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{{Tabs|Regular = Pyromancer|Perk = Golden Pyromancer}} {{for|[[Cryomancer]]|[[Null Pyromancer]]}} {{TowerInfobox |title = Pyromancer |image-static = DefaultPyromancerIcon.png |image-dynamic = PyromancerDynamic.png |unlockcost = {{Coins|1,250}} |basecost = {{Money|900}} |basesellingprice = {{Money|300}} |role = Offense |placement = Ground |basedamage = [[File:Damage Icon.png|20px|Damage]]1 Damage<br/>[[File:BurnIcon.png|20px|Burn Damage]]2 Burn Damage |damagetype = Pierce<br/>Fire |basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |baserange = [[File:Range Icon.png|20px|Range]]9 |hidden_detection = {{Attr|Hidden|Level 1+}}<ref>At Levels 0, hidden enemies may be hit and/or burned indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies at this level.</ref> |lead_detection = {{Attr|Lead|Level 0+}} |flying_detection = N/A |pvp_basecost = {{Money|850}} |pvp_basesellingprice = {{Money|283}} |pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]1 Damage<br/>[[File:BurnIcon.png|20px|Burn Damage]]1 Burn Damage |pvp_damagetype = Pierce<br/>Fire |pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |pvp_baserange = [[File:Range Icon.png|20px|Range]]7 |pvp_hidden_detection = {{Attr|Hidden|Level 2+}}<ref>At Levels 0-1, hidden enemies may be hit and/or burned indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies at these levels.</ref> |pvp_lead_detection = {{Attr|Lead|Level 0+}} |pvp_flying_detection = N/A |immune = None |footprint = 1.5 |tooltip-1 = A close range tower that sprays fire, melts defense, and burns enemies to deal damage over time. |tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies. }} {{QuoteContainer| {{QuoteBox|Burn multiple enemies at once and chip away defense.|Store Description}} {{QuoteBox|Slow down hoards of zombies and slowly burn their health away.|Former Store Description}} }} __TOC__ ==Description== The '''Pyromancer''' is an intermediate [[Towers|tower]] that costs {{Coins|1,250}} to buy from the store. It is capable of dealing burn damage to enemies, damaging them over time even when not directly targeted. At higher levels, it can also melt defense by up to 50% of the listed value. For example, an enemy with 50% defense will have its defense decreased to 25%. If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the '''Pyromancer''' can apply. The first is ''Normal Damage'' which is applied every 0.258 when the enemy is colliding with the '''Pyromancer's''' flame. This flame can initially only hit one enemy, though it upgrades it increases to five. This can pierce through multiple enemies. The second is ''Burn Damage'' which is applied for every second an enemy is set alight. Both damage types can damage [[Lead (Attribute)|Lead]] enemies. The '''Pyromancer''' can also detect [[Hidden (Attribute)|Hidden]] enemies at Level 1+. The '''Pyromancer''' will attack any enemy, even if the enemy is on fire, as long as it can detect it, though it will prioritize enemies that are not on fire. The '''Pyromancer''' is best combined with other towers since it deals little damage by itself but can deal area of effect. Some enemies are immune to burn, like the [[Molten]]. This does not mean the '''Pyromancer''' cannot attack them; it only means that it cannot light them on fire. ==Upgrades== {{PVPTabber |{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|325}}|Image = [[File:Common1Image.png|100px]]|Information = 0.275 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +Hidden Detection {{Hidden|Hidden Detection}} +2 Range [[File:Range Icon.png|20px|Range]] +1 Max Hits +0.25 Hitbox Sell Price changes to {{Money|408}}}} {{Upgrade|Level = Level 2|Upgrade Title = Fire Fighting|Cost = {{Money|1,000}}|Image = [[File:Pyro2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] +1 Max Hits Sell Price changes to {{Money|741}}}} {{Upgrade|Level = Level 3|Upgrade Title = Fire Hazard|Cost = {{Money|2,000}}|Image = [[File:Pyro3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] +1.5 