Pyromancer: Difference between revisions

Content deleted Content added
imported>Raspbelle
No edit summary
imported>Mentin123
mNo edit summary
 
(46 intermediate revisions by 7 users not shown)
Line 12:
|basedamage = [[File:Damage Icon.png|20px|Damage]]1 Damage<br/>[[File:BurnIcon.png|20px|Burn Damage]]2 Burn Damage
|damagetype = Pierce<br/>Fire
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|baserange = [[File:Range Icon.png|20px|Range]]89
|hidden_detection = {{Attr|Hidden|Level 21+}}<ref>At Levels 0-1, hidden enemies may be hit and/or burned indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies at thesethis levelslevel.</ref>
|lead_detection = {{Attr|Lead|Level 0+}}
|flying_detection = N/A
|pvp_basecost = {{Money|850}}
|pvp_basesellingprice = {{Money|283}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]1 Damage<br/>[[File:BurnIcon.png|20px|Burn Damage]]1 Burn Damage
|pvp_damagetype = Pierce<br/>Fire
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25
|pvp_baserange = [[File:Range Icon.png|20px|Range]]7
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}<ref>At Levels 0-1, hidden enemies may be hit and/or burned indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies at these levels.</ref>
|pvp_lead_detection = {{Attr|Lead|Level 0+}}
|pvp_flying_detection = N/A
|immune = None
|footprint = Average (1.5)
|tooltip-1 = A close range tower that sprays fire, melts defense, and burns enemies to deal damage over time.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies.
Line 30 ⟶ 39:
The '''Pyromancer''' is an intermediate [[Towers|tower]] that costs {{Coins|1,250}} to buy from the store. It is capable of dealing burn damage to enemies, damaging them over time even when not directly targeted. At higher levels, it can also melt defense by up to 50% of the listed value. For example, an enemy with 50% defense will have its defense decreased to 25%.
 
If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the '''Pyromancer''' can apply. The first is ''Normal Damage'' which is applied every 0.258 when the enemy is colliding with the '''Pyromancer's''' flame. This flame can initially only hit one enemy, though it upgrades it increases to five. This can pierce through multiple enemies. The second is ''Burn Damage'' which is applied for every second an enemy is set alight. Both damage types can damage [[Lead (Attribute)|Lead]] enemies. The '''Pyromancer''' can also detect [[Hidden (Attribute)|Hidden]] enemies at Level 21+. The '''Pyromancer''' will attack any enemy, even if the enemy is on fire, as long as it can detect it, though it will prioritize enemies that are not on fire.
 
The '''Pyromancer''' is best combined with other towers since it deals little damage by itself but can deal area of effect. Some enemies are immune to burn, like the [[Molten]]. This does not mean the '''Pyromancer''' cannot attack them; it only means that it cannot light them on fire.
 
==Upgrades==
{{PVPTabber
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|325}}|Image = [[File:Common1Image.png|100px]]|Information = 0.258 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|325}}|Image = [[File:Common1Image.png|100px]]|Information = 0.275 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
+2 Range [[File:Range Icon.png|20px|Range]]
Line 48 ⟶ 60:
 
+1 Max Hits
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
 
Sell Price changes to {{Money|741}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Fire Hazard|Cost = {{Money|12,750000}}|Image = [[File:Pyro3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
+21.5 Range [[File:Range Icon.png|20px|Range]]
 
3 > 6 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
Line 63 ⟶ 73:
+2 Max Hits
 
1% > 5% Defense DroppingMelting {{Defense|Defense DroppingMelting}}
 
 
Sell Price changes to {{Money|1,408}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Napalm Thrower|Cost = {{Money|3,750777}}|Image = [[File:Pyro4.png|100px]]|Information = +12 Damage [[File:Damage Icon.png|20px|Damage]]
 
+5 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
Line 75 ⟶ 85:
+0.25 Hitbox
 
