Overhaul v1.0: Difference between revisions

Content deleted Content added
imported>Engineertrayblox
all of the descriptions said "TOWER's all skins appearance changed" which only works when you're talking about one skin.
imported>DarkGabonnie
m Towers: convert raw abbr tags to template, replaced: <abbr title="-0.05">0.23 > 0.18<abbr>. ****''Gorilla Noises'' ability removed. ****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''. *All of the Pyromancer's skins appearance changed. *Pyromancer rebalanced. **Upgrade names added. **Unlock cost increased from {{Coins|1,500}} to {{Coins|2,000}}. **Enemies on fire are now 15% faster. **Updated hitbox. **Statistical changes: ***'''Base''' ****Damage decreased fro...
 
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|next_update = [[Overhaul v1.1|Halloween 2020 Update]]
}}
{{ScrollTOC|350px}}
__TOC__
==Description==
'''Overhaul v1.0''' was the twenty-fifth update to be released on Tower Defense Simulator, on the 29th of October 2020. This update is a re-finalized release of the [[Hardcore Testing BETA]], introducing numerous drastic changes to the game.
 
Unlike with most updates before the [[Solar Eclipse Event]], there was an official name for this update, that being the '''Overhaul Update'''. '''Overhaul v1.0''' has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.
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*[[Invisible]]
*[[Balloon]]
*[[Lead (Legacy Enemy)|Lead]]
*[[Lead Boss]]
*[[Mega Slow]]
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*[[Lava]]
*[[Lead Balloon]]
*[[Slow King (Legacy)|Slow King]]
*[[Speedy King (Legacy)|Speedy King]]
*[[Soul]]
*[[Health Cultist]]
*[[Soul Stealer (Legacy)|Soul Stealer]]
*[[Soul Boss]]
*[[Necromancer Boss]]
*[[Fallen Swordmaster]]
*[[Unknown]]
*[[Vindicator (Legacy)|Vindicator]]
*[[Void Reaver (Legacy)|Void Reaver]]
 
===Maps===
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===Skincrates===
*[[Deluxe SkincrateCrate]]
**Skins:
***[[DJ Booth]]: {{ColourColor|Deluxe|Neko}}, {{ColourColor|Deluxe|Neon Rave}}
***[[Commander]]: {{ColourColor|Deluxe|Neko}}, {{ColourColor|Deluxe|Maid}}
***[[Ranger]]: {{ColourColor|Deluxe|Gun Gale}}, {{ColourColor|Deluxe|Railgunner}}
***[[Shotgunner]]: {{ColourColor|Deluxe|Slayer}}
***[[Crook Boss]]: {{ColourColor|Deluxe|Soviet}}
***[[Archer]]: {{ColourColor|Deluxe|Huntsman}}
***[[Militant]]: {{ColourColor|Deluxe|Ace Pilot}}
***[[Farm]]: {{ColourColor|Deluxe|FarmTycoon}}
 
*New skins for the [[Basic SkincrateCrate]]
**Skins:
***[[Ace Pilot]]: {{ColourColor|Basic|Aerial Ace}}, {{ColourColor|Basic|Purple}}, {{ColourColor|Basic|Navy}}
 
*New skins for the [[Premium SkincrateCrate]]
**Skins:
***[[Ranger]]: {{ColourColor|Premium|Dark Matter}}
***[[Shotgunner]]: {{ColourColor|Premium|Classic}}
***[[Military Base]]: {{ColourColor|Premium|Classic}}
***[[Soldier]]: {{ColourColor|Premium|Doughboy}}
 
*New skin for the [[Golden SkincrateCrate]]
**Skin:
***[[Soldier]]: {{ColourColor|Golden}}
 
===Emotes===
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*Ability to buy {{Gem|Gems}} added
*VIP [[Gamepasses|gamepass]]
**Gives three [[Premium SkincrateCrate]]s, 25% more {{Exp|}} and a [[Rainbow Nametag]]
*Meme Emotes [[Gamepasses|gamepass]]
*Profile cards
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*New achievement [[badges]]
*Daily skin store
**Allows you to purchase one {{ColourColor|Basic|Basic}} and {{ColourColor|Premium|Premium}} skin for a specific price each day
*[[Narrators]] & new dialog system
*Bullet trails
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*[[Energy Immunity]]
*[[Settings#Emotes|Emote]] Sound setting
*[[Burst Buff]]
*[[Cash Shot Buff]]
*[[Fatigue Debuff]]
*[[Rainbow Nametag]]
*[[Glitchy Nametag|Chaos Nametag]]
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===Skincrates===
*[[Platinum SkincrateCrate]] skincrate alongside most of its skins
**Skins:
***[[Minigunner]]: {{ColourColor|Platinum}}
***[[Pyromancer]]: {{ColourColor|Platinum}}
 
===Emotes===
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*[[Collision Immunity]]
*[[Shield]]
*[[Damage indicatorsIndicators]]
*Damage Values setting
*Muzzle Flash setting
*[[Titles|Flairs]]
 
