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{{MapTabs|Story = No}} {{SameName|Pizza Party|[[Pizza Party|Map]] • [[Pizza Party (Modifier)|Modifier]]}} {{MapInfobox |image1 = <tabber> |-|Icon = [[File:PizzaPartyIconNew.png]] |-|View = [[File:PizzaPartyView.png]] |-|Top Down = [[File:PizzaPartyTopDown.png]] </tabber> |developer = Your_Adversary |difficulty = Insane |length_measurement = 00:38.96 |wave_structure = Pizzeria |modifiers = [[HP Locked]]<br/>[[Pizza Party (Modifier)|Pizza Party]] (+10% Rewards)<br/>[[Blood]]<br/>[[Mutation]]<br/>[[Lost Souls]]<ref>Only active when every player has the [[Scout]]/[[Golden Scout]], [[Shotgunner]], [[Minigunner]]/[[Golden Minigunner]] and [[Commander]], though due to a bug it always appears on the screen, without the effects being applied. The fifth tower can be any tower.</ref> |time = 22:00 |rewards = {{Coins|1,150}}, {{Exp|200}} & {{TowerExp|215}} |mode_type = Special |waves = 40 |level_requirement = {{Level|25}} |starting_cash = {{Money|500}}<br/>{{Money|600}} (Group Bonus) |music-1 = '''Wave 1-34'''[[File:(Official) Tower Defense Simulator OST - Welcome To The Party!|center|250px|thumb]] |music-ingame-1 = '''Wave 1-34'''[[File:Tower Defense Simulator OST - Welcome To The Party! In-Game|center|250px|thumb]] |music-2 = '''Wave 35-39'''[[File:(Official) Tower Defense Simulator OST - Heresy! (Executioner's Theme)|250px|center|thumb]] |music-3 = '''Final Wave ([[Wox the Fox]])''' [[File:(Official) Tower Defense Simulator OST - Wox The Fox Theme|center|250px|thumb]] |music-4 = '''[[Lost Souls]] Intro''' [[File:-Official- Tower Defense Simulator OST - Lost Souls|center|250px|thumb]] |ambience-1 = [[File:Tower Defense Simulator Ambience - Pizza Party|center|250px|thumb]] }} {{QuoteContainer| {{QuoteBox|Welcome to Wox's Pizza Party! Surely nothing could go wrong...|Special Gamemode Description}} }} __TOC__ ==Description== '''Pizza Party''' is a [[Maps|map]] that takes place in a pizzeria. This map uses its own mode for the wave structure, enemy statistics and rewards. It is a special map, meaning that it can only be played using the special mode [[Matchmaking]]. The statue has a level requirement of {{Level|25}} to be used. Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. It uses a slightly different method of distributing cash between players, as enemies split their cash between players, regardless of how much damage the player dealt to them. If, in a duo, one player does all the damage to an enemy, both players will receive 50% of the cash the enemy would normally give in solo. This means that in solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this is reduced to 50% in duo, 33% in trio and 25% in quad. For example, the [[Executioner (Pizza Party)|Executioner]] gives {{Money|1,000}} every 1% health in solo, {{Money|500}} in duo, {{Money|333}} in trio and {{Money|250}} in quad. The health of enemies in this mode scales with the player count, starting at three players. The increase is 15% in duo, 25% in trio and 35% in quad. It is applied after attributes, like [[Bloated]], meaning they can affect the health of an enemy. This map has the [[HP Locked]], [[Pizza Party (Modifier)|Pizza Party]], [[Blood]] and [[Mutation]] modifiers, and an additional [[Lost Souls]] modifier under specific circumstances. [[Pizza Party (Modifier)|Pizza Party]] modifier changes multiple enemies into their pizzeria versions, which can also increase their health by 6% with each wave due to the [[Mutation]] modifier. Enemies also have a chance to spawn with animal masks and a Dream mask because of the [[Pizza Party (Modifier)|Pizza Party]] modifier. The [[Blood]] modifier makes enemies splatter blood onto the ground upon death. The base health is also set to 200, regardless of the players' [[Skills]], due to the [[HP Locked]] modifier. The [[Lost Souls]] modifier can only be activated when every player in the server has the [[Scout]]/[[Golden Scout]], [[Shotgunner]], [[Commander]] and [[Minigunner]]/[[Golden Minigunner]] in their loadout. The fifth tower can be any tower. This modifier makes the map turn black and white. All enemies now have their defense increased by 20%. Additionally, it increases the amount of enemies spawning in each wave by 50%, always rounding down when spawning. Triumphing '''Pizza Party''' makes the [[Warden]] available for purchase in the shop for {{Coins|4,000}}. Triumphing with the [[Lost Souls]] modifier active grants you the {{Color|Other|Slaughter}} skin for the [[Warden]], which can be claimed through the [[Gift