deluxe Skincrate]] |
||
|''Oppressive Bombardment'' [[Mission Quests|Mission Quest]] |
|''Oppressive Bombardment'' [[Mission Quests|Mission Quest]] |
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|- |
|- |
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|- |
|- |
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!Skin |
!Skin |
||
|{{ |
|{{Colour|OperationICE|Dark Frost}} |
||
|{{ |
|{{Colour|Frost|Frost}} |
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|{{ |
|{{Colour|DuckyRevenge|Mecha Ducky}} |
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|{{ |
|{{Colour|Christmas2025|Festive}} |
||
|- |
|- |
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!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Rare}} |
||
|{{ |
|{{Colour|Legendary}} |
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|{{ |
|{{Colour|Uncommon}} |
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|{{ |
|{{Colour|Rare}} |
||
|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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!Obtained From |
!Obtained From |
||
|[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Premium Battle Pass]] |
|[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Premium Battle Pass]] |
||
|[[Frost |
|[[Frost Skincrate]],<br/>''Nuclear Winter'' [[Mission Quests|Mission Quest]] |
||
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Premium Battle Pass]] |
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Premium Battle Pass]] |
||
|[[Christmas 2025 |
|[[Christmas 2025 Skincrate]] |
||
|- |
|- |
||
! |
! |
||
| Line 299: | Line 419: | ||
|- |
|- |
||
!Skin |
!Skin |
||
|{{ |
|{{Colour|FinalAct|Krampus}} |
||
|{{ |
|{{Colour|Valentines2026|Valentines}} |
||
|- |
|- |
||
!Rarity |
!Rarity |
||
|{{ |
|{{Colour|Rare}} |
||
|{{ |
|{{Colour|Rare}} |
||
|- |
|- |
||
!Daily Store Cost |
!Daily Store Cost |
||
| Line 312: | Line 432: | ||
!Obtained From |
!Obtained From |
||
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Premium Battle Pass]] |
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Premium Battle Pass]] |
||
|[[Valentines 2026 |
|[[Valentines 2026 Skincrate]] |
||
|} |
|} |
||
| Line 338: | Line 458: | ||
==Trivia== |
==Trivia== |
||
*Outside of sales, the '''Mortar''' is a {{Level|75}} tower with a gamepass cost of {{Robux| |
*Outside of sales, the '''Mortar''' is a {{Level|75}} tower with a gamepass cost of {{Robux|395}}, lower in Robux compared to the [[Turret]] which is a {{Level|50}} tower with a gamepass cost of {{Robux|450}}. |
||
*The '''Mortar''' is loosely based on the [[w:c:roblox-tower-battles:Mortar|Mortar]] from ''Tower Battles'' and the [[w:c:bloons:Mortar Monkey|Mortar Monkey]] from the ''Bloons Tower Defense'' series. |
*The '''Mortar''' is loosely based on the [[w:c:roblox-tower-battles:Mortar|Mortar]] from ''Tower Battles'' and the [[w:c:bloons:Mortar Monkey|Mortar Monkey]] from the ''Bloons Tower Defense'' series. |
||
*When the '''Mortar''' was first released, it would have been affected by shockwaves created by bosses from their ''Stomp'' abilities. This would later be fixed the same day. |
*When the '''Mortar''' was first released, it would have been affected by shockwaves created by bosses from their ''Stomp'' abilities. This would later be fixed the same day. |
||
| Line 360: | Line 480: | ||
**New SFX. |
**New SFX. |
||
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] |
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Bunny|Bunny}} |
||
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] |
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] |
||
**Splash damage equation reworked. |
**Splash damage equation reworked. |
||
| Line 378: | Line 498: | ||
***'''Level 2''' |
***'''Level 2''' |
||
****Damage decreased from +6 to +0. |
****Damage decreased from +6 to +0. |
||
****Firerate changed from 5.05 to |
****Firerate changed from 5.05 to <abbr title="-0.5">5.03 > 4.53</abbr>. |
||
****Cost decreased from {{Money|1,000}} to {{Money|400}}. |
****Cost decreased from {{Money|1,000}} to {{Money|400}}. |
||