Range [[File:Range Icon.png|20px|Range]] 3 > 6 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]] +3 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] +2 Max Hits 1% > 5% Defense Melting {{Defense|Defense Melting}} Sell Price changes to {{Money|1,408}}}} {{Upgrade|Level = Level 4|Upgrade Title = Napalm Thrower|Cost = {{Money|3,777}}|Image = [[File:Pyro4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] +5 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] 6 > 10 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]] +0.25 Hitbox 5% > 10% Defense Melting {{Defense|Defense Melting}} Sell Price changes to {{Money|2,667}}}} {{Upgrade|Level = Level 5|Upgrade Title = Pyromaniac|Cost = {{Money|11,111}}|Image = [[File:Pyro5.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]] +15 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] +1.5 Range [[File:Range Icon.png|20px|Range]] +3 Max Hits +0.75 Hitbox Sell Price changes to {{Money|6,371}}}} |{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|350}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 1 > 0.75 Tick [[File:Cooldown Icon.png|20px|Tick]] +0.25 Hitbox Sell Price changes to {{Money|400}}}} {{Upgrade|Level = Level 2|Upgrade Title = Fire Fighting|Cost = {{Money|950}}|Image = [[File:Pyro2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] +1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] +2 Max Hits +Hidden Detection {{Hidden|Hidden Detection}} Sell Price changes to {{Money|716}}}} {{Upgrade|Level = Level 3|Upgrade Title = Fire Hazard|Cost = {{Money|1,500}}|Image = [[File:Pyro3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] 3 > 5 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]] +1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] 0.75 > 0.5 Tick [[File:Cooldown Icon.png|20px|Tick]] Melts 5% defense every tick {{Defense|Defense Melting}} Sell Price changes to {{Money|1,216}}}} {{Upgrade|Level = Level 4|Upgrade Title = Napalm Thrower|Cost = {{Money|3,800}}|Image = [[File:Pyro4.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] +1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] 5 > 7.5 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]] +0.25 Hitbox Sell Price changes to {{Money|2,483}}}} {{Upgrade|Level = Level 5|Upgrade Title = Pyromaniac|Cost = {{Money|9,000}}|Image = [[File:Pyro5.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] +4 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] +2 Range [[File:Range Icon.png|20px|Range]] 7.5 > 10 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]] +3 Max Hits +0.75 Hitbox Melts 10% defense every tick {{Defense|Defense Melting}} Sell Price changes to {{Money|5,483}}}} }} ==Statistics== ''To see all the previous statistics of this tower, see the [[/History|History]] page.'' {{neow|<nowiki> <var> $NDPS$ = Normal Damage / Firerate $BDPS$ = Burn Damage / Tick $DPS$ = $NDPS$ + $BDPS$ $MDPS$ = DPS * Max Hits $TED$ = Burn Damage * (Burn Time / Tick) $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 900; 325; 1000; 2000; 3777; 11111 $PVP-COST$ = 850; 350; 950; 1500; 3800; 9000 $FSE-DETECTION$ = 2; 0; $FSE-UPGRADE$ = Improved Handling; Fire Fighting; Fire Hazard; Napalm Thrower; Pyromaniac $FSE-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822 $FSE-META$ = Intermediate; File:DefaultPyromancerIcon.png $TREF$ = <ref>Total Elapsed Damage is calculated as Burn Damage Γ (Burn Time Γ· Tick).</ref> $DREF$ = <ref>DPS assumes the flames only hit one enemy.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage Γ· Tick.</ref> $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Max DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 2 || 0.275 || 9 || 1% || 3 || 1 || 3 || 1.25 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 1 || 2 || 0.175 || 11 || 1% || 3 || 1 || 4 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 2 || 2 || 0.175 || 11 || 1% || 3 || 1 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 3 || 5 || 0.175 || 12.5 || 5% || 6 || 1 || 7 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 5 || 10 || 0.175 || 12.5 || 10% || 10 || 1 || 7 || 1.75 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 5 || $R$ || $R$ || 9 || 25 || 0.175 || 14 || 10% || 10 || 1 || 10 || 2.