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{{EventEnded|date = 12th of October 2025|event = [[Halloween 2025 Live Events]]}} {{MapInfobox |image1 = <tabber> |-|Icon =[[File:NilZoneIcon.png]] |-|View = [[File:NilZoneView.png]] |-|Top Down = [[File:NilZoneTopDown.png]] </tabber> |developer = BelowNatural & StarWars |difficulty = Event |length = Medium |wave_structure = Event |rewards = {{Coins|200}}, {{Exp|30}} & 1 [[Banned Crate]]<ref>Only given on first triumph.</ref> |mode_type = Event |waves = 15 |health = 100 |level_requirement = None |starting_cash = {{Money|900}}<br/>{{Money|1,000}} (Group Bonus) |music-1 = '''Ambience''' [[File:(Official) Tower Defense Simulator OST - ADMIN ABUSE!!! (2025 Live Event Theme)|250px|center|thumb]] |music-2 = '''Final Wave ([[Corrupted Conserver (Nil Zone)|Corrupted Conserver]])''' [[File:Tower Defense Simulator OST - Corrupted Skream|250px|center|thumb]] |music-3 = '''Final Wave ([[Mechanical Rot (Nil Zone)|Mechanical Rot]])''' [[File:(Official) Tower Defense Simulator OST - Reignited (Jack O Bot's Theme)|center|250px|thumb]] |music-ingame-3 = '''Final Wave ([[Mechanical Rot (Nil Zone)|Mechanical Rot]])''' [[File:Tower Defense Simulator OST - Reignited In-Game Version|center|250px|thumb]] }} ==Description== '''Nil Zone''' was the map representation of [[Lord Exo]]'s prison inside the [[God Cube]]. It was the map for the [[Halloween 2025 Live Events]]. Like other event maps, this map had a specialized wave structure with special enemies. Players started with a varying amount of cash, based on the difficulty chosen. It had no unique rewards other than the [[Banned Crate]], which was only given out once per triumph. You only got cash if an enemy was killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. Enemies split their cash between players, regardless of how much damage the player dealt to it. If, in a duo, one player did all the damage to an enemy, both players would receive 50% of the cash the enemy would normally give in solo. This means that in solo, you received 100% of the cash when an enemy is killed, or it was damaged enough. With each additional player, this is reduced to 50% in duo, 33% in trio and 25% in quad. If it is a decimal number, it got rounded up or down depending on the decimal value. If it was at least 0.5, it gets rounded up. If it was less than 0.5, it got rounded down. ==Design & Path== '''Nil Zone''' was located on a floating island in the middle of nowhere. The island itself was made out of Roblox studs and only contained a giant throne, a ban hammer, a few cliffs and a super computer. The map was surrounded by floating black bricks covered in purple binary and translucent humanoids. [[Lord Exo]] could also be seen standing on the throne and looking around the map. Occasionally, [[Lord Exo]] would pull out a keyboard to inject code into the game. A pop-up window would appear above showing what the effect of the injected code is. The map started and ended at black rectangular portal. The map takes a short straight path which leads into two u-turns, ending with another short straight path that leads to the exit. ==Interactive Map== {{Map:Nil Zone}} ==Preset Loadouts== Each player was allowed to pick from one of three preset loadouts. Alongside these preset options, players could opt to use their current loadout as the first choice. However, if one's loadout contained no towers, this option would be unavailable. {{Tabber |11 October |{{PresetLoadout |Name = Tactician |Description = A well-rounded and adaptable loadout. |SlotLink1 = [[Toxic Gunner]] |Icon1 = DefaultToxicGunnerIconIG.png |SlotLink2 = [[Accelerator]] |Icon2 = DefaultAccelIconIG.png |SlotLink3 = [[Pyromancer]] |Icon3 = DefaultPyromancerIconIG.png |SlotLink4 = [[Military Base]] |Icon4 = DefaultMilitaryBaseIconNewIG.png |SlotLink5 = [[DJ Booth]] |Icon5 = DefaultDJBoothIconIGAug2024.png }} {{PresetLoadout |Name = Crowd Control |Description = A class that focuses on debuffing and AOE damage. |SlotLink1 = [[Engineer]] |Icon1 = DefaultEngineerIconIG.png |SlotLink2 = [[Electroshocker]] |Icon2 = DefaultElectroshockerIconIG.png |SlotLink3 = [[Harvester]] |Icon3 = DefaultHarvesterIconIG.png |SlotLink4 = [[Rocketeer]] |Icon4 = DefaultRocketeerIconIGJan25.png |SlotLink5 = [[Commander]] |Icon5 = May17CommanderIconIG.png }} {{PresetLoadout |Name = Specialist |Description = A class that uses unique towers that excel at specific roles. |SlotLink1 = [[Jester]] |Icon1 = DefaultJesterIconIG.png |SlotLink2 = [[Golden Minigunner]] |Icon2 = GoldenMinigunnerIconIGFeb10.png |SlotLink3 = [[Mortar]] |Icon3 = DefaultMortarIconIG.png |SlotLink4 = [[Medic]] |Icon4 = DefaultMedicIconIGAug25.png |SlotLink5 = [[Mercenary Base]] |Icon5 = DefaultMercenaryBaseIconIG.png }} |4 October |{{PresetLoadout |Name = Tactician |Description = A well-rounded and adaptable loadout. |SlotLink1 = [[Slasher]] |Icon1 = HW24DefaultSlasherIconIG.png |SlotLink2 = [[Accelerator]] |Icon2 = DefaultAccelIconIG.png |SlotLink3 = [[Pyromancer]] |Icon3 = DefaultPyromancerIconIG.png |SlotLink4 = [[Military Base]] |Icon4 = DefaultMilitaryBaseIconNewIG.png |SlotLink5 = [[DJ Booth]] |Icon5 = DefaultDJBoothIconIGAug2024.png }} {{PresetLoadout |Name = Crowd Control |Description = A class that focuses on debuffing and AOE damage. |SlotLink1 = [[Engineer]] |Icon1 = DefaultEngineerIconIG.png |SlotLink2 = [[Electroshocker]] |Icon2 = DefaultElectroshockerIconIG.png |SlotLink3 = [[Harvester]] |Icon3 = DefaultHarvesterIconIG.png |SlotLink4 = [[Rocketeer]] |Icon4 = DefaultRocketeerIconIGJan25.png |SlotLink5 = [[Commander]] |Icon5 = May17CommanderIconIG.png }} {{PresetLoadout |Name = Specialist |Description = A class that uses unique towers that excel at specific roles. |SlotLink1 = [[Jester]] |Icon1 = DefaultJesterIconIG.png |SlotLink2 = [[Golden Minigunner]] |Icon2 = GoldenMinigunnerIconIGFeb10.png |SlotLink3 = [[Mortar]] |Icon3 = DefaultMortarIconIG.png |SlotLink4 = [[Medic]] |Icon4 = DefaultMedicIconIGAug25.png |SlotLink5 = [[Mercenary Base]] |Icon5 = DefaultMercenaryBaseIconIG.png }} }} ==Rewards== The game calculated how many {{Coins|Coins}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplied any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts were additive. Rewards are calculated as: {| class="tds-table pad-10" style="text-align: center; margin:1em auto" !Coins Reward !EXP Reward |- |{{Coins|100}} ÷ (1 + [(15 ÷ Current Wave) - 1]^1.3) + {{Coins|100}} (Triumph Bonus) |{{Exp|30}} ÷ (1 + [(15 ÷ Current Wave) - 1]) |} ===Badges=== There was also a [[Badges|badge]] which could be obtained when playing this map: {{Badge |title = Live Event 10/4 |image = LiveEvent104Badge.png |obtainable = No }} ==Wave Structure== In '''Nil Zone''', the formula for calculating the wave bonus depends on the wave. Between waves 1 and 5, it was: :<big>{{Money|500}} + ([Waves Completed - 1] × {{Money|120}})^1.2</big> For Wave 6, between Wave 8 and 11 and Between 14 and 15, it was calculated as: :<big>{{Money|500}} + ([Waves Completed - 1] × {{Money|125}})^1.225</big> Other waves have set values instead of equations. Wave 7 gives {{Money|7,500}}, Wave 12 gives {{Money|25,000}} and Wave 13 gives {{Money|30,000}}. Depending on player count, the wave bonus is reduced using multipliers. These multipliers are: {| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto" !Players !Reduction per Player !Total Reduction |- |Solo |0% |0% |- |Duo |5% |10% |- |Trio |5% |15% |- |Quad |10% |40% |- |Squad |10% |50% |- |Mega |10% |60% |} The wave clear bonus appears when every enemy from that wave was killed and no damage was dealt to the base health. It is 20% of the wave bonus. The waves could not be skipped. The waves in '''Nil Zone''' follow these timings: {| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto" !Waves !Wave Timer |- |1-4 |1:00 |- |5-7 |1:30 |- |8-9 |1:40 |- |10-13 |2:00 |- |14 |3:00 |- |15 |∞ |} '''Bolded''' names indicate an enemy type's debut. <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''First Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center;" !Wave ![[Lord Exo (Narrator)|Lord Exo]] Dialogue !Path !Enemy Type & Amount |- | rowspan="2" |1 |Hahaha! Look at you. So small, so...frail.<br/>[[File:AdminAbuseWave1-1.ogg|300px]] |Left |8x '''[[Nulling]]''', 1x '''[[Corrupted Wraith]]''' |- |I wonder. Will you kneel before me and beg for mercy, or power?