****Renamed from ''Safety Gear'' to ''Quick Reloading''. |
****Renamed from ''Safety Gear'' to ''Quick Reloading''. |
||
| Line 384: | Line 504: | ||
****Damage decreased from +25 to +10. |
****Damage decreased from +25 to +10. |
||
****Range decreased from +6 to +0. |
****Range decreased from +6 to +0. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-1">5.05 > 4.05</abbr> to 4.53. |
||
****Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''. |
****Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''. |
||
***'''Level 4''' |
***'''Level 4''' |
||
| Line 395: | Line 515: | ||
****Cost decreased from {{Money|13,000}} to {{Money|12,000}}. |
****Cost decreased from {{Money|13,000}} to {{Money|12,000}}. |
||
****Explosion radius changed from 17 > 25 to 6. |
****Explosion radius changed from 17 > 25 to 6. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-1">4.05 > 3.05</abbr> to <abbr title="-1.5">4.53 > 3.03</abbr>. |
||
****Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''. |
****Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''. |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Bunny|Bunny}} skin does not attack any enemies. |
||
**{{Bug}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability can stun the '''Mortar'''. |
**{{Bug}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability can stun the '''Mortar'''. |
||
**{{Bug}} Default '''Mortar''' uses old [[Hardcore Testing BETA]] appearance in the lobby. |
**{{Bug}} Default '''Mortar''' uses old [[Hardcore Testing BETA]] appearance in the lobby. |
||
| Line 415: | Line 535: | ||
*****{{Bug}} Upgrade description does not list the explosion radius change. |
*****{{Bug}} Upgrade description does not list the explosion radius change. |
||
*'''4 December 2021''' - [[v1.0.0]] |
*'''4 December 2021''' - [[v1.0.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Eclipse|Eclipse}} |
||
*'''29 December 2021''' |
*'''29 December 2021''' |
||
**{{Bug}} Default skin now uses its original version, does not upgrade properly and does not attack any enemies. |
**{{Bug}} Default skin now uses its original version, does not upgrade properly and does not attack any enemies. |
||
| Line 428: | Line 548: | ||
****Firerate decreased from 5.03 to 5.008. |
****Firerate decreased from 5.03 to 5.008. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.5">5.03 > 4.53</abbr> to <abbr title="-0.5">5.008 > 4.508</abbr>. |
||
***'''Level 5''' |
***'''Level 5''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-1.5">4.53 > 3.03</abbr> to <abbr title="-1.5">4.508 > 3.008</abbr>. |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Bunny|Bunny}} uses incorrect animations in the lobby. |
||
**{{Bugfix}} {{ |
**{{Bugfix}} {{Colour|Bunny|Bunny}} skin now works properly. |
||
**{{Bugfix}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability now cannot stun the '''Mortar'''. |
**{{Bugfix}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability now cannot stun the '''Mortar'''. |
||
*'''17 April 2022''' - [[v1.2.0]] |
*'''17 April 2022''' - [[v1.2.0]] |
||
| Line 448: | Line 568: | ||
****Placement limit increased from 5 to 6. |
****Placement limit increased from 5 to 6. |
||
***'''Level 1''' |
***'''Level 1''' |
||
****Firerate changed from 5.008 to |
****Firerate changed from 5.008 to <abbr title="-0.5">5.008 > 4.508</abbr>. |
||
****Range decreased from +3 to +2. |
****Range decreased from +3 to +2. |
||
****Cost increased from {{Money|250}} to {{Money|600}}. |
****Cost increased from {{Money|250}} to {{Money|600}}. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.5">5.008 > 4.508</abbr> to <abbr title="-0.5">4.508 > 4.008</abbr>. |
||
****Damage increased from +0 to +10. |
****Damage increased from +0 to +10. |
||
****Explosion radius changed from 4 to 8 > 12. |
****Explosion radius changed from 4 to 8 > 12. |
||
| Line 465: | Line 585: | ||
***'''Level 4''' |
***'''Level 4''' |
||
