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<infobox> <title source="title1"><default>{{PAGENAME}}</default></title> <image source="image1"><caption source="caption1"/></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <data source="mode_appearance"><label>Mode Appearance</label></data> <data source="first_wave_appearance"><label>Wave Debut</label></data> <group> <header>Statistics</header> <panel> <section> <label>{{{tab_1|Regular}}}</label> <data source="base_hp"><label>{{#if:{{{default_hp|}}}|Health per Mode|Base Health}}</label></data> <data source="shield_hp"><label>Base [[Shield Health|Shield]]</label></data> <data source="scale_hp"><label>Health Scaling</label></data> <data source="mega_hp"><label>[[MEGA Servers|Mega Health]]</label></data> <data source="defense"><label>[[Defense]]</label></data> <data source="speed"> <label>Speed</label> <format><!-- -->{{#iferror:{{#expr:{{{speed}}}+0}}|{{{speed}}}|[[File:SpeedIcon.png|20px|Speed]]{{#invoke:NumName|mudo|{{{speed}}}}} ({{{speed}}})}} </format> </data> <data source="cash"><label>Cash Given</label></data> <data source="spawned_by"><label>Spawned By</label></data> <data source="hidden"><label>[[Hidden (Attribute)|Hidden]]?</label></data> <data source="fly"><label>[[Flying]]?</label></data> <data source="ghost"><label>[[Ghost (Attribute)|Ghost]]?</label></data> <data source="lead"><label>[[Lead (Attribute)|Lead]]?</label></data> <data source="immunity"><label>[[Attributes]]</label></data> </section> <section> <label>{{{tab_2|Event}}}</label> <data source="event_base_hp"><label>{{#if:{{{default_hp|}}}|Health per Mode|Base Health}}</label></data> <data source="event_shield_hp"><label>Base [[Shield Health|Shield]]</label></data> <data source="event_scale_hp"><label>Health Scaling</label></data> <data source="event_mega_hp"><label>[[MEGA Servers|Mega Health]]</label></data> <data source="event_defense"><label>[[Defense]]</label></data> <data source="event_speed"> <label>Speed</label> <format><!-- -->{{#iferror:{{#expr:{{{speed}}}+0}}|{{{speed}}}|[[File:SpeedIcon.png|20px|Speed]]{{#invoke:NumName|mudo|{{{speed}}}}} ({{{speed}}})}} </format> </data> <data source="event_cash"><label>Cash Given</label></data> <data source="event_spawned_by"><label>Spawned By</label></data> <data source="event_hidden"><label>[[Hidden (Attribute)|Hidden]]?</label></data> <data source="event_fly"><label>[[Flying]]?</label></data> <data source="event_ghost"><label>[[Ghost (Attribute)|Ghost]]?</label></data> <data source="event_lead"><label>[[Lead (Attribute)|Lead]]?</label></data> <data source="event_immunity"><label>[[Attributes]]</label></data> </section> </panel> </group> <group> <panel> <header>{{#if: {{{ability2|}}} | Abilities | Ability }}</header> <section> <label>{{{tab_1|Regular}}}</label> <data source="ability1"><label>{{#if: {{{ability2|}}} | Ability 1 | Ability }}{{#if:{{{ability1_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability1_cooldown|}}}}}{{#if:{{{ability1_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability1_starting_cooldown|}}}}}{{#if:{{{ability1_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability1_attack_cooldown|}}}}}</label></data> <data source="ability2"><label>Ability 2{{#if:{{{ability2_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability2_cooldown|}}}}}{{#if:{{{ability2_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability2_starting_cooldown|}}}}}{{#if:{{{ability2_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability2_attack_cooldown|}}}}}</label></data> <data source="ability3"><label>Ability 3{{#if:{{{ability3_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability3_cooldown|}}}}}{{#if:{{{ability3_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability3_starting_cooldown|}}}}}{{#if:{{{ability3_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability3_attack_cooldown|}}}}}</label></data> <data source="ability4"><label>Ability 4{{#if:{{{ability4_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability4_cooldown|}}}}}{{#if:{{{ability4_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability4_starting_cooldown|}}}}}{{#if:{{{ability4_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability4_attack_cooldown|}}}}}</label></data> <data