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |} </div> |-|PVP = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Max DPS !! Cost Efficiency |- | 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1 || 0.25 || 8 || N/A || 3 || 1 || 3 || 1.25 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 1 || 1 || 0.25 || 9 || N/A || 3 || 0.75 || 3 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 2 || 2 || 0.25 || 9 || N/A || 3 || 0.75 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 2 || 3 || 0.25 || 10 || 5% || 5 || 0.5 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 3 || 4 || 0.25 || 10 || 5% || 7.5 || 0.5 || 5 || 1.75 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |- | 5 || $R$ || $R$ || 6 || 8 || 0.25 || 12 || 10% || 10 || 0.5 || 8 || 2.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}} |} </div> </tabber></div> </nowiki>}} ==Skins== ''To see all the upgrades of a skin, see the [[/Gallery#Skin Upgrades|gallery]] page.'' {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:DHHazmatPyroIcon.png|175px]] |[[File:DHGoldenPyroIcon.png|175px]] |[[File:DHScarecrowPyroIcon.png|175px]] |[[File:DHAcidicPyroIcon.png|175px]] |- !Skin |{{Color|Premium|Hazmat}} |{{Color|Golden}}<ref>Previously gave +25% Damage[[File:Damage_Buff.png|20px|Damage Buff]]<br/>and +50% Range[[File:Range Buff.png|20px|Range]]</ref> |{{Color|Halloween2019|Scarecrow}} |{{Color|Premium|Acidic}} |- !Rarity |{{Color|Common}} |{{Color|Golden}} |{{Color|Event}} |{{Color|Uncommon}} |- !Daily Store Cost |{{Robux|85}} |{{Coins|65,000}} |N/A |{{Robux|105}} |- !Obtained From |[[Premium Crate]] |[[Golden Crate]] |[[Halloween 2019 Crate]] |[[Premium Crate]] |- ! |[[File:DHBluePyroIcon.png|175px]] |[[File:DHValentinesPyroIcon.png|175px]] |[[File:DHBunnyPyroIcon.png|175px]] |[[File:DHGhostPyroIcon.png|175px]] |- !Skin |{{Color|Basic|Blue}} |{{Color|Valentine|Valentines}} |{{Color|Bunny|Bunny}} |{{Color|Spooky|Ghost}} |- !Rarity |{{Color|Common}} |{{Color|Event}} |{{Color|Event}} |{{Color|Event}} |- !Daily Store Cost |{{Coins|500}} |N/A |N/A |N/A |- !Obtained From |[[Basic Crate]] |[[Valentines Crate]] |[[Bunny Crate]] |[[Spooky Crate]] |- ! |[[File:DHFrostPyroIcon.png|175px]] |[[File:BarbecuePyroIcon.png|175px]] |[[File:MagePyroIcon.png|175px]] |[[File:VigilantePyromancerIcon.png|175px]] |- !Skin |{{Color|Frost|Frost}} |{{Color|EndOfSummer|Barbecue}} |{{Color|Premium|Mage}} |{{Color|Vigilante|Vigilante}} |- !Rarity |{{Color|Event}} |{{Color|Event}} |{{Color|Legendary}} |{{Color|Uncommon}} |- !Daily Store Cost |N/A |N/A |{{Robux|190}} |{{Coins|4,000}} |- !Obtained From |[[Frost Crate]] |[[End of Summer Season#Season Pass|End of Summer Season]] |[[Premium Crate]]<br/>[[Philips x TDS Season#Season Pass|Philips x TDS Season]] |[[Vigilante Crate]] |- ! |[[File:DwarfPyromancer.png|175px]] |[[File:PlushiePyromancerIconIG.png|175px]] |[[File:PoolPartyPyromancerIconIG.png|175px]] |[[File:HallowPunkPyromancerIconIG.png|175px]] |- !Skin |{{Color|Krampus|Dwarf}} |{{Color|Other|Plushie}} |{{Color|Surf|Pool Party}} |{{Color|Null|Hallow Punk}} |- !Rarity |{{Color|Event}} |{{Color|Exclusive}} |{{Color|Rare}} |{{Color|Rare}} |- !Daily Store Cost |N/A |N/A |N/A |N/A |- !Obtained From |[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |[[Tower Defense Simulator Toys|Merch Shop]]<ref>Can be obtained by purchasing a [[Pyromancer Plush]].