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{{EnemyTabs}} {{SameName|Necromancer|[[Necromancer|Tower]] β’ [[Necromancer (Modern Enemy)|Modern Enemy]] β’ [[Necromancer (Legacy Enemy)|Legacy Enemy]]}} {{For|other uses of [[Necromancer (Disambiguation)|Necromancer]]}} {{Zombie |title1 = Necromancer |image1 = NecromancerModern.png |mode_appearance = [[Easy Mode|{{Color|EasyMode}}]]<br/>[[Casual Mode|{{Color|CasualMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Polluted Wasteland II|{{Color|NuclearMode}}]]<br/>[[Badlands II|{{Color|WesternMode}}]]<br/>[[PVP|{{Color|BasicArena}}]]<br/>[[PVP|{{Color|MoltenArena}}]]<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[Breach Protocol]] *[[Radio Silence]] *[[Off The Rails]] *[[Derailed]] *[[Rock Bottom]] *[[Surface Tension]] *[[Lights Out]]}} {{InfoboxContainer|Challenges|*[[Juggernaut (Challenge)|Juggernaut]] *[[Jailed Towers (Challenge)|Jailed Towers]] *[[Enemies Beta|Ξ² -]] [[Legion (Challenge)|Legion]] *[[Oops! All slimes!]] *[[Vanguard (Challenge)|Vanguard]] *[[Boss Rush]]}}{{InfoboxContainer|Events|*[[Classic Candy Cane Lane|The Classic Mission 1]] *[[Classic Winter|The Classic Mission 2]] *[[Classic Forest Camp|The Classic Mission 3]] *[[Classic Island Chaos|The Classic Mission 4]] *[[Classic Castle|The Classic Mission 5]] *[[Pls Donate|Pls Donate (Easy)]] *[[Pls Donate|Pls Donate (Hard)]] *[[Sk8 P4rk|The Takeover (Noob)]] *[[Sk8 P4rk|The Takeover (Pro)]] *[[Nil Zone|Halloween 2025 Live Event]]}} ---- Originally:<br>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br>[[Enemies Beta|Ξ² -]] [[Molten Mode|{{Color|LegacyMoltenMode|Molten}}]]<br>[[Enemies Beta|Ξ² -]] [[Fallen Mode|{{Color|LegacyFallenMode|Fallen}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]] |first_wave_appearance = 13 (Basic Arena PVP)<br/>14 (Casual & Molten Area PVP)<br/>12 (Easy & Challenge Trials)<br/>16 (Western)<br/>10 (Nuclear) ---- Originally:<br>19 (Ξ²-Molten & Ξ²-Fallen)<br>13 (Low Rank PVP Test)<br>14 (Intermediate & Mid Rank PVP Test)<br>7 ([[Classic Candy Cane Lane]], [[Classic Forest Camp]], [[Classic Island Chaos]], [[Classic Castle]] & [[Nil Zone]])<br/>8 ([[Classic Winter]])<br/>6 (The Takeover Noob)<br/>9 (The Takeover Pro) |base_hp = [[File:HealthIcon.png|20px|Health]]360 (Easy)<br/>[[File:HealthIcon.png|20px|Health]]750 (Casual)<br/>[[File:HealthIcon.png|20px|Health]]1,000 (Challenge Trials)<br/>[[File:HealthIcon.png|20px|Health]]1,350 (Western)<br/>[[File:HealthIcon.png|20px|Health]]1,500 (Nuclear)<br/>[[File:HealthIcon.png|20px|Health]]400 (Basic Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]500 (Molten Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]600 (Sandbox)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[File:HealthIcon.png|20px|Health]]150 ([[Breach Protocol]]) *[[File:HealthIcon.png|20px|Health]]300 ([[Radio Silence]]) *[[File:HealthIcon.png|20px|Health]]800 ([[Off The Rails]]) *[[File:HealthIcon.png|20px|Health]]700 ([[Derailed]]) *[[File:HealthIcon.png|20px|Health]]600 ([[Rock Bottom]]) *[[File:HealthIcon.png|20px|Health]]1,000 ([[Surface Tension]]) *[[File:HealthIcon.png|20px|Health]]1,800 ([[Lights Out]])}} {{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]400 ([[Boss Rush]])}} |speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.8)<br/>[[File:SpeedIcon.png|20px|Speed]]Average (3.25, Summoner version) |cash = {{Money|198}} every 33% health (Easy)<br/>{{Money|248}} every 33% health (Casual)<br/>{{Money|281}} every 