Box]] menu. ==Design & Path== '''Pizza Party''' is a pizzeria with a dark, eerie atmosphere. It has grey walls with multiple white clouds on them. The floor of the building varies depending on the section of it, either being multiple tiles or a carpet. There is a large stage for [[Wox the Fox]], with purple curtains, speakers and a large hole in the wall, with fire on the other side. Multiple tables can be seen across the map, with presents, cakes, pizza and party hats on them. There is an area of the building which contains multiple games, like a ball pit, arcade games and a spinning wheel. There is also a small playground area next to it. On the back of the map there is a door with white light coming out of it with a dumpster near it, with it being the exit for enemies. Multiple cardboard boxes and balloons can also be seen on the map. The path starts at the hole in the wall and ends at the exit door. The path takes multiple turns, avoiding any obstacles. ==Interactive Map== {{Map:Pizza Party}} ==Rewards== ''For former rewards, see this map's [[Pizza Party/Rewards|Rewards]] page.'' The game calculates how many {{Coins|Coins}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. Currently, rewards are calculated as: {| class="tds-table pad-10" style="text-align: center; margin:0 auto" !Coins Reward !EXP Reward !Tower EXP Reward |- |{{Coins|450}} ÷ (1 + [(40 ÷ Current Wave) - 1]^3) + {{Coins|700}} (Triumph Only) |{{Exp|75}} ÷ (1 + [(40 ÷ Current Wave) - 1]) + {{Exp|125}} (Triumph Only) |{{TowerExp|95}} ÷ (1 + [(40 ÷ Current Wave) - 1]) + {{TowerExp|120}} (Triumph Bonus) |} Triumphing '''Pizza Party''' can give out an additional reward, which can be a crate, consumable or ticket. These items are: *{{Color|Common}} (47.39%) **{{TimeScaleTicket|Time Scale Ticket}} (2-4) **{{ReviveTicket|Revive Ticket}} (2-3) **{{SpinTicket|Spin Ticket}} (2-3) **[[Low Grade Crate]] **[[Barricade]] (2-4) **[[Supply Drop]] (2-4) **[[Turkey Leg]] (2-3) **[[Pumpkin Bomb]] (2-3) *{{Color|Uncommon}} (28.44%) **[[Cooldown Flag]] (2-4) **[[Range Flag]] (2-4) **[[Damage Flag]] (2-4) **[[Mid Grade Crate]] **[[Sugar Rush (Consumable)|Sugar Rush]] (2-3) *{{Color|Rare}} (18.96%) **[[High Grade Crate]] **[[Napalm Strike]] (2-3) **[[Blizzard Bomb]] (2-3) **[[Unholy Storm]] (2-3) **[[Necromancer's Tome (Consumable)|Necromancer's Tome]] (2-3) *{{Color|Legendary}} (4.74%) **[[Nuke]] *{{Color|Common|Custom}} (0.47%) **[[Molten Monster (Consumable)|Molten Monster]] ===Badges/Achievements=== There are [[badges]] and achievements that you can or could obtain when playing this mode, which may have additional rewards alongside them. These are: {{Badge |title = Defeated Wox The Fox! |description = The party is over! Triumph "Pizza Party' to buy "Warden" in the shop! |rewards = [[Warden]] purchasable in the store |image = DefeatedWoxtheFoxBadge.png |obtainable = Yes }} {{Badge |title = The Lost Souls! |description = Gather the lost souls.. Unlocks a secret reward! |rewards = {{Color|Other|Slaughter}} [[Warden]] Skin |image = TheLostSoulsBadge.png |obtainable = Yes }} {{Badge |title = Security Guard |description = Triumph in Pizza Party |image = Achievement |obtainable = Yes |rewards = {{Coins|625}} & 2x {{SpinTicket|Spin Ticket}} }} {{Badge |title = Cursed Soul |description = Triumph in Pizza Party (Solo) |image = Achievement |obtainable = Yes |rewards = {{Coins|800}}, 2x {{TimeScaleTicket|Time scale Ticket}} & 2x {{SpinTicket|Spin Ticket}} }} ===Seasons=== During some [[Passes]], the '''Pizza Party''' mode could give currency rewards which you used to progress through a season. Rewards for all the seasons were calculated as: {| class="tds-table pad-10" style="text-align: center; margin: 0 auto;" !Season !Rewards |- |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Battle Pass]] |{{Bell|10}}<ref>Before 18th of December 2024, the rewards were {{Bell|13}} per wave.</ref> per wave |- |[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Battle Pass]] |{{DuckyEggs|10}} per wave |- |[[Surf & Turf Battle Pass]] |{{BeachBalls|10}} per wave |- |[[Null & Void Event#Null & Void Battle Pass|Null & Void Battle Pass]] |{{GumDrops|15}} per wave |- |[[The Final Act Event#The Final Act Battle Pass|The Final Act Battle Pass]] |{{PlushieSnowman|15}} per wave |- |[[Spring Frenzy Battle Pass]] |{{Bunz|15}} per wave |} ==Enemies== {| class="empty-table pad-5 align-center" style="width:80%; margin:1em auto" |[[File:AbnormalFallen.png|center|150px|link=Abnormal]] |[[File:QuickFallen.png|center|150px|link=Quick]] |[[File:HeavyFallen.png|center|150px|link=Heavy]] |[[File:GhostLunar.png|center|150px|link=Ghost]] |- |[[Abnormal]]<br/>Wave 1<br/>32 Total |[[Quick]]<br/>Wave 3<br/>39 Total |[[Heavy]]<br/>Wave 5<br/>39 Total |[[Ghost]]<br/>Wave 8<br/>63 Total |- |[[File:Pizzascout.png|center|150px|link=Scout (Pizza Party)]] |[[File:Breaker2Fallen.png|center|150px|link=Breaker2]] |[[File:BreakerFallen.png|center|150px|link=Breaker]] |[[File:CitizenPlush.png|center|150px|link=Citizen Plush]] |- |[[Scout (Pizza Party)|Scout]]<br/>Wave 10<br/>28 Total |[[Breaker2]]<br/>Wave 12<br/>184 Total |[[Breaker]]<br/>N/A<ref>Does not appear naturally, it can only be spawned by the [[Breaker2]].