5% > 10% Defense DroppingMelting {{Defense|Defense DroppingMelting}}
 
 
Sell Price changes to {{Money|2,658667}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Pyromaniac|Cost = {{Money|711,500111}}|Image = [[File:Pyro5.png|100px]]|Information = +24 Damage [[File:Damage Icon.png|20px|Damage]]
 
+15 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
Line 90 ⟶ 100:
 
 
Sell Price changes to {{Money|56,158371}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|350}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
1 > 0.75 Tick [[File:Cooldown Icon.png|20px|Tick]]
 
+0.25 Hitbox
 
 
Sell Price changes to {{Money|400}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Fire Fighting|Cost = {{Money|950}}|Image = [[File:Pyro2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
+1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
 
+2 Max Hits
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
 
Sell Price changes to {{Money|716}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Fire Hazard|Cost = {{Money|1,500}}|Image = [[File:Pyro3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
3 > 5 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
 
+1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
 
0.75 > 0.5 Tick [[File:Cooldown Icon.png|20px|Tick]]
 
Melts 5% defense every tick {{Defense|Defense Melting}}
 
 
Sell Price changes to {{Money|1,216}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Napalm Thrower|Cost = {{Money|3,800}}|Image = [[File:Pyro4.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
+1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
 
5 > 7.5 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
 
+0.25 Hitbox
 
 
Sell Price changes to {{Money|2,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Pyromaniac|Cost = {{Money|9,000}}|Image = [[File:Pyro5.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
+4 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
 
+2 Range [[File:Range Icon.png|20px|Range]]
 
7.5 > 10 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
 
+3 Max Hits
 
+0.75 Hitbox
 
Melts 10% defense every tick {{Defense|Defense Melting}}
 
 
Sell Price changes to {{Money|5,483}}}}
}}
 
==Stats TableStatistics==
''To see all the previous statistics of this tower, see the [[/History|History]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Pyromancer|Firerate Bug]] page.''
 
{{neow|<nowiki>
Line 99 ⟶ 166:
$NDPS$ = Normal Damage / Firerate
$BDPS$ = Burn Damage / Tick
$TDPSDPS$ = Normal DPS$NDPS$ + Burn DPS$BDPS$
$MDPS$ = Total DPS * Max Hits
$TED$ = Burn Damage * (Burn Time / Tick)
$CE$ = Total PriceCost / Total DPS
$TP$ = $FNC-TOTALPRICETOTAL-COST$
$FNC-COST$ = 900; 325; 1000; 17502000; 37503777; 750011111
$PVP-COST$ = 850; 350; 950; 1500; 3800; 9000
$FNC-DETECTION$ = 2; 0;
$FSE-DETECTION$ = 2; 0;
$FNC-UPGRADE$ = Improved Handling; Fire Fighting; Fire Hazard; Napalm Thrower; Pyromaniac
$FSE-UPGRADE$ = Improved Handling; Fire Fighting; Fire Hazard; Napalm Thrower; Pyromaniac
$FNC-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822
$FSE-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822
$FNC-ROFBUG$ = Firerate
$FSE-META$ = Intermediate; File:DefaultPyromancerIcon.png
$TREF$ = <ref>Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).</ref>
$DREF$ = <ref>DPS assumes the flames only hit one enemy.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage ÷ Tick.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total PriceCost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense DropMelt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! Normal DPS !! Burn DPS !! Total DPS$DREF$ !! Max DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 2 || 0.25275 || 89 || 1% || 3 || 1 || 3 || 1.25 || $TED$ || $DPS$<ref>$NDPS$ ||Normal DPS + $BDPS$ ||Burn $TDPS$DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 1 || 2 || 0.15175 || 1011 || 1% || 3 || 1 || 4 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ ||Normal DPS + $BDPS$ ||Burn $TDPS$DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 2 || 2 || 0.15175 || 1011 || 1% || 3 || 1 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ ||Normal DPS + $BDPS$ ||Burn $TDPS$DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 3 || 5 || 0.15175 || 12.5 || 5% || 6 || 1 || 7 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ ||Normal DPS + $BDPS$ ||Burn $TDPS$DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 45 || 10 || 0.15175 || 12.5 || 10% || 10 || 1 || 7 || 1.75 || $TED$ || $DPS$<ref>$NDPS$ ||Normal DPS + $BDPS$ ||Burn $TDPS$DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 5 || {{Money$R$ || $TPR$}} || 69 || 25 || 0.15175 || 14 || 10% || 10 || 1 || 10 || 2.5 || $TED$ || $DPS$<ref>$NDPS$ ||Normal DPS + $BDPS$ ||Burn $TDPS$DPS</ref> || $MDPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Max DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1 || 0.25 || 8 || N/A || 3 || 1 || 3 || 1.25 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 1 || 1 || 0.25 || 9 || N/A || 3 || 0.75 || 3 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 2 || 2 || 0.25 || 9 || N/A || 3 || 0.75 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 2 || 3 || 0.25 || 10 || 5% || 5 || 0.5 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 3 || 4 || 0.25 || 10 || 5% || 7.5 || 0.5 || 5 || 1.75 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 6 || 8 || 0.25 || 12 || 10% || 10 || 0.5 || 8 || 2.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
 
