Editing
Necromancer (Modern Enemy)
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Strategy== *The '''Necromancer''' can be a threat when it first appears, as it can summon many [[Skeleton]]s if not killed quickly, creating hordes, especially in groups. **Killing the '''Necromancer''' before it can summon any [[Skeleton]]s is recommended. **Early game towers like the [[Soldier]], [[Ace Pilot]], [[Militant]], [[Brawler]] or [[Golden Scout]] can take care of the '''Necromancer''' quite quickly. **High DPS towers like the [[Minigunner]], [[Crook Boss]] and [[Accelerator]] can be prepared specifically for this enemy if early game towers are not enough, with use of the [[Farm]] to get them as they may be quite expensive. ***Do note that the [[Accelerator]], if locked onto the '''Necromancer''' or other strong enemies, will ignore the [[Skeleton]]s the '''Necromancer''' summons until the targeted enemy is defeated or leaves its range. ***The [[Ranger]] and [[Sniper]] struggle against the hordes of [[Skeleton]]s the '''Necromancer''' summons due to their slow firerate. They can be set to ''Strongest'' to target and kill the '''Necromancer''' while other towers take care of the [[Skeleton]]s. **Area of effect towers, like the [[Mortar]], [[Rocketeer]], [[Shotgunner]] or [[Mercenary Base]]'s [[Grenadier]]s can be quite useful as they can damage both the '''Necromancer''' and the [[Skeleton]]s it summons. **The [[Hacker]] can be decent here, as it damage the '''Necromancer''' by converting the summoned [[Skeleton]]s into hologram clones. *The [[Skeleton]]s the '''Necromancer''' summons have a chance to be [[Hidden (Attribute)|Hidden]], so ensure your towers are upgraded to have hidden detection. *In [[Intermediate Mode|Intermediate]] mode, the [[Slime]] enemy has the potential to turn into the '''Necromancer'''. As [[Slime]]s often come in large groups, it is easy to get overwhelmed. *Do note that you do not earn any money from the summoned enemies. *The '''Necromancer''' and its [[Skeleton]]s move at a somewhat fast pace. You may want to use crowd control towers like the [[Freezer]], [[Warden]] or [[Electroshocker]], though this is not necessary. **Stalling towers with the ability to hit multiple enemies, such as the [[Electroshocker]], [[Freezer]] or [[Frost Blaster]] are particularly effective against the '''Necromancer''' as they can also stall the summoned [[Skeleton]]s without taking their attention away from the '''Necromancer'''.
Summary:
Please note that all contributions to Tower Defense Simulator Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see
Tower Defense Simulator Wiki:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Tools
What links here
Related changes
Page information