<br/>[[File:AdminAbuseWave1-2.ogg|300px]] |Right |8x '''[[Nulling]]''', 1x '''[[Corrupted Wraith]]''' |- | rowspan="2" |2 | rowspan="2" |- |Left |1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]] |- |Right |1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]] |- | rowspan="3" |3 |Resilience. A quality for the weak.<br/>[[File:AdminAbuseWave3-1.ogg|300px]] |Left |4x [[Nulling]] ([[Bloated]], [[Aggro]], [[Health Regen]]), 2x [[Corrupted Wraith]] |- |Endure, if you can. Time stretches here, making seconds feel like years.<br/>[[File:AdminAbuseWave3-2.ogg|300px]] | rowspan="2" |Right | rowspan="2" |4x [[Nulling]] ([[Bloated]], [[Aggro]], [[Health Regen]]), 2x [[Corrupted Wraith]], 1x '''[[Corrupted Revenant]]''' |- |And I've been waiting many, many years.<br/>[[File:AdminAbuseWave3-3.ogg|300px]] |- | rowspan="2" |4 | rowspan="2" |- |Left |3x '''[[Hidden]]''', 1x [[Corrupted Revenant]] ([[Aggro]]), 3x [[Hidden]] |- |Right |3x '''[[Hidden]]''', 1x [[Corrupted Revenant]] ([[Aggro]]), 3x [[Hidden]] |- | rowspan="2" |5 | rowspan="2" |- |Left |3x [[Corrupted Revenant]], 6x [[Hidden]], 3x [[Corrupted Wraith]] ([[Aggro]], [[Bloated]]) |- |Right |2x [[Corrupted Revenant]], 6x [[Hidden]], 3x [[Corrupted Wraith]] ([[Aggro]], [[Bloated]]) |- | rowspan="2" |6 |"What is set in motion cannot be stopped" he said.<br/>[[File:AdminAbuseWave5-1.ogg|300px]] |Left |1x [[Corrupted Revenant]], 5x '''[[Breaker2]]''', 6x [[Corrupted Wraith]] |- |Such a poor choice of words.<br/>[[File:AdminAbuseWave5-2.ogg|300px]] |Right |1x [[Corrupted Revenant]], 5x '''[[Breaker2]]''', 1x '''[[Corrupted Terror]]''' ([[Boss]]), 6x [[Corrupted Wraith]] |- | rowspan="2" |7 | rowspan="2" | - |Left |6x [[Breaker2]], 6x [[Hidden]], 2x '''[[Necromancer (Modern Enemy)|Necromancer]]''', 1x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]]) |- |Right |6x [[Breaker2]], 6x [[Hidden]], 2x '''[[Necromancer (Modern Enemy)|Necromancer]]''', 1x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]]) |- | rowspan="2" |8 | rowspan="2" | - |Left |1x [[Corrupted Terror]], 3x '''[[Corrupted Blight Walker]]''', 1x '''[[Null Beast]]''', 6x [[Breaker2]] |- |Right |1x [[Corrupted Terror]], 3x '''[[Corrupted Blight Walker]]''', 6x [[Breaker2]] |- | rowspan="2" |9 |The way you cling to life is sickening... Your existence is a result of my own failure.<br/>[[File:AdminAbuseWave8-1.ogg|300px]] |Left |2x '''[[Breaker3]]''', 1x '''[[Corrupted Horror]]''', 1x [[Null Beast]], 6x [[Corrupted Wraith]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Corrupted Horror]], 1x [[Corrupted Blight Walker]], 2x [[Corrupted Horror]] |- |One that will be corrected.<br/>[[File:AdminAbuseWave8-2.ogg|300px]] |Right |2x '''[[Breaker3]]''', 1x '''[[Corrupted Horror]]''', 6x [[Corrupted Wraith]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Corrupted Horror]], 2x [[Corrupted Blight Walker]], 1x [[Corrupted Horror]], 1x [[Null Beast]] |- | rowspan="2" |10 | rowspan="2" | - |Left |1x [[Corrupted Terror]], 1x '''[[Hidden Boss]]''', 8x [[Hidden]], 1x [[Hidden Boss]], 2x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 2x [[Corrupted Terror]], 4x [[Corrupted Revenant]], 1x [[Hidden Boss]], 3x [[Corrupted Blight Walker]] |- |Right |1x '''[[Hidden Boss]]''', 8x [[Hidden]], 1x [[Hidden Boss]], 2x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 2x [[Corrupted Terror]], 4x [[Corrupted Revenant]], 1x [[Hidden Boss]], 3x [[Corrupted Blight Walker]] |- | rowspan="2" |11 | rowspan="2" | - |Left |2x '''[[Eclipsed (Nil Zone)|Eclipsed]]''', 5x [[Breaker3]], 3x [[Corrupted Horror]], 2x [[Corrupted Blight Walker]], 2x [[Eclipsed (Nil Zone)|Eclipsed]], 1x [[Null Beast]] |- |Right |2x '''[[Eclipsed (Nil Zone)|Eclipsed]]''', 1x [[Corrupted Terror]] ([[Bloated]], [[Nimble]]), 5x [[Breaker3]], 3x [[Corrupted Horror]], 2x [[Corrupted Blight Walker]], 2x [[Eclipsed (Nil Zone)|Eclipsed]] |- | rowspan="3" |12 |Surrender yourself to me, as they did... kneel before the inevitable that awaits.