source="ability5"><label>Ability 5{{#if:{{{ability5_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability5_cooldown|}}}}}{{#if:{{{ability5_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability5_starting_cooldown|}}}}}{{#if:{{{ability5_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability5_attack_cooldown|}}}}}</label></data> <data source="ability6"><label>Ability 6{{#if:{{{ability6_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability6_cooldown|}}}}}{{#if:{{{ability6_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability6_starting_cooldown|}}}}}{{#if:{{{ability6_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability6_attack_cooldown|}}}}}</label></data> <data source="ability7"><label>Ability 7{{#if:{{{ability7_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability7_cooldown|}}}}}{{#if:{{{ability7_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability7_starting_cooldown|}}}}}{{#if:{{{ability7_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability7_attack_cooldown|}}}}}</label></data> <data source="ability8"><label>Ability 8{{#if:{{{ability8_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability8_cooldown|}}}}}{{#if:{{{ability8_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability8_starting_cooldown|}}}}}{{#if:{{{ability8_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability8_attack_cooldown|}}}}}</label></data> <data source="ability9"><label>Ability 9{{#if:{{{ability9_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability9_cooldown|}}}}}{{#if:{{{ability9_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability9_starting_cooldown|}}}}}{{#if:{{{ability9_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability9_attack_cooldown|}}}}}</label></data> <data source="ability10"><label>Ability 10{{#if:{{{ability10_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{ability10_cooldown|}}}}}{{#if:{{{ability10_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{ability10_starting_cooldown|}}}}}{{#if:{{{ability10_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{ability1_attack_cooldown|}}}}}</label></data> </section> <section> <label>{{{tab_2|Event}}}</label> <data source="event_ability1"><label>{{#if: {{{event_ability2|}}} | Ability 1 | Ability }}{{#if:{{{event_ability1_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability1_cooldown|}}}}}{{#if:{{{event_ability1_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability1_starting_cooldown|}}}}}{{#if:{{{event_ability1_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability1_attack_cooldown|}}}}}</label></data> <data source="event_ability2"><label>Ability 2{{#if:{{{event_ability2_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability2_cooldown|}}}}}{{#if:{{{event_ability2_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability2_starting_cooldown|}}}}}{{#if:{{{event_ability2_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability2_attack_cooldown|}}}}}</label></data> <data source="event_ability3"><label>Ability 3{{#if:{{{event_ability3_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability3_cooldown|}}}}}{{#if:{{{event_ability3_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability3_starting_cooldown|}}}}}{{#if:{{{event_ability3_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability3_attack_cooldown|}}}}}</label></data> <data source="event_ability4"><label>Ability 4{{#if:{{{event_ability4_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability4_cooldown|}}}}}{{#if:{{{event_ability4_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability4_starting_cooldown|}}}}}{{#if:{{{event_ability4_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability4_attack_cooldown|}}}}}</label></data> <data source="event_ability5"><label>Ability 5{{#if:{{{event_ability5_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability5_cooldown|}}}}}{{#if:{{{event_ability5_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability5_starting_cooldown|}}}}}{{#if:{{{event_ability5_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability5_attack_cooldown|}}}}}</label></data> <data source="event_ability6"><label>Ability 