</ref> |[[Surf & Turf Battle Pass|Surf & Turf Regular Battle Pass]] |[[Null & Void Event#Null & Void Battle Pass|Null & Void Premium Battle Pass]] |- ! |[[File:FireBreatherPyromancerIconIG.png|175px]] |[[File:ReindeerPyromancerIconIG.png|175px]] |[[File:ScubaOpsPyromancerIconIG.png|175px]] |- !Skin |{{Color|Showtime|Fire Breather}} |{{Color|FinalAct|Reindeer}} |{{Color|Scuba|Scuba Ops}} |- !Rarity |{{Color|Rare}} |{{Color|Rare}} |{{Color|Rare}} |- !Daily Store Cost |N/A |N/A |{{Coins|6,500}} |- !Obtained From |[[Showtime Crate]] |[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]] |[[Scuba Ops Crate]] |} ==Strategy== *The '''Pyromancer''' is considered an all-round tower, due to it being useful at every point of the match. **It can be used to easily deal with weak enemy hordes like the [[Normal]], [[Heavy]] or [[Quick]] and at higher Levels, it can even take out high health enemies like the [[Normal Boss]] and [[Elite Abnormal]]. *The '''Pyromancer''' will set every enemy in its range on fire. In what order the '''Pyromancer''' will choose its target is based on its targeting. **If there is only one detectable enemy in the '''Pyromancer's''' range, then it will always target that enemy. This also occurs if all current enemies in the '''Pyromancer's''' range is set on fire. *The '''Pyromancer''' can also be used to melt an enemy's [[Defense]] by half. **The '''Pyromancer''' can be used alongside the [[Freezer]]/[[Frost Blaster]], the [[Electroshocker]] and the [[Toxic Gunner]]/[[Jester]] to further melt the enemy's [[Defense]], though it cannot be used alongside its golden variant, the [[Golden Pyromancer]] or other burn defense melting sources. ***As such, with these towers, an enemy's [[Defense]] can be removed entirely. ****Do note that only the [[Toxic Gunner]] or [[Jester]] is required to remove defense entirely, though other defense melting towers can be used to speed up the process. ****This can be useful since it can harshly decrease high [[Defense]] enemies like the [[Vindicator (Legacy)|Vindicator]], [[Reaver]], or [[Slow King]]. *The '''Pyromancer''' is less effective against those with [[Burn Immunity]], such as the [[Molten]]. **However, the '''Pyromancer''' can still deal non-burn damage to them. *Due to the '''Pyromancer's''' low range, the [[DJ Booth]] is recommended to increase this tower's range. *The '''Pyromancer''' is best placed near the beginning of the path. This lets it kill weaker enemies and decrease the defense of enemies before they reach your other towers. *The '''Pyromancer''' will not be able to set enemies on fire when placed on high grounds, like those on [[The Heights]]. *Since the '''Pyromancer's''' burn damage does not stack if you have multiple '''Pyromancers''', you should generally only place down one '''Pyromancer''' instead of multiple. **The '''Pyromancer's''' burn damage also does not stack with burn damage dealt by other towers, like the [[Archer]]'s flame arrows. **You can also spread out multiple '''Pyromancer's''' along the path; this will make it so that enemies remain set alight continuously as they walk towards the exit. ==Trivia== *When the game was in Alpha, and for a while after BETA release, the '''Pyromancer's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans flamey gun''". *Prior to the [[Overhaul v1.0|Overhaul Update]], there was a bug where any [[Range Buff]] applied to the '''Pyromancer''' (including {{Color|Platinum}} and {{Color|Golden}} skins) did not affect enemies in their extra range, only affecting them in their initial range. *The '''Pyromancer''' was inspired by the [https://wiki.teamfortress.com/wiki/Pyro Pyro] from ''Team Fortress 2''. **The '''Pyromancer''' was originally based on the [[w:c:roblox-tower-battles:Flamethrower|Flamethrower]] from ''Tower Battles''. *Prior to the [[Overhaul v1.0|Overhaul Update]], this tower used to slow down enemies. **After the [[Overhaul v1.0|Overhaul Update]], the '''Pyromancer''' sped up enemies that were on fire, though this has been removed. *In the [[Frost Invasion Event]], the '''Pyromancer''' dealt twice as much damage to enemies that spawned there. *The '''Pyromancer''' used to appear alongside the [[Scout]], [[Commander]], [[Sniper]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]]. *The '''Pyromancer''' has one of the oldest firing sounds in the game, having kept it since 2020. *Despite having the "-mancer" suffix, the '''Pyromancer''' is not a mage. *The '''Pyromancer''' in the game has been shown and said to be a great cook multiple times. ==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]] **'''Pyromancer''' added. *'''2 August 2019''' - [[BETA v1.7|BETA v1.7.0]] **Slowness now wears off exponentially. **Statistical changes: ***'''Level 2''' ****Burn slowness changed from 30% to 30% > 50%. ***'''Level 4''' ****Burn slowness changed from 30% to 50% > 65%. *'''5 August 2019''' - [[BETA v1.8|BETA v1.8.0]] **Fire cooldown buffed. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Slowness reverted to wearing off linearly. **Statistical changes: ***'''Base''' ****Range increased from 6 to 9. ****Burn slowness decreased from 30% to 15%. ***'''Level 2''' ****Burn slowness changed from 30% > 50% to 15% > 25%. ****Firerate changed from 0.55 to {{Tooltip|0.55 > 0.4|-0.15}}. ****Hidden detection moved from Level 2 to Level 3. ***'''Level 3''' ****Firerate changed from 0.55 to {{Tooltip|0.4 > 0.3|-0.1}}. ***'''Level 4''' ****Burn slowness changed from 50% > 65% to 25% > 35%. ****Firerate changed from 0.55 to {{Tooltip|0.3 > 0.15|-0.15}}. ***'''Level 5''' ****Burn slowness changed from 65% to 35% > 45%. **New skins: {{Color|Premium|Hazmat}}, {{Color|Golden}} **{{Bug}} Base firerate stated as 1.25 in the store. *'''14 October 2019''' - [[Release v1.0|Release v1.0.1]] **{{Bugfix}} Base firerate in the store fixed. *'''18 October 2019''' - [[Release v1.1|Release v1.1.0]] **New skin: {{Color|Halloween2019|Scarecrow}} **{{Color|Golden}} skin 25% [[Range Buff]] added. *'''27 October 2019''' - [[Release v1.1|Release v1.1.1]] **{{Color|Golden}} skin [[Range Buff]] increased from 25% to 50%. *'''25 November 2019''' - [[Release v1.3|Release v1.3.0]] **New skin: {{Color|Premium|Acidic}} * '''8 December 2019''' - [[Release v1.4|Release v1.4.1]] **New skin: {{Color|Platinum}} *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **New skin: {{Color|Basic|Blue}} *'''14 February 2020''' - [[Release v1.7|Release v1.7.1]] **New skin: {{Color|Valentine|Valentines}} *'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] **New skin: {{Color|Bunny|Bunny}} *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **Flames now pierce through enemies. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|750}} to {{Money|850}}. ****Firerate decreased from 0.55 to 0.3. ****Burn slowness decreased from 15% to 0%. ***'''Level 2''' ****Burn slowness changed from 15% > 25% to 0% > 10%. ****Damage decreased from +1 to +0. ****Firerate changed from {{Tooltip|0.55 > 0.4|-0.15}} to 0.3. ***'''Level 3''' ****Burn time changed from 3 > 5 to 3 > 4. ****Firerate changed from {{Tooltip|0.4 > 0.3|-0.1}} to 0.3. ****Hidden detection removed. ***'''Level 4''' ****Burn slowness changed from 25% > 35% to 10% > 20%. ****Firerate changed from {{Tooltip|0.3 > 0.15|-0.15}} to 0.3. ***'''Level 5''' ****Burn slowness changed from 35% > 45% to 20% > 30%. ****Burn time changed from 6 > 8 to 6 > 10. **{{Color|Golden}} skin 25% [[Damage Buff]] added. **{{Bugfix}} Level 5 flames being stuck fixed. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Upgrade names added. **Unlock cost increased from {{Coins|1,500}} to {{Coins|2,000}}. **Enemies on fire are now 15% faster. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Updated hitbox. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **Statistical changes: ***'''Base''' ****Damage decreased from 1 to 0. ****Range decreased from 9 to 7. ****Firerate decreased from 0.3 to 0.28. ****Hitbox of 0.5 added. ****Cost decreased from {{Money|850}} to {{Money|800}}. ****Lead detection added. ***'''Level 1''' ****Cost increased from {{Money|200}} to {{Money|350}}. ****Hitbox increase of +1 added. ***'''Level 2''' ****Burn slowness decreased from 0% > 10% to 0%. ****Now melts 1 defense every tick. ****Range decreased from +1 to +0. ****Damage increased from +0 to +1. ****Cost increased from {{Money|500}} to {{Money|850}}. ***'''Level 3''' ****Damage decreased