Editing Mortar

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 4: Line 4:
|image-static = MortarIcon.png
|image-static = MortarIcon.png
|image-dynamic = MortarDynamic.png
|image-dynamic = MortarDynamic.png
|unlockcost = {{Level|75}} or {{Robux|300}}
|unlockcost = {{Level|75}} or {{Robux|316}}
|role = Defense
|role = Defense
|placement = Cliff
|placement = Cliff
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]4<br/>[[File:PlacementLimit.png|20px|Placement Limit]]5 ([[PVP]])
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]3
|basecost = {{Money|1,000}}
|basecost = {{Money|1,000}}
|basesellingprice = {{Money|333}}
|basesellingprice = {{Money|333}}
|basedamage = [[File:SplashDamage.png|20px|Damage]]15
|basedamage = [[File:SplashDamage.png|20px|Damage]]15
|damagetype = [[Splash Damage|Splash]]
|damagetype = [[Splash Damage|Splash]]
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4.025
|baserange = [[File:Range Icon.png|20px|Range]]24<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5 (Explosion Radius)
|baserange = [[File:Range Icon.png|20px|Range]]24<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5 (Explosion Radius)
|hidden_detection = N/A<ref name="hd">Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref>
|hidden_detection = N/A<ref name="hd">Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref>
Line 23: Line 23:
|pvp_basedamage = [[File:SplashDamage.png|20px|Damage]]12
|pvp_basedamage = [[File:SplashDamage.png|20px|Damage]]12
|pvp_damagetype = [[Splash Damage|Splash]]
|pvp_damagetype = [[Splash Damage|Splash]]
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4.025
|pvp_baserange = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5.5 (Explosion Radius)
|pvp_baserange = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5.5 (Explosion Radius)
|pvp_hidden_detection = N/A<ref name="hd"/>
|pvp_hidden_detection = N/A<ref name="hd"/>
Line 43: Line 43:
__TOC__
__TOC__
==Description==
==Description==
The '''Mortar''' is an advanced cliff [[Towers|tower]] with a long range capable of damaging enemies with its explosions. It can be unlocked by reaching {{Level|75}} or purchased via a gamepass for {{Robux|300}}. When the player reaches {{Level|75}}, the '''Mortar''' can be claimed by using the pop-up message that appears when joining the lobby.
The '''Mortar''' is an advanced cliff [[Towers|tower]] with a long range capable of damaging enemies with its explosions. It can be unlocked by reaching {{Level|75}} or purchased via a gamepass for {{Robux|395}}. When the player reaches {{Level|75}}, the '''Mortar''' can be claimed by using the pop-up message that appears when joining the lobby.


The '''Mortar''' is a cliff tower that shoots rather slowly but deals high damage over a large explosion radius. It has a long range, but as the '''Mortar''' shoots at a target farther away, the shells take longer to reach their target. These shells will generally land behind the targeted enemy. The explosion it produces is separated into two spheres; enemies in the inner sphere will be dealt 100% of the stated damage, while the damage in the outer sphere decreases linearly. At Level 4, when the '''Mortar's''' shells explode, they will drop three cluster bombs, which will create additional explosions when they hit the ground. These will land around the main explosion, meaning they are very unlikely to all hit and deal full damage to the targeted enemy. By default, the '''Mortar''' can damage [[Lead (Attribute)|Lead]], as well as target all non-hidden flying enemies. The '''Mortar''' is immune to all stuns by default.
The '''Mortar''' is a cliff tower that shoots rather slowly but deals high damage over a large explosion radius. It has a long range, but as the '''Mortar''' shoots at a target farther away, the shells take longer to reach their target. These shells will generally land behind the targeted enemy. The explosion it produces is separated into two spheres; enemies in the inner sphere will be dealt 100% of the stated damage, while the damage in the outer sphere decreases linearly. At Level 4, when the '''Mortar's''' shells explode, they will drop three cluster bombs, which will create additional explosions when they hit the ground. These will land around the main explosion, meaning they are very unlikely to all hit and deal full damage to the targeted enemy. By default, the '''Mortar''' can damage [[Lead (Attribute)|Lead]], as well as target all non-hidden flying enemies. The '''Mortar''' is immune to all stuns by default.