==Changes & Bugfixes==
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*All towers' firerate decreased because of the [[Firerate Bug]] being made less severe.
*Equation for [[Splash Damage]] reworked.
*[[Damage buffBuff]] now can boost damage of splash damage and secondary attacks.
*All of the [[scoutScout]]'s skins appearance changed.
*[[Scout]] rebalanced.
**'''Base'''
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**'''Level 3'''
***Damage decreased from +2 to +1.
***Firerate changed from 1.05 to <abbr title="-0.5">{{Tooltip|1.53 > 0.78<abbr>
***Cost increased from {{Money|500}} to {{Money|600}}.
***Renamed from ''Scouting Vest'' to ''Double Tap''.
**'''Level 4'''
***Damage increased from +1 to +2.
***Firerate changed from <abbr tile="-0.5">1.05 > 0.55</abbr>|-0.5}} to 0.78
***Range increased from +0 to +1.
***Renamed from ''Dual-Wield'' to ''Field Operator''
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****+1 Range
****+2 Damage
*All of the [[sniperSniper]]'s skins appearance changed.
*[[Sniper]] nerfed.
**Upgrade names added.
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****Damage decreased from +2 to +0.
****Range decreased from +4 to +3.
****Firerate changed from 4.05 to <abbr title="-0.5">{{Tooltip|6.03 > 5.53</abbr>|-0.5}}.
***'''Level 2'''
****Range decreased from +6 to +0.
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****Range decreased from +4 to +3.
****Damage increased from +5 to +8.
****Firerate changed from <abbr title="-0.5">{{Tooltip|4.05 > 3.55</abbr> to <abbr title="|-0.5">}} to {{Tooltip|5.53 > 5.03</abbr>|-0.5}}.
***'''Level 4'''
****Range decreased from +5 to +2.
****Damage increased from +6 to +15.
****Firerate changed from <abbr title="-1.5">{{Tooltip|3.55 > 2.05</abbr>|-1.5}} to <abbr title="-0.5">{{Tooltip|5.03 > 4.53</abbr>|-0.5}}.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
****Lead detection added.
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****Cost decreased from {{Money|200}} to {{Money|100}}.
***'''Level 3'''
****Firerate changed from <abbr title="-0.5">{{Tooltip|2.05 > 1.55</abbr> to <abbr title="|-0.5">}} to {{Tooltip|2.03 > 1.53</abbr>|-0.5}}.
***'''Level 4'''
****Firerate changed from <abbr title="-0.5">{{Tooltip|1.55 > 1.05</abbr> to <abbr title="|-0.5">}} to {{Tooltip|1.53 > 1.03</abbr>|-0.5}}.
*All of the [[demomanDemoman]]'s skins appearance changed.
*[[Demoman]] nerfed.
**Unlock cost decreased from {{Coins|500}} to {{Coins|250}}.
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****Renamed from ''Epic Shades'' to ''Steil Grenade''
***'''Level 3'''
****Firerate changed from 2.55 to <abbr title="-1">{{Tooltip|3.03 > 2.03</abbr>|-1}}.
****Explosion range changed from 5 > 6 to 1.5.
****Damage decreased from +5 to +2.
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****Damage increased from +10 to +13.
****Range increased from +1 to +2.
****Firerate changed from <abbr title="-0.5">{{Tooltip|2.55 > 2.05</abbr>|-0.5}} to <abbr title="-0.2">{{Tooltip|2.03 > 1.83</abbr>|-0.2}}.
****Explosion range changed from 6 to 1.5 > 3.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
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*****2.05 > 1.3 Firerate
*****6 > 8 Explosion Range
*All of the [[soldierSoldier]]'s skins appearance changed.
*[[Soldier]] rebalanced.
**Unlock cost increased from {{Coins|250}} to {{Coins|350}}.
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****Range decreased from +2 to +1.
***'''Level 3'''
****Firerate changed from 0.25 to <abbr title="-0.05">{{Tooltip|0.23 > 0.18</abbr>|-0.05}}.
****Damage decreased from +2 to +1.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Cooldown decreased from 1 to <abbr title="-0.35">{{Tooltip|1.2 > 0.85</abbr>|-0.35}}.
***'''Level 4'''
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.2 > 0.15</abbr>|-0.05}} to 0.15.
****Damage increased from +2 to +3.
****Burst count increased from +0 to +1.
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****Range increased from +1 to +2.
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.75">{{Tooltip|3.05 > 2.3</abbr>|-0.75}} to 3.03.
****Cost decreased from {{Money|600}} to {{Money|400}}.
***'''Level 3'''
****Damage increased from +1 to +2.
****''Frost Mark'' removed.
****Now dropsmelts 1 defense every hit.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Renamed from ''Winter Attire'' to ''Cold Snap''.
***'''Level 4'''
****Firerate changed from <abbr title="-1.25">{{Tooltip|2.3 > 1.05</abbr>|-1.25}} to <abbr title="-1.5">{{Tooltip|3.03 > 1.53</abbr>|-1.5}}.
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Renamed from ''Subarctic Vest'' to ''Arctic Commando''.
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****Damage decreased from +2 to +0.
****Freeze time changed from 0.75 > 1 to 1.35 > 1.5.
****Firerate changed from 1.05 to <abbr title="-0.5">{{Tooltip|1.53 > 1.03</abbr>|-0.5}}.
****''Ice Age'' ability removed.
****Now drops 2 defense every hit.
****Cost decreased from {{Money|7,500}} to {{Money|6,000}}.
*All of the [[militantMilitant]]'s skins appearance changed.
*[[Militant]] rebalanced.
**Renamed from ''John'' to ''Militant''.
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****Damage decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 0.65 to <abbr title="-0.2">{{Tooltip|0.43 > 0.23<abbr>.
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Renamed from ''Master Chef'' to ''Automatic''.
***'''Level 4'''
****Range decreased from +3 to +0.
****Firerate changed from <abbr title="-0.4>0.65 > 0.25</abbr>|-0.2}} to 0.23.
****Damage increased from +0 to +2.
****Renamed from ''AUG A1'' to ''Intense Training''.
***'''Level 5'''
****Range decreased from +3 to +2.
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.25 > 0.2<abbr> to <abbr title="-0.05">{{Tooltip|0.23 > 0.18<abbr>.
****''Gorilla Noises'' ability removed.
****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''.
*All of the [[pyromancerPyromancer]]'s skins appearance changed.
*[[Pyromancer]] rebalanced.
**Upgrade names added.
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***'''Level 2'''
****Burn slowness decreased from 0% > 10% to 0%.
****Now dropsmelts 1 defense every tick.
****Range decreased from +1 to +0.
****Damage increased from +0 to +1.
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****Burn slowness decreased from 10% > 20% to 0%.
****Burn time changed from 4 > 6 to 5 > 3.
****Tick changed from 1 to <abbr title="-0.5">1 > 0.5</abbr>|-0.05}}.
****Hitbox increase of +0.25 added.
***'''Level 5'''
****Damage decreased from +2 to +0.
****Burn damage decreased from +7 to +0.
****Now dropsmelts 2 defense every tick.
****Burn slowness decreased from 20% > 30% to 0%.
****Burn time changed from 6 > 10 to 3 > 4.
****Hitbox increase of +0.75 added.
****Cost increased from {{Money|8,001}} to {{Money|9,000}}.
*[[Range buffsBuff]]s now properly extend [[Pyromancer]]'s flames.
*All of the [[shotgunnerShotgunner]]'s skins appearance changed.
*[[Shotgunner]] nerfed.
**Renamed from ''Enforcer'' to ''Shotgunner''.
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***'''Level 3'''
****Renamed from ''Bullet Proof Vest'' to ''Combat Ready''
****Firerate changed from <abbr title="-0.5">{{Tooltip|2.55 > 2.05</abbr> to <abbr title="|-0.5">}} to {{Tooltip|2.53 > 2.03</abbr>|-0.5}}.
***'''Level 4'''
****Damage decreased from +6 to +5.
****Renamed from ''SWAT Armor'' to ''Rebel Leader''.
***'''Level 5'''
****Firerate changed from <abbr title="-0.5">{{Tooltip|2.05 > 1.55</abbr> to <abbr title="|-0.5">}} to {{Tooltip|2.03 > 1.53</abbr>|-0.5}}.
****''[[SWAT Van]]'' ability removed.
****Renamed from ''SWAT Force'' to ''Apocalypse Slayer''.
*All of the [[farmFarm]]'s skins appearance changed.
*[[Farm]] nerfed.
**Upgrade names added.
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****Firerate decreased from 1.05 to 1.03
***'''Level 2'''
****Firerate changed from <abbr title="-0.2">{{Tooltip|1.05 > 0.85</abbr> to <abbr title="|-0.2">}} to {{Tooltip|1.03 > 0.83</abbr>|-0.2}}.
***'''Level 3'''
****Damage decreased from +2 to +0.
****Firerate changed from <abbr title="-0.3">{{Tooltip|0.85 > 0.55</abbr>|-0.3}} to 0.83.
***'''Level 4'''
****Firerate changed from 0.55 to <abbr title="-0.15">{{Tooltip|0.83 > 0.68</abbr>|-0.15}}.
***'''Level 5'''
****Firerate changed from <abbr title="-0.2">{{Tooltip|0.55 > 0.35</abbr>|-0.2}} to <abbr title="-0.35">{{Tooltip|0.68 > 0.33</abbr>|-0.35}}.
*All of the [[Ace Pilot|ace pilot]]'s skins appearance changed.
*[[Ace Pilot]] rebalanced.
**Unlock cost decreased from {{Coins|1,600}} to {{Coins|1,500}}.
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***'''Level 3'''
****Range decreased from +1 to +0.
****Firerate changed from <abbr title="-0.1">{{Tooltip|0.25 > 0.15</abbr>|-0.1}} to <abbr title="-0.05">{{Tooltip|0.18 > 0.13</abbr>|-0.05}}.
****Renamed from ''Better Plane'' to ''Aerial Ace''.
***'''Level 5'''
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.15 > 0.1</abbr> to <abbr title="|-0.05">}} to {{Tooltip|0.13 > 0.08</abbr>|-0.05}}.