****Damage increased from +10 to +50. |
****Damage increased from +10 to +50. |
||
****Firerate changed from 4. |
****Firerate changed from 4.508 to <abbr title="-0.5">4.008 > 3.508</abbr>. |
||
****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
||
****Explosion radius changed from 5 > 6 to 14. |
****Explosion radius changed from 5 > 6 to 14. |
||
| Line 472: | Line 592: | ||
****Renamed from ''Stronger Shells'' to ''Loaded Warhead''. |
****Renamed from ''Stronger Shells'' to ''Loaded Warhead''. |
||
***'''Level 5''' |
***'''Level 5''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-1.5">4.508 > 3.008</abbr> to 3.508. |
||
****Damage increased from +35 to +75. |
****Damage increased from +35 to +75. |
||
****Explosion radius changed from 6 to 14 > 20. |
****Explosion radius changed from 6 to 14 > 20. |
||
| Line 520: | Line 640: | ||
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}. |
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}. |
||
*'''5 May 2023''' - [[v1.7.2]] |
*'''5 May 2023''' - [[v1.7.2]] |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Bunny|Bunny}} '''Mortar''' icon has a floating projectile. |
||
**{{Bugfix}} Default '''Mortar''' now uses its current appearance in the regular lobby. |
**{{Bugfix}} Default '''Mortar''' now uses its current appearance in the regular lobby. |
||
**{{Bugfix}} {{ |
**{{Bugfix}} {{Colour|Bunny|Bunny}} '''Mortar''' now uses its current animations in the regular lobby. |
||
*'''12 May 2023''' - [[v1.7.3]] |
*'''12 May 2023''' - [[v1.7.3]] |
||
**New skin: {{ |
**New skin: {{Colour|Ducky|Ducky}} |
||
*'''24 June 2023''' - [[v1.8.2]] |
*'''24 June 2023''' - [[v1.8.2]] |
||
**New skin: {{ |
**New skin: {{Colour|Vigilante|Vigilante}} |
||
*'''4 July 2023''' - [[v1.8.2]]d |
*'''4 July 2023''' - [[v1.8.2]]d |
||
**Gamepass price decreased from {{Robux|700}} to {{Robux|500}}. |
**Gamepass price decreased from {{Robux|700}} to {{Robux|500}}. |
||
| Line 532: | Line 652: | ||
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}. |
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}. |
||
*'''5 August 2023''' - [[v1.8.4]] |
*'''5 August 2023''' - [[v1.8.4]] |
||
**New skin: {{ |
**New skin: {{Colour|Pirate|Pirate}} |
||
*'''24 November 2023''' - [[v1.9.4]] |
*'''24 November 2023''' - [[v1.9.4]] |
||
**Gamepass price decreased from {{Robux|800}} to {{Robux|490}}. |
**Gamepass price decreased from {{Robux|800}} to {{Robux|490}}. |
||
| Line 538: | Line 658: | ||
**Gamepass price increased from {{Robux|490}} to {{Robux|700}}. |
**Gamepass price increased from {{Robux|490}} to {{Robux|700}}. |
||
*'''21 December 2023''' - [[v1.11.0]] |
*'''21 December 2023''' - [[v1.11.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Krampus|Defender}} |
||
*'''24 February 2024''' - [[v1.14.0]] |
*'''24 February 2024''' - [[v1.14.0]] |
||
**Gamepass price decreased from {{Robux|700}} to {{Robux|525}}. |
**Gamepass price decreased from {{Robux|700}} to {{Robux|525}}. |
||
| Line 549: | Line 669: | ||
**No longer bypasses defense. |
**No longer bypasses defense. |
||
*'''19 July 2024''' - [[v1.26.0]] |
*'''19 July 2024''' - [[v1.26.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Deluxe|Baseball}} |
||
*'''9 August 2024''' - [[v1.27.5]] |
*'''9 August 2024''' - [[v1.27.5]] |
||
**New skin: {{ |
**New skin: {{Colour|FallenMission|Fallen}} |
||
*'''27 November 2024''' - [[v1.43.0]] |
*'''27 November 2024''' - [[v1.43.0]] |
||
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}. |
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}. |
||
| Line 557: | Line 677: | ||
**Gamepass price increased from {{Robux|296}} to {{Robux|395}}. |
**Gamepass price increased from {{Robux|296}} to {{Robux|395}}. |
||
*'''16 December 2024''' - [[v1.46.0]] |
*'''16 December 2024''' - [[v1.46.0]] |
||
**New skins: {{ |
**New skins: {{Colour|Frost|Frost}}, {{Colour|OperationICE|Dark Frost}} |
||
*'''25 December 2024''' - [[v1.47.0|v1.47.4]] |
*'''25 December 2024''' - [[v1.47.0|v1.47.4]] |
||
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}. |
