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Null Sentry
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{{EventSandboxOnly|date=26th of November 2025|event=[[Null & Void Event]]}} {{For|other uses of [[Sentry (Disambiguation)|Sentry]]|other uses of [[Null (Disambiguation)|Null]]}} {{Zombie |image1 = NullSentry.png |mode_appearance = [[Sandbox Mode|Sandbox]] via [[Logbooks]] ---- Originally:<br/>[[Blind Faith|Null & Void Night III (Easy)]]<br/>[[Blind Faith|Null & Void Night III (Hard)]]|first_wave_appearance = N/A |base_hp = [[File:HealthIcon.png|20px|Health]]500 |defense = {{Defense}}100% |speed = [[File:SpeedIcon.png|20px|Speed]]Immobile (0) |spawned_by = [[Null Engineer]] |hidden = No |fly = No |ghost = No |lead = No |immunity = None |ability1 = '''{{WikiAb|Firerate Drain}}''' - Upon creation, targets a random tower, applying a 40% [[Firerate Debuff]] (66.67% increase) to it until the '''Null Sentry''' is destroyed. Has a range of 20. }} ==Description== The '''Null Sentry''', internally referred to as the '''Corrupted Sentry''', was an enemy that does not appear naturally, as it can only be spawned by the [[Null Engineer]] in the [[Null & Void Event]]. It had a low amount of health, a high [[Defense]] and it cannot move. It can however, debuff a random tower, making it fire slower. ==Logbook Description== "''The Null Sentry was created using the schematics stolen from Engineer. After the Nil Zone tore through the realm, it replicated her and created Null Engineer. Unlike traditional materials, Null Sentries are created out of condensed energy, which can be materialized by its creator.''" ==Appearance== The '''Null Sentry''' is a corrupted recreation of the [[War Machine Sentry]]. It has four legs, a minigun and two missile launchers. It is colored red and black. ==Mutation== Assumes that [[Mutation]] is activated and a '''Gravestone''' is created on the earliest wave possible of the Hard difficulty. {| class="tds-table align-center mw-collapsible mw-collapsed" style="width: 300px; margin: 0 auto" ! colspan="2" |Mutation |- !Percentage !Increase |- |2.5% |12.5 |- !Wave !Health |- |13 |513 |- |14 |525 |- |15 |538 |- |16 |550 |- |17 |563 |- |18 |575 |- |19 |588 |- |20 |600 |- |21 |613 |- |22 |625 |- |23 |638 |- |24 |650 |- |25 |663 |- |26 |675 |- |27 |688 |- |28 |700 |- |29 |713 |- |30 |725 |} ==Event Strategy== As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Blind Faith]] is listed instead. *The '''Null Sentry''' itself is not that large of a threat, as it can only affect one tower at a time in a limited range, while also not being capable of actually reaching the exit. **It can, however, be annoying to take out, as it will usually not be possible to be targeted by most targeting options. *The [[Commander]] can be used to partially mitigate its debuff. ==Gallery== {{Gallery| {{GalleryHeader|Corpse Variants}} <gallery> CorpseNullSentry.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (31 October 2025 β Present) </gallery> {{GalleryHeader|Miscellaneous}} <gallery> NullSentryIconIG.png|'''Null Senbtry''' on its [[Index]] icon. </gallery> }} ==Trivia== *The '''Null Sentry''' is unaffected by enemy appearance [[modifiers]], such as [[Talk Like a Pirate Day]]. ==Update History== *'''31 October 2025''' - [[v1.79.0]] **'''Null Sentry''' added. *'''26 November 2025''' - [[v1.80.0|v1.80.1e]] **'''Null Sentry''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode. *'''3 December 2025''' - [[v1.82.0]] **{{Bug}} Cannot be spawned in [[Sandbox Mode|Sandbox]] mode. *'''4 December 2025''' - [[v1.82.0]]b ** {{Bugfix}} Can now be spawned in [[Sandbox Mode|Sandbox]] mode. {{ZombieNavBox}} [[Category:Null & Void Event]] [[Category:Blind Faith]]
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