Overhaul v1.0: Difference between revisions
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imported>Mentin123 No edit summary |
imported>DarkGabonnie m →Towers: convert raw abbr tags to template, replaced: <abbr title="-0.05">0.23 > 0.18<abbr>. ****''Gorilla Noises'' ability removed. ****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''. *All of the Pyromancer's skins appearance changed. *Pyromancer rebalanced. **Upgrade names added. **Unlock cost increased from {{Coins|1,500}} to {{Coins|2,000}}. **Enemies on fire are now 15% faster. **Updated hitbox. **Statistical changes: ***'''Base''' ****Damage decreased fro... |
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Line 21:
*[[Invisible]]
*[[Balloon]]
*[[Lead (Legacy Enemy)|Lead]]
*[[Lead Boss]]
*[[Mega Slow]]
Line 30:
*[[Lava]]
*[[Lead Balloon]]
*[[Slow King (Legacy)|Slow King]]
*[[Speedy King (Legacy)|Speedy King]]
*[[Soul]]
*[[Health Cultist]]
*[[Soul Stealer (Legacy)|Soul Stealer]]
*[[Soul Boss]]
*[[Necromancer Boss]]
*[[Fallen Swordmaster]]
*[[
*[[Vindicator (Legacy)|Vindicator]]
*[[Void Reaver (Legacy)|Void Reaver]]
Line 172:
**'''Level 3'''
***Damage decreased from +2 to +1.
***Firerate changed from 1.05 to
***Cost increased from {{Money|500}} to {{Money|600}}.
***Renamed from ''Scouting Vest'' to ''Double Tap''.
**'''Level 4'''
***Damage increased from +1 to +2.
***Firerate changed from <abbr tile="-0.5">1.05 > 0.55
***Range increased from +0 to +1.
***Renamed from ''Dual-Wield'' to ''Field Operator''
Line 197:
****Damage decreased from +2 to +0.
****Range decreased from +4 to +3.
****Firerate changed from 4.05 to
***'''Level 2'''
****Range decreased from +6 to +0.
Line 205:
****Range decreased from +4 to +3.
****Damage increased from +5 to +8.
****Firerate changed from
***'''Level 4'''
****Range decreased from +5 to +2.
****Damage increased from +6 to +15.
****Firerate changed from
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
****Lead detection added.
Line 228:
****Cost decreased from {{Money|200}} to {{Money|100}}.
***'''Level 3'''
****Firerate changed from
***'''Level 4'''
****Firerate changed from
*All of the [[Demoman]]'s skins appearance changed.
*[[Demoman]] nerfed.
Line 248:
****Renamed from ''Epic Shades'' to ''Steil Grenade''
***'''Level 3'''
****Firerate changed from 2.55 to
****Explosion range changed from 5 > 6 to 1.5.
****Damage decreased from +5 to +2.
Line 256:
****Damage increased from +10 to +13.
****Range increased from +1 to +2.
****Firerate changed from
****Explosion range changed from 6 to 1.5 > 3.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
Line 282:
****Range decreased from +2 to +1.
***'''Level 3'''
****Firerate changed from 0.25 to
****Damage decreased from +2 to +1.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Cooldown decreased from 1 to
***'''Level 4'''
****Firerate changed from
****Damage increased from +2 to +3.
****Burst count increased from +0 to +1.
Line 314:
****Range increased from +1 to +2.
****Damage decreased from +1 to +0.
****Firerate changed from
****Cost decreased from {{Money|600}} to {{Money|400}}.
***'''Level 3'''
Line 323:
****Renamed from ''Winter Attire'' to ''Cold Snap''.
***'''Level 4'''
****Firerate changed from
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Renamed from ''Subarctic Vest'' to ''Arctic Commando''.
Line 329:
****Damage decreased from +2 to +0.
****Freeze time changed from 0.75 > 1 to 1.35 > 1.5.
****Firerate changed from 1.05 to
****''Ice Age'' ability removed.
****Now drops 2 defense every hit.
Line 352:
****Damage decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 0.65 to
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Renamed from ''Master Chef'' to ''Automatic''.
