Null Engineer: Difference between revisions
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{{EnemyTabs}}
{{EventSandboxOnly|date = 26th of November 2025|event = [[Null & Void Event]]}}
{{For|[[Engineer]]|other uses of [[Null (Disambiguation)|Null]]}}
{{Zombie
|image1 = NullEngineer.png
|mode_appearance = [[
----
Originally:<br/>[[Blind Faith|Null & Void Night III (Easy)]]<br/>[[Blind Faith|Null & Void Night III (Hard)]]
|first_wave_appearance = 10
|base_hp = [[File:HealthIcon.png|20px|Health]]3,750 (Easy Night III)<br/>[[File:HealthIcon.png|20px|Health]]7,500 (Hard Night III & Sandbox)
|shield_hp = [[File:ShieldHealth.png|20px|Shield Health]]2,250 (Easy Night III)<br/>[[File:ShieldHealth.png|20px|Shield Health]]4,500 (Hard Night III & Sandbox)
|defense = {{Defense}}40%
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.5)
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|lead = No
|immunity ={{Attr|Stun}}<br/>{{Attr|Freeze}} (Variable)<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{BossList|Default|Ref = <ref>Only the first '''Null Engineer''' spawned in [[Blind Faith]] as a boss.</ref>}}
|ability1 = '''
|ability1_cooldown = 4
|ability2 = '''
|ability2_cooldown = 12
}}
==Description==
The '''Null Engineer''', internally referred to as the '''Corrupted Engineer''',
The first ability is ''
==Logbook Description==
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The '''Null Engineer''' is a corrupted recreation of the [[Engineer]]. It has red skin and grey hair. Its left arm has been replaced with a prosthetic arm. It wears a black shirt, maroon overalls with yellow buttons, grey bandages, black shoes and a black glove. On its head, it wears a red hard hat with goggles on top. On its back, it has a small radio.
With its right arm, it wields a
==Event Strategy==
As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Blind Faith]] is listed instead.
*High DPS towers like the [[Ranger]], [[Pursuit]], [[Turret]] or [[Accelerator]] are recommended to take this down.
**While the '''Null Engineer''' does stun, this is not a large issue as the stun time is quite low, allowing towers which are not stun immune to still perform decently.
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==Gallery==
{{Gallery|
{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseNullEngi.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (31 October 2025 – Present)
</gallery>
{{GalleryHeader|Cutscenes}}
<gallery>
Null & Void Event Night 1 All Cutscenes - Tower Defense Simulator|'''Null Engineer''' in the [[Outpost 16]] cutscenes.
</gallery>
{{GalleryHeader|Miscellaneous}}
<gallery>
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*'''31 October 2025 -''' [[v1.79.0]]
**'''Null Engineer''' added.
**{{Bug}} Default [[Shield Health]] of 4,500 is never applied, it only has [[Shield Health]] in modes with specific values set for them.
*'''26 November 2025''' - [[v1.80.0|v1.80.1e]]
**'''Null Engineer''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
*'''3 December 2025''' - [[v1.82.0]]
**{{Bug}} Cannot be spawned in [[Sandbox Mode|Sandbox]] mode.
*'''4 December 2025''' - [[v1.82.0]]b
**{{Bugfix}} Can now be spawned in [[Sandbox Mode|Sandbox]] mode.
*'''20 December 2025''' - [[v1.83.0]]
**{{Bugfix}} Now has a default [[Shield Health]] value of 4,500.
==Notes==
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