from +1 to +0. ****Burn damage decreased from +1 to +0. ****Burn time changed from 3 > 4 to 3 > 5. ***'''Level 4''' ****Range decreased from +2 to +0. ****Burn damage decreased from +1 to +0. ****Cost increased from {{Money|3,200}} to {{Money|4,200}}. ****Burn slowness decreased from 10% > 20% to 0%. ****Burn time changed from 4 > 6 to 5 > 3. ****Tick changed from 1 to {{Tooltip|1 > 0.5|-0.5}}. ****Hitbox increase of +0.25 added. ***'''Level 5''' ****Damage decreased from +2 to +0. ****Burn damage decreased from +7 to +0. ****Now melts 2 defense every tick. ****Burn slowness decreased from 20% > 30% to 0%. ****Burn time changed from 6 > 10 to 3 > 4. ****Hitbox increase of +0.75 added. ****Cost increased from {{Money|8,001}} to {{Money|9,000}}. **{{Bug}} Burn damage does not increase. **{{Bug}} Burn time is shorter than it is meant to be when tick is lower than 1. **{{Bugfix}} [[Range Buff]] now affects enemies outside its initial range. **Removed skin: {{Color|Platinum}} *'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]] **{{Bugfix}} Burn damage now increases. ***Statistical changes: ****'''Level 3''' *****Burn damage increased from +0 to +1. ****'''Level 4''' *****Burn damage increased from +0 to +1. ****'''Level 5''' *****Burn damage increased from +0 to +5. **New skin: {{Color|Spooky|Ghost}} *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **'''Pyromancer''' now turns. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|800}} to {{Money|650}}. ***'''Level 2''' ****Defense melting changed from 1 to 5%. ****Cost decreased from {{Money|850}} to {{Money|500}}. ***'''Level 3''' ****Cost decreased from {{Money|1,500}} to {{Money|1,200}}. ***'''Level 4''' ****Cost decreased from {{Money|4,200}} to {{Money|3,800}}. ***'''Level 5''' ****Defense melting changed from 2 to 10%. ****Cost decreased from {{Money|9,000}} to {{Money|7,500}}. **New skin: {{Color|Frost|Frost}} *'''12 March 2022'''- [[v1.1.0]] **Enemy speed increase when set on fire decreased. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.28 to 0.275. **{{Bug}} Burn damage does not have lead detection. **{{Bug}} '''Pyromancer''' does not turn correctly. *'''16 March 2022''' - [[v1.1.0]]d **{{Bugfix}} Burn damage now has lead detection. *'''13 May 2022''' - [[v1.2.2]] **{{Color|Golden}} skin buffs removed. *'''21 May 2022''' - [[v1.2.3]] **{{Bug}} '''Pyromancer's''' flames are invisible when an enemy is on fire. *'''5 August 2022''' - [[v1.3.1]] **New skin: {{Color|EndOfSummer|Barbecue}} **{{Bugfix}} '''Pyromancer''' now turns correctly. *'''31 October 2022''' - [[v1.4.2]] **No longer speeds up enemies. *'''11 November 2022''' - [[v1.4.2]]d **New skin: {{Color|Philips|Mage}} *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **{{Color|Premium|Hazmat}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}. **{{Color|Premium|Acidic}} skin rarity changed from {{Color|Common}} to {{Color|Uncommon}}. *'''7 April 2023''' - [[v1.7.0]] **Statistical changes: ***'''Base''' ****Damage increased from 0 to 1. ****Cost increased from {{Money|650}} to {{Money|900}}. ***'''Level 1''' ****Tick changed from 1 to {{Tooltip|1 > 0.8|-0.2}}. ****Cost increased from {{Money|350}} to {{Money|400}}. ***'''Level 2''' ****Hidden detection added. ****Defense melting moved to Level 3. ****Cost increased from {{Money|500}} to {{Money|950}}. ***'''Level 3''' ****Range increased from +0 to +1. ****Burn time changed from 3 > 5 to 3 > 4. ****Defense melting moved from Level 2, melts 5% defense. ****Cost increased from {{Money|1,200}} to {{Money|2,200}}. ***'''Level 4''' ****Damage decreased from +1 to +0. ****Burn damage increased from +1 to +2. ****Burn time changed from 5 > 3 to 4 > 2.5. ****Tick changed from {{Tooltip|1 > 0.5|-0.5}} to {{Tooltip|0.8 > 0.5|-0.3}}. ***'''Level 5''' ****Damage increased from +0 to +1. ****Burn damage decreased from +5 to +4. ****Burn time changed from 3 > 4 to 2.5 > 3.5. ****Cost increased from {{Money|7,500}} to {{Money|8,000}}. *'''24 June 2023''' - [[v1.8.2]] **New