****Now fires missiles instead of dropping bombs.
*[[Military Base]]'s default skin appearance changed.
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****Cannon explosion range increased from 6 to 7.
****Destruction explosion range decreased from 6 to 5.
*All of the [[rocketeerRocketeer]]'s skins appearance changed.
*[[Rocketeer]] nerfed.
**Unlock cost decreased from {{Coins|2,650}} to {{Coins|2,500}}.
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****Damage increased from +4 to +5.
****Range decreased from +2 to +0.
****Firerate changed from <abbr title="-1">{{Tooltip|6.05 > 5.05</abbr>|-1}} to 6.03.
***'''Level 3'''
****Cost decreased from {{Money|3,000}} to {{Money|1,200}}.
****Damage decreased from +23 to +5.
****Range increased from +1 to +4.
****Firerate changed from <abbr title="-1">{{Tooltip|5.05 > 4.05</abbr>|-1}} to <abbr title="-1">{{Tooltip|6.03 > 5.03</abbr>|-1}}.
****Explosion range changed from 12 > 17 to 4 > 5.
***'''Level 4'''
****Cost decreased from {{Money|7,200}} to {{Money|4,000}}.
****Damage decreased from +30 to +15.
****Firerate changed from <abbr title="-1">{{Tooltip|4.05 > 3.05</abbr>|-1}} to 5.03.
***'''Level 5'''
****Cost decreased from {{Money|15,000}} to {{Money|8,500}}.
****Damage decreased from +55 to +30.
****Explosion range changed from 17 > 20 to 5 > 6.
*A bug where a Level 0 and 1 [[Commander]] does not grant the 10% firerate[[Firerate buffBuff]] fixed.
*All of the [[commanderCommander]]'s skins appearance changed.
*[[Commander]] rebalanced.
**Unlock cost increased from {{Coins|1,500}} to {{Coins|3,500}}.
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****Cost increased from {{Money|300}} to {{Money|850}}.
****Range increased from +1 to +2.
****[[Firerate buffBuff]] changed from 10% to 10% > 15%.
****Renamed from ''Gloves'' to ''Leadership''.
***'''Level 2'''
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****Range increased from +1 to +2.
****Damage increased from +0 to +2.
****[[Firerate buffBuff]] changed from 15% to 15% > 20%.
****Renamed from ''Call Of Arms'' to ''Intense Training''.
***'''Level 4'''
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****Range increased from +1 to +4.
****Damage increased from +2 to +4.
****[[Firerate buffBuff]] changed from 15% > 20% to 20% > 25%.
****Firerate changed from <abbr title="-0.25">{{Tooltip|1.05 > 0.8</abbr>|-0.25}} to 0.53.
****Renamed from ''Boot Camp Training'' to ''World Leader''.
***'''Level 5 removed'''
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*****+2 Range
*****+2 Damage
*****20% > 25% [[Firerate Buff]]
*****0.8 > 0.55 Firerate
*All of the [[electroshockerElectroshocker]]'s skins appearance changed.
*[[Electroshocker]] rebalanced.
**Unlock cost decreased from {{Coins|3,500}} to {{Coins|3,000}}.
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****Max hits decreased from +2 to +0.
****Chain range decreased from +3 to +0.
****Firerate changed from <abbr title="-1">{{Tooltip|3.05 > 2.05</abbr>|-1}} to 3.03.
****Shock time changed from 0.25 to 1 > 1.5.
****Cost decreased from {{Money|1,250}} to {{Money|1,000}}.
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****Max hits increased from +1 to +2.
****Shock time changed from 0.25 > 0.35 to 1.5.
****Firerate changed from 2.05 to <abbr title="-1">{{Tooltip|3.03 > 2.03</abbr>|-1}}.
****Cost decreased from {{Money|4,250}} to {{Money|3,000}}.
****Renamed from ''MOAR POWER'' to ''Lightning Cannon''.
Line 631 ⟶ 634:
****Chain range decreased from +6 to +0.
****Shock time changed from 0.35 to 1.5 > 2.
****Now dropsmelts 1 defense every hit.
****Cost decreased from {{Money|8,500}} to {{Money|6,500}}.
****Renamed from ''Ultra Violet Lightning'' to ''Shock Force''.
*All of the [[minigunnerMinigunner]]'s skins appearance changed.
*[[Minigunner]] rebalanced.
**Now needs to rev up to start firing.
Line 649 ⟶ 652:
****Cost increased from {{Money|525}} to {{Money|650}}.
***'''Level 3'''
****Firerate changed from <abbr title="-0.3">{{Tooltip|0.2 > 0.17</abbr>|-0.3}} to <abbr title="-0.05">{{Tooltip|0.18 > 0.13</abbr>|-0.05}}.
****Damage increased from +0 to +1.
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
Line 655 ⟶ 658:
***'''Level 4'''
****Range decreased from +1 to +0.
****Firerate changed from <abbr title="-0.08">{{Tooltip|0.17 > 0.09</abbr>|-0.08}} to <abbr title="-0.05">{{Tooltip|0.13 > 0.08</abbr>|-0.05}}.
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
Line 662 ⟶ 665:
****Cost increased from {{Money|8,500}} to {{Money|9,000}}.
****Renamed from ''High Tech Super Soldier'' to ''Futuristic Armory''.
*All of the [[DJ Booth]]'s skins appearance changed.
*[[DJ Booth]] nerfed.
**Placement footprint size decreased.
Line 676 ⟶ 679:
****Cost decreased from {{Money|9,001}} to {{Money|9,000}}.
****Renamed from ''Neon Rave'' to ''Apocalypse Rave''.
*allAll of the [[Ranger]]'s skins appearance changed.
*[[Ranger]] rebalanced.
**Renamed from ''Outlaw'' to ''Ranger''.
Line 697 ⟶ 700:
***'''Level 3'''
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Firerate changed from <abbr title="+2">{{Tooltip|2.05 > 4.05</abbr>|+2}} to 5.03.
****Damage decreased from +80 to +60.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
Line 703 ⟶ 706:
***'''Level 4'''
****Damage decreased from +100 to +80.
****Firerate changed from 4.05 to <abbr title="-1">{{Tooltip|5.03 > 4.03</abbr>|-1}}.
****Renamed from ''Star Lord'' to ''Trained Assassin''.
***'''Level 5'''
****Range decreased from +6 to +5.
****Damage increased from +65 to +95.
****Firerate changed from <abbr title="-1">{{Tooltip|4.05 > 3.05</abbr>|-1}} to <abbr title="-0.5">{{Tooltip|4.03 > 3.53</abbr>|-0.5}}.
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
*allAll of the [[Crook Boss|crook boss]]'s skins appearance changed.
*[[Crook Boss]] units now have a death animation
*[[Crook Boss]] rebalanced.
Line 717 ⟶ 720:
**'''Level 2'''
***Damage decreased from +1 to +0.
***Firerate changed from <abbr title="-0.2">{{Tooltip|0.85 > 0.65</abbr>|-0.2}} to 0.83.
**'''Level 3'''
***Damage decreased from +1 to +0.
***Firerate changed from <abbr title="-0.3">{{Tooltip| 0.65 > 0.35</abbr>|-0.3}} to <abbr title="-0.5">{{Tooltip| 0.83 > 0.33</abbr>|-0.5}}.
**'''Level 4'''
***Range decreased from +1 to +0.
Line 731 ⟶ 734:
***Units can now damage lead enemies upon collision.
**'''Level 5'''
***Firerate changed from <abbr title="-0.15">{{Tooltip| 0.35 > 0.2</abbr> to <abbr title="|-0.15">}} to {{Tooltip| 0.33 > 0.18</abbr>|-0.15}}.
***[[Mafia]] firerate decreased from 0.2 to 0.15.
***[[Mafia]] range increased from 24 to 25.
Line 744 ⟶ 747:
****Firerate decreased from 0.55 to 0.53.
***'''Level 3'''
****Firerate changed from <abbr title="-0.125">{{Tooltip|0.55 > 0.425</abbr> to <abbr title="|-0.125">}} to {{Tooltip|0.53 > 0.405</abbr>|-0.125}}.
***'''Level 4'''
****Firerate changed from <abbr title="-0.175">{{Tooltip|0.425 > 0.25</abbr> to <abbr title="|-0.175">}} to {{Tooltip|0.405 > 0.23</abbr>|-0.175}}.
*[[Mortar]] negative cash bug fixed.
*All of the [[mortarMortar]]'s skins appearance changed.
*[[Mortar]] nerfed.
**'''Base'''
Line 763 ⟶ 766:
**'''Level 2'''
***Damage decreased from +6 to +0.
***Firerate changed from 5.05 to <abbr title="-0.5">{{Tooltip|5.03 > 4.53</abbr>|-0.5}}.
***Cost decreased from {{Money|1,000}} to {{Money|400}}.
***Renamed from ''Safety Gear'' to ''Quick Reloading''
Line 769 ⟶ 772:
***Damage decreased from +25 to +10.
***Range decreased from +6 to +0.
***Firerate changed from <abbr title="-1">{{Tooltip|5.05 > 4.05</abbr>|-1}} to 4.53.
***Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''.
**'''Level 4'''
Line 780 ⟶ 783:
***Cost decreased from {{Money|13,000}} to {{Money|12,000}}.
***Explosion range changed from 17 > 25 to 6.
***Firerate changed from <abbr title="-1">{{Tooltip|4.05 > 3.05</abbr>|-1}} to <abbr title="-1.5">{{Tooltip|4.53 > 3.03</abbr>|-1.5}}.
***Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''.
*[[Pursuit]]'s appearance changed.
Line 798 ⟶ 801:
***'''Level 3'''
****Cost decreased from {{Money|2,500}} to {{Money|1,500}}.
****Firerate changed from <abbr title="-0.15">{{Tooltip|0.35 > 0.2</abbr> to <abbr title="|-0.15">}} to {{Tooltip|0.33 > 0.18</abbr>|-0.15}}.
****Damage decreased from +1 to +0.
****Missile damage increased from 8x2 to 30x2.
Line 806 ⟶ 809:
***'''Level 5'''
****Cost increased from {{Money|9,000}} to {{Money|9,500}}.
****Firerate changed from <abbr title="-0.1">{{Tooltip|0.2 > 0.1</abbr>|-0.1}} to <abbr title="-0.05">{{Tooltip|0.18 > 0.13</abbr>|-0.05}}.
****Missile damage increased from 8x6 to 30x6.
*All of the [[cowboyCowboy]]'s skins appearance changed.
*[[Cowboy]] rebalanced.
**Amount of money gained decreased.
Line 821 ⟶ 824:
****Cost decreased from {{Money|350}} to {{Money|250}}.
****Hidden detection removed.
****Firerate changed from 1.7 to <abbr title="-0.2">{{Tooltip|1.53 > 1.33</abbr>|-0.2}}.
****Renamed from ''Improved Handling'' to ''Quick Shot''.
***'''Level 2'''
****Cost decreased from {{Money|525}} to {{Money|300}}.
****Damage decreased from +2 to +0.
****Firerate changed from <abbr title="-0.45">{{Tooltip|1.7 > 1.25</abbr>|-0.45}} to 1.33.
****Cash shot of 5 added.
****Renamed from ''Wanted'' to ''Gold Shot''.
***'''Level 3'''
****Cost decreased from {{Money|1,350}} to {{Money|1,250}}.
****Firerate changed from <abbr title="-0.2">{{Tooltip|1.25 > 1.05</abbr>|-0.2}} to 1.33.
****Hidden detection added.
****Renamed from ''Bandito'' to ''Dualing Instincts''.
***'''Level 4'''
****Damage decreased from +8 to +0.
****Firerate changed from <abbr title="-0.45">{{Tooltip|1.05 > 0.6</abbr>|-0.45}} to <abbr title="-0.65">{{Tooltip|1.33 > 0.68</abbr>|-0.65}}.
****Renamed from ''Dual Wield'' to ''Double Tap''.
***'''Level 5'''
****Damage increased from -9 to +11.
****Firerate changed from <abbr title="-0.4">{{Tooltip|0.6 > 0.2</abbr>|-0.4}} to <abbr title="-0.15">{{Tooltip|0.68 > 0.53</abbr>|-0.15}}.
****''The Wildest of the West'' ability removed.
****Renamed from ''Gold Rush'' to ''Gunslinger of Death''.
*{{ColourColor|Golden}} [[Cowboy]] now has a -1 cash shot buff.
*[[Gladiator]] buffed.
**Upgrade names added.
Line 852 ⟶ 855:
****Swingrate decreased from 1.05 to 1.03.
***'''Level 4'''
****Swingrate changed from <abbr title="-0.25">{{Tooltip|1.05 > 0.8</abbr> to <abbr title="|-0.25">}} to {{Tooltip|1.03 > 0.78</abbr>|-0.25}}.
***'''Level 5
****Swingrate changed from <abbr title="-0.25">{{Tooltip|0.8 > 0.55</abbr> to <abbr title="|-0.25">}} to {{Tooltip|0.78 > 0.53</abbr>|-0.25}}.
*[[Commando]] rebalanced.
**'''Base'''
Line 872 ⟶ 875:
***'''Level 2'''
****Damage decreased from +1 to +0.
****Swingrate changed from <abbr title="-0.3">{{Tooltip|0.75 > 0.45</abbr>|-0.3}} to 1.03.
****Range increased from +0 to +1.
****Hidden Detection moved from Level 4 to Level 2.
Line 881 ⟶ 884:
****''Knife Throw'' ability removed.
****Damage decreased from +2 to +0.
****Swingrate changed from 0.45 to <abbr title="-0.5">{{Tooltip|1.03 > 0.53</abbr>|-0.5}}.
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
***'''Level 4'''
****Damage increased from +0 to +2.
****Swingrate changed from 0.45 to <abbr title="-0.15">{{Tooltip|0.53 > 0.38</abbr>|-0.15}}.
****''Triple Knife Throw'' added.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
Line 907 ⟶ 910:
**'''Level 3'''
***''Frost Mark'' removed.
***Now removesmelts 1 defense every hit.
***Cost increased from {{Money|1,200}} to {{Money|1,500}}.
***Firerate changed from <abbr title="-0.5">{{Tooltip|2.05 > 1.55</abbr>|-0.5}} to <abbr title="-1.5">{{Tooltip|3.03 > 1.53</abbr>|-1.5}}.
**'''Level 4'''
***Damage decreased from +13 to +3.
***Firerate changed from <abbr title="-0.5">{{Tooltip|1.55 > 1.05</abbr>|-0.5}} to 1.53.
***Freeze time changed from 0.25 > 0.35 to 0.4 > 0.8.
**'''Level 5'''
Line 923 ⟶ 926:
***Firerate decreased from 2.05 to 2.03.
**'''Level 3'''
***Firerate changed from <abbr title="-1">{{Tooltip|2.05 > 1.05</abbr>|-1}} to <abbr title="-1">{{Tooltip|2.03 > 1.03</abbr>|-1}}.
**'''Level 4'''
***''Beehive Grenade'' ability can now damage lead enemies.
**'''Level 5'''
***Firerate changed from <abbr title="-0.5">{{Tooltip|1.05 > 0.55</abbr>|-0.5}} to <abbr title="-1">{{Tooltip|1.03 > 0.53</abbr>|-1}}.
*[[Hunter]] is no longer obtainable as its code expired.
*[[Hunter]] buffed.
Line 937 ⟶ 940:
***Range increased from +1 to +2.
***Damage decreased from +4 to +2.
***Firerate changed from <abbr title="-0.35">{{Tooltip|2.05 > 1.7</abbr> to <abbr title="|-0.35">}} to {{Tooltip|2.03 > 1.68</abbr>|-0.35}}.
**'''Level 5'''
***Firerate changed from <abbr title="-0.65">{{Tooltip|1.7 > 1.05</abbr> to <abbr title="|-0.65">}} to {{Tooltip|1.68 > 1.03</abbr>|-0.65}}
*[[Archer]] is now obtainable through a gamepass for {{Robux|400}}.
*[[Archer]] buffed.
Line 953 ⟶ 956:
***'''Level 1'''
****Range decreased from +2 to +0.
****Firerate changed from 2.05 to <abbr title="-0.8>4.03 > 3.23</abbr>|-0.05}}.
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
***'''Level 2'''
Line 967 ⟶ 970:
****Renamed from ''Even Sharper Arrows'' to ''Sharper Shooter''.
***'''Level 4'''
****Firerate changed from <abbr title="-1">{{Tooltip|2.05 > 1.05</abbr>|-1}} to <abbr title="-1.2">{{Tooltip|3.23 > 2.03</abbr>|-1.2}}.
****Range increased from +1 to +2.
****Special arrows added.
Line 1,012 ⟶ 1,015:
**'''Level 5'''
***Cost decreased from {{Money|75,000}} to {{Money|6,500}}.
***Now spawnsis meant to spawn [[Mark V]] instead of [[XR901]], though due to bugs it spawned the [[Mark IV]] instead.
****Health increased from 4,500 to 5,000.
****Damage increased from 15 to 20.
Line 1,064 ⟶ 1,067:
***New enemies it spawns:
****Fallen mode: [[Shadow]]
****Hardcore mode: [[Hefty]], [[Invisible]], [[Balloon]], [[Lead (Legacy Enemy)|Lead]], [[Lead Boss]], [[Lava]], [[Lead Balloon]], [[Error]], [[Circuit (Hardcore)|Circuit]] and [[Soul]].
***Enemies it no longer spawns:
****Fallen mode: [[Ninja]]
Line 1,137 ⟶ 1,140:
**Health decreased from 100 to 75 in Molten mode.
**Animation changed.
**New enemies it spawns ([[Hardcore Mode|Hardcore]] mode): [[Lead Boss]], [[Mega Slow]], [[Slow King (Legacy)|Slow King]], [[Speedy King (Legacy)|Speedy King]] and [[Soul Boss]].
*[[Boomer (Legacy)|Boomer]]'s animation changed.
*[[Splitter (Polluted Wasteland)|Splitter]]'s [[Partial Electric Immunity]] replaced with [[Energy Immunity]].
*[[Split (Polluted Wasteland)|Split]]'s [[Partial Electric Immunity]] replaced with [[Energy Immunity]].
*[[Templar (Legacy)|Templar]] changed.
**Health decreased from 12,000 to 6,000.
**Shield of 2,000 added.
Line 1,191 ⟶ 1,194:
**Health increased from 35,000 to 40,000.
**''Stomp'' now deals 100 damage to [[units]].
**Now spawns [[Lead (Legacy Enemy)|Lead]], [[Invisible]], [[Hefty]], [[Lead Boss]], [[Balloon]] and [[Mega Slow]] in [[Hardcore Mode|Hardcore]] mode.
**Now spawns [[Normal]] and [[Speedy]] in [[Easy Mode|Normal]] mode.
**[[Burn Immunity]] removed.
Line 1,224 ⟶ 1,227:
**Animation changed.
**[[Partial Electric Immunity]] replaced with [[Energy Immunity]].
*[[Frost Hero (Village of Despair)|Frost Hero]] animations changed.
*[[Bug]] changed.
**Animation changed.
Line 1,232 ⟶ 1,236:
*[[Abyssal Trench]] changed.
**Map remade.
**{{ColourColor|Hard}} difficulty added.
*[[Autumn Falling]] changed.
**Map remade.
**Made playable on Hardcore mode.
**{{ColourColor|Normal}} difficulty added.
*[[Badlands]] changed.
**Map remade.
**Units now can go down both paths.
**[[Cowboy]] can no longer be obtainaed by beating this map on Molten mode.
**{{ColourColor|Insane}} difficulty added.
**You now gain {{Exp|50 additional}} for triumphing this map in Fallen mode.
*[[Candy Valley]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Insane}} difficulty added.
*{{ColourColor|Hard}} difficulty added to [[Chess Board]].
*[[Crossroads]] changed.
**Map remade.
**Made playable in Hardcore mode.
**{{ColourColor|Easy}} & {{ColourColor|Normal}} difficulties added.
*[[Cyber City]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Easy}} difficulty added.
*[[Dead Ahead]] changed.
**Map remade.
**{{ColourColor|Insane}} difficulty added.
*{{ColourColor|Normal}} difficulty added to [[Deserted Village]].
*[[Dusty Bridges]] changed.
**Map remade.
**{{ColourColor|Hard}} difficulty added.
*[[Farm Lands]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Normal}} difficulty added.
*[[Forest Camp]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Normal}} difficulty added.
*[[Four Seasons]] changed.
**Map remade.
**{{ColourColor|Normal}} difficulty added.
*[[Grass Isle]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Easy}} difficulty added.
*[[Harbor]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Easy}} difficulty added.
*[[Iceville]] changed.
**Map remade.
**{{ColourColor|Hard}} difficulty added.
*[[Infernal Abyss]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Insane}} difficulty added.
*[[Medieval Times]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Normal}} difficulty added.
*[[Moon Base]] changed.
**Map remade.
**{{ColourColor|Normal}} difficulty added.
*[[Nether]] changed.
**Map remade.
**Made playable in Hardcore mode.
**{{ColourColor|Normal}} difficulty added.
*{{ColourColor|Hard}} difficulty added to [[Polluted Wasteland]].
*[[Portland]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Easy}} difficulty added.
*{{ColourColor|Normal}} difficulty added to [[Rocket Arena]].
*{{ColourColor|Insane}} difficulty added to [[Space City]].
*{{ColourColor|Normal}} difficulty added to [[Spring Fever]].
*{{ColourColor|Normal}} difficulty added to [[The Heights]].
*{{ColourColor|Easy}} difficulty added to [[Toyboard]].
*[[Tropical Isles]] changed.
**Map remade.
**{{ColourColor|Normal}} difficulty added.
*[[Winter Bridges]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Normal}} difficulty added.
*[[Winter Stronghold]] changed.
**Baseplate water replaced with terrain water.
**{{ColourColor|Insane}} difficulty added.
 