33% health (Challenge Trials)<br/>{{Money|400}} every 33% health (Western)<br/>{{Money|1,155}} every 33% health (Nuclear)<br/>{{Money|2}} every 33% health (Default)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*{{Money|2}} every 33% health ([[Breach Protocol]]) *{{Money|1,980}} every 33% health ([[Radio Silence]]) *{{Money|248}} every 33% health ([[Off The Rails]]) *{{Money|330}} every 33% health ([[Derailed]]) *{{Money|396}} every 33% health ([[Rock Bottom]] & [[Surface Tension]]) *{{Money|495}} every 33% health ([[Lights Out]])}} |spawned_by = *[[Nuclear Monster]] *[[Conjurer]] |hidden = {{Attr|Hidden|Variable}} |fly = No |ghost = No |lead = No |immunity = {{Attr|Stun}} (Variable)<br/>{{Attr|Freeze}} (Variable)<br/>{{Attr|Health Regen}} (Variable)<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{BossList|Default|Ref = <ref>Only the first '''Necromancer''' spawned in [[Easy Mode|Easy]] and [[Casual Mode|Casual]] mode is a [[Boss]].</ref>}} |ability1 = '''{{WikiAb|Summon}}''' - Slams its staff into the ground, creating purple smoke and summoning five [[Skeleton]]s ([[Brick Man|Brick Men]] in [[Headache Headquarters]]). Some summons can be [[Hidden (Attribute)|Hidden]], though the Summoner version does not do that. |ability1_cooldown = 14 |ability1_starting_cooldown = 3 |versus_send_cost = {{Money|260}} |versus_wave_unlock = 18 |versus_eco = {{Money|0}} |versus_number = 1 |versus_timer = 1.5 |versus_changes = 500 Health }} {{QuoteContainer|<tabber> |-|Current = {{QuoteBox|Seems like the corpses attracted a Necromancer. They will raise the dead to make them... uh... less dead?<br/>You might want to try prioritizing them here.|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[Easy Mode|Easy]])}} {{QuoteBox|Necromancer spotted! Take it out before it can summon more skeletons!|audio = CasualWave14-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 14 ([[Casual Mode|Casual]])}} {{QuoteBox|There's a necromancer nearby!<br/>I'm getting a bad feeling about this!|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[Challenge Trials]])}} |-|The Takeover Event = {{QuoteBox|Watch out for Necromancers and make sure to shoot their minions in the face.<br/>Then shoot them again!|audio = Sk8P4rkNoobWave7.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[The Takeover Event]], Noob)}} {{QuoteBox|Hey! I think they're finally gone-!.<br/>Ah...Nope. Still coming.|audio = Sk8P4rkProWave9.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 9 ([[The Takeover Event]], Pro)}} |-|Version 2 = {{QuoteBox|A Necromancer is beginning to reanimate the corpses to fight once more!<br/>Take them out first before their minions overwhelms{{sic}} you!|[[Commander (Narrator)|Commander]] dialogue on Wave 15 (Formerly, [[Casual Mode|Casual]])}} |-|Version 1 = {{QuoteBox|Looks like the zombie horde is "summoning" a Necromancer.<br/>Don't let them get the chance to raise even more zombies!|[[Commander (Narrator)|Commander]] dialogue on Wave 19 (Formerly, [[Molten Mode|Molten]])<br/>[[Commander (Narrator)|Commander]] dialogue on Wave 13 (Formerly, [[Easy Mode|Normal]])}} {{QuoteBox|A dark necromancer is approaching!<br/>It can summon enemies from the ground, so kill the necromancer quickly!|[[Commander (Narrator)|Commander]] dialogue on Wave 19 (Formerly, [[Fallen Mode|Fallen]] & Special Maps)}} |-|Translated = {{QuoteBox|The meat becomes raw.<br/>You can destroy necromancers to chase enemies all over the world.