Line 49: Line 49:
The '''Mortar''' is considered an all-round tower due to its relatively cheap placement cost, expensive upgrade prices, and its ability to effectively handle groups of enemies throughout the game thanks to its high area damage and strong overall damage output.
The '''Mortar''' is considered an all-round tower due to its relatively cheap placement cost, expensive upgrade prices, and its ability to effectively handle groups of enemies throughout the game thanks to its high area damage and strong overall damage output.


The '''Mortar''' has a placement limit of four per player. This is increased to five in [[PVP]] mode.
The '''Mortar''' has a placement limit of three per player. This is increased to five in [[PVP]] mode.


==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|500}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = 4 > 2.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|500}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = 4.025 > 2.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 73: Line 73:


Sell Price changes to {{Money|2,666}}}}
Sell Price changes to {{Money|2,666}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Loaded Warhead|Cost = {{Money|13,500}}|Image = [[File:Mortar_Upgrade_4.png|100px]]|Information = +35 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Loaded Warhead|Cost = {{Money|19,000}}|Image = [[File:Mortar_Upgrade_4.png|100px]]|Information = +60 Damage [[File:SplashDamage.png|20px|Damage]]


+4 Range [[File:Range Icon.png|20px|Range]]
+4 Range [[File:Range Icon.png|20px|Range]]
Line 82: Line 82:




Sell Price changes to {{Money|7,166}}}}
Sell Price changes to {{Money|9,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = City Buster|Cost = {{Money|35,500}}|Image = [[File:Mortar_Upgrade_5.png|100px]]|Information = +165 Damage [[File:SplashDamage.png|20px|Damage]]

{{Upgrade|Level = Level 5|Upgrade Title = City Buster|Cost = {{Money|30,000}}|Image = [[File:Mortar_Upgrade_5.png|100px]]|Information = +135 Damage [[File:SplashDamage.png|20px|Damage]]


8.5 > 9 Explosion Radius [[File:ExplosiveRange.png|20px|Explosion Radius]]
8.5 > 9 Explosion Radius [[File:ExplosiveRange.png|20px|Explosion Radius]]
Line 93: Line 92:




Sell Price changes to {{Money|17,166}}}}
Sell Price changes to {{Money|20,833}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|300}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|300}}|Image = [[File:Mortar_Upgrade_1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


4 > 3.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.025 > 3.275 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 140: Line 139:
}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page.''


Line 147: Line 146:
$DPS$ = [[Splash Damage]] / Firerate
$DPS$ = [[Splash Damage]] / Firerate
$CDPS$ = Cluster Damage * Cluster Count / Firerate
$CDPS$ = Cluster Damage * Cluster Count / Firerate
$CE$ = Total Cost / ($DPS$ + $CDPS$)
$CE$ = Total Price / ($DPS$ + $CDPS$)
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$COST$ = 1000; 500; 2250; 4250; 13500; 30000
$FNC-COST$ = 1000; 500; 2250; 4250; 19000; 35500
$PVP-COST$ = 1000; 300; 1400; 2500; 12000; 22500
$FNC-PVP-COST$ = 1000; 300; 1400; 2500; 12000; 22500
$FSE-DETECTION$ = ; 0; 0
$FNC-DETECTION$ = ; 0; 0
$FSE-UPGRADE$ = Improved Handling; Upgraded Armaments; Bigger Cannon; Loaded Warhead; City Buster
$FNC-UPGRADE$ = Improved Handling; Upgraded Armaments; Bigger Cannon; Loaded Warhead; City Buster
$FSE-UPGRADEICON$ = 4538447265; 4538447347; 4538447424; 4538447493; 4538447579
$FNC-UPGRADEICON$ = 4538447265; 4538447347; 4538447424; 4538447493; 4538447579
$FNC-ROFBUG$ = Firerate
$FSE-META$ = Advanced; File:MortarIcon.png
$SREF$ = <ref name="splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref>
$SREF$ = <ref name="splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref>
$FREF$ = <ref name="fr">Firerate does not account for projectile travel time.</ref>
$FREF$ = <ref name="fr">Firerate does not account for projectile travel time.</ref>
$DREF$ = <ref name="DPS">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.</ref>
$DREF$ = <ref name="DPS">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.</ref>
$CREF$ = <ref name="ce">Accounts for both normal and cluster bomb DPS.</ref>
$CREF$ = <ref name="ce">Accounts for both normal and cluster bomb DPS.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
Line 165: Line 163:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$