***'''Level 4'''
****Range decreased from +3 to +0.
****Firerate changed from <abbr title="-0.4>0.65 > 0.25
****Damage increased from +0 to +2.
****Renamed from ''AUG A1'' to ''Intense Training''.
***'''Level 5'''
****Range decreased from +3 to +2.
****Firerate changed from
****''Gorilla Noises'' ability removed.
****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''.
Line 398:
****Burn slowness decreased from 10% > 20% to 0%.
****Burn time changed from 4 > 6 to 5 > 3.
****Tick changed from 1 to <abbr title="-0.5">1 > 0.5
****Hitbox increase of +0.25 added.
***'''Level 5'''
Line 422:
***'''Level 3'''
****Renamed from ''Bullet Proof Vest'' to ''Combat Ready''
****Firerate changed from
***'''Level 4'''
****Damage decreased from +6 to +5.
****Renamed from ''SWAT Armor'' to ''Rebel Leader''.
***'''Level 5'''
****Firerate changed from
****''[[SWAT Van]]'' ability removed.
****Renamed from ''SWAT Force'' to ''Apocalypse Slayer''.
Line 446:
****Firerate decreased from 1.05 to 1.03
***'''Level 2'''
****Firerate changed from
***'''Level 3'''
****Damage decreased from +2 to +0.
****Firerate changed from
***'''Level 4'''
****Firerate changed from 0.55 to
***'''Level 5'''
****Firerate changed from
*All of the [[Ace Pilot]]'s skins appearance changed.
*[[Ace Pilot]] rebalanced.
Line 470:
***'''Level 3'''
****Range decreased from +1 to +0.
****Firerate changed from
****Renamed from ''Better Plane'' to ''Aerial Ace''.
***'''Level 5'''
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Firerate changed from
****Now fires missiles instead of dropping bombs.
*[[Military Base]]'s default skin appearance changed.
Line 531:
****Damage increased from +4 to +5.
****Range decreased from +2 to +0.
****Firerate changed from
***'''Level 3'''
****Cost decreased from {{Money|3,000}} to {{Money|1,200}}.
****Damage decreased from +23 to +5.
****Range increased from +1 to +4.
****Firerate changed from
****Explosion range changed from 12 > 17 to 4 > 5.
***'''Level 4'''
****Cost decreased from {{Money|7,200}} to {{Money|4,000}}.
****Damage decreased from +30 to +15.
****Firerate changed from
***'''Level 5'''
****Cost decreased from {{Money|15,000}} to {{Money|8,500}}.
Line 578:
****Damage increased from +2 to +4.
****[[Firerate Buff]] changed from 15% > 20% to 20% > 25%.
****Firerate changed from
****Renamed from ''Boot Camp Training'' to ''World Leader''.
***'''Level 5 removed'''
Line 618:
****Max hits decreased from +2 to +0.
****Chain range decreased from +3 to +0.
****Firerate changed from
****Shock time changed from 0.25 to 1 > 1.5.
****Cost decreased from {{Money|1,250}} to {{Money|1,000}}.
Line 625:
****Max hits increased from +1 to +2.
****Shock time changed from 0.25 > 0.35 to 1.5.
****Firerate changed from 2.05 to
****Cost decreased from {{Money|4,250}} to {{Money|3,000}}.
****Renamed from ''MOAR POWER'' to ''Lightning Cannon''.
Line 652:
****Cost increased from {{Money|525}} to {{Money|650}}.
***'''Level 3'''
****Firerate changed from
****Damage increased from +0 to +1.
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
Line 658:
***'''Level 4'''
****Range decreased from +1 to +0.
****Firerate changed from
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
Line 700:
***'''Level 3'''
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Firerate changed from
****Damage decreased from +80 to +60.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
Line 706:
***'''Level 4'''
****Damage decreased from +100 to +80.
****Firerate changed from 4.05 to
****Renamed from ''Star Lord'' to ''Trained Assassin''.
***'''Level 5'''
****Range decreased from +6 to +5.
****Damage increased from +65 to +95.
****Firerate changed from
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
*All of the [[Crook Boss]]' skins appearance changed.