|[[Commander (Narrator)|Commander]] dialogue on Wave 19 ([[Translated#Dialogue|Translated Fallen]])}} </tabber> }} __TOC__ ==Description== The '''Necromancer''' is a summoner enemy that appears in [[Easy Mode|Easy]], Basic Arena [[PVP]], [[Intermediate Mode|Intermediate]], Molten Arena [[PVP]], [[Casual Mode|Casual]] mode, [[Challenge Trials]], [[Badlands II]] and [[Polluted Wasteland II]]. It also appears in the tutorial and first chapters of [[Story Mode|Story]] mode. It has high health and decent speed. It has one ability where it uses its staff to summon five [[Skeleton]]s, which may be [[Hidden (Attribute)|Hidden]]. [[Skeleton]]s were replaced by [[Brick Man|Brick Men]] in [[Headache Headquarters]] by the [[Brain Rot]] modifier. The '''Necromancer''' originally was added as an enemy internally called ''Summoner'' with the display name of ''Necromancer'', though on the 24th of February 2024, a new modern version of the legacy [[Necromancer (Legacy Enemy)|Necromancer]] would be added, which would be identical to the ''Summoner'' in terms of design, while also being quite similar in its statistics and ability. The ''Summoner'' variant is now rarely used, as it has been slowly replaced by the ''Necromancer'' variant in all new modes. Only sometimes [[Challenge Maps]] have it still appear. Both of these enemies, despite technically being different enemies, will be listed as one enemy due them being quite similar and serving the same purpose.<!--If people want this, it can be separated into two pages--> In any [[Challenge Maps|Challenge Map]] mode that has the [[Dark Necromancer]] and the [[Enemies Beta]] modifier active, the '''Necromancer''' replaces the [[Dark Necromancer]]. The '''Necromancer''' can be spawned by the [[Nuclear Monster]] with its ''Nuclear Summon'' ability and can be spawned by the [[Conjurer]] with its ''Summon'' ability. The [[Grave Digger]] used to spawn it with its ''Triumphing Sheol'' ability. It used to also be spawned by the [[Mystery Boss]] on the [[Molten Mode|Molten]] mode before the 11th of December 2024, as well as in [[Polluted Wasteland II]] before the [[v1.4.2|Halloween 2022 Update]] and in [[Easy Mode|Easy]] mode before the 19th of July 2024. The '''Necromancer''' also appeared in [[The Classic Event]], [[Tower Defense Simulator x PLS DONATE Event]] and [[The Takeover Event]]. ==Appearance== The '''Necromancer''' is a humanoid with a waist in its rig. It has a very desaturated light green skin color, and some of the skin on its head is missing, exposing a light grey skull. It has a black torso, sleeves, legs and cape. It has a light grey chain wrapped around its torso. It wields a dark brown wooden staff that has a small skull with light red streaks as well as grey horns on top of it, which it uses to summon [[Skeleton]]s. ==Strategy== *The '''Necromancer''' can be a threat when it first appears, as it can summon many [[Skeleton]]s if not killed quickly, creating hordes, especially in groups. **Killing the '''Necromancer''' before it can summon any [[Skeleton]]s is recommended. **Early game towers like the [[Soldier]], [[Ace Pilot]], [[Militant]], [[Brawler]] or [[Golden Scout]] can take care of the '''Necromancer''' quite quickly. **High DPS towers like the [[Minigunner]], [[Crook Boss]] and [[Accelerator]] can be prepared specifically for this enemy if early game towers are not enough, with use of the [[Farm]] to get them as they may be quite expensive. ***Do note that the [[Accelerator]], if