<br/>[[File:AdminAbuseWave12-1.ogg|300px]] |Left |1x [[Corrupted Terror]] ([[Bloated]]), 3x [[Eclipsed (Nil Zone)|Eclipsed]], 2x [[Corrupted Horror]], 1x [[Null Beast]] ([[Freeze Immunity|Freeze Immune]], [[Stun Immunity|Stun Immune]]), 3x '''[[Breaker4]]''', 3x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 2x [[Corrupted Horror]] |- |Only I can grant you immeasurable power. To reshape your past or to build a future by your own design.<br/>[[File:AdminAbuseWave12-2.ogg|300px]] | rowspan="2" |Right | rowspan="2" |1x [[Corrupted Terror]] ([[Bloated]]), 3x [[Eclipsed (Nil Zone)|Eclipsed]], 2x [[Corrupted Horror]], 1x [[Null Beast]] ([[Freeze Immunity|Freeze Immune]], [[Stun Immunity|Stun Immune]]), 3x '''[[Breaker4]]''', 1x '''[[Executioner (Pizza Party)|Executioner]]''', 3x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 2x [[Corrupted Horror]] |- |...Or to witness the fall of those who once thought to be untouchable.<br/>[[File:AdminAbuseWave12-3.ogg|300px]] |- | rowspan="2" |13 | rowspan="2" |- |Left |3x '''[[Actor2 (Nil Zone)|Actor2]]''', 1x '''[[Actor3 (Nil Zone)|Actor3]]''', 6x '''[[Actor1 (Nil Zone)|Actor1]]''', 3x [[Actor1 (Nil Zone)|Actor1]] ([[Bloated]]), 2x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 5x [[Actor1 (Nil Zone)|Actor1]] ([[Hidden (Attribute)|Hidden]]), 2x [[Actor3 (Nil Zone)|Actor3]], 2x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 2x [[Actor1 (Nil Zone)|Actor1]] |- |Right |3x '''[[Actor2 (Nil Zone)|Actor2]]''', 1x '''[[Actor3 (Nil Zone)|Actor3]]''', 6x '''[[Actor1 (Nil Zone)|Actor1]]''', 3x [[Actor1 (Nil Zone)|Actor1]] ([[Bloated]]), 1x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 5x [[Actor1 (Nil Zone)|Actor1]] ([[Hidden (Attribute)|Hidden]]), 3x [[Actor3 (Nil Zone)|Actor3]], 1x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 3x [[Actor1 (Nil Zone)|Actor1]] |- | rowspan="2" |14 | rowspan="2" |- |Left |1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 4x [[Corrupted Revenant]] ([[Aggro]], [[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 3x [[Corrupted Blight Walker]], 4x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Nimble]], [[Bloated]]), 3x '''[[Enigma (Nil Zone)|Enigma]]''', 2x [[Actor3 (Nil Zone)|Actor3]], 3x [[Breaker4]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 2x [[Actor1 (Nil Zone)|Actor1]], 1x [[Actor3 (Nil Zone)|Actor3]], 2x [[Actor2 (Nil Zone)|Actor2]], 1x [[Executioner (Pizza Party)|Executioner]], 3x [[Actor1 (Nil Zone)|Actor1]], 2x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 4x [[Breaker4]], 10x [[Actor1 (Nil Zone)|Actor1]], 1x [[Actor3 (Nil Zone)|Actor3]] ([[Aggro]]) |- |Right |1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 4x [[Corrupted Revenant]] ([[Aggro]], [[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 3x [[Corrupted Blight Walker]], 4x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Nimble]], [[Bloated]]), 2x '''[[Enigma (Nil Zone)|Enigma]]''', 2x [[Actor3 (Nil Zone)|Actor3]], 3x [[Breaker4]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Actor1 (Nil Zone)|Actor1]], 1x [[Actor3 (Nil Zone)|Actor3]], 2x [[Actor2 (Nil Zone)|Actor2]], 3x [[Actor1 (Nil Zone)|Actor1]], 2x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 4x [[Breaker4]], 10x [[Actor1 (Nil Zone)|Actor1]] |- | rowspan="3" |15 |All will come to fruition. It's only a matter of time.<br/>[[File:AdminAbuseWave15-1.ogg|300px]] |Left |2x [[Null Beast]] ([[Stun Immunity|Stun Immune]], [[Nimble]], [[Bloated]], [[Corpse (Attribute)|Corpse]]), 4x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Executioner (Pizza Party)|Executioner]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 1x [[Actor3 (Nil Zone)|Actor3]], 3x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Bloated]]), 2x [[Breaker4]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Nulling]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 3x [[Null Beast]] ([[Nimble]], [[Bloated]]), 3x [[Corrupted Horror]] ([[Nimble]], [[Bloated]]), 2x '''[[Unknown Boss]]''', 2x [[Enigma (Nil Zone)|Enigma]], 2x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 1x [[Executioner (Pizza Party)|Executioner]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 2x [[Corrupted Terror]] ([[Bloated]]), 2x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Unknown Boss]], 5x [[Enigma (Nil Zone)|Enigma]] |- |And this time?