6{{#if:{{{event_ability6_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability6_cooldown|}}}}}{{#if:{{{event_ability6_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability6_starting_cooldown|}}}}}{{#if:{{{event_ability6_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability6_attack_cooldown|}}}}}</label></data> <data source="event_ability7"><label>Ability 7{{#if:{{{event_ability7_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability7_cooldown|}}}}}{{#if:{{{event_ability7_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability7_starting_cooldown|}}}}}{{#if:{{{event_ability7_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability7_attack_cooldown|}}}}}</label></data> <data source="event_ability8"><label>Ability 8{{#if:{{{event_ability8_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability8_cooldown|}}}}}{{#if:{{{event_ability8_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability8_starting_cooldown|}}}}}{{#if:{{{event_ability8_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability8_attack_cooldown|}}}}}</label></data> <data source="event_ability9"><label>Ability 9{{#if:{{{event_ability9_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability9_cooldown|}}}}}{{#if:{{{event_ability9_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability9_starting_cooldown|}}}}}{{#if:{{{event_ability9_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability9_attack_cooldown|}}}}}</label></data> <data source="event_ability10"><label>Ability 10{{#if:{{{event_ability10_cooldown|}}}|<br/>{{Colour|Neutral|Cooldown:}} {{{event_ability10_cooldown|}}}}}{{#if:{{{event_ability10_starting_cooldown|}}}|<br/>{{Colour|Neutral|Starting CD:}} {{{event_ability10_starting_cooldown|}}}}}{{#if:{{{event_ability10_attack_cooldown|}}}|<br/>{{Colour|Neutral|Attack CD:}} {{{event_ability1_attack_cooldown|}}}}}</label></data> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <data source="versus_send_cost"><label>Send Cost</label></data> <data source="versus_wave_unlock"><label>Wave Unlock</label></data> <data source="versus_eco"><label>Economy Bonus</label></data> <data source="versus_cooldown"><label>Send Coolown</label></data> <data source="versus_number"><label>Send Number</label></data> <data source="versus_timer"><label>Spawn Timer</label></data> <data source="versus_changes"><label>Stat Changes</label></data> </group> <group collapse="closed"> <header>[[Soundtrack|Music]]</header> <data source="music-1"><format>{{#if:{{{music-ingame-1|}}}|{{Tabber|Official|{{{music-1}}}|In-Game|{{{music-ingame-1}}}}}|{{{music-1}}}}}</format></data> <data source="music-2"><format>{{#if:{{{music-ingame-2|}}}|{{Tabber|Official|{{{music-2}}}|In-Game|{{{music-ingame-2}}}}}|{{{music-2}}}}}</format></data> <data source="music-3"><format>{{#if:{{{music-ingame-3|}}}|{{Tabber|Official|{{{music-3}}}|In-Game|{{{music-ingame-3}}}}}|{{{music-3}}}}}</format></data> <data source="music-4"><format>{{#if:{{{music-ingame-4|}}}|{{Tabber|Official|{{{music-4}}}|In-Game|{{{music-ingame-4}}}}}|{{{music-4}}}}}</format></data> <data source="music-5"><format>{{#if:{{{music-ingame-5|}}}|{{Tabber|Official|{{{music-5}}}|In-Game|{{{music-ingame-5}}}}}|{{{music-5}}}}}</format></data> <data source="music-6"><format>{{#if:{{{music-ingame-6|}}}|{{Tabber|Official|{{{music-6}}}|In-Game|{{{music-ingame-6}}}}}|{{{music-6}}}}}</format></data> <data source="music-7"><format>{{#if:{{{music-ingame-7|}}}|{{Tabber|Official|{{{music-7}}}|In-Game|{{{music-ingame-7}}}}}|{{{music-7}}}}}</format></data> <data source="music-8"><format>{{#if:{{{music-ingame-8|}}}|{{Tabber|Official|{{{music-8}}}|In-Game|{{{music-ingame-8}}}}}|{{{music-8}}}}}</format></data> </group> </infobox><noinclude> Example usage:<pre> {{Zombie |title1=Example |image1=Example |caption1=Example |base_hp=Example |appearance=Example |spawned_by=Example |hidden=Example |mode_appearance=Example |first_wave_appearance=Example |immunity=Example |ability1=Example |ability2=Example |ability3=Example |ability4=Example |ability5=Example |ability6=Example }} </pre> [[Category:Infobox Templates]] </noinclude> <includeonly>{{#if:{{NAMESPACE}}|<!-- Category suppressed -->|[[Category:Enemies]]}}</includeonly><noinclude><br>
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