</ref><br/>184 Total |[[Citizen Plush]]<br/>Wave 14<br/>70 Total |- |[[File:PPshotgunner.png|center|150px|link=Shotgunner (Pizza Party)]] |[[File:Marionette.png|center|150px|link=Marionette]] |[[File:ClownAct2.png|center|150px|link=Clown]] |[[File:KnightLunar.png|center|150px|link=Knight]] |- |[[Shotgunner (Pizza Party)|Shotgunner]]<br/>Wave 15<br/>23 Total |[[Marionette]]<br/>Wave 16<br/>65 Total |[[Clown]]<br/>Wave 18<br/>13 Total |[[Knight]]<br/>Wave 20<br/>52 Total |- |[[File:Monkey.png|center|150px|link=Monkey]] |[[File:CobaltGuardLunar.png|center|150px|link=Cobalt Guard]] |[[File:PlushieCommanderEnemy.png|center|150px|link=Commander (Pizza Party)]] |[[File:Sock.png|center|150px|link=Sock Puppet]] |- |[[Monkey]]<br/>Wave 21<br/>16 Total |[[Cobalt Guard]]<br/>Wave 23<br/>16 Total |[[Commander (Pizza Party)|Commander]]<br/>Wave 25<br/>6 Total |[[Sock Puppet]]<br/>Wave 26<br/>16 Total |- |[[File:Fnaf2balloonboy.png|center|150px|link=Balloon Kid]] |[[File:Minigunnerdoll.png|center|150px|link=Minigunner (Pizza Party)]] |[[File:PlushieUmbra.png|center|150px|link=Mimic Umbra]] |[[File:CorpseEnemy.png|center|150px|link=Corpse (Enemy)]] |- |[[Balloon Kid]]<br/>Wave 28<br/>38 Total |[[Minigunner (Pizza Party)|Minigunner]]<br/>Wave 30<br/>5 Total |[[Mimic Umbra]]<br/>Wave 31<br/>8 Total |[[Corpse (Enemy)|Corpse]]<br/>N/A<ref>Does not appear naturally, it can only be spawned by killing enemies with the [[Corpse (Attribute)|Corpse]] attribute.</ref><br/>8 Total |- |[[File:Breaker4Fallen.png|center|150px|link=Breaker4]] |[[File:Breaker3Fallen.png|center|150px|link=Breaker3]] |[[File:Voodoo Doll.png|center|150px|link=Voodoo Doll]] |[[File:ExecutionerPlush.png|center|150px|link=Executioner (Pizza Party)]] |- |[[Breaker4]]<br/>Wave 32<br/>50 Total |[[Breaker3]]<br/>N/A<ref>Does not appear naturally, it can only be spawned by the [[Breaker4]].</ref><br/>150 Total |[[Voodoo Doll]]<br/>Wave 33<br/>15 Total |[[Executioner (Pizza Party)|Executioner]]<br/>Wave 35<br/>2 Total |- |[[File:ReaperModern.png|center|150px|link=Reaper]] |[[File:DemonModern.png|center|150px|link=Demon]] |[[File:Sin.png|center|150px|link=Sin]] |[[File:WoxtheFox.png|center|150px|link=Wox the Fox]] |- |[[Reaper]]<br/>Wave 36<br/>3 Total |[[Demon]]<br/>N/A<ref>Does not appear naturally, it can only be spawned by the [[Reaper]].</ref><br/>N/A Total |[[Sin]]<br/>N/A<ref>Does not appear naturally, it can only be spawned by the [[Demon]].</ref><br/>N/A Total |[[Wox the Fox]]<br/>Wave 40<br/>1 Total |} ==Wave Structure== Currently, '''Pizza Party''' has multiple wave bonuses, based on the current wave. Between waves 1 to 30, the wave bonus is calculated as: :<big>{{Money|300}} + ([Waves Completed - 1] × {{Money|60}})^1.03</big> Between waves 31 to 38, the wave bonus is calculated as: :<big>{{Money|300}} + ([Waves Completed - 1] × {{Money|60}})^1.07</big> For waves 39 and 40, the wave bonus is just {{Money|70,000}}. Depending on player count, the wave bonus is reduced using multipliers. These multipliers are: {| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto" !Players !Reduction per Player !Total Reduction |- |Solo |0% |0% |- |Duo |5% |10% |- |Trio |5% |15% |- |Quad |10% |40% |} The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%. Between 22nd of January 2025 and 5th of March 2025, the Wave 35 to 38 wave bonus was calculated as: :<big>{{Money|300}} + ([Waves Completed - 1] × {{Money|60}})^1.1</big> Before 22nd of January 2025, the formula for calculating the wave bonus on each wave was: :<big>({{Money|205}} + (Waves Completed - 1) × {{Money|50}}) × (1 - 0.1 × Players)</big> Before 23rd of May 2024, the formula for calculating wave bonus on each wave was: :<big>({{Money|180}} + ({{Money|50}} × Waves Completed)) ÷ Players</big> The waves in '''Pizza Party''' follow these timings: {| class="wikitable pad-10 align-center" style="width:50%; margin:0 auto" !Waves !Wave Timer !Skip Time<ref>How long you have to wait before you can skip.