Overhaul v1.0: Difference between revisions

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imported>Mentin123
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imported>Mentin123
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Line 55:
*[[Deluxe Skincrate]]
**Skins:
***[[DJ Booth]]: {{ColourDarkColour|7C5B14Deluxe|Neko}}, {{ColourDarkColour|7C5B14Deluxe|Neon Rave}}
***[[Commander]]: {{ColourDarkColour|7C5B14Deluxe|Neko}}, {{ColourDarkColour|7C5B14Deluxe|Maid}}
***[[Ranger]]: {{ColourDarkColour|7C5B14Deluxe|Gun Gale}}, {{ColourDarkColour|7C5B14Deluxe|Railgunner}}
***[[Shotgunner]]: {{ColourDarkColour|7C5B14Deluxe|Slayer}}
***[[Crook Boss]]: {{ColourDarkColour|7C5B14Deluxe|Soviet}}
***[[Archer]]: {{ColourDarkColour|7C5B14Deluxe|Huntsman}}
***[[Militant]]: {{ColourDarkColour|7C5B14Deluxe|Ace Pilot}}
***[[Farm]]: {{ColourDarkColour|7C5B14Deluxe|Farm}}
 
*New skins for the [[Basic Skincrate]]
**Skins:
***[[Ace Pilot]]: {{Colour|F3B05FBasic|Aerial Ace}}, {{Colour|F3B05FBasic|Purple}}, {{Colour|F3B05FBasic|Navy}}
 
*New skins for the [[Premium Skincrate]]
**Skins:
***[[Ranger]]: {{ColourDarkColour|4C7ECFPremium|Dark Matter}}
***[[Shotgunner]]: {{ColourDarkColour|4C7ECFPremium|Classic}}
***[[Military Base]]: {{ColourDarkColour|4C7ECFPremium|Classic}}
***[[Soldier]]: {{ColourDarkColour|4C7ECFPremium|Doughboy}}
 
*New skin for the [[Golden Skincrate]]
**Skin:
***[[Soldier]]: {{Colour|FFFF00|Golden}}
 
===Emotes===
Line 96:
*New achievement [[badges]]
*Daily skin store
**Allows you to purchase one {{Colour|F3B05FBasic|Basic}} and {{ColourDarkColour|4C7ECFPremium|Premium}} skin for a specific price each day
*[[Narrators]] & new dialog system
*Bullet trails
Line 133:
*[[Platinum Skincrate]] skincrate alongside most of its skins
**Skins:
***[[Minigunner]]: {{Colour|BDFBF2|Platinum}}
***[[Pyromancer]]: {{Colour|BDFBF2|Platinum}}
 
===Emotes===
Line 836:
****''The Wildest of the West'' ability removed.
****Renamed from ''Gold Rush'' to ''Gunslinger of Death''.
*{{Colour|FFFF00|Golden}} [[Cowboy]] now has a -1 cash shot buff.
*[[Gladiator]] buffed.
**Upgrade names added.
Line 1,012:
**All units can now be damaged by abilities, if that ability deals damage.
**All units are not affected by debuffs.
*[[War Machine]] rebalanced.
**'''Base'''
***Firerate decreased from 0.15 to 0.13.
**'''Level 1'''
***Range increased from +2 to +6.
**'''Level 2'''
***Damage increased from +0 to +12
**'''Level 3'''
***Damage decreased from +3 to -9.
**'''Level 4'''
***Damage increased from +5 to +6.
***Range decreased from +4 to +2.
 
===Enemies===
Line 1,213 ⟶ 1,225:
*[[Abyssal Trench]] changed.
**Map remade.
**{{Colour|FF0000|Hard}} difficulty added.
*[[Autumn Falling]] changed.
**Map remade.
**Made playable on Hardcore mode.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Badlands]] changed.
**Map remade.
**Units now can go down both paths.
**[[Cowboy]] can no longer be obtainaed by beating this map on Molten mode.
**{{ColourDark|800080Colour|Insane}} difficulty added.
**You now gain {{Exp|50 additional}} for triumphing this map in Fallen mode.
*[[Candy Valley]] changed.
**Baseplate water replaced with terrain water.
**{{ColourDark|800080Colour|Insane}} difficulty added.
*{{Colour|FF0000|Hard}} difficulty added to [[Chess Board]].
*[[Crossroads]] changed.
**Map remade.
**Made playable in Hardcore mode.
**{{Colour|32CD32|Easy}} & {{Colour|00FFFF|Normal}} difficulties added.
*[[Cyber City]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|32CD32|Easy}} difficulty added.
*[[Dead Ahead]] changed.
**Map remade.
**{{ColourDark|800080Colour|Insane}} difficulty added.
*{{Colour|00FFFF|Normal}} difficulty added to [[Deserted Village]].
*[[Dusty Bridges]] changed.
**Map remade.
**{{Colour|FF0000|Hard}} difficulty added.
*[[Farm Lands]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Forest Camp]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Four Seasons]] changed.
**Map remade.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Grass Isle]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|32CD32|Easy}} difficulty added.
*[[Harbor]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|32CD32|Easy}} difficulty added.
*[[Iceville]] changed.
**Map remade.
**{{Colour|FF0000|Hard}} difficulty added.
*[[Infernal Abyss]] changed.
**Baseplate water replaced with terrain water.
**{{ColourDark|800080Colour|Insane}} difficulty added.
*[[Medieval Times]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Moon Base]] changed.
**Map remade.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Nether]] changed.
**Map remade.
**Made playable in Hardcore mode.
**{{Colour|00FFFF|Normal}} difficulty added.
*{{Colour|FF0000|Hard}} difficulty added to [[Polluted Wasteland]].
*[[Portland]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|32CD32|Easy}} difficulty added.
*{{Colour|00FFFF|Normal}} difficulty added to [[Rocket Arena]].
*{{ColourDark|800080Colour|Insane}} difficulty added to [[Space City]].
*{{Colour|00FFFF|Normal}} difficulty added to [[Spring Fever]].
*{{Colour|00FFFF|Normal}} difficulty added to [[The Heights]].
*{{Colour|32CD32|Easy}} difficulty added to [[Toyboard]].
*[[Tropical Isles]] changed.
**Map remade.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Winter Bridges]] changed.
**Baseplate water replaced with terrain water.
**{{Colour|00FFFF|Normal}} difficulty added.
*[[Winter Stronghold]] changed.
**Baseplate water replaced with terrain water.
**{{ColourDark|800080Colour|Insane}} difficulty added.
 
===Skincrates===
Line 1,301 ⟶ 1,313:
*Multiple skins moved from the [[Premium Skincrate]] to the [[Deluxe Skincrate]].
**Skins:
***[[Archer]]: {{ColourDarkColour|7C5B14Deluxe|Huntsman}}
***[[DJ Booth]]: {{ColourDarkColour|7C5B14Deluxe|Neon Rave}}
***[[Militant]]: {{ColourDarkColour|7C5B14Deluxe|Ace Pilot}}
***[[Farm]]: {{ColourDarkColour|7C5B14Deluxe|Tycoon}}
***[[Ranger]]: {{ColourDarkColour|7C5B14Deluxe|Railgunner}}
 
===Emotes===