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Necromancer (Modern Enemy)
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==Update History== {{scroll|text = *'''29 July 2022''' - [[v1.3.0]] **'''Necromancer''' added. *'''30 September 2022''' - [[v1.4.0]] **Now appears in [[Badlands II]]. **Health now depends on gamemode. ***Now has 500 health in [[Badlands II]]. ***Now has 800 health in [[Polluted Wasteland II]]. *'''31 October 2022''' - [[v1.4.2]] **Now appears in any map with the [[Enemies Beta]] modifier active, replacing the [[Dark Necromancer]]. **Now has 500 health in [[Enemies Beta]] [[Fallen Mode|Fallen]] and [[Pizza Party]]. **{{Bug}} '''Necromancer''' has 500 health in [[Polluted Wasteland II]] instead of 800. *'''2 November 2022''' - [[v1.4.2]]c **{{Bugfix}} '''Necromancer''' now has the correct amount of health in [[Polluted Wasteland II]]. *'''14 November 2022''' **{{Bug}} '''Necromancer''' has 500 health in [[Polluted Wasteland II]] instead of 800. *'''24 February 2024''' - [[v1.14.0]] **''Necromancer'' variant added. **Now appears in [[Easy Mode]]. ***Has 250 health in [[Easy Mode|Easy]] mode. ***Speed decreased from Average (3.25) to Below Average (2.8) in [[Easy Mode|Easy]] mode. ***Gives {{Money|500}} upon death in [[Easy Mode|Easy]] mode. ***''Summon'' ability has a reduced cooldown on first spawn in [[Easy Mode|Easy]] mode. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[Easy Mode|Easy]] mode. ***[[Skeleton]]s are called "''Necromancer's Skeleton''" instead of "''Summoner's Skeleton''". *'''1 April 2024''' - [[v1.17.2]] **Now appears in [[Headache Headquarters]]. ***Has 1,200 health in [[Headache Headquarters]]. ***''Summon'' ability now summons [[Brick Man|Brick Men]] that can sometimes spawn as [[Hidden (Attribute)|Hidden]]. ***''Summon'' ability has a reduced cooldown on first spawn in [[Headache Headquarters]]. *'''3 May 2024''' - [[v1.20.0]] **Now appears in [[Intermediate Mode|Intermediate]] mode. ***Has 500 health in [[Intermediate Mode|Intermediate]] mode. ***Gives {{Money|198}} every 33% health lost in [[Intermediate Mode|Intermediate]] mode. ***''Summon'' ability has a reduced cooldown on first spawn in [[Intermediate Mode|Intermediate]] mode. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[Intermediate Mode|Intermediate]] mode. **Now gives {{Money|198}} every 33% health lost in [[Easy Mode|Easy]] mode instead of {{Money|500}} on death. *'''6 May 2024''' - [[v1.20.0|v1.20.1]] **Health decreased from 500 to 450 in [[Intermediate Mode|Intermediate]] mode. *'''18 May 2024''' - [[v1.22.0]] **Now appears in [[PVP Test]]. ***Has 300 health in [[PVP Test]]. ***''Summon'' ability has a reduced cooldown on first spawn in [[PVP Test]]. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[PVP Test]]. ***Unlocked on Wave 17. ***Can be sent out for {{Money|200}} in groups of 1. ***Adds {{Money|20}} to economy. ***{{Bug}} Spawns [[Skeleton]]s on both paths in [[PVP Test]] instead of only its own path. *'''23 May 2024''' - [[v1.23.0]] **Now appears in [[Molten Mode|Molten]] mode, [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]]. ***Has 600 health in [[Molten Mode|Molten]] mode, 250 in [[Classic Candy Cane Lane]], 400 in [[Classic Winter]], 400 in [[Classic Forest Camp]], 500 in [[Classic Island Chaos]] and 600 in [[Classic Castle]]. ***''Summon'' ability has a reduced cooldown on first spawn in [[Molten Mode|Molten]] mode, [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]]. ***''Summon'' ability has a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s in [[Molten