! Level !! Total Price !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15 || N/A || N/A || 4 || 24 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|0 || {{Money|$TP$}} || 15 || N/A || N/A || 4 || 24 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 15 || N/A || N/A || 2.75 || 27 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 15 || N/A || N/A || 2.75 || 27 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 35 || N/A || N/A || 2.75 || 27 || 7.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 35 || N/A || N/A || 2.75 || 27 || 7.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 65 || N/A || N/A || 2.75 || 30 || 8.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 65 || N/A || N/A || 2.75 || 30 || 8.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 100 || 30 || 4 || 2.75 || 34 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 125 || 30 || 4 || 2.75 || 34 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|-
|-
| 5 || $R$ || $R$ || 235 || 40 || 6 || 2.75 || 34 || 9 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
| 5 || {{Money|$TP$}} || 290 || 40 || 6 || 2.75 || 34 || 9 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 183: Line 181:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$
! Level !! Total Price !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || N/A || N/A || 4 || 20 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 12 || N/A || N/A || 4 || 20 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 12 || N/A || N/A || 3.25 || 22 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 12 || N/A || N/A || 3.25 || 22 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 25 || N/A || N/A || 3.25 || 25 || 7 || N/A || $DPS$ || N/A || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 25 || N/A || N/A || 3.25 || 25 || 7 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 50 || N/A || N/A || 3.258 || 30 || 8 || N/A || $DPS$ || N/A || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 50 || N/A || N/A || 3.258 || 30 || 8 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 100 || 40 || 3 || 3.25 || 32 || 8 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 100 || 40 || 3 || 3.25 || 32 || 8 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|-
|-
| 5 || $R$ || $R$ || 150 || 50 || 6 || 3.25 || 35 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
| 5 || {{Money|$TP$}} || 150 || 50 || 6 || 3.25 || 35 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 211: Line 209:
|-
|-
!Skin
!Skin
|{{Color|Bunny|Bunny}}
|{{Colour|Bunny|Bunny}}
|{{Color|Eclipse|Eclipse}}
|{{Colour|Eclipse|Eclipse}}
|{{Color|Ducky|Ducky}}
|{{Colour|Ducky|Ducky}}
|{{Color|Vigilante|Vigilante}}
|{{Colour|Vigilante|Vigilante}}
|-
|-
!Rarity
!Rarity
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Rare}}
|{{Colour|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 226: Line 224:
|N/A
|N/A
|{{Coins|4,000}}
|{{Coins|4,000}}
|{{Coins|5,000}}
|{{Coins|4,500}}
|-
|-
!Obtained From
!Obtained From
Line 241: Line 239:
|-
|-
!Skin
!Skin
|{{Color|Pirate|Pirate}}
|{{Colour|Pirate|Pirate}}
|{{Color|Krampus|Defender}}
|{{Colour|Krampus|Defender}}
|{{Color|Deluxe|Baseball}}
|{{Colour|Deluxe|Baseball}}
|{{Color|FallenMission|Fallen}}
|{{Colour|FallenMission|Fallen}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Legendary}}
|{{Colour|Legendary}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|5,000}}
|{{Coins|4,500}}
|N/A
|N/A
|{{Robux|360}}
|{{Robux|360}}
Line 271: Line 269:
|-
|-
!Skin
!Skin
|{{Color|OperationICE|Dark Frost}}
|{{Colour|OperationICE|Dark Frost}}
|{{Color|Frost|Frost}}
|{{Colour|Frost|Frost}}
|{{Color|DuckyRevenge|Mecha Ducky}}
|{{Colour|DuckyRevenge|Mecha Ducky}}
|{{Color|Christmas2025|Festive}}
|{{Colour|Christmas2025|Festive}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Legendary}}
|{{Colour|Legendary}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Rare}}
|{{Colour|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 299: Line 297:
|-
|-
!Skin
!Skin
|{{Color|FinalAct|Krampus}}
|{{Colour|FinalAct|Krampus}}
|{{Color|Valentines2026|Valentines}}
|{{Colour|Valentines2026|Valentines}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Rare}}
|{{Colour|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 338: Line 336:


==Trivia==
==Trivia==
*Outside of sales, the '''Mortar''' is a {{Level|75}} tower with a gamepass cost of {{Robux|300}}, lower in Robux compared to the [[Turret]] which is a {{Level|50}} tower with a gamepass cost of {{Robux|340}}.