Line 720:
**'''Level 2'''
***Damage decreased from +1 to +0.
***Firerate changed from
**'''Level 3'''
***Damage decreased from +1 to +0.
***Firerate changed from
**'''Level 4'''
***Range decreased from +1 to +0.
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***Units can now damage lead enemies upon collision.
**'''Level 5'''
***Firerate changed from
***[[Mafia]] firerate decreased from 0.2 to 0.15.
***[[Mafia]] range increased from 24 to 25.
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****Firerate decreased from 0.55 to 0.53.
***'''Level 3'''
****Firerate changed from
***'''Level 4'''
****Firerate changed from
*[[Mortar]] negative cash bug fixed.
*All of the [[Mortar]]'s skins appearance changed.
Line 766:
**'''Level 2'''
***Damage decreased from +6 to +0.
***Firerate changed from 5.05 to
***Cost decreased from {{Money|1,000}} to {{Money|400}}.
***Renamed from ''Safety Gear'' to ''Quick Reloading''
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***Damage decreased from +25 to +10.
***Range decreased from +6 to +0.
***Firerate changed from
***Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''.
**'''Level 4'''
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***Cost decreased from {{Money|13,000}} to {{Money|12,000}}.
***Explosion range changed from 17 > 25 to 6.
***Firerate changed from
***Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''.
*[[Pursuit]]'s appearance changed.
Line 801:
***'''Level 3'''
****Cost decreased from {{Money|2,500}} to {{Money|1,500}}.
****Firerate changed from
****Damage decreased from +1 to +0.
****Missile damage increased from 8x2 to 30x2.
Line 809:
***'''Level 5'''
****Cost increased from {{Money|9,000}} to {{Money|9,500}}.
****Firerate changed from
****Missile damage increased from 8x6 to 30x6.
*All of the [[Cowboy]]'s skins appearance changed.
Line 824:
****Cost decreased from {{Money|350}} to {{Money|250}}.
****Hidden detection removed.
****Firerate changed from 1.7 to
****Renamed from ''Improved Handling'' to ''Quick Shot''.
***'''Level 2'''
****Cost decreased from {{Money|525}} to {{Money|300}}.
****Damage decreased from +2 to +0.
****Firerate changed from
****Cash shot of 5 added.
****Renamed from ''Wanted'' to ''Gold Shot''.
***'''Level 3'''
****Cost decreased from {{Money|1,350}} to {{Money|1,250}}.
****Firerate changed from
****Hidden detection added.
****Renamed from ''Bandito'' to ''Dualing Instincts''.
***'''Level 4'''
****Damage decreased from +8 to +0.
****Firerate changed from
****Renamed from ''Dual Wield'' to ''Double Tap''.
***'''Level 5'''
****Damage increased from -9 to +11.
****Firerate changed from
****''The Wildest of the West'' ability removed.
****Renamed from ''Gold Rush'' to ''Gunslinger of Death''.
Line 855:
****Swingrate decreased from 1.05 to 1.03.
***'''Level 4'''
****Swingrate changed from
***'''Level 5
****Swingrate changed from
*[[Commando]] rebalanced.
**'''Base'''
Line 875:
***'''Level 2'''
****Damage decreased from +1 to +0.
****Swingrate changed from
****Range increased from +0 to +1.
****Hidden Detection moved from Level 4 to Level 2.
Line 884:
****''Knife Throw'' ability removed.
****Damage decreased from +2 to +0.
****Swingrate changed from 0.45 to
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
***'''Level 4'''
****Damage increased from +0 to +2.
****Swingrate changed from 0.45 to
****''Triple Knife Throw'' added.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
Line 912:
***Now melts 1 defense every hit.
***Cost increased from {{Money|1,200}} to {{Money|1,500}}.
***Firerate changed from
**'''Level 4'''
***Damage decreased from +13 to +3.
***Firerate changed from
***Freeze time changed from 0.25 > 0.35 to 0.4 > 0.8.
**'''Level 5'''
Line 926:
***Firerate decreased from 2.05 to 2.03.
**'''Level 3'''
***Firerate changed from
**'''Level 4'''
***''Beehive Grenade'' ability can now damage lead enemies.
**'''Level 5'''
***Firerate changed from
*[[Hunter]] is no longer obtainable as its code expired.