Mode|Molten]] mode, [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]]. ***Speed decreased from Average (3.25) to Below Average (2.8) in [[Molten Mode|Molten]] mode. *'''27 May 2024''' - [[v1.23.0|v1.23.2]] **Health decreased from 600 to 250 in [[Molten Mode|Molten]] mode. *'''28 May 2024''' - [[v1.23.0|v1.23.3]] **No longer appears in [[Classic Candy Cane Lane]], [[Classic Winter]], [[Classic Forest Camp]], [[Classic Island Chaos]] and [[Classic Castle]], as they have been removed. *'''29 May 2024''' - [[v1.23.0|v1.23.4]] **Wave unlock increased from 17 to 18. **Send cost increased from {{Money|200}} to {{Money|300}}. **Send cooldown increased from 1 to 4. **Economy boost decreased from {{Money|20}} to {{Money|0}}. **{{Bugfix}} No longer spawns [[Skeleton]]s on both paths in [[PVP Test]]. *'''21 June 2024''' - [[v1.25.0]] **Send cost decreased from {{Money|300}} to {{Money|260}}. **Send cooldown increased from 4 to 6. **Now has 600 health in [[Back to Basics (Challenge)|Back to Basics]]. *'''19 July 2024''' - [[v1.26.0]] **Send cooldown removed. *'''2 August 2024''' - [[v1.27.0]] **No longer appears in [[Fallen Mode|Fallen]] mode, as it has been replaced by the [[Fallen Necromancer]]. *'''25 September 2024''' - [[v1.33.0]] **Health increased from 250 to 300 in [[Easy Mode|Easy]] mode. **Now is a [[Boss]] enemy when it first spawns in [[Easy Mode|Easy]] mode. *'''6 November 2024''' - [[v1.40.0]] **'''Necromancer''' can no longer have its defense dropped while a [[Boss]] enemy. *'''13 November 2024''' - [[v1.41.0]] **Now appears in [[Pls Donate]]. ***Has 600 health in the Easy difficulty and 1,000 health in the Hard difficulty. *'''4 December 2024''' - [[v1.44.0]] **No longer appears in [[Pls Donate]], as it has been removed. *'''11 December 2024''' - [[v1.45.0]] **Now appears in [[Casual Mode|Casual]] mode. ***Has 450 health. **No longer appears in [[Molten]] mode, as it has been replaced by the [[Molten Necromancer]]. *'''16 December 2024''' - [[v1.46.0]] **{{Bugfix}} Now has 800 health in [[Polluted Wasteland II]], due to [[Enemies Beta]] being removed. *'''22 January 2025''' - [[v1.50.0]] **No longer appears in [[Pizza Party]]. *'''5 February 2025''' - [[v1.52.0]] **Health increased from 500 to 1,200 in [[Badlands II]]. **Cash given is now mode dependent. ***Gives {{Money|198}} every 33% health in [[Easy Mode|Easy]], [[Casual Mode|Casual]] and [[Intermediate Mode|Intermediate]] mode. ***Gives {{Money|400}} every 33% health in [[Badlands II]]. ***Gives {{Money|2}} every 33% health in modes without set cash. **Now uses its modern variant, giving it some changes to its summons in [[Badlands II]], mainly having a chance to summon [[Hidden (Attribute)|Hidden]] [[Skeleton]]s. *'''19 February 2025''' - [[v1.54.0]] **Health increased from 800 to 2,500 in [[Polluted Wasteland II]]. **Cash given increased from {{Money|198}} to {{Money|1,155}} every 33% health. *'''5 March 2025''' - [[v1.56.0]] **Health decreased from 2,500 to 1,500 in [[Polluted Wasteland II]]. *'''1 April 2025''' - [[v1.58.0|v1.58.1a]] **'''Necromancer''' now appears in [[Headache Headquarters]] as part of [[April Fools 2025 Event]]. *'''8 April 2025''' - [[v1.59.0|v1.59.6b]] **'''Necromancer''' no longer appears in [[Headache Headquarters]]. *'''9 April 2025''' - [[v1.60.0]] **Now appears in Low Rank and Mid Rank [[PVP Test]]. ***Has 500 health in Mid Rank. ***Has a spawn timer of 1.5 in Low Rank. ***Health increased from 300 to 400 in Low Rank. ***Number sent increased from 1 to 1-2. ***Now changes the health of the '''Necromancer''' to 500 when