*Outside of sales, the '''Mortar''' is a {{Level|75}} tower with a gamepass cost of {{Robux|395}}, lower in Robux compared to the [[Turret]] which is a {{Level|50}} tower with a gamepass cost of {{Robux|450}}.
*The '''Mortar''' is loosely based on the [[w:c:roblox-tower-battles:Mortar|Mortar]] from ''Tower Battles'' and the [[w:c:bloons:Mortar Monkey|Mortar Monkey]] from the ''Bloons Tower Defense'' series.
*The '''Mortar''' is loosely based on the [[w:c:roblox-tower-battles:Mortar|Mortar]] from ''Tower Battles'' and the [[w:c:bloons:Mortar Monkey|Mortar Monkey]] from the ''Bloons Tower Defense'' series.
*When the '''Mortar''' was first released, it would have been affected by shockwaves created by bosses from their ''Stomp'' abilities. This would later be fixed the same day.
*When the '''Mortar''' was first released, it would have been affected by shockwaves created by bosses from their ''Stomp'' abilities. This would later be fixed the same day.
Line 360: Line 358:
**New SFX.
**New SFX.
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{Color|Bunny|Bunny}}
**New skin: {{Colour|Bunny|Bunny}}
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Splash damage equation reworked.
**Splash damage equation reworked.
Line 378: Line 376:
***'''Level 2'''
***'''Level 2'''
****Damage decreased from +6 to +0.
****Damage decreased from +6 to +0.
****Firerate changed from 5.05 to {{Tooltip|5.03 > 4.53|-0.5}}.
****Firerate changed from 5.05 to <abbr title="-0.5">5.03 > 4.53</abbr>.
****Cost decreased from {{Money|1,000}} to {{Money|400}}.
****Cost decreased from {{Money|1,000}} to {{Money|400}}.
****Renamed from ''Safety Gear'' to ''Quick Reloading''.
****Renamed from ''Safety Gear'' to ''Quick Reloading''.
Line 384: Line 382:
****Damage decreased from +25 to +10.
****Damage decreased from +25 to +10.
****Range decreased from +6 to +0.
****Range decreased from +6 to +0.
****Firerate changed from {{Tooltip|5.05 > 4.05|-1}} to 4.53.
****Firerate changed from <abbr title="-1">5.05 > 4.05</abbr> to 4.53.
****Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''.
****Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''.
***'''Level 4'''
***'''Level 4'''
Line 395: Line 393:
****Cost decreased from {{Money|13,000}} to {{Money|12,000}}.
****Cost decreased from {{Money|13,000}} to {{Money|12,000}}.
****Explosion radius changed from 17 > 25 to 6.
****Explosion radius changed from 17 > 25 to 6.
****Firerate changed from {{Tooltip|4.05 > 3.05|-1}} to {{Tooltip|4.53 > 3.03|-1.5}}.
****Firerate changed from <abbr title="-1">4.05 > 3.05</abbr> to <abbr title="-1.5">4.53 > 3.03</abbr>.
****Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''.
****Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''.
**{{Bug}} {{Color|Bunny|Bunny}} skin does not attack any enemies.
**{{Bug}} {{Colour|Bunny|Bunny}} skin does not attack any enemies.
**{{Bug}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability can stun the '''Mortar'''.
**{{Bug}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability can stun the '''Mortar'''.
**{{Bug}} Default '''Mortar''' uses old [[Hardcore Testing BETA]] appearance in the lobby.
**{{Bug}} Default '''Mortar''' uses old [[Hardcore Testing BETA]] appearance in the lobby.
Line 415: Line 413:
*****{{Bug}} Upgrade description does not list the explosion radius change.
*****{{Bug}} Upgrade description does not list the explosion radius change.
*'''4 December 2021''' - [[v1.0.0]]
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{Color|Eclipse|Eclipse}}
**New skin: {{Colour|Eclipse|Eclipse}}
*'''29 December 2021'''
*'''29 December 2021'''
**{{Bug}} Default skin now uses its original version, does not upgrade properly and does not attack any enemies.
**{{Bug}} Default skin now uses its original version, does not upgrade properly and does not attack any enemies.
Line 428: Line 426:
****Firerate decreased from 5.03 to 5.008.
****Firerate decreased from 5.03 to 5.008.
***'''Level 2'''
***'''Level 2'''
****Firerate changed from {{Tooltip|5.03 > 4.53|-0.5}} to {{Tooltip|5.025 > 4.525|-0.5}}.
****Firerate changed from <abbr title="-0.5">5.03 > 4.53</abbr> to <abbr title="-0.5">5.025 > 4.525</abbr>.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|4.53 > 3.03|-1.5}} to {{Tooltip|4.525 > 3.025|-1.5}}.
****Firerate changed from <abbr title="-1.5">4.53 > 3.03</abbr> to <abbr title="-1.5">4.525 > 3.025</abbr>.
**{{Bug}} {{Color|Bunny|Bunny}} uses incorrect animations in the lobby.
**{{Bug}} {{Colour|Bunny|Bunny}} uses incorrect animations in the lobby.
**{{Bugfix}} {{Color|Bunny|Bunny}} skin now works properly.
**{{Bugfix}} {{Colour|Bunny|Bunny}} skin now works properly.
**{{Bugfix}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability now cannot stun the '''Mortar'''.
**{{Bugfix}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability now cannot stun the '''Mortar'''.
*'''17 April 2022''' - [[v1.2.0]]
*'''17 April 2022''' - [[v1.2.0]]
Line 448: Line 446:
****Placement limit increased from 5 to 6.
****Placement limit increased from 5 to 6.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from 5.008 to {{Tooltip|5.025 > 4.525|-0.5}}.
****Firerate changed from 5.008 to <abbr title="-0.5">5.025 > 4.525</abbr>.
****Range decreased from +3 to +2.
****Range decreased from +3 to +2.
****Cost increased from {{Money|250}} to {{Money|600}}.
****Cost increased from {{Money|250}} to {{Money|600}}.
***'''Level 2'''
***'''Level 2'''
****Firerate changed from {{Tooltip|5.025 > 4.525|-0.5}} to {{Tooltip|4.525 > 4.025|-0.5}}.
****Firerate changed from <abbr title="-0.5">5.025 > 4.525</abbr> to <abbr title="-0.5">4.525 > 4.025</abbr>.
****Damage increased from +0 to +10.
****Damage increased from +0 to +10.
****Explosion radius changed from 4 to 8 > 12.
****Explosion radius changed from 4 to 8 > 12.
Line 465: Line 463:
***'''Level 4'''
***'''Level 4'''
****Damage increased from +10 to +50.
****Damage increased from +10 to +50.
****Firerate changed from 4.525 to {{Tooltip|4.025 > 3.525|-0.5}}.
****Firerate changed from 4.525 to <abbr title="-0.5">4.025 > 3.525</abbr>.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Explosion radius changed from 5 > 6 to 14.
****Explosion radius changed from 5 > 6 to 14.
Line 472: Line 470:
****Renamed from ''Stronger Shells'' to ''Loaded Warhead''.
****Renamed from ''Stronger Shells'' to ''Loaded Warhead''.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|4.525 > 3.025|-1.5}} to 3.525.
