Null Engineer: Difference between revisions
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|lead = No
|immunity ={{Attr|Stun}}<br/>{{Attr|Freeze}} (Variable)<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{BossList|Default|Ref = <ref>Only the first '''Null Engineer''' spawned in [[Blind Faith]] as a boss.</ref>}}
|ability1 = '''
|ability1_cooldown = 4
|ability2 = '''
|ability2_cooldown = 12
}}
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The '''Null Engineer''', internally referred to as the '''Corrupted Engineer''', was a tanky enemy that appeared in the [[Null & Void Event]]. It was the first [[Boss]] enemy the player encounters. It had a high amount of health and a decent amount of [[Defense]], though it walks rather slowly. It has two abilities, both of which used to weaken towers and units.
The first ability is ''
==Logbook Description==
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The '''Null Engineer''' is a corrupted recreation of the [[Engineer]]. It has red skin and grey hair. Its left arm has been replaced with a prosthetic arm. It wears a black shirt, maroon overalls with yellow buttons, grey bandages, black shoes and a black glove. On its head, it wears a red hard hat with goggles on top. On its back, it has a small radio.
With its right arm, it wields a
==Event Strategy==
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**'''Null Engineer''' added.
**{{Bug}} Default [[Shield Health]] of 4,500 is never applied, it only has [[Shield Health]] in modes with specific values set for them.
*'''26 November 2025''' - [[v1.80.0|v1.80.
**'''Null Engineer''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
*'''3 December 2025''' - [[v1.82.0]]
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