<br/>[[File:AdminAbuseWave15-2.ogg|300px]] | rowspan="2" |Right | rowspan="2" |2x [[Null Beast]] ([[Stun Immunity|Stun Immune]], [[Nimble]], [[Bloated]], [[Corpse (Attribute)|Corpse]]), 4x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Actor3 (Nil Zone)|Actor3]], 3x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Bloated]]), 2x [[Breaker4]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Nulling]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 3x [[Null Beast]] ([[Nimble]], [[Bloated]]), 3x [[Corrupted Horror]] ([[Nimble]], [[Bloated]]), 2x '''[[Unknown Boss]]''', 2x [[Enigma (Nil Zone)|Enigma]], 2x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 1x [[Executioner (Pizza Party)|Executioner]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 1x '''[[Corrupted Conserver (Nil Zone)|Corrupted Conserver]]''' ([[Bloated]]), 2x [[Corrupted Terror]] ([[Bloated]]), 2x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Unknown Boss]], 5x [[Enigma (Nil Zone)|Enigma]] |- |No one will stop me.<br/>[[File:AdminAbuseWave15-3.ogg|300px]] |- ! colspan="5" |Triumph Dialogue |- |[[File:Transparent.png|thumb|center|75px]] | colspan="3" |(Part 1) LAY IN THE COMFORT OF YOUR FALLACY<br/>IT WON'T BE LONG UNTIL IT CRUMBLES.<br/>THE HOUR DRAWS NEAR WHEN EVERYTHING YOU CHERISH WILL BE REDUCED TO A MEMORY.<br/>WE WILL MEET AGAIN VERY, VERY SOON.<br/>[[File:AdminAbuseEndingPart1.ogg|300px]] |- ! colspan="4" |Lose Dialogue |- |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="3" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Second Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center;" !Wave ![[Lord Exo (Narrator)|Lord Exo]] Dialogue !Path !Enemy Type & Amount |- | rowspan="2" |1 |Hahaha! Look at you. So small, so...frail.<br/>[[File:AdminAbuseWave1-1.ogg|300px]] |Left |8x '''[[Nulling]]''', 1x '''[[Corrupted Wraith]]''' |- |I wonder. Will you kneel before me and beg for mercy, or power?<br/>[[File:AdminAbuseWave1-2.ogg|300px]] |Right |8x '''[[Nulling]]''', 1x '''[[Corrupted Wraith]]''' |- | rowspan="2" |2 | rowspan="2" |- |Left |1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]] |- |Right |1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]], 5x [[Nulling]], 1x [[Corrupted Wraith]] |- | rowspan="3" |3 |Resilience. A quality for the weak.<br/>[[File:AdminAbuseWave3-1.ogg|300px]] |Left |4x [[Nulling]] ([[Bloated]], [[Aggro]], [[Health Regen]]), 2x [[Corrupted Wraith]] |- |Endure, if you can. Time stretches here, making seconds feel like years.<br/>[[File:AdminAbuseWave3-2.ogg|300px]] | rowspan="2" |Right | rowspan="2" |4x [[Nulling]] ([[Bloated]], [[Aggro]], [[Health Regen]]), 2x [[Corrupted Wraith]], 1x '''[[Corrupted Revenant]]''' |- |And I've been waiting many, many years.<br/>[[File:AdminAbuseWave3-3.ogg|300px]] |- | rowspan="2" |4 | rowspan="2" |- |Left |3x '''[[Hidden]]''', 1x [[Corrupted Revenant]] ([[Aggro]]), 3x [[Hidden]] |- |Right |3x '''[[Hidden]]''', 1x [[Corrupted Revenant]] ([[Aggro]]), 3x [[Hidden]] |- | rowspan="2" |5 | rowspan="2" |- |Left |3x [[Corrupted Revenant]], 6x [[Hidden]], 3x [[Corrupted Wraith]] ([[Aggro]], [[Bloated]]) |- |Right |2x [[Corrupted Revenant]], 6x [[Hidden]], 3x [[Corrupted Wraith]] ([[Aggro]], [[Bloated]]) |- | rowspan="2" |6 |"What is set in motion cannot be stopped" he said.<br/>[[File:AdminAbuseWave5-1.ogg|300px]] |Left |1x [[Corrupted Revenant]], 5x '''[[Breaker2]]''', 6x [[Corrupted Wraith]] |- |Such a poor choice of words.<br/>[[File:AdminAbuseWave5-2.ogg|300px]] |Right |1x [[Corrupted Revenant]], 5x '''[[Breaker2]]''', 1x '''[[Corrupted Terror]]''' ([[Boss]]), 6x [[Corrupted Wraith]] |- | rowspan="2" |7 | rowspan="2" | - |Left |6x [[Breaker2]], 6x [[Hidden]], 2x '''[[Necromancer (Modern Enemy)|Necromancer]]''', 1x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]]) |- |Right |6x [[Breaker2]], 6x [[Hidden]], 2x '''[[Necromancer (Modern Enemy)|Necromancer]]''', 1x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]]) |- | rowspan="2" |8 | rowspan="2" | - |Left |1x [[Corrupted Terror]], 3x '''[[Corrupted Blight Walker]]''', 1x '''[[Null Beast]]''', 6x [[Breaker2]] |- |Right |1x [[Corrupted Terror]], 3x '''[[Corrupted Blight Walker]]''', 6x [[Breaker2]] |- | rowspan="2" |9 |The way you cling to life is sickening... Your existence is a result of my own failure.