****Firerate changed from <abbr title="-1.5">4.525 > 3.025</abbr> to 3.525.
****Damage increased from +35 to +75.
****Damage increased from +35 to +75.
****Explosion radius changed from 6 to 14 > 20.
****Explosion radius changed from 6 to 14 > 20.
Line 520: Line 518:
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}.
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}.
*'''5 May 2023''' - [[v1.7.2]]
*'''5 May 2023''' - [[v1.7.2]]
**{{Bug}} {{Color|Bunny|Bunny}} '''Mortar''' icon has a floating projectile.
**{{Bug}} {{Colour|Bunny|Bunny}} '''Mortar''' icon has a floating projectile.
**{{Bugfix}} Default '''Mortar''' now uses its current appearance in the regular lobby.
**{{Bugfix}} Default '''Mortar''' now uses its current appearance in the regular lobby.
**{{Bugfix}} {{Color|Bunny|Bunny}} '''Mortar''' now uses its current animations in the regular lobby.
**{{Bugfix}} {{Colour|Bunny|Bunny}} '''Mortar''' now uses its current animations in the regular lobby.
*'''12 May 2023''' - [[v1.7.3]]
*'''12 May 2023''' - [[v1.7.3]]
**New skin: {{Color|Ducky|Ducky}}
**New skin: {{Colour|Ducky|Ducky}}
*'''24 June 2023''' - [[v1.8.2]]
*'''24 June 2023''' - [[v1.8.2]]
**New skin: {{Color|Vigilante|Vigilante}}
**New skin: {{Colour|Vigilante|Vigilante}}
*'''4 July 2023''' - [[v1.8.2]]d
*'''4 July 2023''' - [[v1.8.2]]d
**Gamepass price decreased from {{Robux|700}} to {{Robux|500}}.
**Gamepass price decreased from {{Robux|700}} to {{Robux|500}}.
Line 532: Line 530:
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}.
**Gamepass price increased from {{Robux|500}} to {{Robux|700}}.
*'''5 August 2023''' - [[v1.8.4]]
*'''5 August 2023''' - [[v1.8.4]]
**New skin: {{Color|Pirate|Pirate}}
**New skin: {{Colour|Pirate|Pirate}}
*'''24 November 2023''' - [[v1.9.4]]
*'''24 November 2023''' - [[v1.9.4]]
**Gamepass price decreased from {{Robux|800}} to {{Robux|490}}.
**Gamepass price decreased from {{Robux|800}} to {{Robux|490}}.
Line 538: Line 536:
**Gamepass price increased from {{Robux|490}} to {{Robux|700}}.
**Gamepass price increased from {{Robux|490}} to {{Robux|700}}.
*'''21 December 2023''' - [[v1.11.0]]
*'''21 December 2023''' - [[v1.11.0]]
**New skin: {{Color|Krampus|Defender}}
**New skin: {{Colour|Krampus|Defender}}
*'''24 February 2024''' - [[v1.14.0]]
*'''24 February 2024''' - [[v1.14.0]]
**Gamepass price decreased from {{Robux|700}} to {{Robux|525}}.
**Gamepass price decreased from {{Robux|700}} to {{Robux|525}}.
Line 549: Line 547:
**No longer bypasses defense.
**No longer bypasses defense.
*'''19 July 2024''' - [[v1.26.0]]
*'''19 July 2024''' - [[v1.26.0]]
**New skin: {{Color|Deluxe|Baseball}}
**New skin: {{Colour|Deluxe|Baseball}}
*'''9 August 2024''' - [[v1.27.5]]
*'''9 August 2024''' - [[v1.27.5]]
**New skin: {{Color|FallenMission|Fallen}}
**New skin: {{Colour|FallenMission|Fallen}}
*'''27 November 2024''' - [[v1.43.0]]
*'''27 November 2024''' - [[v1.43.0]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}.
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}.
Line 557: Line 555:
**Gamepass price increased from {{Robux|296}} to {{Robux|395}}.
**Gamepass price increased from {{Robux|296}} to {{Robux|395}}.
*'''16 December 2024''' - [[v1.46.0]]
*'''16 December 2024''' - [[v1.46.0]]
**New skins: {{Color|Frost|Frost}}, {{Color|OperationICE|Dark Frost}}
**New skins: {{Colour|Frost|Frost}}, {{Colour|OperationICE|Dark Frost}}
*'''25 December 2024''' - [[v1.47.0|v1.47.4]]
*'''25 December 2024''' - [[v1.47.0|v1.47.4]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}.