</ref> |- |1 |0:40 |0:13<ref>Skip at 0:27.</ref> |- |2-9 |0:40 |0:20<ref>Skip at 0:20.</ref> |- |10 |0:50 |0:16<ref name="t50-16">Skip at 0:34.</ref> |- |11-14 |0:50 |0:20<ref name="t50-20">Skip at 0:30.</ref> |- |15-19 |1:00 |0:20<ref name="t60">Skip at 0:40.</ref> |- |20 |0:50 |0:16<ref name="t50-16"/> |- |21-24 |0:50 |0:20<ref name="t50-20"/> |- |25 |1:10 |0:23<ref name="t70">Skip at 0:47.</ref> |- |26-27 |1:00 |0:20<ref name="t60"/> |- |28 |1:10 |0:23<ref name="t70"/> |- |29 |1:10 |0:20<ref>Skip at 0:50.</ref> |- |30 |1:20 |0:26<ref>Skip at 0:54.</ref> |- |31-34 |1:10 |0:23<ref name="t70"/> |- |35 |1:30 |0:30<ref>Skip at 1:00.</ref> |- |36-39 |1:30 |0:20<ref>Skip at 1:10.</ref> |- |40 |∞ |N/A |} '''Bolded''' names indicates an enemy type's debut. <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Regular Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center; margin:0 auto;" !Wave !Enemy Type & Amount |- |1 |4x '''[[Abnormal]]''' |- |2 |7x [[Abnormal]] |- |3 |6x [[Abnormal]], 4x '''[[Quick]]''' |- |4 |6x [[Quick]] |- |5 |3x '''[[Heavy]]''', 8x [[Abnormal]] |- |6 |5x [[Heavy]], 8x [[Quick]] |- |7 |7x [[Quick]], 5x [[Heavy]], 7x [[Abnormal]] |- |8 |4x [[Heavy]], 10x [[Quick]], 1x '''[[Ghost]]''' |- |9 |2x [[Quick]] ([[Bloated]]), 5x [[Ghost]], 2x [[Quick]] ([[Bloated]]) |- |10 |3x [[Heavy]], 1x '''[[Scout (Pizza Party)|Scout]]''' ([[Boss]]), 3x [[Heavy]] |- |11 |1x [[Scout (Pizza Party)|Scout]], 4x [[Ghost]], 7x [[Heavy]] |- |12 |3x '''[[Breaker2]]''', 3x [[Heavy]] ([[Nimble]]), 5x [[Ghost]] |- |13 |3x [[Breaker2]], 1x [[Scout (Pizza Party)|Scout]], 3x [[Breaker2]] |- |14 |5x [[Breaker2]], 5x [[Ghost]] ([[Bloated]]), 3x '''[[Citizen Plush]]''' |- |15 |2x [[Citizen Plush]], 6x [[Ghost]], 1x '''[[Shotgunner (Pizza Party)|Shotgunner]]''' ([[Boss]]), 2x [[Citizen Plush]] |- |16 |2x '''[[Marionette]]''', 6x [[Heavy]] ([[Bloated]]), 6x [[Ghost]] ([[Bloated]]), 1x [[Scout (Pizza Party)|Scout]], 2x [[Marionette]] |- |17 |5x [[Marionette]], 4x [[Citizen Plush]], 5x [[Marionette]] |- |18 |5x [[Marionette]], 10x [[Ghost]] ([[Bloated]], [[Nimble]]), 2x [[Scout (Pizza Party)|Scout]], 1x '''[[Clown]]''' |- |19 |10x [[Breaker2]], 6x [[Marionette]], 4x [[Citizen Plush]], 1x [[Clown]] |- |20 |3x '''[[Knight]]''', 8x [[Citizen Plush]], 6x [[Ghost]] ([[Bloated]]) |- |21 |1x '''[[Monkey]]''', 6x [[Marionette]], 4x [[Citizen Plush]], 1x [[Monkey]] |- |22 |2x [[Scout (Pizza Party)|Scout]], 1x [[Shotgunner (Pizza Party)|Shotgunner]], 2x [[Clown]], 6x [[Marionette]] |- |23 |5x [[Citizen Plush]], 5x [[Knight]], 1x '''[[Cobalt Guard]]''' |- |24 |8x [[Marionette]], 1x [[Clown]] ([[Bloated]]), 3x [[Monkey]] |- |25 |1x [[Scout (Pizza Party)|Scout]], 1x [[Shotgunner (Pizza Party)|Shotgunner]], 1x '''[[Commander (Pizza Party)|Commander]]''' ([[Boss]]), 10x [[Breaker2]] |- |26 |8x [[Marionette]] ([[Nimble]]), 2x '''[[Sock Puppet]]''', 1x [[Clown]], 1x [[Monkey]] |- |27 |12x [[Knight]], 1x [[Monkey]] ([[Bloated]]) |- |28 |9x '''[[Balloon Kid]]''', 15x [[Ghost]] ([[Nimble]]), 3x [[Knight]], 2x [[Shotgunner (Pizza Party)|Shotgunner]], 1x [[Cobalt Guard]] |- |29 |8x [[Balloon Kid]], 6x [[Citizen Plush]], 4x [[Clown]], 2x [[Sock Puppet]], 1x [[Commander (Pizza Party)|Commander]] |- |30 |5x [[Scout (Pizza Party)|Scout]], 1x [[Commander (Pizza Party)|Commander]], 3x [[Shotgunner (Pizza Party)|Shotgunner]], 1x '''[[Minigunner (Pizza Party)|Minigunner]]''' ([[Boss]]) |- |31 |1x '''[[Mimic Umbra]]''', 3x [[Shotgunner (Pizza Party)|Shotgunner]], 5x [[Balloon Kid]], 1x [[Commander (Pizza Party)|Commander]], 2x [[Clown]] |- |32 |1x [[Mimic Umbra]], 10x '''[[Breaker4]]''', 4x [[Cobalt Guard]], 8x [[Knight]] |- |33 |2x [[Cobalt Guard]], 1x [[Cobalt Guard]] ([[Bloated]]), 3x [[Sock Puppet]], 3x [[Monkey]], 6x [[Balloon Kid]], 1x '''[[Voodoo Doll]]''' |- |34 |1x [[Mimic Umbra]], 3x [[Sock Puppet]], 2x [[Voodoo Doll]], 5x [[Shotgunner (Pizza Party)|Shotgunner]] ([[Hidden (Attribute)|Hidden]]), 1x [[Sock Puppet]] ([[Hidden (Attribute)|Hidden]], [[Bloated]]) |- |35 |1x [[Mimic Umbra]], 12x [[Citizen Plush]] ([[Bloated]], [[Nimble]]), 8x [[Knight]] ([[Bloated]]), 3x [[Cobalt Guard]], 1x '''[[Executioner (Pizza Party)|Executioner]]''' ([[Boss]]) |- |36 |20x [[Breaker4]], 12x [[Marionette]] ([[Bloated]]), 2x [[Voodoo Doll]] ([[Bloated]]), 10x [[Citizen Plush]], 2x [[Sock Puppet]], 1x '''[[Reaper]]''' |- |37 |1x [[Commander (Pizza Party)|Commander]], 1x [[Mimic Umbra]], 1x [[Sock Puppet]] ([[Bloated]]), 1x [[Clown]], 1x [[Monkey]] ([[Bloated]]), 1x [[Minigunner (Pizza Party)|Minigunner]], 