Line 139 ⟶ 231:
|-
!Skin
|{{ColourColor|Premium|Hazmat}}
|{{ColourColor|Golden}}<ref>Previously gave +25% Damage[[File:Damage_Buff.png|20px|Damage Buff]]<br/>and +50% Range[[File:Range Buff.png|20px|Range]]</ref>
|{{ColourColor|Halloween2019|Scarecrow}}
|{{ColourColor|Premium|Acidic}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Golden}}
|{{ColourColor|Event}}
|{{ColourColor|Uncommon}}
|-
!Daily Store Cost
Line 157 ⟶ 249:
|-
!Obtained From
|[[Premium SkincrateCrate]]
|[[Golden SkincrateCrate]]
|[[Halloween 2019 SkincrateCrate]]
|[[Premium SkincrateCrate]]
|-
!
Line 169 ⟶ 261:
|-
!Skin
|{{ColourColor|Basic|Blue}}
|{{ColourColor|Valentine|Valentines}}
|{{ColourColor|Bunny|Bunny}}
|{{ColourColor|Spooky|Ghost}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Event}}
|{{ColourColor|Event}}
|{{ColourColor|Event}}
|-
!Daily Store Cost
|{{Coins|1,250500}}
|N/A
|N/A
Line 187 ⟶ 279:
|-
!Obtained From
|[[Basic SkincrateCrate]]
|[[ValentineValentines SkincrateCrate]]
|[[Bunny SkincrateCrate]]
|[[Spooky SkincrateCrate]]
|-
!
Line 199 ⟶ 291:
|-
!Skin
|{{ColourColor|Frost|Frost}}
|{{ColourColor|EndOfSummer|Barbecue}}
|{{ColourColor|Premium|Mage}}
|{{ColourColor|Vigilante|Vigilante}}
|-
!Rarity
|{{ColourColor|Event}}
|{{ColourColor|Event}}
|{{ColourColor|Legendary}}
|{{ColourColor|Uncommon}}
|-
!Daily Store Cost
Line 217 ⟶ 309:
|-
!Obtained From
|[[Frost SkincrateCrate]]
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[Premium SkincrateCrate]]<br/>[[Philips x TDS Season#Season Pass|Philips x TDS Season]]
|[[Vigilante SkincrateCrate]]
|-
!
Line 229 ⟶ 321:
|-
!Skin
|{{ColourColor|Krampus|Dwarf}}
|{{ColourColor|Other|Plushie}}
|{{ColourColor|Surf|Pool Party}}
|{{ColourColor|Null|Hallow Punk}}
|-
!Rarity
|{{ColourColor|Event}}
|{{ColourColor|Exclusive}}
|{{ColourColor|Rare}}
|{{ColourColor|Rare}}
|-
!Daily Store Cost
Line 255 ⟶ 347:
|[[File:FireBreatherPyromancerIconIG.png|175px]]
|[[File:ReindeerPyromancerIconIG.png|175px]]
|[[File:ScubaOpsPyromancerIconIG.png|175px]]
|-
!Skin
|{{ColourColor|Showtime|Fire Breather}}
|{{ColourColor|FinalAct|Reindeer}}
|{{Color|Scuba|Scuba Ops}}
|-
!Rarity
|{{ColourColor|Rare}}
|{{ColourColor|Rare}}
|{{Color|Rare}}
|-
!Daily Store Cost
|N/A
|N/A
|{{Coins|6,500}}
|-
!Obtained From
|[[Showtime SkincrateCrate]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[Scuba Ops Crate]]
|}
 