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}.
Line 572: Line 570:
****Cost decreased from {{Money|1,000}} to {{Money|900}}.
****Cost decreased from {{Money|1,000}} to {{Money|900}}.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|5.025 > 4.525|-0.5}} to {{Tooltip|4.025 > 3.025|-1}}.
****Firerate changed from <abbr title="-0.5">5.025 > 4.525</abbr> to <abbr title="-1">4.025 > 3.025</abbr>.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Cost decreased from {{Money|600}} to {{Money|325}}.
****Cost decreased from {{Money|600}} to {{Money|325}}.
***'''Level 2'''
***'''Level 2'''
****Firerate changed from {{Tooltip|4.525 > 4.025|-0.5}} to 3.025.
****Firerate changed from <abbr title="-0.5">4.525 > 4.025</abbr> to 3.025.
****Range increased from +0 to +4.
****Range increased from +0 to +4.
****Explosion Radius changed from 5 > 6.5 to 6 > 7.5.
****Explosion Radius changed from 5 > 6.5 to 6 > 7.5.
Line 586: Line 584:
****Cost increased from {{Money|3,200}} to {{Money|3,500}}.
****Cost increased from {{Money|3,200}} to {{Money|3,500}}.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|4.025 > 3.525|-0.5}} to 3.025.
****Firerate changed from <abbr title="-0.5">4.025 > 3.525</abbr> to 3.025.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Cluster bomb damage increased from 40x3 to 40x4.
****Cluster bomb damage increased from 40x3 to 40x4.
Line 612: Line 610:
**Defense role added.
**Defense role added.
*'''16 April 2025''' - [[v1.61.0]]
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{Color|DuckyRevenge|Mecha Ducky}}.
**New skin: {{Colour|DuckyRevenge|Mecha Ducky}}.
*'''11 June 2025''' - [[v1.67.0]]
*'''11 June 2025''' - [[v1.67.0]]
**Statistical changes:
**Statistical changes:
Line 631: Line 629:
****Damage increased from +0 to +3.
****Damage increased from +0 to +3.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from {{Tooltip|4.025 > 3.025|-1}} to {{Tooltip|3.775 > 3.275|0.5}}.
****Firerate changed from <abbr title="-1">4.025 > 3.025</abbr> to <abbr title="0.5">3.775 > 3.275</abbr>.
***'''Level 2'''
***'''Level 2'''
****Damage increased from +12 to +13.
****Damage increased from +12 to +13.
Line 639: Line 637:
****Damage increased from +31 to +32.
****Damage increased from +31 to +32.
****Range increased from +3 to +5.
****Range increased from +3 to +5.
****Firerate changed from 3.025 to {{Tooltip|3.275 > 3.025|-0.25}}.
****Firerate changed from 3.025 to <abbr title="-0.25">3.275 > 3.025</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|12,000}} to {{Money|10,000}}.
****Cost decreased from {{Money|12,000}} to {{Money|10,000}}.
Line 654: Line 652:
****Cost decreased from {{Money|400}} to {{Money|300}}.
****Cost decreased from {{Money|400}} to {{Money|300}}.
****Damage decreased from +3 to +0.
****Damage decreased from +3 to +0.
****Firerate changed from {{Tooltip|3.757 > 3.275|-0.5}} to {{Tooltip|4.025 > 3.275|-0.75}}.
****Firerate changed from <abbr title="-0.5">3.757 > 3.275</abbr> to <abbr title="-0.75">4.025 > 3.275</abbr>.
***'''Level 2'''
***'''Level 2'''
****Explosion radius changed from 6 > 7.5 to 5.5 > 7.
****Explosion radius changed from 6 > 7.5 to 5.5 > 7.
Line 660: Line 658:
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Damage decreased from +32 to +25.