===Skincrates===
*Skincrates now have an opening animation.
*All skincrates appearance except [[Basic SkincrateCrate]] changed.
*[[Basic SkincrateCrate]], [[Premium SkincrateCrate]] and [[Toy SkincrateCrate]] now can give duplicate skins.
*Multiple skins from the [[Premium SkincrateCrate]] are no longer obtainable.
**Skins:
***[[Rocketeer]]: {{ColourColor|919191|Steampunk}}
*Multiple skins moved from the [[Premium SkincrateCrate]] to the [[Deluxe SkincrateCrate]].
**Skins:
***[[Archer]]: {{ColourColor|Deluxe|Huntsman}}
***[[DJ Booth]]: {{ColourColor|Deluxe|Neon Rave}}
***[[Militant]]: {{ColourColor|Deluxe|Ace Pilot}}
***[[Farm]]: {{ColourColor|Deluxe|Tycoon}}
***[[Ranger]]: {{ColourColor|Deluxe|Railgunner}}
 
===Emotes===
Line 1,365 ⟶ 1,369:
*Revamped [[Codes|code]] system.
*{{Coins|Coins}} and {{Exp|}} rewards changed for all gamemodes.
*[[Login Rewards]] now gives a [[Basic SkincrateCrate]] on the fifth day instead of {{Coins|250}}.
*[[Login Rewards]] now runs on a 24-hour system instead of a 12-hour system.
*[[Rewards]] system revamped.
Line 1,371 ⟶ 1,375:
*Changed base health formula.
*All maps triumphed before this update have been removed from the [[Rewards#Scores|Scores]] tab in [[Rewards]].
*[[Elevators]] now lower down after 20 seconds instead of 30.
*[[MEGA Servers]] no longer increase the tower placement and upgrade costs by 20%.
*During difficulty selection, the timer for the match to start now starts the moment one player votes for a gamemode, instead of starting the moment you join.
Line 1,393 ⟶ 1,397:
**Player's level no longer appears above it.
*BelowNatural, Razuatix and Paradoxum Games's Twitter handles can be found at the top of the screen.
 