locked onto the '''Necromancer''' or other strong enemies, will ignore the [[Skeleton]]s the '''Necromancer''' summons until the targeted enemy is defeated or leaves its range. ***The [[Ranger]] and [[Sniper]] struggle against the hordes of [[Skeleton]]s the '''Necromancer''' summons due to their slow firerate. They can be set to ''Strongest'' to target and kill the '''Necromancer''' while other towers take care of the [[Skeleton]]s. **Area of effect towers, like the [[Mortar]], [[Rocketeer]], [[Shotgunner]] or [[Mercenary Base]]'s [[Grenadier]]s can be quite useful as they can damage both the '''Necromancer''' and the [[Skeleton]]s it summons. **The [[Hacker]] can be decent here, as it damage the '''Necromancer''' by converting the summoned [[Skeleton]]s into hologram clones. *The [[Skeleton]]s the '''Necromancer''' summons have a chance to be [[Hidden (Attribute)|Hidden]], so ensure your towers are upgraded to have hidden detection. *In [[Intermediate Mode|Intermediate]] mode, the [[Slime]] enemy has the potential to turn into the '''Necromancer'''. As [[Slime]]s often come in large groups, it is easy to get overwhelmed. *Do note that you do not earn any money from the summoned enemies. *The '''Necromancer''' and its [[Skeleton]]s move at a somewhat fast pace. You may want to use crowd control towers like the [[Freezer]], [[Warden]] or [[Electroshocker]], though this is not necessary. **Stalling towers with the ability to hit multiple enemies, such as the [[Electroshocker]], [[Freezer]] or [[Frost Blaster]] are particularly effective against the '''Necromancer''' as they can also stall the summoned [[Skeleton]]s without taking their attention away from the '''Necromancer'''. ==Gallery== {{Gallery| {{GalleryHeader|Animations}} <gallery widths=250> Necromancerwalk.gif|Current walk animation (29 July 2022 β Present) NecromancerSummon.gif|Current ''Summon'' animation (29 July 2022 β Present) </gallery> {{GalleryHeader|Converted Variants}} <gallery> DefHacker1Necromancer.png|Green variant, current version (11 June 2025 β Present) DefHacker2Necromancer.png|Overclock variant, current version (11 June 2025 β Present) </gallery> {{GalleryHeader|Corpse Variants}} <gallery> CorpseNecromancer.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Icons}} <gallery> V1.31Icon.png|'''Necromancer''' on a game icon. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> PLS DONATE Trailer - Tower Defense Simulator|'''Necromancer''' on a promotional video. Rocketeer Rework - Tower Defense Simulator|'''Necromancer''' on a promotional video. Swarmer Rework - Tower Defense Simulator|'''Necromancer''' on a promotional video. Assassin Tower Trailer - Tower Defense Simulator|'''Necromancer''' on a promotional video. Boomerang Tower - Tower Defense Simulator|'''Necromancer''' on a promotional video. </gallery> {{GalleryHeader|Trailers}} <gallery> Tower Defense Simulator- β’οΈ NUCLEAR Update!β’οΈ|'''Necromancer''' in the game trailer. Tower Defense Simulator- Halloween 2022 Trailer|'''Necromancer''' in the game trailer. Skill Tree Trailer - Tower Defense Simulator|'''Necromancer''' in the game trailer. Summer Battlepass - Tower Defense Simulator|'''Necromancer''' in the game trailer. Medic & Turret Update Trailer - Tower Defense Simulator|'''Necromancer''' in the game trailer. Spring Battlepass 2026 - Tower Defense Simulator|'''Necromancer''' in the game trailer. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> IndexNecromancer.png|'''Necromancer''' on its [[Index]] icon (''Necromancer'' variant). SummonerIconIG.png|'''Necromancer''' on its [[Index]] icon (''Summoner'' variant). </gallery> }} ==Trivia== *The '''Necromancer''' has the second most gamemode appearances, appearing in seven gamemodes total, behind the [[Breaker]], [[Breaker2]], [[Breaker3]] and [[Breaker4]]. *The [[Commander (Narrator)|Commander]] improperly mentioned this enemy as a [[Dark Necromancer]]. **This is because the [[Commander (Narrator)|Commander]]'s dialogue for [[Fallen Mode|Fallen]] mode is not changed when the [[Enemies Beta]] modifier is applied. *[[Skeleton]]s summoned by the '''Necromancer''' are called "''Summoner's Skeleton''" instead of "''Necromancer's Skeleton''". **However, this is not the case in [[Easy Mode|Easy]] mode. In that mode, the [[Skeleton]]s are properly called "''Necromancer's Skeleton''". **The '''Necromancer''' is also instead referred to as a "''Summoner''" when it is mentioned in the [[v1.4.2|Halloween 2022 Update]]'s update log. *The '''Necromancer''' was the only enemy in [[Headache Headquarters]] that was not replaced by the [[Brain Rot]] modifier in 2024, though in 2025 two more enemies would not be replaced, these being the [[Speedy Boss]] and [[Brute]]. **However, the [[Skeleton]]s it would usually summon were replaced by [[Brick Man|Brick Men]], and its health was increased to 1,200. ==Update History== {{scroll|text = *'''29 July 2022''' - [[v1.3.0]] **'''Necromancer''' added. *'''30 September 2022''' - [[v1.4.0]] **Now appears in [[Badlands II]]. **Health now depends on gamemode. ***Now has 500 health in [[Badlands II]]. ***Now has 800 health in [[Polluted Wasteland II]]. *'''31 October 2022''' - [[v1.4.2]] **Now appears in any map with the [[Enemies Beta]] modifier active, replacing the [[Dark Necromancer]]. **Now has 500 health in [[Enemies Beta]] [[Fallen Mode|Fallen]] and [[Pizza Party]]. **{{Bug}} '''Necromancer''' has 500 health in [[Polluted Wasteland II]] instead of 800. *'''2 November 2022''' - [[v1.4.2]]c **{{Bugfix}} '''Necromancer''' now has the correct amount of health in [[Polluted Wasteland II]]. *'''14 November 2022''' **{{Bug}} '''Necromancer''' has 500 health in [[Polluted Wasteland II]] instead of 800. *'''24 February 2024''' - [[v1.14.0]] **''Necromancer'' variant added. **Now appears in [[Easy Mode]]. ***Has 250 health in [[Easy Mode|Easy]] mode. ***Speed decreased from Average (3.25) to Below Average (2.8) in [[Easy Mode|Easy]] mode. ***Gives {{Money|500}} upon death in [[Easy Mode|Easy]] mode. ***''Summon'' ability has a reduced cooldown on first spawn in [[Easy Mode|Easy]] mode. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[Easy Mode|Easy]] mode. ***[[Skeleton]]s are called "''Necromancer's Skeleton''" instead of "''Summoner's Skeleton''". *'''1 April 2024''' - [[v1.17.2]] **Now appears in [[Headache Headquarters]]. ***Has 1,200 health in [[Headache Headquarters]]. ***''Summon'' ability now summons [[Brick Man|Brick Men]] that can sometimes spawn as [[Hidden (Attribute)|Hidden]]. ***''Summon'' ability has a reduced cooldown on first spawn in [[Headache Headquarters]]. *'''3 May 2024''' - [[v1.20.0]] **Now appears in [[Intermediate Mode|Intermediate]] mode. ***Has 500 health in [[Intermediate Mode|Intermediate]] mode. ***Gives {{Money|198}} every 33% health lost in [[Intermediate Mode|Intermediate]] mode. ***''Summon'' ability has a reduced cooldown on first spawn in [[Intermediate Mode|Intermediate]] mode. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[Intermediate Mode|Intermediate]] mode. **Now gives {{Money|198}} every 33% health lost in [[Easy Mode|Easy]] mode instead of {{Money|500}} on death. *'''6 May 2024''' - [[v1.20.0|v1.20.1]] **Health decreased from 500 to 450 in [[Intermediate Mode|Intermediate]] mode. *'''18 May 2024''' - [[v1.22.0]] **Now appears in [[PVP Test]]. ***Has 300 health in [[PVP Test]]. ***''Summon'' ability has a reduced cooldown on first spawn in [[PVP Test]]. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[PVP Test]]. ***Unlocked on Wave 17. ***Can be sent out for {{Money|200}} in groups of 1. ***Adds {{Money|20}} to economy. ***{{Bug}} Spawns [[Skeleton]]s on both paths in [[PVP Test]] instead of only its own path. *'''23 May 2024''' - [[v1.23.0]] **Now appears in [[Molten Mode|Molten]] mode, [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]]. ***Has 600 health in [[Molten Mode|Molten]] mode, 250 in [[Classic Candy Cane Lane]], 400 in [[Classic Winter]], 400 in [[Classic Forest Camp]], 500 in [[Classic Island Chaos]] and 600 in [[Classic Castle]]. ***''Summon'' ability has a reduced cooldown on first spawn in [[Molten Mode|Molten]] mode, [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]]. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[Molten Mode|Molten]] mode, [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]]. ***Speed decreased from Average (3.25) to Below Average (2.8) in [[Molten Mode|Molten]] mode. *'''27 May 2024''' - [[v1.23.0|v1.23.2]] **Health decreased from 600 to 250 in [[Molten Mode|Molten]] mode. *'''28 May 2024''' - [[v1.23.0|v1.23.3]] **No longer appears in [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]], as they have been removed. *'''29 May 2024''' - [[v1.23.0|v1.23.4]] **Wave unlock increased from 17 to 18. **Send cost increased from {{Money|200}} to {{Money|300}}. **Send cooldown increased from 1 to 4. **Economy boost decreased from {{Money|20}} to {{Money|0}}. **{{Bugfix}} No longer spawns [[Skeleton]]s on both paths in [[PVP Test]]. *'''21 June 2024''' - [[v1.25.0]] **Send cost decreased from {{Money|300}} to {{Money|260}}. **Send cooldown increased from 4 to 6. **Now has 600 health in [[Back to Basics (Challenge)|Back to Basics]]. *'''19 July 2024''' - [[v1.26.0]] **Send cooldown removed. *'''2 August 2024''' - [[v1.27.0]] **No longer appears in [[Fallen Mode|Fallen]] mode, as it has been replaced by the [[Fallen Necromancer]]. *'''25 September 2024''' - [[v1.33.0]] **Health increased from 250 to 300 in [[Easy Mode|Easy]] mode. **Now is a [[Boss]] enemy when it first spawns in [[Easy Mode|Easy]] mode. *'''6 November 2024''' - [[v1.40.0]] **'''Necromancer''' can no longer have its defense dropped while a [[Boss]] enemy. *'''13 November 2024''' - [[v1.41.0]] **Now appears in [[Pls Donate]]. ***Has 600 health in the Easy difficulty and 1,000 health in the Hard difficulty. *'''4 December 2024''' - [[v1.44.0]] **No longer appears in [[Pls Donate]], as it has been removed. *'''11 December 2024''' - [[v1.45.0]] **Now appears in [[Casual Mode|Casual]] mode. ***Has 450 health. **No longer appears in [[Molten]] mode, as it has been replaced by the [[Molten Necromancer]]. *'''16 December 2024''' - [[v1.46.0]] **{{Bugfix}} Now has 800 health in [[Polluted Wasteland II]], due to [[Enemies Beta]] being removed. *'''22 January 2025''' - [[v1.50.0]] **No longer appears in [[Pizza Party]]. *'''5 February 2025''' - [[v1.52.0]] **Health