<br/>[[File:AdminAbuseWave8-1.ogg|300px]] |Left |2x '''[[Breaker3]]''', 1x '''[[Corrupted Horror]]''', 1x [[Null Beast]], 6x [[Corrupted Wraith]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Corrupted Horror]], 1x [[Corrupted Blight Walker]], 2x [[Corrupted Horror]] |- |One that will be corrected.<br/>[[File:AdminAbuseWave8-2.ogg|300px]] |Right |2x '''[[Breaker3]]''', 1x '''[[Corrupted Horror]]''', 6x [[Corrupted Wraith]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Corrupted Horror]], 2x [[Corrupted Blight Walker]], 1x [[Corrupted Horror]], 1x [[Null Beast]] |- | rowspan="2" |10 | rowspan="2" | - |Left |1x [[Corrupted Terror]], 1x '''[[Hidden Boss]]''', 8x [[Hidden]], 1x [[Hidden Boss]], 2x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 2x [[Corrupted Terror]], 4x [[Corrupted Revenant]], 1x [[Hidden Boss]], 3x [[Corrupted Blight Walker]] |- |Right |1x '''[[Hidden Boss]]''', 8x [[Hidden]], 1x [[Hidden Boss]], 2x [[Corrupted Revenant]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 2x [[Corrupted Terror]], 4x [[Corrupted Revenant]], 1x [[Hidden Boss]], 3x [[Corrupted Blight Walker]] |- | rowspan="2" |11 | rowspan="2" | - |Left |2x '''[[Eclipsed (Nil Zone)|Eclipsed]]''', 5x [[Breaker3]], 3x [[Corrupted Horror]], 2x [[Corrupted Blight Walker]], 2x [[Eclipsed (Nil Zone)|Eclipsed]], 1x [[Null Beast]] |- |Right |2x '''[[Eclipsed (Nil Zone)|Eclipsed]]''', 1x [[Corrupted Terror]] ([[Bloated]], [[Nimble]]), 5x [[Breaker3]], 3x [[Corrupted Horror]], 2x [[Corrupted Blight Walker]], 2x [[Eclipsed (Nil Zone)|Eclipsed]] |- | rowspan="3" |12 |Surrender yourself to me, as they did... kneel before the inevitable that awaits.<br/>[[File:AdminAbuseWave12-1.ogg|300px]] |Left |1x [[Corrupted Terror]] ([[Bloated]]), 3x [[Eclipsed (Nil Zone)|Eclipsed]], 2x [[Corrupted Horror]], 1x [[Null Beast]] ([[Freeze Immunity|Freeze Immune]], [[Stun Immunity|Stun Immune]]), 3x '''[[Breaker4]]''', 3x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 2x [[Corrupted Horror]] |- |Only I can grant you immeasurable power. To reshape your past or to build a future by your own design.<br/>[[File:AdminAbuseWave12-2.ogg|300px]] | rowspan="2" |Right | rowspan="2" |1x [[Corrupted Terror]] ([[Bloated]]), 3x [[Eclipsed (Nil Zone)|Eclipsed]], 2x [[Corrupted Horror]], 1x [[Null Beast]] ([[Freeze Immunity|Freeze Immune]], [[Stun Immunity|Stun Immune]]), 3x '''[[Breaker4]]''', 1x '''[[Executioner (Pizza Party)|Executioner]]''', 3x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 2x [[Corrupted Horror]] |- |...Or to witness the fall of those who once thought to be untouchable.<br/>[[File:AdminAbuseWave12-3.ogg|300px]] |- | rowspan="2" |13 | rowspan="2" |- |Left |3x '''[[Actor2 (Nil Zone)|Actor2]]''', 1x '''[[Actor3 (Nil Zone)|Actor3]]''', 6x '''[[Actor1 (Nil Zone)|Actor1]]''', 3x [[Actor1 (Nil Zone)|Actor1]] ([[Bloated]]), 2x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 5x [[Actor1 (Nil Zone)|Actor1]] ([[Hidden (Attribute)|Hidden]]), 2x [[Actor3 (Nil Zone)|Actor3]], 2x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 2x [[Actor1 (Nil Zone)|Actor1]] |- |Right |3x '''[[Actor2 (Nil Zone)|Actor2]]''', 1x '''[[Actor3 (Nil Zone)|Actor3]]''', 6x '''[[Actor1 (Nil Zone)|Actor1]]''', 3x [[Actor1 (Nil Zone)|Actor1]] ([[Bloated]]), 1x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 5x [[Actor1 (Nil Zone)|Actor1]] ([[Hidden (Attribute)|Hidden]]), 3x [[Actor3 (Nil Zone)|Actor3]], 1x [[Actor2 (Nil Zone)|Actor2]] ([[Aggro]]), 3x [[Actor1 (Nil Zone)|Actor1]] |- | rowspan="2" |14 | rowspan="2" |- |Left |1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 4x [[Corrupted Revenant]] ([[Aggro]], [[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 3x [[Corrupted Blight Walker]], 4x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Nimble]], [[Bloated]]), 3x '''[[Enigma (Nil Zone)|Enigma]]''', 2x [[Actor3 (Nil Zone)|Actor3]], 3x [[Breaker4]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 2x [[Actor1 (Nil Zone)|Actor1]], 1x [[Actor3 (Nil Zone)|Actor3]], 2x [[Actor2 (Nil Zone)|Actor2]], 1x [[Executioner (Pizza Party)|Executioner]], 3x [[Actor1 (Nil Zone)|Actor1]], 2x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 4x [[Breaker4]], 10x [[Actor1 (Nil Zone)|Actor1]], 1x [[Actor3 (Nil Zone)|Actor3]] ([[Aggro]]) |- |Right |1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 1x [[Corrupted Horror]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x [[Corrupted Terror]] ([[Health Regen]], [[Bloated]]), 4x [[Corrupted Revenant]] ([[Aggro]], [[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 3x [[Corrupted Blight Walker]], 4x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Nimble]], [[Bloated]]), 2x '''[[Enigma (Nil Zone)|Enigma]]''', 2x [[Actor3 (Nil Zone)|Actor3]], 3x [[Breaker4]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Actor1 (Nil Zone)|Actor1]], 1x [[Actor3 (Nil Zone)|Actor3]], 2x [[Actor2 (Nil Zone)|Actor2]], 3x [[Actor1 (Nil Zone)|Actor1]], 2x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 4x [[Breaker4]], 10x [[Actor1 (Nil Zone)|Actor1]] |- | rowspan="3" |15 |All will come to fruition. It's only a matter of time.<br/>[[File:AdminAbuseWave15-1.ogg|300px]] |Left |2x [[Null Beast]] ([[Stun Immunity|Stun Immune]], [[Nimble]], [[Bloated]], [[Corpse (Attribute)|Corpse]]), 4x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Executioner (Pizza Party)|Executioner]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 1x [[Actor3 (Nil Zone)|Actor3]], 3x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Bloated]]), 2x [[Breaker4]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Nulling]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 3x [[Null Beast]] ([[Nimble]], [[Bloated]]), 3x [[Corrupted Horror]] ([[Nimble]], [[Bloated]]), 2x '''[[Unknown Boss]]''', 2x [[Enigma (Nil Zone)|Enigma]], 2x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 1x [[Executioner (Pizza Party)|Executioner]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 2x [[Corrupted Terror]] ([[Bloated]]), 2x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Unknown Boss]], 5x [[Enigma (Nil Zone)|Enigma]] |- |And this time?<br/>[[File:AdminAbuseWave15-2.ogg|300px]] | rowspan="2" |Right | rowspan="2" |2x [[Null Beast]] ([[Stun Immunity|Stun Immune]], [[Nimble]], [[Bloated]], [[Corpse (Attribute)|Corpse]]), 4x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Corrupted Blight Walker]] ([[Nimble]]), 1x [[Actor3 (Nil Zone)|Actor3]], 3x [[Actor2 (Nil Zone)|Actor2]] ([[Nimble]]), 1x [[Hidden Boss]] ([[Bloated]]), 2x [[Breaker4]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Nulling]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 3x [[Null Beast]] ([[Nimble]], [[Bloated]]), 3x [[Corrupted Horror]] ([[Nimble]], [[Bloated]]), 2x '''[[Unknown Boss]]''', 2x [[Enigma (Nil Zone)|Enigma]], 2x [[Corrupted Blight Walker]] ([[Bloated]], [[Nimble]]), 1x [[Executioner (Pizza Party)|Executioner]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]]), 1x '''[[Mechanical Rot (Nil Zone)|Mechanical Rot]]''' ([[Boss]]), 2x [[Corrupted Terror]] ([[Bloated]]), 2x [[Eclipsed (Nil Zone)|Eclipsed]] ([[Bloated]]), 2x [[Unknown Boss]], 5x [[Enigma (Nil Zone)|Enigma]] |- |No one will stop me.<br/>[[File:AdminAbuseWave15-3.ogg|300px]] |- ! colspan="5" |Triumph Dialogue |- |[[File:Transparent.png|thumb|center|75px]] | colspan="3" |EVERY UNKNOWING STEP SERVES MY PURPOSE. EACH PAWN PLAYS THEIR PART. WHEN THE UNTOUCHABLE FALL BEFORE ME IN PARADISE, WHO IS THERE TO STAND IN MY WAY?