****Damage decreased from +32 to +25.
****Firerate changed from {{Tooltip|3.275 > 3.025|-0.25}} to 3.275.
****Firerate changed from <abbr title="-0.25">3.275 > 3.025</abbr> to 3.275.
****Explosion radius changed from 7.5 > 8.5 to 7 > 8.
****Explosion radius changed from 7.5 > 8.5 to 7 > 8.
***'''Level 4'''
***'''Level 4'''
Line 673: Line 671:
**Gamepass cost increased from {{Robux|296}} to {{Robux|395}}.
**Gamepass cost increased from {{Robux|296}} to {{Robux|395}}.
*'''20 December 2025''' - [[v1.83.0]]
*'''20 December 2025''' - [[v1.83.0]]
**New skin: {{Color|Christmas2025|Festive}}
**New skin: {{Colour|Christmas2025|Festive}}
**{{Bug}} {{Color|Christmas2025|Festive}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
**{{Bug}} {{Colour|Christmas2025|Festive}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
*'''20 December 2025''' - [[v1.83.0]]a
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Color|FinalAct|Krampus}}
**New skin: {{Colour|FinalAct|Krampus}}
**{{Bug}} {{Color|FinalAct|Krampus}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
**{{Bug}} {{Colour|FinalAct|Krampus}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
*'''23 December 2025''' - [[v1.83.0|v1.83.5]]
*'''23 December 2025''' - [[v1.83.0|v1.83.5]]
**Gamepass cost decreased from {{Robux|395}} to {{Robux|296}}.
**Gamepass cost decreased from {{Robux|395}} to {{Robux|296}}.
Line 692: Line 690:
***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|325}} to {{Money|500}}.
****Cost increased from {{Money|325}} to {{Money|500}}.
****Firerate changed from {{Tooltip|4.025 > 3.025|-1}} to {{Tooltip|4.025 > 2.775|-1.25}}.
****Firerate changed from <abbr title="-1">4.025 > 3.025</abbr> to <abbr title="-1.25">4.025 > 2.775</abbr>.
****Range increased from +0 to +3.
****Range increased from +0 to +3.
***'''Level 2'''
***'''Level 2'''
Line 715: Line 713:
****Cluster count decreased from +3 to +2.
****Cluster count decreased from +3 to +2.
*'''11 February 2026''' - [[v1.85.0]]
*'''11 February 2026''' - [[v1.85.0]]
**New skin: {{Color|Valentines2026|Valentines}}
**New skin: {{Colour|Valentines2026|Valentines}}
**{{Bug}} {{Color|Valentines2026|Valentines}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
**{{Bug}} {{Colour|Valentines2026|Valentines}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
*'''22 May 2026''' - [[v1.91.0]]
*'''22 May 2026''' - [[v1.91.0]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|316}}.
**Gamepass price decreased from {{Robux|395}} to {{Robux|316}}.
***{{Bug}} Gifting was not discounted.
***{{Bug}} Gifting was not discounted.
*'''27 May 2026''' - [[v1.91.0|v1.91.4a]]
**Gamepass price increased from {{Robux|316}} to {{Robux|395}}.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 4.025 to 4.
****Now displays its [[Stun Immunity]].
***'''Level 1'''
****Firerate changed from {{Tooltip|4.025 > 2.775|-1.25}} to {{Tooltip|4 > 2.75|-1.25}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 4.025 to 4.
***'''Level 1'''
****Firerate changed from {{Tooltip|4.025 > 3.275|-1.25}} to {{Tooltip|4 > 3.25|-1.25}}.
*'''19 June 2026''' - [[v2.1.0]]
**Placement limit increased from 3 to 4 in regular modes.
**Statistical changes (Regular):
***'''Level 4'''
***Cost decreased from {{Money|19,000}} to {{Money|13,500}}.
***Damage decreased from +50 to +35.
***'''Level 5'''
***Cost decreased from {{Money|35,500}} to {{Money|30,000}}.
***Damage decreased from +165 to +135.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|300}}.
***{{Bug}} Gift price has not changed.
}}
}}


Please note that all contributions to Tower Defense Simulator Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Tower Defense Simulator Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Retrieved from "https://tds.wiki/w/Mortar"