increased from 500 to 1,200 in [[Badlands II]]. **Cash given is now mode dependent. ***Gives {{Money|198}} every 33% health in [[Easy Mode|Easy]], [[Casual Mode|Casual]] and [[Intermediate Mode|Intermediate]] mode. ***Gives {{Money|400}} every 33% health in [[Badlands II]]. ***Gives {{Money|2}} every 33% health in modes without set cash. **Now uses its modern variant, giving it some changes to its summons in [[Badlands II]], mainly having a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s. *'''19 February 2025''' - [[v1.54.0]] **Health increased from 800 to 2,500 in [[Polluted Wasteland II]]. **Cash given increased from {{Money|198}} to {{Money|1,155}} every 33% health. *'''5 March 2025''' - [[v1.56.0]] **Health decreased from 2,500 to 1,500 in [[Polluted Wasteland II]]. *'''1 April 2025''' - [[v1.58.0|v1.58.1a]] **'''Necromancer''' now appears in [[Headache Headquarters]] as part of [[April Fools 2025 Event]]. *'''8 April 2025''' - [[v1.59.0|v1.59.6b]] **'''Necromancer''' no longer appears in [[Headache Headquarters]]. *'''9 April 2025''' - [[v1.60.0]] **Now appears in Low Rank and Mid Rank [[PVP Test]]. ***Has 500 health in Mid Rank. ***Has a spawn timer of 1.5 in Low Rank. ***Health increased from 300 to 400 in Low Rank. ***Number sent increased from 1 to 1-2. ***Now changes the health of the '''Necromancer''' to 500 when sent. *'''23 April 2025''' - [[v1.62.0]] **No longer appears in the [[PVP Test]] as it has been removed. *'''23 July 2025''' - [[v1.71.0]] **Now appears in Basic Arena and Molten Arena [[PVP]], carrying over most of its [[PVP Test]] statistics. ***Number sent decreased from 1-2 to 1. *'''12 September 2025''' - [[v1.74.0|v1.74.3a]] **Now appears in [[Sk8 P4rk]] Noob and Pro difficulty as part of [[The Takeover Event]]. ***Has 600 health in Noob difficulty and 1,000 health in Pro difficulty in [[Sk8 P4rk]]. ***Gives {{Money|198}} every 33% health lost in Noob difficulty and {{Money|283}} every 33% health lost in Pro difficulty of [[Sk8 P4rk]]. *'''22 September 2025''' - [[v1.74.0|v1.74.3g]] **No longer appears in [[Sk8 P4rk]], as it has been removed. *'''24 September 2025''' - [[v1.75.0]] **Now appears in [[Challenge Trials]]. ***Has 1,000 health in [[Challenge Trials]]. ***Gives {{Money|297}} every 33% health lost. *'''1 October 2025''' - [[v1.76.0]] **{{Bug}} No longer gives the intended cash reward in [[Challenge Trials]]. *'''4 October 2025''' - [[V1.76.0|v1.76.2b]] **'''Necromancer''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]]. ***Has 2,500 health. ***Gives {{Money|675}} every 33% health lost. *'''4 October 2025''' - [[V1.76.0|v1.76.2d]] **'''Necromancer''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended. *'''11 October 2025''' - [[v1.76.0|v1.76.4a]] **'''Necromancer''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]]. **Health decreased from 2,500 to 2,000 in [[Nil Zone]]. *'''12 October 2025''' - [[v1.76.0|v1.76.4b]] **'''Necromancer''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended. *'''28 January 2026''' - [[v1.84.0]] **First wave appearance changed from 13 to 12 in [[Easy Mode|Easy]] mode. **No longer appears in [[Intermediate Mode|Intermediate]] mode. **Health increased from 300 to 360 in [[Easy Mode|Easy]] mode. *'''1 April 2026''' - [[v1.86.0|v1.86.5a]] **'''Necromancer''' now appears in [[Headache Headquarters]] as part of [[April Fools 2025 Event]]. *'''8 April 2026''' - [[v1.88.0|v1.88.2a]] **'''Necromancer''' no longer appears in [[Headache Headquarters]]. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **First wave appearance changed from 15 to 14 in [[Casual Mode|Casual]] mode. **Health increased from 450 to 750 in [[Casual Mode|Casual]] mode. **Cash given increased from {{Money|198}} to {{Money|248}} every 33% health in [[Casual Mode|Casual]] mode. *'''17 July 2026''' - [[v2.3.0]] **{{Bugfix}} Cash given increased from {{Money|3}} to {{Money|281}} every 33% health lost in [[Challenge Trials]]. *'''31 July 2026''' - [[v2.4.0]] **Now appears in [[Breach Protocol]], [[Radio Silence]] and [[Off The Rails]]. ***Has 150 health in [[Breach Protocol]]. ***Has 300 health in [[Radio Silence]]. ***Has 800 health in [[Off The Rails]]. ***Gives {{Money|2}} every 33% health lost in [[Breach Protocol]]. ***Gives {{Money|1,980}} every 33% health lost in [[Radio Silence]]. ***Gives {{Money|248}} every 33% health lost in [[Off The Rails]]. *'''7 August 2026''' - [[v2.5.0]] **Now appears in [[Derailed]], [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]]. ***Has 700 health in [[Derailed]]. ***Has 600 health in [[Rock Bottom]]. ***Has 1,000 health in [[Surface Tension]]. ***Has 1,800 health in [[Lights Out]]. ***Gives {{Money|330}} every 33% health lost in [[Derailed]]. ***Gives {{Money|396}} every 33% health lost in [[Rock Bottom]] and [[Surface Tension]]. ***Gives {{Money|495}} every 33% health lost in [[Lights Out]]. }} ==Notes== <references/> {{Beginners|[[Breaker2]]|Wave 10|Necromancer|Wave 12|[[Armored]]|Wave 13}} {{Casual|[[Armored]]|Wave 13|[[Skeleton]] & Necromancer|Wave 14|[[Enraged]]|Wave 16}} {{ChallengeTrials|[[Armored]]|Wave 11|Necromancer|Wave 12|[[Bolt]]|Wave 13}} {{PollutedWasteland|[[Lurker]]|Wave 9|Necromancer|Wave 10|[[Toxic]]|Wave 11}} {{Badlands|[[Giant Skeleton]]|Wave 15|Necromancer|Wave 16|[[Withered]]|Wave 18}} {{LowRank|[[Breaker2]]|Wave 11|Necromancer|Wave 13|[[Armored]]|Wave 14}} {{MidRank|[[Enraged]] & [[Armored]]|Wave 11|[[Reaver]] & Necromancer|Wave 14|[[Living Experiment]]|Wave 16}} {{HeadacheHQ|[[Png Bot2]]|Wave 10|Necromancer|Wave 12|[[Armored Toilet]]|Wave 13}} {{ClassicCandyCaneLane|[[Redcliff Traitor (The Classic)|Redcliff Traitor]]|Wave 6|Necromancer|Wave 7|[[Slow Boss]]|Wave 8}} {{ClassicWinter|[[Breaker2]] & [[Redcliff Traitor (The Classic)|Redcliff Traitor]]|Wave 6|Necromancer|Wave 8|[[Korblox General (The Classic)|Korblox General]]|Wave 9}} {{ClassicForestCamp|[[Breaker2]]|Wave 5|[[Hidden Boss]] & Necromancer|Wave 7|[[Breaker4]]|Wave 8}} {{ClassicIslandChaos|[[Korblox Soul (The Classic)|Korblox Soul]]|Wave 5|Necromancer|Wave 7|[[Redcliff Traitor (The Classic)|Redcliff Traitor]] & [[Korblox Soul (The Classic)|Korblox Soul]]|Wave 8}} {{ClassicCastle|[[Hidden Boss]]|Wave 6|Necromancer & [[Hidden]]|Wave 7|[[Korblox General (The Classic)|Korblox General]]|Wave 8}} {{TakeoverNoob|[[Breaker2]]|Wave 5|Necromancer|Wave 6|[[Bolt]]|Wave 7}} {{TakeoverPro|[[Breaker2]]|Wave 7|[[Reaver]] & Necromancer|Wave 9|[[Living Experiment]] & [[Hazmat]]|Wave 11}} {{PlsDonate|[[Breaker2]]|Wave 11|Necromancer|Wave 13|[[Dev]] & [[Alien (Pls Donate)|Alien]]|Wave 15 (Easy)|hardt3 = [[Dev]], [[Alien (Pls Donate)|Alien]] & [[Breaker4]]|hardw3 = Wave 15 (Hard)}} {{AdminAbuseLiveEvent|[[Breaker2]] & [[Corrupted Terror]]|Wave 6|Necromancer|Wave 7|[[Corrupted Blight Walker]] & [[Null Beast]]|Wave 8}} {{ZombieNavBox}} {{DISPLAYTITLE:Necromancer}} [[Category:Mid-Game]] [[Category:Bosses]]
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