1x [[Reaper]] ([[Bloated]]) |- |38 |1x [[Sock Puppet]] ([[Bloated]]), 1x [[Commander (Pizza Party)|Commander]], 2x [[Shotgunner (Pizza Party)|Shotgunner]], 1x [[Sock Puppet]] ([[Bloated]]), 4x [[Scout (Pizza Party)|Scout]], 1x [[Mimic Umbra]], 2x [[Minigunner (Pizza Party)|Minigunner]], 1x [[Cobalt Guard]], 5x [[Knight]] |- |39 |1x [[Monkey]] ([[Bloated]]), 3x [[Voodoo Doll]], 10x [[Breaker4]], 1x [[Monkey]] ([[Bloated]]), 3x [[Voodoo Doll]], 10x [[Breaker4]], 1x [[Mimic Umbra]], 1x [[Reaper]] ([[Hidden (Attribute)|Hidden]]) |- |40 |1x [[Mimic Umbra]], 1x [[Minigunner (Pizza Party)|Minigunner]], 1x [[Executioner (Pizza Party)|Executioner]], 5x [[Shotgunner (Pizza Party)|Shotgunner]] ([[Bloated]]), 10x [[Scout (Pizza Party)|Scout]] ([[Bloated]]), 4x [[Voodoo Doll]], 10x [[Balloon Kid]], 3x [[Monkey]] ([[Nimble]]), 1x '''[[Wox the Fox]]''', 2x [[Cobalt Guard]] ([[Bloated]]), 8x [[Knight]] ([[Bloated]]), 10x [[Citizen Plush]] ([[Nimble]]) |- ! colspan="2" |Lose Dialogue |- |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ===Lost Souls Changes=== All changes applied to regular matches are also applied to [[Lost Souls]] matches. [[Lost Souls]] modifier increases the amount of enemies that spawn by 50% when active; however, it will always round down when spawning. For example, one [[Scout (Pizza Party)|Scout]] still appears on Wave 10, but three [[Scout (Pizza Party)|Scout]]s appear on Wave 18 instead of two. It also increases the defense of all enemies by 20%. '''Bolded''' names indicates an enemy type's debut. <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Lost Souls Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center; margin:0 auto;" !Wave !Enemy Type & Amount |- |1 |6x '''[[Abnormal]]''' |- |2 |10x [[Abnormal]] |- |3 |9x [[Abnormal]], 6x '''[[Quick]]''' |- |4 |9x [[Quick]] |- |5 |5x '''[[Heavy]]''', 5x [[Abnormal]] |- |6 |7x [[Heavy]], 5x [[Quick]] |- |7 |10x [[Quick]], 7x [[Heavy]], 10x [[Abnormal]] |- |8 |6x [[Heavy]], 15x [[Quick]], 1x '''[[Ghost]]''' |- |9 |3x [[Quick]] ([[Bloated]]), 7x [[Ghost]], 3x [[Quick]] ([[Bloated]]) |- |10 |5x [[Heavy]], 1x '''[[Scout (Pizza Party)|Scout]]''' ([[Boss]]), 5x [[Heavy]] |- |11 |1x [[Scout (Pizza Party)|Scout]], 6x [[Ghost]], 10x [[Heavy]] |- |12 |5x '''[[Breaker2]]''', 3x [[Heavy]] ([[Nimble]]), 7x [[Ghost]] |- |13 |3x [[Breaker2]], 1x [[Scout (Pizza Party)|Scout]], 3x [[Breaker2]] |- |14 |7x [[Breaker2]], 7x [[Ghost]] ([[Bloated]]), 3x '''[[Citizen Plush]]''' |- |15 |3x [[Citizen Plush]], 9x [[Ghost]], 1x '''[[Shotgunner (Pizza Party)|Shotgunner]]''' ([[Boss]]), 3x [[Citizen Plush]] |- |16 |3x '''[[Marionette]]''', 9x [[Heavy]] ([[Bloated]]), 9x [[Ghost]] ([[Bloated]]), 1x [[Scout (Pizza Party)|Scout]], 3x [[Marionette]] |- |17 |7x [[Marionette]], 6x [[Citizen Plush]], 7x [[Marionette]] |- |18 |7x [[Marionette]], 15x [[Ghost]] ([[Bloated]], [[Nimble]]), 3x [[Scout (Pizza Party)|Scout]], 1x '''[[Clown]]''' |- |19 |15x [[Breaker2]], 9x [[Marionette]], 6x [[Citizen Plush]], 1x [[Clown]] |- |20 |4x '''[[Knight]]''', 3x [[Citizen Plush]], 9x [[Ghost]] ([[Bloated]]) |- |21 |1x '''[[Monkey]]''', 9x [[Marionette]], 6x [[Citizen Plush]], 1x [[Monkey]] |- |22 |3x [[Scout (Pizza Party)|Scout]], 1x [[Shotgunner (Pizza Party)|Shotgunner]], 3x [[Clown]], 9x [[Marionette]] |- |23 |7x [[Citizen Plush]], 7x [[Knight]], 1x '''[[Cobalt Guard]]''' |- |24 |12x [[Marionette]], 1x [[Clown]] ([[Bloated]]), 3x [[Monkey]] |- |25 |1x [[Scout (Pizza Party)|Scout]], 1x [[Shotgunner (Pizza Party)|Shotgunner]], 1x '''[[Commander (Pizza Party)|Commander]]''' ([[Boss]]), 15x [[Breaker2]] |- |26 |12x [[Marionette]] ([[Nimble]]), 3x '''[[Sock Puppet]]''', 1x [[Clown]], 1x [[Monkey]] |- |27 | 18x [[Knight]], 1x [[Monkey]] ([[Bloated]]) |- |28 |13x '''[[Balloon Kid]]''', 22x [[Ghost]] ([[Nimble]]), 4x [[Knight]], 3x [[Shotgunner (Pizza Party)|Shotgunner]], 1x [[Cobalt Guard]] |- |29 |8 [[Balloon Kid]], 9x [[Citizen Plush]], 6x [[Clown]], 3x [[Sock Puppet]], 1x [[Commander (Pizza Party)|Commander]] |- |30 |7x [[Scout (Pizza Party)|Scout]], 1x [[Commander (Pizza Party)|Commander]], 5x [[Shotgunner (Pizza Party)|Shotgunner]], 1x '''[[Minigunner (Pizza Party)|Minigunner]]''' ([[Boss]]) |- |31 |1x '''[[Mimic Umbra]]''', 5x [[Shotgunner (Pizza Party)|Shotgunner]], 7x [[Balloon Kid]], 1x [[Commander (Pizza Party)|Commander]], 3x [[Clown]] |- |32 |1x [[Mimic Umbra]], 15x '''[[Breaker4]]''', 6x [[Cobalt Guard]], 5x [[Knight]] |- |33 |3x [[Cobalt Guard]], 1x [[Cobalt Guard]] ([[Bloated]]), 5x [[Sock Puppet]], 5x [[Monkey]], 9x [[Balloon Kid]], 1x '''[[Voodoo