*[[Hunter]] buffed.
Line 940:
***Range increased from +1 to +2.
***Damage decreased from +4 to +2.
***Firerate changed from
**'''Level 5'''
***Firerate changed from
*[[Archer]] is now obtainable through a gamepass for {{Robux|400}}.
*[[Archer]] buffed.
Line 956:
***'''Level 1'''
****Range decreased from +2 to +0.
****Firerate changed from 2.05 to <abbr title="-0.8>4.03 > 3.23
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
***'''Level 2'''
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****Renamed from ''Even Sharper Arrows'' to ''Sharper Shooter''.
***'''Level 4'''
****Firerate changed from
****Range increased from +1 to +2.
****Special arrows added.
Line 1,067:
***New enemies it spawns:
****Fallen mode: [[Shadow]]
****Hardcore mode: [[Hefty]], [[Invisible]], [[Balloon]], [[Lead (Legacy Enemy)|Lead]], [[Lead Boss]], [[Lava]], [[Lead Balloon]], [[Error]], [[Circuit (Hardcore)|Circuit]] and [[Soul]].
***Enemies it no longer spawns:
****Fallen mode: [[Ninja]]
Line 1,140:
**Health decreased from 100 to 75 in Molten mode.
**Animation changed.
**New enemies it spawns ([[Hardcore Mode|Hardcore]] mode): [[Lead Boss]], [[Mega Slow]], [[Slow King (Legacy)|Slow King]], [[Speedy King (Legacy)|Speedy King]] and [[Soul Boss]].
*[[Boomer (Legacy)|Boomer]]'s animation changed.
*[[Splitter (Polluted Wasteland)|Splitter]]'s [[Partial Electric Immunity]] replaced with [[Energy Immunity]].
Line 1,194:
**Health increased from 35,000 to 40,000.
**''Stomp'' now deals 100 damage to [[units]].
**Now spawns [[Lead (Legacy Enemy)|Lead]], [[Invisible]], [[Hefty]], [[Lead Boss]], [[Balloon]] and [[Mega Slow]] in [[Hardcore Mode|Hardcore]] mode.
**Now spawns [[Normal]] and [[Speedy]] in [[Easy Mode|Normal]] mode.
**[[Burn Immunity]] removed.
Line 1,402:
===Unique Additions===
*[[Vindicator (Legacy)|Vindicator]]
*[[Winter Abyss]] (replacing [[Winter]])
*[[Deluxe Crate]]
Line 1,427:
****Cost decreased from {{Money|250}} to {{Money|600}}.
****Damage decreased from +2 to +1.
****Firerate changed from 1.53 to
****Renamed from ''Stronger Bullets'' to ''Double Tap''.
***'''Level 4'''
****Cost decreased from {{Money|600}} to {{Money|1,000}}.
****Damage increased from +1 to +3.
****Firerate changed from
****Range increased from +0 to +1.
****Renamed from ''Double Tap'' to ''Field Operator''.
Line 1,443:
****Damage decreased from +2 to +0.
****Range decreased from +4 to +3.
****Firerate changed from 4.05 to
****Name changed from ''Better Handling'' to ''Better Reloading''.
***'''Level 2'''
Line 1,453:
****Damage increased from +5 to +8.
****Range decreased from +4 to +3.
****Firerate changed from
****Name changed from ''Frontline Sniping'' to ''Frontlines Sniping''.
***'''Level 4'''
****Damage increased from +6 to +15.
****Range decreased from +5 to +2.
****Firerate changed from
****Lead detection added.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
Line 1,483:
****Damage decreased from +5 to +2.
****Range decreased from +1 to +0.
****Firerate changed from 2.53 to
****Explosion range changed from 5 > 6 to 1.5.
****Renamed from ''Explosive Vest'' to ''Chinalake''.
Line 1,489:
****Damage increased from +10 to +13.
****Range increased from +1 to +2.
****Firerate changed from
****Explosion range changed from 6 to 1.5 > 3.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
Line 1,507:
***'''Level 3'''
****Cost decreased from {{Money|1,200}} to {{Money|1,400}}.
****Firerate changed from 0.23 to
***'''Level 4'''
****Cost increased Cash {{Money|3,300}} to {{Money|5,500}}.
****Firerate changed from
****Damage increased from +2 to +3.
****Burst count changed from 4 to 4 > 5.
Line 1,541:
****Damage decreased from +1 to +0.
****Range increased from +0 to +1.
****Firerate changed from
****Cost decreased from {{Money|600}} to {{Money|450}}
****Renamed from ''Improved Handling'' to ''Radio Support''.
Line 1,547:
****Damage decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 0.65 to
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Renamed from ''Master Chef'' to ''Automatic''.
Line 1,553:
****Damage increased from +0 to +2.
****Range decreased from +3 to +0.
****Firerate changed from
****Renamed from ''AUG A1'' to ''Intense Training''.
***'''Level 5'''
Line 1,583:
**Statistical changes:
***'''Level 3'''
****Firerate changed from
***'''Level 4'''
****Firerate changed from 0.55 to
***'''Level 5'''
****Firerate changed from
*Fixed [[Medic]] descriptions all displaying "''REMIND TO REMAKE STATS''".
*[[Ace Pilot]] nerfed.
Line 1,657:
***'''Level 2'''
****Damage decreased from +1 to +0.
****Firerate changed from
***'''Level 3'''
****Damage decreased from +1 to +0.
****Firerate changed from
***'''Level 4'''
****Range decreased from +1 to +0.
Line 1,680:
****Firerate decreased from 4.03 to 1.53.
***'''Level 1'''
****Firerate changed from
***'''Level 5'''
****Damage decreased from +13 to +11.
Line 1,698:
****Damage decreased from +1 to +0.
****Range increased from +0 to +1.
****Swingrate changed from
****Hidden Detection moved from '''Level 4''' to '''Level 2'''.
****Cost increased from {{Money|550}} to {{Money|600}}.
Line 1,706:
****Knife Throw ability removed.
****Damage decreased from +2 to +0.
****Swingrate changed from 0.45 to
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
***'''Level 4'''
****Damage increased from +0 to +2.
****Swingrate changed from 0.45 to
****Triple Knife Throw added.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
Line 1,750:
***'''Level 1'''
****Range decreased from +2 to +0.
****Firerate changed from 2.05 to
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
***'''Level 2'''
Line 1,765:
***'''Level 4'''
****Range increased from +1 to +2.
****Firerate changed from
****Special arrows added.
****Cost increased from {{Money|800}} to {{Money|1,350}}.
Line 1,791:
**Animation changed.
**Speed increased from Above Average to Fast (7).
*[[
*[[Void Reaver (Legacy)|Void Reaver]] health increased from 600,000 to 700,000.
*Fixed [[Nuclear Fallen King]] not spawning.
*Fixed [[Soul Stealer (Legacy)|Soul Stealer]] being a [[Boss]] enemy.
===Map Changes===
Line 2,000:
*[[Fallen Rusher (Legacy)|Fallen Rusher]]
*[[Balloon]]
*[[Lead (Legacy Enemy)|Lead]]
*[[Lead Boss]]
*[[Lead Balloon]]
*[[Fallen Titan]]
*[[Vindicator (Legacy)|Vindicator]]
*[[Slow King (Legacy)|Slow King]]
*[[Lava]]
*[[Soul]]
*[[Soul Boss]]
*[[Soul Stealer (Legacy)|Soul Stealer]]
*[[Void Reaver (Legacy)|Void Reaver]]
*[[
*???
</div>
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