sent. *'''23 April 2025''' - [[v1.62.0]] **No longer appears in the [[PVP Test]] as it has been removed. *'''23 July 2025''' - [[v1.71.0]] **Now appears in Basic Arena and Molten Arena [[PVP]], carrying over most of its [[PVP Test]] statistics. ***Number sent decreased from 1-2 to 1. *'''12 September 2025''' - [[v1.74.0|v1.74.3a]] **Now appears in [[Sk8 P4rk]] Noob and Pro difficulty as part of [[The Takeover Event]]. ***Has 600 health in Noob difficulty and 1,000 health in Pro difficulty in [[Sk8 P4rk]]. ***Gives {{Money|198}} every 33% health lost in Noob difficulty and {{Money|283}} every 33% health lost in Pro difficulty of [[Sk8 P4rk]]. *'''22 September 2025''' - [[v1.74.0|v1.74.3g]] **No longer appears in [[Sk8 P4rk]], as it has been removed. *'''24 September 2025''' - [[v1.75.0]] **Now appears in [[Challenge Trials]]. ***Has 1,000 health in [[Challenge Trials]]. ***Gives {{Money|297}} every 33% health lost. *'''1 October 2025''' - [[v1.76.0]] **{{Bug}} No longer gives the intended cash reward in [[Challenge Trials]]. *'''4 October 2025''' - [[V1.76.0|v1.76.2b]] **'''Necromancer''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]]. ***Has 2,500 health. ***Gives {{Money|675}} every 33% health lost. *'''4 October 2025''' - [[V1.76.0|v1.76.2d]] **'''Necromancer''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended. *'''11 October 2025''' - [[v1.76.0|v1.76.4a]] **'''Necromancer''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]]. **Health decreased from 2,500 to 2,000 in [[Nil Zone]]. *'''12 October 2025''' - [[v1.76.0|v1.76.4b]] **'''Necromancer''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended. *'''28 January 2026''' - [[v1.84.0]] **First wave appearance changed from 13 to 12 in [[Easy Mode|Easy]] mode. **No longer appears in [[Intermediate Mode|Intermediate]] mode. **Health increased from 300 to 360 in [[Easy Mode|Easy]] mode. *'''1 April 2026''' - [[v1.86.0|v1.86.5a]] **'''Necromancer''' now appears in [[Headache Headquarters]] as part of [[April Fools 2025 Event]]. *'''8 April 2026''' - [[v1.88.0|v1.88.2a]] **'''Necromancer''' no longer appears in [[Headache Headquarters]]. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **First wave appearance changed from 15 to 14 in [[Casual Mode|Casual]] mode. **Health increased from 450 to 750 in [[Casual Mode|Casual]] mode. **Cash given increased from {{Money|198}} to {{Money|248}} every 33% health in [[Casual Mode|Casual]] mode. *'''17 July 2026''' - [[v2.3.0]] **{{Bugfix}} Cash given increased from {{Money|3}} to {{Money|281}} every 33% health lost in [[Challenge Trials]]. *'''31 July 2026''' - [[v2.4.0]] **Now appears in [[Breach Protocol]], [[Radio Silence]] and [[Off The Rails]]. ***Has 150 health in [[Breach Protocol]]. ***Has 300 health in [[Radio Silence]]. ***Has 800 health in [[Off The Rails]]. ***Gives {{Money|2}} every 33% health lost in [[Breach Protocol]]. ***Gives {{Money|1,980}} every 33% health lost in [[Radio Silence]]. ***Gives {{Money|248}} every 33% health lost in [[Off The Rails]]. *'''7 August 2026''' - [[v2.5.0]] **Now appears in [[Derailed]], [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]]. ***Has 700 health in [[Derailed]]. ***Has 600 health in [[Rock Bottom]]. ***Has 1,000 health in [[Surface Tension]]. ***Has 1,800 health in [[Lights Out]]. ***Gives {{Money|330}} every 33% health lost in [[Derailed]]. ***Gives {{Money|396}} every 33% health lost in [[Rock Bottom]] and [[Surface Tension]]. ***Gives {{Money|495}} every 33% health lost in [[Lights Out]]. }}
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