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}. |
||
| Line 567: | Line 687: | ||
**Statistical changes: |
**Statistical changes: |
||
***'''Base''' |
***'''Base''' |
||
****Firerate decreased from 5. |
****Firerate decreased from 5.008 to 4.008. |
||
****Range decreased from 22 to 20 |
****Range decreased from 22 to 20 |
||
****Explosion Radius increased from 5 to 6. |
****Explosion Radius increased from 5 to 6. |
||
****Cost decreased from {{Money|1,000}} to {{Money|900}}. |
****Cost decreased from {{Money|1,000}} to {{Money|900}}. |
||
***'''Level 1''' |
***'''Level 1''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.5">5.008 > 4.508</abbr> to <abbr title="-1">4.008 > 3.008</abbr>. |
||
****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
||
****Cost decreased from {{Money|600}} to {{Money|325}}. |
****Cost decreased from {{Money|600}} to {{Money|325}}. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.5">4.508 > 4.008</abbr> to 3.008. |
||
****Range increased from +0 to +4. |
****Range increased from +0 to +4. |
||
****Explosion Radius changed from 5 > 6.5 to 6 > 7.5. |
****Explosion Radius changed from 5 > 6.5 to 6 > 7.5. |
||
| Line 586: | Line 706: | ||
****Cost increased from {{Money|3,200}} to {{Money|3,500}}. |
****Cost increased from {{Money|3,200}} to {{Money|3,500}}. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.5">4.008 > 3.508</abbr> to 3.008. |
||
****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
||
****Cluster bomb damage increased from 40x3 to 40x4. |
****Cluster bomb damage increased from 40x3 to 40x4. |
||
****Cluster bomb explosion radius increased from 4 to 5 |
****Cluster bomb explosion radius increased from 4 to 5 |
||
****Cost increased from {{Money|8,500}} to {{Money|10,000}}. |
****Cost increased from {{Money|8,500}} to {{Money|10,000}}. |
||
***'''Level 5''' |
***'''Level 5''' |
||
| Line 612: | Line 732: | ||
**Defense role added. |
**Defense role added. |
||
*'''16 April 2025''' - [[v1.61.0]] |
*'''16 April 2025''' - [[v1.61.0]] |
||
**New skin: {{ |
**New skin: {{Colour|DuckyRevenge|Mecha Ducky}}. |
||
*'''11 June 2025''' - [[v1.67.0]] |
*'''11 June 2025''' - [[v1.67.0]] |
||
**Statistical changes: |
**Statistical changes: |
||
| Line 626: | Line 746: | ||
***'''Base''' |
***'''Base''' |
||
****Cost increased from {{Money|900}} to {{Money|1,000}}. |
****Cost increased from {{Money|900}} to {{Money|1,000}}. |
||
****Firerate decreased from 4. |
****Firerate decreased from 4.008 to 3.758. |
||
***'''Level 1''' |
***'''Level 1''' |
||
****Cost increased from {{Money|325}} to {{Money|400}}. |
****Cost increased from {{Money|325}} to {{Money|400}}. |
||
****Damage increased from +0 to +3. |
****Damage increased from +0 to +3. |
||
****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-1">4.008 > 3.008</abbr> to <abbr title="0.5">3.758 > 3.258</abbr>. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Damage increased from +12 to +13. |
****Damage increased from +12 to +13. |
||
| Line 639: | Line 759: | ||
****Damage increased from +31 to +32. |
****Damage increased from +31 to +32. |
||
****Range increased from +3 to +5. |
****Range increased from +3 to +5. |
||
****Firerate changed from 3. |
****Firerate changed from 3.008 to <abbr title="-0.25">3.258 > 3.008</abbr>. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost decreased from {{Money|12,000}} to {{Money|10,000}}. |
****Cost decreased from {{Money|12,000}} to {{Money|10,000}}. |
||
| Line 649: | Line 769: | ||
**Statistical changes ([[PVP]]): |
**Statistical changes ([[PVP]]): |
||
***'''Base''' |
***'''Base''' |
||
****Firerate increased from 3. |
****Firerate increased from 3.758 to 4.008. |
||
****Explosion radius decreased from 6 to 5.5. |
****Explosion radius decreased from 6 to 5.5. |
||
***'''Level 1''' |
***'''Level 1''' |
||
****Cost decreased from {{Money|400}} to {{Money|300}}. |
****Cost decreased from {{Money|400}} to {{Money|300}}. |
||