==Hardcore Testing Beta Differences==
While [[Hardcore Testing BETA]] and '''Overhaul v1.0''' are very similar in their content, there are multiple differences between them. This can vary from simple statistical changes to some features being added or completely removed. This section will list all these changes.
 
===Unique Additions===
*[[Vindicator (Legacy)|Vindicator]]
*[[Winter Abyss]] (replacing [[Winter]])
*[[Deluxe Crate]]
 
===Unique Removals===
*{{Color|Premium|Hazmat}} [[Accelerator]]
*{{Color|Premium|Ninja}} [[Archer|Holiday Archer]]
*[[Bloxy Cola]]
*[[Robloxia]]
*[[Ancient Colosseum]]
*[[Highlands]]
*[[Voidlands]]
*[[Winter]] (replaced by [[Winter Abyss]])
 
===Tower Changes===
*Updated every tower description to list accurate statistical changes instead of descriptions of them.
*Updated explosion visual effects.
*Updated lightning visual effects.
*[[Scout]] nerfed.
**Statistical changes:
***'''Level 2'''
****Cost decreased from {{Money|85}} to {{Money|300}}.
***'''Level 3'''
****Cost decreased from {{Money|250}} to {{Money|600}}.
****Damage decreased from +2 to +1.
****Firerate changed from 1.53 to {{Tooltip|1.53 > 0.78|-0.75}}
****Renamed from ''Stronger Bullets'' to ''Double Tap''.
***'''Level 4'''
****Cost decreased from {{Money|600}} to {{Money|1,000}}.
****Damage increased from +1 to +3.
****Firerate changed from {{Tooltip|1.53 > 0.78|-0.75}} to 0.78
****Range increased from +0 to +1.
****Renamed from ''Double Tap'' to ''Field Operator''.
***'''Level 5 removed'''
*All of the [[Scout]]'s skins appearance changed.
*[[Scout]] upgrade icons changed.
*[[Sniper]] nerfed.
**Statistical changes:
***'''Level 1'''
****Damage decreased from +2 to +0.
****Range decreased from +4 to +3.
****Firerate changed from 4.05 to {{Tooltip|6.03 > 5.53|-0.5}}.
****Name changed from ''Better Handling'' to ''Better Reloading''.
***'''Level 2'''
****Damage decreased from +4 to +2.
****Range decreased from +6 to +0.
****Cost increased from {{Money|350}} to {{Money|500}}.
****Name changed from ''Hawk Eye Training'' to ''Geared Up''.
***'''Level 3'''
****Damage increased from +5 to +8.
****Range decreased from +4 to +3.
****Firerate changed from {{Tooltip|6.03 > 5.03|-1}} to {{Tooltip|5.53 > 5.03|-0.5}}.
****Name changed from ''Frontline Sniping'' to ''Frontlines Sniping''.
***'''Level 4'''
****Damage increased from +6 to +15.
****Range decreased from +5 to +2.
****Firerate changed from {{Tooltip|5.03 > 2.03|-3}} to {{Tooltip|5.03 > 4.53|-0.5}}.
****Lead detection added.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
***'''Level 5 removed'''
*All of the [[Sniper]]'s skins appearance changed.
*[[Sniper]] upgrade icons changed.
*[[Paintballer]] buffed.
**Statistical changes:
***'''Level 1'''
****Cost decreased from {{Money|200}} to {{Money|100}}.
*[[Demoman]] rebalanced.
**Statistical changes:
***'''Base'''
****Firerate increased from 2.53 to 3.03.
****Range decreased from 9 to 7.
****Explosion range decreased from 5 to 1.5.
***'''Level 1'''
****Range increased from +2 to +3.
****Renamed from ''Steil Grenade'' to ''Further Throwing''.
***'''Level 2'''
****Range increased from +1 to +2.
****Renamed from ''Chinalake'' to ''Steil Grenade''.
***'''Level 3'''
****Damage decreased from +5 to +2.
****Range decreased from +1 to +0.
****Firerate changed from 2.53 to {{Tooltip|3.03 > 2.03|-1}}.
****Explosion range changed from 5 > 6 to 1.5.
****Renamed from ''Explosive Vest'' to ''Chinalake''.
***'''Level 4'''
****Damage increased from +10 to +13.
****Range increased from +1 to +2.
****Firerate changed from {{Tooltip|2.53 > 2.03|-0.5}} to {{Tooltip|2.03 > 1.83|-0.2}}.
****Explosion range changed from 6 to 1.5 > 3.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
***'''Level 5 removed'''
*All of the [[Demoman]]'s skins appearance changed.
*[[Demoman]] upgrade icons changed.
*[[Soldier]] rebalanced.
**Unlock cost decreased from {{Coins|500}} to {{Coins|350}}.
**[[Commander]] now reduces cooldown by stated percentage.
**Statistical changes:
***'''Base'''
****Cooldown decreased from 1.2 to 1.
***'''Level 1'''
****Range increased from +1 to +2.
***'''Level 2'''
****Range decreased from +2 to +1.
***'''Level 3'''
****Cost decreased from {{Money|1,200}} to {{Money|1,400}}.
****Firerate changed from 0.23 to {{Tooltip|0.23 > 0.18|-0.05}}.
***'''Level 4'''
****Cost increased Cash {{Money|3,300}} to {{Money|5,500}}.
****Firerate changed from {{Tooltip|0.23 > 0.18|-0.05}} to 0.15.
****Damage increased from +2 to +3.
****Burst count changed from 4 to 4 > 5.
****Name changed from ''Combatant'' to ''Deadliest's Soldier''.
***'''Level 5 removed'''
*All of the [[Soldier]]'s skins appearance changed.
*[[Soldier]] upgrade icons changed.
*[[Freezer]] buffed.
**Unlock cost decreased from {{Coins|1,000}} to {{Coins|800}}
**Statistical changes:
***'''Level 2'''
****Cost decreased from {{Money|600}} to {{Money|400}}.
***'''Level 3'''
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
***'''Level 4'''
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
***'''Level 5'''
****Cost decreased from {{Money|7,500}} to {{Money|6,000}}.
*[[Militant]] reworked.
**Renamed from ''John'' to ''Militant''.
**Unlock cost increased from {{Coins|1,000}} to {{Coins|2,000}}.
**Statistical changes:
***'''Base'''
****Cost increased from {{Money|550}} to {{Money|1,200}}.
****Firerate decreased from 0.83 to 0.43.
****Range increased from 10 to 12.
***'''Level 1'''
****Renamed from ''Laser Sight'' to ''Percise Aiming''.
***'''Level 2'''
****Damage decreased from +1 to +0.
****Range increased from +0 to +1.
****Firerate changed from {{Tooltip|0.83 > 0.63|-0.2}} to 0.43.
****Cost decreased from {{Money|600}} to {{Money|450}}
****Renamed from ''Improved Handling'' to ''Radio Support''.
***'''Level 3'''
****Damage decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 0.65 to {{Tooltip|0.43 > 0.23|-0.2}}.
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Renamed from ''Master Chef'' to ''Automatic''.
***'''Level 4'''
****Damage increased from +0 to +2.
****Range decreased from +3 to +0.
****Firerate changed from {{Tooltip|0.63 > 0.23|-0.4}} to 0.23.
****Renamed from ''AUG A1'' to ''Intense Training''.
***'''Level 5'''
****Range decreased from +3 to +2.
****''Enraging Shout'' ability removed.
****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''.
*All of the [[Militant]]'s skins appearance changed.
*[[Militant]] upgrade icons changed.
*[[Pyromancer]] buffed.
**Unlock cost decreased from {{Coins|1,000}} to {{Coins|2,000}}.
**Updated hitbox.
**[[Range Buff|Range Buffs]] now properly extend [[Pyromancer]]'s flames.
**Statistical changes:
***'''Base'''
****Hitbox of 0.5 added.
***'''Level 1'''
****Hitbox increase of +1 added.
***'''Level 4'''
****Hitbox increase of +0.25 added.
*Fixed [[Pyromancer]] not attacking enemies.
*[[Shotgunner]] nerfed.
**Unlock cost increased from {{Coins|1,250}} to {{Coins|2,500}}.
**Statistical changes:
***'''Level 4'''
****Damage decreased from +6 to +5.
*All of the [[Shotgunner]]'s skins appearance changed.
*[[Farm]] unlock cost increased from {{Coins|1,250}} to {{Coins|2,000}}.
*[[Medic]] nerfed.
**Statistical changes:
***'''Level 3'''
****Firerate changed from {{Tooltip|0.83 > 0.53|-0.30}} to 0.83.
***'''Level 4'''
****Firerate changed from 0.55 to {{Tooltip|0.83 > 0.68|-0.15}}.
***'''Level 5'''
****Firerate changed from {{Tooltip|0.53 > 0.33|-0.2}} to {{Tooltip|0.68 > 0.33|-0.35}}.
*Fixed [[Medic]] descriptions all displaying "''REMIND TO REMAKE STATS''".
