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==Strategy== *The '''Pyromancer''' is considered an all-round tower, due to it being useful at every point of the match. **It can be used to easily deal with weak enemy hordes like the [[Normal]], [[Heavy]] or [[Quick]] and at higher Levels, it can even take out high health enemies like the [[Normal Boss]] and [[Elite Abnormal]]. *The '''Pyromancer''' will set every enemy in its range on fire. In what order the '''Pyromancer''' will choose its target is based on its targeting. **If there is only one detectable enemy in the '''Pyromancer's''' range, then it will always target that enemy. This also occurs if all current enemies in the '''Pyromancer's''' range is set on fire. *The '''Pyromancer''' can also be used to melt an enemy's [[Defense]] by half. **The '''Pyromancer''' can be used alongside the [[Freezer]]/[[Frost Blaster]], the [[Electroshocker]] and the [[Toxic Gunner]]/[[Jester]] to further melt the enemy's [[Defense]], though it cannot be used alongside its golden variant, the [[Golden Pyromancer]] or other burn defense melting sources. ***As such, with these towers, an enemy's [[Defense]] can be removed entirely. ****Do note that only the [[Toxic Gunner]] or [[Jester]] is required to remove defense entirely, though other defense melting towers can be used to speed up the process. ****This can be useful since it can harshly decrease high [[Defense]] enemies like the [[Vindicator (Legacy)|Vindicator]], [[Reaver]], or [[Slow King]]. *The '''Pyromancer''' is less effective against those with [[Burn Immunity]], such as the [[Molten]]. **However, the '''Pyromancer''' can still deal non-burn damage to them. *Due to the '''Pyromancer's''' low range, the [[DJ Booth]] is recommended to increase this tower's range. *The '''Pyromancer''' is best placed near the beginning of the path. This lets it kill weaker enemies and decrease the defense of enemies before they reach your other towers. *The '''Pyromancer''' will not be able to set enemies on fire when placed on high grounds, like those on [[The Heights]]. *Since the '''Pyromancer's''' burn damage does not stack if you have multiple '''Pyromancers''', you should generally only place down one '''Pyromancer''' instead of multiple. **The '''Pyromancer's''' burn damage also does not stack with burn damage dealt by other towers, like the [[Archer]]'s flame arrows. **You can also spread out multiple '''Pyromancer's''' along the path; this will make it so that enemies remain set alight continuously as they walk towards the exit.
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