Line 278 ⟶ 375:
*The '''Pyromancer''' will set every enemy in its range on fire. In what order the '''Pyromancer''' will choose its target is based on its targeting.
**If there is only one detectable enemy in the '''Pyromancer's''' range, then it will always target that enemy. This also occurs if all current enemies in the '''Pyromancer's''' range is set on fire.
*The '''Pyromancer''' can also be used to dropmelt an enemy's [[Defense]] by half.
**The '''Pyromancer''' can be used alongside the [[Freezer]]/[[Frost Blaster]], the [[Electroshocker]] and the [[Toxic Gunner]]/[[Jester]] to further dropmelt the enemy's [[Defense]], though it cannot be used alongside its golden variant, the [[Golden Pyromancer]] or other burn defense droppingmelting sources.
***As such, with these towers, an enemy's [[Defense]] can be removed entirely.
****Do note that only the [[Toxic Gunner]] or [[Jester]] is required to remove defense entirely, though other defense droppingmelting towers can be used to speed up the process.
****This can be useful since it can harshly decrease high [[Defense]] enemies like the [[Vindicator (Legacy)|Vindicator]], [[Reaver]], or [[Slow King]].
*The '''Pyromancer''' is less effective against those with [[Burn Immunity]], such as the [[Molten]].
**However, the '''Pyromancer''' can still deal non-burn damage to them.
Line 293 ⟶ 390:
 
