Null Brawler: Difference between revisions

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{{EnemyTabs}}
{{EventSandboxOnly|date = 26th of November 2025|event = [[Null & Void Event]]}}
{{For|[[Brawler]]|other uses of [[Null (Disambiguation)|Null]]}}
{{Zombie
|image1 = NullBrawler.png
|mode_appearance = [[BlindSandbox FaithMode|NullSandbox]] &via Void Night III (Easy)]]<br/>[[Blind Faith|Null & Void Night III (Hard)Logbooks]]
----
Originally:<br/>[[Blind Faith|Null & Void Night III (Easy)]]<br/>[[Blind Faith|Null & Void Night III (Hard)]]
|first_wave_appearance = 23
|base_hp = [[File:HealthIcon.png|20px|Health]]5,000 (Easy Night III)<br/>[[File:HealthIcon.png|20px|Health]]10,000 (Hard Night III & Sandbox)
|shield_hp = [[File:ShieldHealth.png|20px|Shield Health]]1,250 (Easy Night III)<br/>[[File:ShieldHealth.png|20px|Shield Health]]2,500 (Hard Night III)
|speed = [[File:SpeedIcon.png|20px|Speed]]Above AverageFast (4.256)
|defense = {{Defense}}40%
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4.25)
|cash = {{Money|5,000}} every 50% health (Easy Night III)<br/>{{Money|7,500}} every 50% health (Hard Night III)
|spawned_by = [[Rift Walker]]
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|ghost = No
|lead = No
|immunity= {{Attr|Stun}} (Variable)<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{Attr|Aggro}} (Variable)
|ability1 = '''{{WikiAb|Distorted Reposition}}''' - Jumps from one path to another, creating a shockwave with a radius of 15. Any tower in it will be stunned for 3 seconds and any unit will receive 1,500 damage. Becomes a [[Flying]] enemy for the duration of the jump. Has a range of 30.
|ability1_cooldown = 10
}}
{{QuoteContainer|
{{QuoteBox|If they're anything like ours, they'll be able to jump past our defenses!|audio = NullVoidNight3Wave23-2.ogg|[[Dispatcher]] on Wave 23 ([[Blind Faith]])}}
}}
==Description==
The '''Null Brawler''', internally referred to as the '''Corrupted Brawler''', iswas an enemy that appearsappeared in [[Blind Faith]] as part of the [[Null & Void Event]]. It hashad a decent amount of health and an above average speed.
 
It has one ability, ''Distorted Reposition'', where it jumps from one path to another. If there is only one path, it will just slightly behind or in front of itself, landing on the same path. While jumping, it becomes a [[Flying]] enemy. Upon landing, it creates a shockwave with a radius of 15, which stuns towers hit by it for 3 seconds and deals 1,500 damage to units. This ability has a range of 30, meaning it will not be performed if the '''Null Brawler''' has no towers near it.
 
==Logbook Description==
"''Brawler ducked under a right hook, slipped left, and drove an uppercut into its stomach. As the creature doubled over, landed a clean shot to its face. Brawler bounced on his toes, rolling his shoulders, and spat to the side. "Felt Goodgood, didn't it?" As the creature stood, Brawler could swear the thing was grinding back at him.''"
 
==Appearance==
The '''Null Brawler''' is a corrupted recreation of the Level 5 [[Brawler]]. It has purple skin and hair, with parts of its body being covered in purple goo. It wears a red vest, blue overalls and black shoes. On its left arm, it has grey and orange mechanical fists, while on its right, it has purple fingers.
 
==Event Strategy==
As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Blind Faith]] is listed instead.
*High DPS towers like the [[Accelerator]], [[Turret]], [[Ranger]] or [[Engineer]] can be used to deal with the '''Null Brawler'''.
**Towers with flying detection can be useful, as they can attack it at all times, though this is not that important as it is only a [[Flying]] enemy for a short amount of time.
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*The [[Medic]] can be used to shield towers from its stuns, though since it spawns multiple times per wave, this may not be particularly effective.
**The [[Field Medic]] can be used to shield units from its damage, though it can only shield humanoid units.
**You may also be able to pick [[Temperance]] to give all towers [[Stun Immunity]].
 
==Gallery==
{{Gallery|
{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseNullBrawler.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (31 October 2025 – Present)
</gallery>
 
{{GalleryHeader|Thumbnails}}
<gallery>
NightIIIPromo.png|'''Null Brawler''' on the game thumbnail.
</gallery>
 
{{GalleryHeader|Miscellaneous}}
<gallery>
NullBrawlerIconIG.png|'''Null Brawler''' on its [[Index]] icon.
</gallery>
}}
 
==Update History==
*'''31 October 2025 -''' - [[v1.79.0]]
**'''Null Brawler''' added.
**{{Bug}} Default [[Shield Health]] of 2,500 is never applied, it only has [[Shield Health]] in modes with specific values set for them.
*'''26 November 2025''' - [[v1.80.0|v1.80.1e]]
**'''Null Brawler''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
*'''3 December 2025''' - [[v1.82.0]]
**{{Bug}} Cannot be spawned in [[Sandbox Mode|Sandbox]] mode.
*'''4 December 2025''' - [[v1.82.0]]b
**{{Bugfix}} Can now be spawned in [[Sandbox Mode|Sandbox]] mode.
*'''20 December 2025''' - [[v1.83.0]]
**{{Bugfix}} Now has a default [[Shield Health]] value of 2,500.
*'''5 June 2026''' - [[v2.0.0]]
**Speed increased from Above Average (4.25) to Fast (6).
**[[Defense]] removed.
**[[Shield Health]] removed in [[Sandbox Mode|Sandbox]] mode, used to be 2,500.
 
 
{{BlindFaith|[[Null Beast]]|Wave 21|Null Brawler|Wave 23|[[Null Accelerator]]|Wave 25}}