*[[Ace Pilot]] nerfed.
**Statistical changes:
***'''Base'''
****Damage decreased from 2 to 1.
***'''Level 3'''
****Range decreased from +1 to +0.
*[[Commander]] rebalanced.
**Unlock cost increased from {{Coins|1,500}} to {{Coins|3,500}}.
**Statistical changes:
***'''Base'''
****Damage decreased from 6 to 4.
****Firerate decreased from 1.03 to 0.53.
****Range decreased from 14 to 12.
***'''Level 1'''
****Cost increased from {{Money|300}} to {{Money|850}}.
****Range increased from +1 to +2.
****[[Firerate Buff]] changed from 10% to 10% > 15%.
****Renamed from ''Gloves'' to ''Leadership''.
***'''Level 2'''
****Cost increased from {{Money|850}} to {{Money|1,800}}.
****Range decreased from +1 to 0.
****''Call to Arms'' ability unlocked, moved from '''Level 3'''.
****''Call to Arms'' ability attack time decreased from 25-30 seconds to 10 seconds.
****Renamed from ''Intimidation'' to ''Call to Arms''.
***'''Level 3'''
****Cost increased from {{Money|2,000}} to {{Money|5,500}}.
****Range increased from +1 to +2.
****Damage increased from +0 to +2.
****[[Firerate Buff]] changed from 15% to 15% > 20%.
****Renamed from ''Call to Arms'' to ''Intense Training''.
***'''Level 4'''
****Cost increased from {{Money|5,500}} to {{Money|9,000}}.
****Damage increased from +2 to +4.
****Range increased from +1 to +4.
****Firerate changed from 1.05 to 0.53.
****[[Firerate Buff]] changed from 15% > 20% to 20% > 25%.
****Renamed from ''Boot Camp Training'' to ''World Leader''.
***'''Level 5 removed'''
*All of the [[Commander]]'s skins appearance changed.
*[[Commander]] upgrade icons changed.
*[[Minigunner]] nerfed.
**Unlock cost increased from {{Coins|3,500}} to {{Coins|5,000}}.
**Statistical changes:
***'''Level 1'''
****Range decreased from +3 to +2.
***'''Level 4'''
****Range decreased from +1 to +0.
*All of the [[Minigunner]]'s skins appearance changed.
*[[DJ Booth]] nerfed.
**Placement footprint size decreased.
**Statistical changes:
***'''Level 2'''
****Range decreased from +2 to +0.
***'''Level 3'''
****Range decreased from +2 to +1.
*All of the [[DJ Booth]]'s skins appearance changed.
*[[Ranger]] nerfed.
**Renamed from ''Outlaw'' to ''Ranger''.
**Unlock cost increased from {{Coins|4,500}} to {{Coins|8,500}}.
**Statistical changes:
***'''Level 5'''
****Damage decreased +100 to +95.
****Range decreased from +6 to +5.
*[[Crook Boss]] nerfed.
**Limit of 2 minions per [[Crook Boss]] removed.
**Statistical changes:
***'''Level 2'''
****Damage decreased from +1 to +0.
****Firerate changed from {{Tooltip|0.83 > 0.63|-0.2}} to 0.83.
***'''Level 3'''
****Damage decreased from +1 to +0.
****Firerate changed from {{Tooltip|0.63 > 0.33|-0.3}} to {{Tooltip|0.83 > 0.33|-0.5}}.
***'''Level 4'''
****Range decreased from +1 to +0.
*[[Mortar]] rebalanced.
**Statistical changes:
***'''Base'''
****Range decreased from 25 to 22.
***'''Level 1'''
****Range increased from +2 to +3.
***'''Level 4'''
****Explosion range changed from 8 > 12 to 4 > 6.
***'''Level 5'''
****Range increased from +2 to +5.
*Default [[Mortar]] skin appearance changed.
*[[Cowboy]] rebalanced.
**Statistical changes:
***'''Base'''
****Damage increased from 1 to 3.
****Firerate decreased from 4.03 to 1.53.
***'''Level 1'''
****Firerate changed from {{Tooltip|4.03 > 1.33|-2.7}} to {{Tooltip|1.53 > 1.33|-0.2}}.
***'''Level 5'''
****Damage decreased from +13 to +11.
*Fixed [[Gladiator]] not attacking enemies.
*[[Commando]] ''Cool gold armor'' re-added to Level 5 upgrade description, but renamed to ''Really cool armor''.
*[[Accelerator]] buffed.
**Statistical changes:
***'''Level 4'''
****Range increased from +1 to +2.
*[[Slasher]] reworked.
**Renamed from ''Shredder'' to ''Slasher''.
**Statistical changes:
***'''Base'''
****Range decreased from 6 to 5.
****Swingrate decreased from 0.73 to 1.03.
***'''Level 2'''
****Damage decreased from +1 to +0.
****Range increased from +0 to +1.
****Swingrate changed from {{Tooltip|0.73 > 0.43|-0.30}} to 1.03.
****Hidden Detection moved from '''Level 4''' to '''Level 2'''.
****Cost increased from {{Money|550}} to {{Money|600}}.
****Knife Throw added.
****Renamed from ''Dual Wield'' to ''Blood Seeking''.
***'''Level 3'''
****Knife Throw ability removed.
****Damage decreased from +2 to +0.
****Swingrate changed from 0.45 to {{Tooltip|1.03 > 0.53|-0.50}}.
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
***'''Level 4'''
****Damage increased from +0 to +2.
****Swingrate changed from 0.45 to {{Tooltip|0.53 > 0.38|-0.15}}.
****Triple Knife Throw added.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
***'''Level 5 removed'''
*All of the [[Slasher]]'s skins appearance changed.
*Fixed [[Slasher]] breaking after using its ''Knife Throw''.
*[[Frost Blaster]] rebalanced.
**Statistical changes:
***'''Base'''
****Max freeze time increased from 0.25 to 0.4.
****Min freeze time of 0.2 added.
***'''Level 4'''
****Damage decreased from +13 to +3.
****Freeze time changed from 0.25 > 0.35 to 0.4 > 0.8.
***'''Level 5'''
****Damage decreased from +23 to +17.
****Range increased from +2 to +4.
****Freeze time changed from 0.35 > 0.5 to 0.8 > 1.2.
*The [[Frost Blaster]]'s upgrade icons changed.
*[[Hunter]] rebalanced.
**Hunter is no longer obtainable as its code expired.
**Statistical changes:
***'''Level 3'''
****Cost decreased from {{Money|1,000}} to {{Money|900}}.
***'''Level 4'''
****Damage decreased from +4 to +2.
****Range increased from +1 to +2.
*[[Archer]] reworked.
**Renamed from ''Holiday Archer'' to ''Archer''.
**No longer loses damage as it pierces.
**No longer purchasable in the Hardcore Lobby for {{Coins|1}}.
**Increased accuracy.
**Statistical changes:
***'''Base'''
****Damage increased from 1 to 3.
****Range decreased from 25 to 20.
****Firerate increased 2.03 to 4.03.
****Max Hits decreased from 2 to 1.
***'''Level 1'''
****Range decreased from +2 to +0.
****Firerate changed from 2.05 to {{Tooltip|4.03 > 3.23|-0.80}}.
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
***'''Level 2'''
****Damage decreased from +1 to +0.
****Range increased from +0 to +2.
****Max Hits decreased from +2 to +0.
****Hidden Detection added.
****Renamed from ''Sharper Arrows'' to ''Hawkeye''.
***'''Level 3'''
****Range increased from +1 to +0.
****Max Hits decreased from +3 to +2.
****Cost increased from {{Money|325}} to {{Money|400}}.
****Renamed Even ''Sharper Arrows'' to ''Sharper Shooter''.
***'''Level 4'''
****Range increased from +1 to +2.
****Firerate changed from {{Tooltip|2.03 > 1.03|-1}} to {{Tooltip|3.23 > 2.03|-1.20}}.
****Special arrows added.
****Cost increased from {{Money|800}} to {{Money|1,350}}.
****Renamed ''Rapid Fire'' to ''Mechanical Bow''.
***'''Level 5'''
****Damage decreased from +20 to +17.
****Cost increased from Cash {{Money|3,000}} to {{Money|3,500}}.
****Renamed ''Sword Arrows'' to ''Professional Archer''.
*All of the [[Archer]]'s skins appearance changed.
*The [[Archer]]'s Level 2 upgrade icon changed.
*Fixed [[Archer]] not attacking enemies.
*[[Mecha Base]] can no longer be bought for {{Gem|3,500}}.
*Towers no longer display a unit spawn timer in their upgrade menus.
*Fixed an issue where swapping between tower skins would transfer the animation of one skin to another.
*Fixed an issue that would allow the player to have a loadout displaying one tower multiple times.
 