****Damage decreased from +3 to +0. |
****Damage decreased from +3 to +0. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.5">3.758 > 3.258</abbr> to <abbr title="-0.75">4.008 > 3.258</abbr>. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Explosion radius changed from 6 > 7.5 to 5.5 > 7. |
****Explosion radius changed from 6 > 7.5 to 5.5 > 7. |
||
| Line 660: | Line 780: | ||
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}. |
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}. |
||
****Damage decreased from +32 to +25. |
****Damage decreased from +32 to +25. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.25">3.258 > 3.008</abbr> to 3.258. |
||
****Explosion radius changed from 7.5 > 8.5 to 7 > 8. |
****Explosion radius changed from 7.5 > 8.5 to 7 > 8. |
||
***'''Level 4''' |
***'''Level 4''' |
||
| Line 673: | Line 793: | ||
**Gamepass cost increased from {{Robux|296}} to {{Robux|395}}. |
**Gamepass cost increased from {{Robux|296}} to {{Robux|395}}. |
||
*'''20 December 2025''' - [[v1.83.0]] |
*'''20 December 2025''' - [[v1.83.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Christmas2025|Festive}} |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Christmas2025|Festive}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins. |
||
*'''20 December 2025''' - [[v1.83.0]]a |
*'''20 December 2025''' - [[v1.83.0]]a |
||
**New skin: {{ |
**New skin: {{Colour|FinalAct|Krampus}} |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|FinalAct|Krampus}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins. |
||
*'''23 December 2025''' - [[v1.83.0|v1.83.5]] |
*'''23 December 2025''' - [[v1.83.0|v1.83.5]] |
||
**Gamepass cost decreased from {{Robux|395}} to {{Robux|296}}. |
**Gamepass cost decreased from {{Robux|395}} to {{Robux|296}}. |
||
| Line 692: | Line 812: | ||
***'''Level 1''' |
***'''Level 1''' |
||
****Cost increased from {{Money|325}} to {{Money|500}}. |
****Cost increased from {{Money|325}} to {{Money|500}}. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-1">4.008 > 3.008</abbr> to <abbr title="-1.25">4.008 > 2.758</abbr>. |
||
****Range increased from +0 to +3. |
****Range increased from +0 to +3. |
||
***'''Level 2''' |
***'''Level 2''' |
||
| Line 715: | Line 835: | ||
****Cluster count decreased from +3 to +2. |
****Cluster count decreased from +3 to +2. |
||
*'''11 February 2026''' - [[v1.85.0]] |
*'''11 February 2026''' - [[v1.85.0]] |
||
**New skin: {{ |
**New skin: {{Colour|Valentines2026|Valentines}} |
||
**{{Bug}} {{ |
**{{Bug}} {{Colour|Valentines2026|Valentines}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins. |
||
*'''22 May 2026''' - [[v1.91.0]] |
|||
**Gamepass price decreased from {{Robux|395}} to {{Robux|316}}. |
|||
***{{Bug}} Gifting was not discounted. |
|||
*'''27 May 2026''' - [[v1.91.0|v1.91.4a]] |
|||
**Gamepass price increased from {{Robux|316}} to {{Robux|395}}. |
|||
*'''5 June 2026''' - [[v2.0.0]] |
|||
**Firerate decreased due to the [[Firerate Bug]] being fixed. |
|||
**Statistical changes (Regular): |
|||
***'''Base''' |
|||
****Firerate decreased from 4.025 to 4. |
|||
****Now displays its [[Stun Immunity]]. |
|||
***'''Level 1''' |
|||
****Firerate changed from {{Tooltip|4.025 > 2.775|-1.25}} to {{Tooltip|4 > 2.75|-1.25}}. |
|||
**Statistical changes ([[PVP]]): |
|||
***'''Base''' |
|||
****Firerate decreased from 4.025 to 4. |
|||
***'''Level 1''' |
|||
****Firerate changed from {{Tooltip|4.025 > 3.275|-1.25}} to {{Tooltip|4 > 3.25|-1.25}}. |
|||
*'''19 June 2026''' - [[v2.1.0]] |
|||
**Placement limit increased from 3 to 4 in regular modes. |
|||
**Statistical changes (Regular): |
|||
***'''Level 4''' |
|||
***Cost decreased from {{Money|19,000}} to {{Money|13,500}}. |
|||
***Damage decreased from +50 to +35. |
|||
***'''Level 5''' |
|||
***Cost decreased from {{Money|35,500}} to {{Money|30,000}}. |
|||
***Damage decreased from +165 to +135. |
|||
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]] |
|||
**Gamepass price decreased from {{Robux|395}} to {{Robux|300}}. |
|||
***{{Bug}} Gift price has not changed. |
|||
}} |
}} |
||