<br/>[[File:AdminAbuseEndingPart2.ogg|300px]] |- ! colspan="4" |Lose Dialogue |- |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="3" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key! |} </div> </div> ==Strategy== *'''Nil Zone''' spawns in high numbers of enemies on the path, making AOE towers like the [[Toxic Gunner]], [[Mortar]], [[Archer]] and [[Pyromancer]] very useful here. **Do note that the map contains multiple enemies with [[Splash Damage Immunity]], meaning that by later waves towers like the [[Mortar]] will become far less viable. *This map contains both [[Flying]] and [[Hidden (Attribute)|Hidden]] enemies, on some waves enemies are both. Because of this, towers that can detect both of these enemies are needed here, like the [[Golden Soldier]], [[Archer]], [[Gatling Gun]] or [[Pursuit]]. **Towers like the [[Ace Pilot]] can be used to give other towers that have flying detection hidden detection while the [[Firework Technician]] can be used to give towers that have neither detections both. *Multiple fast enemies like the [[Null Beast]] appear in this map, making stalling towers like the [[Freezer]], [[Electroshocker]], [[Jester]], or [[Archer]] helpful at killing them. ==Gallery== {{Gallery|Open = Yes| {{GalleryHeader|Countdown Icons}} <gallery> Halloween2025LiveEvent24Hour.png Halloween2025LiveEvent23Hour.png Halloween2025LiveEvent22Hour.png Halloween2025LiveEvent21Hour.png Halloween2025LiveEvent20Hour.png Halloween2025LiveEvent19Hour.png Halloween2025LiveEvent18Hour.png Halloween2025LiveEvent17Hour.png Halloween2025LiveEvent16Hour.png Halloween2025LiveEvent15Hour.png Halloween2025LiveEvent14Hour.png Halloween2025LiveEvent13Hour.png Halloween2025LiveEvent12Hour.png Halloween2025LiveEvent11Hour.png Halloween2025LiveEvent10Hour.png Halloween2025LiveEvent9Hour.png Halloween2025LiveEvent8Hour.png Halloween2025LiveEvent7Hour.png Halloween2025LiveEvent6Hour.png Halloween2025LiveEvent5Hour.png Halloween2025LiveEvent4Hour.png Halloween2025LiveEvent3Hour.png Halloween2025LiveEvent2Hour.png Halloween2025LiveEvent1Hour.png Halloween2025LiveEvent30Min.png Halloween2025LiveEvent10Mins.png Halloween2025LiveEventIcon.png </gallery> {{GalleryHeader|Renders}} <gallery> Halloween2025Render.png|'''Nil Zone''' on a render. </gallery> }} ==Trivia== *'''Nil Zone''' is very similar in name to a Roblox engine bug commonly referred to as nullzone, where an object is too far to properly render. **Nullzone is a region that is often defined at 1,000,000 or more studs away from the origin in a given Roblox place. Objects will gradually lose detail and render with decreasing numbers of triangles, giving them a warped look. *As part of the [[Halloween 2025 Live Events]], the developers would use their powers to admin abuse in the game globally, this could have negative effects like giving every enemy [[Tank (Attribute)|Tank]] or summoning in friendly units. **While this was seen in all matches, in the '''Nil Zone''', any upcoming admin abuse would be displayed through [[Lord Exo]] injecting code into the game. *While not playable until the 4th of October 2025, the '''Nil Zone''' made multiple appearances in the game prior to its proper addition. More notable examples of this include: **Part of the [[Lunar Overture Event]] lobby took place in the '''Nil Zone'''. **The [[Narrator (Narrator)|Narrator]] would have been sent to the '''Nil Zone''' by [[Lord Exo]] in the non-canon [[The Great Finale]] cutscenes. **[[The Classic Event]] trailer showed [[Lord Exo]] in the '''Nil Zone''' looking at [[1x1x1x1]]'s portal. **In [[Failed Gateway]], the portal that acted as the exit lead to the '''Nil Zone''', though this could only be seen at higher graphic levels. **The large super computer in the map uses the same model as the super computer that would appear in both the [[Hexscape Event]] maps and the lobby crate area, while also bearing resemblance to the ones present in the intermission lobbies. **[[Mechanical Rot (Nil Zone)|Mechanical Rot]]'s [[Logbooks|Logbook]] entry states how it was brought into the '''Nil Zone''' after the events of [[The Haunted Past]]. ==Update History== *'''4 October 2025''' - [[v1.76.0|v1.76.2b]] **'''Nil Zone''' added. *'''4 October 2025''' - [[v1.76.0|v1.76.2d]] **'''Nil Zone''' removed. *'''11 October 2025''' - [[v1.76.0|v1.76.4a]] **'''Nil Zone''' re-added. **Wave structure changed. **Tactician preset loadout first tower changed from [[Slasher]] to [[Toxic Gunner]]. **Final wave theme changed from [https://www.youtube.com/watch?v=HWYl-gOSPaM Corrupted Skream] to [https://www.youtube.com/watch?v=HWYl-gOSPaM Reignited]. *'''12 October 2025''' - [[v1.76.0|v1.76.4b]] **'''Nil Zone''' removed. ==Notes== <references/> {{MapNavBox}}
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