===Enemy Changes===
*[[Slow Boss]] [[Defense]] removed.
*[[Tank]]
**Appearance changed.
**Speed increased from Above Average to Fast (6).
**No longer has [[Freeze Immunity]].
**''Rock Throw'' ability removed.
*[[Soul]] changed.
**Animation changed.
**Speed increased from Above Average to Fast (7).
*[[Unknown]] health increased from 8,000 to 14,000.
*[[Void Reaver (Legacy)|Void Reaver]] health increased from 600,000 to 700,000.
*Fixed [[Nuclear Fallen King]] not spawning.
*Fixed [[Soul Stealer (Legacy)|Soul Stealer]] being a [[Boss]] enemy.
 
===Map Changes===
*[[Autumn Falling]] changed.
**Map remade.
**Made playable on [[Hardcore Mode|Hardcore]] mode.
**Difficulty changed from {{Color|Easy}} to {{Color|Normal}}.
*[[Badlands]] changed.
**Map remade.
**[[Units]] now can go down both paths.
**You now gain additional {{Exp|50}} for triumphing this map in [[Fallen Mode|Fallen]].
*[[Crossroads]] difficulty changed to {{Color|Easy}} in Survival & {{Color|Normal}} in [[Hardcore Mode]].
*[[Dusty Bridges]] remade.
*[[Rocket Arena]] difficulty changed from {{Color|Easy}} to {{Color|Normal}}.
 
===Emote Changes===
*Players now use R15 instead of R6.
*All robux emotes ([[Orange Justice]], [[Revenge]], [[Whip]], [[Breakdown]] and [[Cat Dance]]) are now obtainable from the Meme Emotes gamepass instead of being purchased separately.
*[[Lazy Couch]] changed.
**Now has sound effects.
**Can no longer be bought in the lobby for {{Coins|10,000}}
*[[Firework]] can no longer be bought in the Hardcore Lobby for {{Coins|10,000}}.
 
===Game Changes===
*[[Hardcore Mode|Hardcore]] wave structure changed.
*[[Easy Mode|Normal]] mode final wave music changed from Fallen Boss to Grave Buster.
*Fixed issues with certain soundtracks not playing.
*Fixed issues with mobile being unplayable.
*Fixed issues with players being stuck on the loading screen.
*Fixed run and emote on mobile being replaced with sell and rotate at all times.
 
===Cosmetic Changes===
*[[Basic Crate]], [[Premium Crate]] and [[Toy Crate]] now can give duplicate skins.
*Hardcore Lobby no longer has every crate on sale for {{Coins|1,000}} unless that was their intended cost.
*Gamepasses which would have been added in [[Hardcore Testing BETA]] are now properly purchasable.
*Multiple skins moved from the [[Premium Crate]] to the [[Deluxe Crate]].
**Skins:
***{{Color|Deluxe|Huntsman}} [[Archer]]
***{{Color|Deluxe|Soviet}} [[Crook Boss]]
***{{Color|Deluxe|Neon Rave}} [[DJ Booth]]
***{{Color|Deluxe|Neko}} [[Commander]]
***{{Color|Deluxe|Maid}} [[Commander]]
***{{Color|Deluxe|Neko}} [[DJ Booth]]
***{{Color|Deluxe|Ace Pilot}} [[Militant]]
***{{Color|Deluxe|Tycoon}} [[Farm]]
***{{Color|Deluxe|Gun Gale}} [[Ranger]]
***{{Color|Deluxe|Railgunner}} [[Ranger]]
***{{Color|Deluxe|Slayer}} [[Shotgunner]]
*Fixed an issue where once a crate was opened, it would not disappear from the sidebar, which allowed players to infinitely open crates until they have every skin.
 
==Official Update Log==
Line 1,415 ⟶ 1,865:
*VIP gamepass
**25% extra xp from GAMES
**3 [[Premium SkincrateCrate|Premium Crates]]
**'''RAINBOW NAME TAG'''
*Profile Cards
Line 1,550 ⟶ 2,000:
*[[Fallen Rusher (Legacy)|Fallen Rusher]]
*[[Balloon]]
*[[Lead (Legacy Enemy)|Lead]]
*[[Lead Boss]]
*[[Lead Balloon]]
*[[Fallen Titan]]
*[[Vindicator (Legacy)|Vindicator]]
*[[Slow King (Legacy)|Slow King]]
*[[Lava]]
*[[Soul]]
*[[Soul Boss]]
*[[Soul Stealer (Legacy)|Soul Stealer]]
*[[Void Reaver (Legacy)|Void Reaver]]
*[[Unknown]]
*???
Line 1,585 ⟶ 2,035:
<div class="mw-collapsible mw-collapsed">
*[[Golden Mode|Gold]] Difficulty
*[[Platinum SkincrateCrate|Platinum]] Skins
**Any remaining [[Platinum SkincrateCrate|platinum skin crates]] are converted to [[Premium SkincrateCrate|premium crates]]
*Price scaling from [[MEGA Servers|mega servers]]
</div>