skin: {{Color|Vigilante|Vigilante}} *'''28 October 2023''' - [[v1.9.0]] **'''Pyromancer's''' burn now will thaw frozen enemies and prevent freezing towers from freezing enemies. **Statistical changes: ***'''Level 4''' ****Burn time changed from 4 > 2.5 to 4 > 5. ***'''Level 5''' ****Burn time changed from 2.5 > 3.5 to 5 > 8. **{{Bug}} Kills from '''Pyromancer's''' burn do not give cash at Level 0. **{{Bugfix}} Flames are now visible when an enemy is on fire. **{{Bugfix}} Burn time is no longer decreased when tick is lower than 1. *'''21 December 2023''' - [[v1.11.0]] **Unlock cost increased from {{Coins|2,000}} to {{Coins|3,500}}. **New skin: {{Color|Krampus|Dwarf}} *'''10 May 2024''' - [[v1.21.0]] **{{Bug}} Main attack has issues hitting enemies at lower [[Time Scale]] values. *'''23 May 2024''' - [[v1.23.0]] **Updated hitbox. **Flames now can only hit a limited number of enemies. **Statistical changes: ***'''Base''' ****Max hits decreased from infinite to 1. ***'''Level 1''' ****Max hits increased from +0 to +1. ***'''Level 3''' ****Max hits increased from +0 to +1. ***'''Level 4''' ****Max hits increased from +0 to +1. ***'''Level 5''' ****Max hits increased from +0 to +1. **{{Bug}} Burn damage no longer generates cash in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. **{{Bug}} Hitbox growth speed does not work properly. **{{Bug}} '''Pyromancer''' does not turn properly. *'''29 May 2024''' - [[v1.23.0|v1.23.4]] **Statistical changes ([[PVP Test]]): ***'''Base''' ****Firerate increased from 0.275 to 0.325. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s. *'''19 July 2024''' - [[v1.26.0]] **{{Bug}} '''Pyromancer''' attacks nothing. **{{Bugfix}} Hitbox growth speed now works correctly. **{{Bugfix}} '''Pyromancer''' now turns correctly. *'''19 July 2024''' - [[v1.26.0|v1.26.1]] **{{Bugfix}} '''Pyromancer''' no longer attacks nothing. *'''2 August 2024''' - [[v1.27.0]] ** '''Pyromancer''' no longer deals damage to [[Flying]] enemies. **{{Bugfix}} Regular damage is now boosted by [[Damage Buff]]s. *'''16 October 2024''' - [[v1.36.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|900}} to {{Money|850}}. ****Max hits increased from 1 to 3. ****Hitbox width increased from 0.5 to 1.25. ***'''Level 1''' ****Cost decreased from {{Money|400}} to {{Money|350}}. ****Tick changed from {{Tooltip|1 > 0.8|-0.2}} to {{Tooltip|1 > 0.75|-0.25}}. ****Max hits decreased from +1 to +0. ****Hitbox decreased from +1 to +0.25. ***'''Level 2''' ****Burn damage increased from +0 to +1. ****Max hits increased from +0 to +2. ***'''Level 3''' ****Cost decreased from {{Money|2,200}} to {{Money|1,500}}. ****Burn time changed from 3 > 4 to 3 > 5. ****Tick changed from 0.8 to {{Tooltip|0.75 > 0.5|-0.25}}. ****Max hits decreased from +1 to +0. ***'''Level 4''' ****Damage increased from +0 to +1. ****Burn damage decreased from +2 to +1. ****Burn time changed from 4 > 5 to 5 > 7.5. ****Tick changed from {{Tooltip|0.8 > 0.5|-0.3}} to 0.75 > 0.5. ****Max hits decreased from +1 to +0. ***'''Level 5''' ****Cost increased from {{Money|8,000}} to {{Money|9,000}}. ****Damage increased from +1 to +3. ****Burn time changed from 5 > 8 to 7.5 > 10. ****Max hits increased from +1 to +3. *'''23 October 2024''' - [[v1.37.0]] **Burn no longer prevents enemies from being frozen. *'''27 November 2024''' - [[v1.43.0]] **New skin: {{Color|Other|Plushie}} *'''16 December 2024''' - [[v1.46.0]] **{{Bug}} '''Pyromancer''' will struggle to hit enemies if it has to aim up or down at them, or when on elevation. **{{Bug}} '''Pyromancer''' does not deal damage to [[Flying]] enemies. *'''8 January 2025''' - [[v1.48.0]] **{{Bugfix}} '''Pyromancer''' now deals damage normally when targeting enemies while aiming up or down, or when on elevation. *'''15 January 2025''' - [[v1.49.0]] **{{Bugfix}} '''Pyromancer''' now deals damage to [[Flying]] enemies. *'''5 March 2025''' - [[v1.56.0]] **{{Bug}} '''Pyromancer''' keeps targeting enemies that were previously inside its range and sometimes does not target enemies inside its range. **{{Bug}} '''Pyromancer''' does not deal damage. *'''5 March 2025''' - [[v1.56.0|v1.56.1]] **{{Bugfix}} '''Pyromancer''' now targets and damages enemies correctly. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''11 June 2025''' - [[v1.67.0]] **{{Bug}} When cloned, the '''Pyromancer''' clone will have no animations and after disappearing, will still take up placement from other towers. *'''25 June 2025''' - [[v1.68.0]] **Unlock cost reduced from {{Coins|3,500}} to {{Coins|1,250}}. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Pool Party}} **{{Bug}} {{Color|Surf|Pool Party}} skin is not affected by certain debuffs. **{{Bug}} {{Color|Surf|Pool Party}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Hallow Punk}}. *'''20 December 2025''' - [[v1.83.0]] **New skins: {{Color|Showtime|Fire Breather}} *'''20 December 2025''' - [[v1.83.0]]a **New skins: {{Color|FinalAct|Reindeer}} *'''28 January 2026''' - [[v1.84.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|850}} to {{Money|900}}. ****Range increased from 7 to 8. ****Burn damage increased from 1 to 2. ****Burn time increased from 3 to 4. ****Defense melting increased from 0% to 1%. ***'''Level 1''' ****Cost decreased from {{Money|350}} to {{Money|325}}. ****Firerate changed from 0.275 to {{Tooltip|0.275 > 0.175|-0.1}}. ****Tick changed from {{Tooltip|1 > 0.75|-0.25}} to 1. ****Max hits increased from +0 to +1. ***'''Level 2''' ****Cost decreased from {{Money|950}} to {{Money|915}}. ****Burn damage decreased from +1 to +0. ****Max hits decreased from +2 to +1. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|1,750}}. ****Damage increased from +0 to +1. ****Range increased from +1 to +2.5. ****Burn damage increased from +1 to +3. ****Burn time changed from 3 > 5 to 4 > 8. ****Tick changed from {{Tooltip|0.75 > 0.5|-0.25}} to 1. ****Max hits increased from +0 to +2. ****Defense melting changed from 0% > 5% to 1% > 5%. ***'''Level 4''' ****Cost increased from {{Money|3,800}} to {{Money|3,400}}. ****Burn damage increased from +1 to +7. ****Burn time changed from 5 > 7.5 to 8 > 10. ****Defense melting changed from 5% to 5% > 10%. ***'''Level 5''' ****Cost decreased from {{Money|9,000}} to {{Money|7,000}}. ****Damage decreased from +3 to +2. ****Range decreased from +2 to +1.5. ****Burn damage increased from +4 to +23. ****Burn time changed from 7.5 > 10 to 10. ****Defense melting changed from 5% > 10% to 10%. *'''11 March 2026''' - [[v1.86.0]] **Statistical changes: ***'''Base''' ****Burn time decreased from 4 to 3. ***'''Level 2''' ****Cost increased from {{Money|915}} to {{Money|1,000}}. ***'''Level 3''' ****Burn time changed from 4 > 8 to 3 > 6. ***'''Level 4''' ****Cost increased from {{Money|3,400}} to {{Money|3,750}}. ****Burn damage decreased from +7 to +5. ****Burn time changed from 8 > 10 to 6 > 10. ***'''Level 5''' ****Cost increased from {{Money|7,000}} to {{Money|7,500}}. ****Burn damage decreased from +23 to +15. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Without [[Firerate Bug]], firerate increased from 0.25 to 0.275, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.275. ****Range increased from 8 to 9. ***'''Level 1''' ****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.275 > 0.175|-0.1}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175. ***'''Level 3''' ****Range decreased from +2.5 to +1.5. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 0.275 to 0.25. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Scuba|Scuba Ops}} *'''17 July 2026''' - [[v2.3.0]] **Statistical changes (Regular): ***'''Level 1''' ****Hidden detection added, moved from Level 2. ***'''Level 4''' ****Cost increased from {{Money|3,750}} to {{Money|3,777}}. ****Damage increased from +1 to +2. ***'''Level 5''' ****Cost increased from {{Money|7,500}} to {{Money|11,111}}. ****Damage increased from +2 to +4. }} ==Notes== <references/> {{TowerNavBox}} [[Category:Ground]]
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