Doll]]''' |- |34 |1x [[Mimic Umbra]], 5x [[Sock Puppet]], 3x [[Voodoo Doll]], 7x [[Shotgunner (Pizza Party)|Shotgunner]] ([[Hidden (Attribute)|Hidden]]), 1x [[Sock Puppet]] ([[Hidden (Attribute)|Hidden]], [[Bloated]]) |- |35 |1x [[Mimic Umbra]], 18x [[Citizen Plush]] ([[Bloated]], [[Nimble]]), 5x [[Knight]] ([[Bloated]]), 5x [[Cobalt Guard]], 1x '''[[Executioner (Pizza Party)|Executioner]]''' ([[Boss]]) |- |36 |30x [[Breaker4]], 18x [[Marionette]] ([[Bloated]]), 3x [[Voodoo Doll]] ([[Bloated]]), 15x [[Citizen Plush]], 3x [[Sock Puppet]], 1x '''[[Reaper]]''' |- |37 |1x [[Commander (Pizza Party)|Commander]], 1x [[Mimic Umbra]], 1x [[Sock Puppet]] ([[Bloated]]), 1x [[Clown]], 1x [[Monkey]] ([[Bloated]]), 1x [[Minigunner (Pizza Party)|Minigunner]] 1x [[Reaper]] ([[Bloated]]) |- |38 |1x [[Sock Puppet]] ([[Bloated]]), 1x [[Commander (Pizza Party)|Commander]], 3x [[Shotgunner (Pizza Party)|Shotgunner]], 1x< [[Sock Puppet]] ([[Bloated]]), 6x [[Scout (Pizza Party)|Scout]], 1x [[Mimic Umbra]], 3x [[Minigunner (Pizza Party)|Minigunner]], 1x [[Cobalt Guard]], 7x [[Knight]] |- |39 |1x [[Monkey]] ([[Bloated]]), 5x [[Voodoo Doll]], 15x [[Breaker4]], 1x [[Monkey]] ([[Bloated]]), 5x [[Voodoo Doll]], 15x [[Breaker4]], 1x [[Mimic Umbra]], 1x [[Reaper]] ([[Hidden (Attribute)|Hidden]]) |- |40 |1x [[Mimic Umbra]], 1x [[Minigunner (Pizza Party)|Minigunner]], 1x [[Executioner (Pizza Party)|Executioner]], 7x [[Shotgunner (Pizza Party)|Shotgunner]] ([[Bloated]]), 15x [[Scout (Pizza Party)|Scout]] ([[Bloated]]), 6x [[Voodoo Doll]], 15x [[Balloon Kid]], 5x [[Monkey]] ([[Nimble]]), 1x '''[[Wox the Fox]]''', 3x [[Cobalt Guard]] ([[Bloated]]), 5x [[Knight]] ([[Bloated]]), 15x [[Citizen Plush]] ([[Nimble]]) |- ! colspan="2" |Lose Dialogue |- |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ==Strategy== ===Regular Matches=== * Early on, cheap towers with high DPS are recommended, such as the [[Trapper]], [[Golden Crook Boss]], [[Brawler]] or [[Golden Cowboy]]. *High DPS towers, such as the [[Pursuit]], [[Golden Minigunner]], [[Ranger]] or [[Accelerator]] are recommended. **As multiple enemies in this map have [[Flying]], [[Lead (Attribute)|Lead]] or [[Hidden (Attribute)|Hidden]], having all three detections is quite important here. *** The [[Firework Technician]], [[UAV]] and [[Ace Pilot]] can be used to give these detections permanently or temporarily, if needed. **The [[Commander]] and [[DJ Booth]] can be quite useful at boosting the firerate and range of these towers. ***The [[DJ Booth]] may also mitigate the [[Scared Debuff]] applied by [[Wox the Fox]] on the final wave, while the [[Commander]] can mitigate the [[Fatigue Debuff]] from the [[Clown]]s. * Later on in the game, multiple enemies will spawn that can stun multiple towers. Because of this, the [[Medic]]'s ''Cleansing'' ability can be quite useful at cleansing stuns from towers. ===Lost Souls Matches=== *Be aware of the changes to wave structure. Some waves may spawn more enemies than expected, so it is important to be prepared for these waves. *Triggering the [[Lost Souls]] modifier on '''Pizza Party''' requires each player to bring the [[Scout]]/[[Golden Scout]], [[Shotgunner]], [[Commander]] and [[Minigunner]]/[[Golden Minigunner]] with them. The fifth tower in the loadout can be any tower. **Towers with flying detection are needed, as the only tower to have it is the [[Commander]] and its units. Lead detection towers could also be useful, as without golden perks only the [[Shotgunner]] and [[Commander]] have it, though the [[Golden Scout]] does gain lead detection with its perk. *As every enemy gain 20% defense, defense melting towers, such as the [[Pyromancer]]/[[Golden Pyromancer]] and [[Electroshocker]] can be useful. **A [[DJ Booth]] is extremely helpful, especially since [[Farm]]s are generally off-limits, making the discount buff all the more useful. Its [[Range Buff]] can also partially negate [[Wox the Fox]]'s ''Game Over'' ability, which afflicts a [[Scared Debuff]] on all towers. *Both the [[Golden Scout]] and [[Shotgunner]] are viable options for the early game. *The [[Golden Minigunner]] is recommended for its high DPS later on. **Do note that the [[Minigunner]] is cheaper to place than the [[Golden Minigunner]], which may make it more useful in the early waves. *The [[Commander]]'s ''Call to Arms'' ability should be chained. Only one player needs to use the [[Commander]]. *It is very likely that [[Wox the Fox]] will reach the latter half of the map, requiring you to move your [[Minigunner]]s/[[Golden Minigunner]]s to the other side of the map. ==Gallery== {{Gallery| {{GalleryHeader|Map Icons}} <gallery> PizzaPartyIcon.png|First icon (31 October 2022 - 21 June 2024) </gallery> {{GalleryHeader|Thumbnails}} <gallery> TDSHalloween2022Thumbnail.png|'''Pizza Party''' on the game thumbnail. </gallery> {{GalleryHeader|Promotional Images}} <gallery> HalloweenPI1.jpg|'''Pizza Party''' on a promotional image. HalloweenPI2.jpg|'''Pizza Party''' on a promotional image. HalloweenPI3.jpg|'''Pizza Party''' on a promotional image. HalloweenPI4.jpg|'''Pizza Party''' on a promotional image. HalloweenPI5.jpg|'''Pizza Party''' on a promotional image. HalloweenPI6.jpg|'''Pizza Party''' on a promotional image. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Tower Defense Simulator - The Fight Isn't Over Yet.|'''Pizza Party''' in a promotional video. Game Master Ultimate Skin - Tower Defense Simulator|'''Pizza Party''' in a promotional video. </gallery> {{GalleryHeader|Trailers}} <gallery> Tower Defense Simulator- Halloween Launch Trailer|'''Pizza Party''' in the game trailer. Tower Defense Simulator- Halloween 2022 Trailer|'''Pizza Party''' in the game trailer. </gallery> }} ==Trivia == *The method of activating [[Lost Souls]] (having the specified towers in all players' inventories) is based on enemies that appear on this map, these being the [[Scout (Pizza Party)|Scout]], [[Shotgunner (Pizza Party)|Shotgunner]], [[Commander (Pizza Party)|Commander]] and [[Minigunner (Pizza Party)|Minigunner]]. **While the [[Executioner (Pizza Party)|Executioner]] was added later on, it is not required for the activation. ***It was at one point planned to be added to the loadout if [[Lost Souls]] was activated, but that never happened. *This map is based on the pizzeria that appears in the first ''Five Nights at Freddy's'' game known as the ''[[w:c:freddy-fazbears-pizza:Freddy Fazbear's Pizza|Freddy Fazbear's Pizza]].'' **Multiple enemies are also based on enemies from ''Five Night at Freddy's''. **Multiple hats are put on enemies, which are mostly based on animatronics from various games from the franchise. **Before the [[v1.51.0]] version, five [[Knight]]s used to spawn at Wave 20, which was also a reference to [https://youtu.be/20BNcOvLSfk?si=eoLbCHFhbldioeks this ''Five Nights at Freddy's'' meme]. *Originally, present enemies like the [[Present3 (Krampus Frosthold)|Present3]] were meant to be used as the breaker replacements, though the idea was not accepted. *The ambience volume setting does not control the volume of the ambient track that plays on this map. **Some enemies originated from the [[Lunar Overture Event]]. ==Update History== {{scroll|text = *'''31 October 2022''' - [[v1.4.2]] **'''Pizza Party''' added. **{{Bug}} Icon does not appear in the lobby. **{{Bug}} Cliffs are not highlighted. *'''3 May 2024''' - [[v1.20.0]] **{{Bug}} Ambience volume is not affected by the ambience [[Settings#Ambience|Ambience]] sound setting. *'''23 May 2024''' - [[v1.23.0]] **Updated to the new challenge map system. **{{Bug}} All modifiers are applied twice. **{{Bug}} [[Commander (Narrator)|Commander]]'s dialogue for [[Fallen Mode|Fallen]] now appears. *'''27 May 2024''' - [[v1.23.0|v1.23.2a]] **{{Bugfix}} Modifiers are no longer applied twice. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **{{Bug}} Music is now the same as [[Fallen Mode|Fallen]] mode. **{{Bug}} [[Lost Souls]] music is the [[Lost Souls]] intro playing on loop. *'''21 June 2024''' - [[v1.25.0]] **Updated icon. **{{Bugfix}} Icon is now displayed. **{{Bugfix}} Now plays the correct music. *'''2 August 2024''' - [[v1.27.0]] **{{Bugfix}} No longer has any dialogue. *'''25 September 2024''' - [[v1.33.0]] **Changed rewards equations. *'''13 November 2024''' - [[v1.41.0]] **{{Bug}} '''Pizza Party''' now appears in [[Elevators]], though when a match is started in that way, the map has no modifier and uses the old [[Fallen Mode|Fallen]] mode wave structure. *'''13 November 2024''' - [[v1.41.0|v1.41.2]] **{{Bugfix}} '''Pizza Party''' no longer appears in normal [[Elevators]]. *'''16 December 2024''' - [[v1.46.0]] **[[Enemies Beta]] removed. **{{Bug}} Restarting removes all modifiers. *'''18 December 2024''' - [[v1.46.0|v1.46.7]] **{{Bug}} [[Lost Souls]] intro no longer plays at all. **{{Bug}} [[Lost Souls]] saturation effect is no longer applied. **{{Bug}} [[Lost Souls]] no longer boosts [[Wox the Fox]] health. **{{Bug}} [[Lost Souls]] no longer gives {{Color|Other|Slaughter}} [[Warden]] skin or its badge. **{{Bug}} When activated in [[Sandbox Mode|Sandbox]] mode, the mode is set to [[Intermediate Mode|Intermediate]] mode instead of legacy [[Fallen Mode|Fallen]] mode. **{{Bug}} [[Warden]] is not obtained upon triumph. *'''15 January 2025''' - [[v1.49.0]] **{{Bugfix}} [[Lost Souls]] now decreases map saturation. **{{Bugfix}} [[Lost Souls]] intro now plays again in [[Pizza Party]]. *'''22 January 2025''' - [[v1.50.0]] **Wave structure changed. **Now moved over to its own mode instead of using the [[Challenge Maps]] system to alter legacy [[Fallen Mode|Fallen]] mode. **Updated rewards. **Now uses the new income system. **Health scaling added. **Mode type is now displayed as ''Special''. **[[Mutation]] increase per wave decreased from 10% to 6%. **{{Bug}} [[Lost Souls]] is always active, but its effects are not until properly activated. **{{Bug}} Wave 37 and 38 no longer give a wave bonus. *'''22 January 2025''' - [[v1.50.0|v1.50.1]] **{{Bugfix}} [[Lost Souls]] now gives {{Color|Other|Slaughter}} [[Warden]] skin and its badge. *'''29 January 2025''' - [[v1.51.0]] **Wave structure changed. **Wave 39 and 40 wave bonus increased from {{Money|50,000}} to {{Money|75,000}}. **{{Coins|Coins}} base rewards boosted from {{Coins|600}} to {{Coins|634}}. **Triumph bonus increased from {{Coins|150}} to {{Coins|200}}. *'''5 February 2025''' - [[v1.52.0]] **Base {{Exp|}} reward increased from {{Exp|117}} to {{Exp|147}}. **Bonus triumph rewards added. ***Now has a 47.39% chance to give out one of these {{Color|Common}} items: ****{{TimeScaleTicket|Time Scale Ticket}} (3-6) ****{{ReviveTicket|Revive Ticket}} (3-4) ****{{SpinTicket|Spin Ticket}} (3-4) ****[[Low Grade Crate]] ****[[Barricade]] (3-6) ****[[Supply Drop]] (3-6) ****[[Fruit Cake]] (3-6) ***Now has a 28.44% chance to give out one of these {{Color|Uncommon}} items: ****[[Cooldown Flag]] (3-6) ****[[Range Flag]] (3-6) ****[[Damage Flag]] (3-6) ****[[Mid Grade Crate]] ***Now has a 47.39% chance to give out one of these {{Color|Rare}} items: ****[[High Grade Crate]] ****[[Napalm Strike]] (3-4) ****[[Blizzard Bomb]] (3-4) ***Now has a 4.74% chance to give out one of these {{Color|Legendary}} items: ****[[Nuke]] ***Now has a 0.47% chance to give out one of these {{Color|Common|Custom}} items: ****[[Molten Monster (Consumable)|Molten Monster]] **''Heresy!'' now plays between waves 35 and 39. *'''12 February 2025''' - [[v1.53.0]] **Updated wave timers to be longer on most waves, other remain unchanged. *'''5 March 2025''' - [[v1.56.0]] **Enemies now always give the same amount of cash on death, regardless of how much damage the player deals, but the amount is split between players, meaning in solo, an enemy gives 100% of its cash, 50% in duo, 33% in trio and 25% in quad. **Wave 39 wave bonus decreased from {{Money|75,000}} to {{Money|70,000}}. **Wave 35-38 now gives less cash through the wave bonus. **{{Bug}} Still gives the [[Fruit Cake]], when it should be unobtainable from mode triumphs. *'''3 September 2025''' - [[v1.74.0]] **{{Bugfix}} [[Lost Souls]] modifier icon no longer appears with the other modifiers, even when it is not actually active. *'''18 October 2025''' - [[v1.77.0]] **Updated bonus triumph rewards. ***[[Fruit Cake]] removed from the reward pool. ***{{Color|Common}} rewards now also include the [[Turkey Leg]] (3-4) and [[Pumpkin Bomb]] (3-4). ***{{Color|Uncommon}} rewards now also include the [[Sugar Rush (Consumable)|Sugar Rush]] (3-4). ***{{Color|Rare}} rewards now also include the [[Unholy Storm]] (3-4) and [[Necromancer's Tome (Consumable)|Necromancer's Tome]] (3-4). *'''11 February 2026''' - [[v1.85.0]] **Wave structure changed, all enemies previously only seen when [[Lost Souls]] was active now appear in regular matches. *'''5 June 2026''' - [[v2.0.0]] **Wave skip on Wave 1, 10, 20, 25, 28 and 30-35 now appears after one third of the wave has passed instead of after 20 seconds. **Now gives tower experience, with a {{TowerExp|95}} base reward and an {{TowerExp|120}} triumph bonus. *'''6 June 2026''' - [[v2.0.0|v2.0.3]] **None of the modifiers apply their reward boosts anymore. *'''17 July 2026''' - [[v2.3.0]] **Updated reward equations. ***Base coins reward decreased from {{Coins|634}} to {{Coins|450}}. ***Triumph bonus increased from {{Coins|200}} to {{Coins|700}}. ***Coins exponential value increased from 1.3 to 3. ***Base exp reward decreased from {{Exp|147}} to {{Exp|75}}. ***Exp triumph bonus increased from {{Exp|0}} to {{Exp|125}}. *'''31 July 2026''' - [[v2.4.0]] **Updated lighting. }} ==Notes== <references /> {{MapNavBox}} [[Category:Special Maps]]
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