==Trivia==
*When the game was in Alpha, thisand towerfor a while after BETA release, the '''Pyromancer's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans flamey gun''".
*Prior to the [[Overhaul v1.0|Overhaul Update]], there was a bug where any [[Range Buff]] applied to the '''Pyromancer''' (including {{ColourColor|Platinum}} and {{ColourColor|Golden}} skins) did not affect enemies in their extra range, only affecting them in their initial range.
*The '''Pyromancer''' was inspired by the [https://wiki.teamfortress.com/wiki/Pyro Pyro] from ''Team Fortress 2''.
**The '''Pyromancer''' was originally based on the [[w:c:roblox-tower-battles:Flamethrower|Flamethrower]] from ''Tower Battles''.
Line 328 ⟶ 425:
***'''Level 2'''
****Burn slowness changed from 30% > 50% to 15% > 25%.
****Firerate changed from 0.55 to <abbr title="-0.15">{{Tooltip|0.55 > 0.4</abbr>|-0.15}}.
****Hidden detection moved from Level 2 to Level 3.
***'''Level 3'''
****Firerate changed from 0.55 to <abbr title="-0.1">{{Tooltip|0.4 > 0.3</abbr>|-0.1}}.
***'''Level 4'''
****Burn slowness changed from 50% > 65% to 25% > 35%.
****Firerate changed from 0.55 to <abbr title="-0.15">{{Tooltip|0.3 > 0.15</abbr>|-0.15}}.
***'''Level 5'''
****Burn slowness changed from 65% to 35% > 45%.
**New skins: {{ColourColor|Premium|Hazmat}}, {{ColourColor|Golden}}
**{{Bug}} Base firerate stated as 1.25 in the store.
*'''14 October 2019''' - [[Release v1.0|Release v1.0.1]]
**{{Bugfix}} Base firerate in the store fixed.
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**New skin: {{ColourColor|Halloween2019|Scarecrow}}
**{{ColourColor|Golden}} skin 25% [[Range Buff]] added.
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
**{{ColourColor|Golden}} skin [[Range Buff]] increased from 25% to 50%.
*'''25 November 2019''' - [[Release v1.3|Release v1.3.0]]
**New skin: {{ColourColor|Premium|Acidic}}
* '''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
**New skin: {{ColourColor|Platinum}}
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**New skin: {{ColourColor|Basic|Blue}}
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
**New skin: {{ColourColor|Valentine|Valentines}}
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{ColourColor|Bunny|Bunny}}
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]]
**Flames now pierce through enemies.
Line 366 ⟶ 463:
****Burn slowness changed from 15% > 25% to 0% > 10%.
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.15">{{Tooltip|0.55 > 0.4</abbr>|-0.15}} to 0.3.
***'''Level 3'''
****Burn time changed from 3 > 5 to 3 > 4.
****Firerate changed from <abbr title="-0.1">{{Tooltip|0.4 > 0.3</abbr>|-0.1}} to 0.3.
****Hidden detection removed.
***'''Level 4'''
****Burn slowness changed from 25% > 35% to 10% > 20%.
****Firerate changed from <abbr title="-0.15">{{Tooltip|0.3 > 0.15</abbr>|-0.15}} to 0.3.
***'''Level 5'''
****Burn slowness changed from 35% > 45% to 20% > 30%.
****Burn time changed from 6 > 8 to 6 > 10.
**{{ColourColor|Golden}} skin 25% [[Damage Buff]] added.
**{{Bugfix}} Level 5 flames being stuck fixed.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
Line 385 ⟶ 482:
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Updated hitbox.
**Skin rarity added to [[Basic SkincrateCrate]] and [[Premium SkincrateCrate]] skins.
**Statistical changes:
***'''Base'''
Line 399 ⟶ 496:
***'''Level 2'''
****Burn slowness decreased from 0% > 10% to 0%.
****Now dropsmelts 1 defense every tick.
****Range decreased from +1 to +0.
****Damage increased from +0 to +1.
Line 413 ⟶ 510:
****Burn slowness decreased from 10% > 20% to 0%.
****Burn time changed from 4 > 6 to 5 > 3.
****Tick changed from 1 to <abbr title="-0.5">{{Tooltip|1 > 0.5</abbr>|-0.5}}.
****Hitbox increase of +0.25 added.
***'''Level 5'''
****Damage decreased from +2 to +0.
****Burn damage decreased from +7 to +0.
****Now dropsmelts 2 defense every tick.
****Burn slowness decreased from 20% > 30% to 0%.
****Burn time changed from 6 > 10 to 3 > 4.
Line 426 ⟶ 523:
**{{Bug}} Burn time is shorter than it is meant to be when tick is lower than 1.
**{{Bugfix}} [[Range Buff]] now affects enemies outside its initial range.
**Removed skin: {{ColourColor|Platinum}}
*'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]]
**{{Bugfix}} Burn damage now increases.
Line 436 ⟶ 533:
****'''Level 5'''
*****Burn damage increased from +0 to +5.
**New skin: {{ColourColor|Spooky|Ghost}}
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.23.0]]
**'''Pyromancer''' now turns.
**Statistical changes:
Line 443 ⟶ 540:
****Cost decreased from {{Money|800}} to {{Money|650}}.
***'''Level 2'''
****Defense droppingmelting changed from 1 to 5%.
****Cost decreased from {{Money|850}} to {{Money|500}}.
***'''Level 3'''
Line 450 ⟶ 547:
****Cost decreased from {{Money|4,200}} to {{Money|3,800}}.
***'''Level 5'''
****Defense droppingmelting changed from 2 to 10%.
****Cost decreased from {{Money|9,000}} to {{Money|7,500}}.
**New skin: {{ColourColor|Frost|Frost}}
*'''12 March 2022'''- [[v1.1.0]]
**Enemy speed increase when set on fire decreased.
Line 458 ⟶ 555:
**Statistical changes:
***'''Base'''
****Firerate decreased from 0.28 to 0.258275.
**{{Bug}} Burn damage does not have lead detection.
**{{Bug}} '''Pyromancer''' does not turn correctly.
Line 464 ⟶ 561:
**{{Bugfix}} Burn damage now has lead detection.
*'''13 May 2022''' - [[v1.2.2]]
**{{ColourColor|Golden}} skin buffs removed.
*'''21 May 2022''' - [[v1.2.3]]
**{{Bug}} '''Pyromancer's''' flames are invisible when an enemy is on fire.
*'''5 August 2022''' - [[v1.3.1]]
**New skin: {{ColourColor|EndOfSummer|Barbecue}}
**{{Bugfix}} '''Pyromancer''' now turns correctly.
*'''31 October 2022''' - [[v1.4.2]]
**No longer speeds up enemies.
*'''11 November 2022''' - [[v1.4.2]]d
**New skin: {{ColourColor|Philips|Mage}}
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**{{ColourColor|Premium|Hazmat}} skin rarity changed from {{ColourColor|Rare}} to {{ColourColor|Common}}.
**{{ColourColor|Premium|Acidic}} skin rarity changed from {{ColourColor|Common}} to {{ColourColor|Uncommon}}.
*'''7 April 2023''' - [[v1.7.0]]
**Statistical changes:
Line 484 ⟶ 581:
****Cost increased from {{Money|650}} to {{Money|900}}.
***'''Level 1'''
****Tick changed from 1 to <abbr title="-0.2">{{Tooltip|1 > 0.8</abbr>|-0.2}}.
****Cost increased from {{Money|350}} to {{Money|400}}.
***'''Level 2'''
****Hidden detection added.
****Defense droppingmelting moved to Level 3.
****Cost increased from {{Money|500}} to {{Money|950}}.
***'''Level 3'''
****Range increased from +0 to +1.
****Burn time changed from 3 > 5 to 3 > 4.
****Defense droppingmelting moved from Level 2, dropsmelts 5% defense.
****Cost increased from {{Money|1,200}} to {{Money|2,200}}.
***'''Level 4'''
Line 499 ⟶ 596:
****Burn damage increased from +1 to +2.
****Burn time changed from 5 > 3 to 4 > 2.5.
****Tick changed from <abbr title="-0.5">{{Tooltip|1 > 0.5</abbr>|-0.5}} to <abbr title="-0.3">{{Tooltip|0.8 > 0.5</abbr>|-0.3}}.
***'''Level 5'''
****Damage increased from +0 to +1.
Line 506 ⟶ 603:
****Cost increased from {{Money|7,500}} to {{Money|8,000}}.
*'''24 June 2023''' - [[v1.8.2]]
**New skin: {{ColourColor|Vigilante|Vigilante}}
*'''28 October 2023''' - [[v1.9.0]]
**'''Pyromancer's''' burn now will thaw frozen enemies and prevent freezing towers from freezing enemies.
Line 519 ⟶ 616:
*'''21 December 2023''' - [[v1.11.0]]
**Unlock cost increased from {{Coins|2,000}} to {{Coins|3,500}}.
**New skin: {{ColourColor|Krampus|Dwarf}}
*'''10 May 2024''' - [[v1.21.0]]
**{{Bug}} Main attack has issues hitting enemies at lower [[Time Scale]] values.
Line 542 ⟶ 639:
**Statistical changes ([[PVP Test]]):
***'''Base'''
****Firerate increased from 0.258275 to 0.308325.
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s.
Line 562 ⟶ 659:
***'''Level 1'''
****Cost decreased from {{Money|400}} to {{Money|350}}.
****Tick changed from <abbr title="-0.2">{{Tooltip|1 > 0.8</abbr>|-0.2}} to <abbr title="-0.25">{{Tooltip|1 > 0.75</abbr>|-0.25}}.
****Max hits decreased from +1 to +0.
****Hitbox decreased from +1 to +0.25.
Line 571 ⟶ 668:
****Cost decreased from {{Money|2,200}} to {{Money|1,500}}.
****Burn time changed from 3 > 4 to 3 > 5.
****Tick changed from 0.8 to <abbr title="-0.25">{{Tooltip|0.75 > 0.5</abbr>|-0.25}}.
****Max hits decreased from +1 to +0.
***'''Level 4'''
Line 577 ⟶ 674:
****Burn damage decreased from +2 to +1.
****Burn time changed from 4 > 5 to 5 > 7.5.
****Tick changed from <abbr title="-0.3">{{Tooltip|0.8 > 0.5</abbr>|-0.3}} to 0.75 > 0.5.
****Max hits decreased from +1 to +0.
***'''Level 5'''
Line 587 ⟶ 684:
**Burn no longer prevents enemies from being frozen.
*'''27 November 2024''' - [[v1.43.0]]
**New skin: {{ColourColor|Other|Plushie}}
*'''16 December 2024''' - [[v1.46.0]]
**{{Bug}} '''Pyromancer''' will struggle to hit enemies if it has to aim up or down at them, or when on elevation.
Line 607 ⟶ 704:
**Unlock cost reduced from {{Coins|3,500}} to {{Coins|1,250}}.
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{ColourColor|Surf|Pool Party}}
**{{Bug}} {{ColourColor|Surf|Pool Party}} skin is not affected by certain debuffs.
**{{Bug}} {{ColourColor|Surf|Pool Party}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies.
*'''18 October 2025''' - [[v1.77.0]]
**New skin: {{ColourColor|Null|Hallow Punk}}.
*'''20 December 2025''' - [[v1.83.0]]
**New skins: {{ColourColor|Showtime|Fire Breather}}
*'''20 December 2025''' - [[v1.83.0]]a
**New skins: {{ColourColor|FinalAct|Reindeer}}
*'''28 January 2026''' - [[v1.84.0]]
**Statistical changes:
Line 623 ⟶ 720:
****Burn damage increased from 1 to 2.
****Burn time increased from 3 to 4.
****Defense droppingmelting increased from 0% to 1%.
***'''Level 1'''
****Cost decreased from {{Money|350}} to {{Money|325}}.
****Firerate changed from 0.258275 to <abbr title="-{{Tooltip|0.1">0.258275 > 0.158</abbr>175|-0.1}}.
****Tick changed from <abbr title="-0.25">{{Tooltip|1 > 0.75</abbr>|-0.25}} to 1.
****Max hits increased from +0 to +1.
***'''Level 2'''
Line 639 ⟶ 736:
****Burn damage increased from +1 to +3.
****Burn time changed from 3 > 5 to 4 > 8.
****Tick changed from <abbr title="-0.25">{{Tooltip|0.75 > 0.5</abbr>|-0.25}} to 1.
****Max hits increased from +0 to +2.
****Defense droppingmelting changed from 0% > 5% to 1% > 5%.
***'''Level 4'''
****Cost increased from {{Money|3,800}} to {{Money|3,400}}.
****Burn damage increased from +1 to +7.
****Burn time changed from 5 > 7.5 to 8 > 10.
****Defense droppingmelting changed from 5% to 5% > 10%.
***'''Level 5'''
****Cost decreased from {{Money|9,000}} to {{Money|7,000}}.
Line 653 ⟶ 750:
****Burn damage increased from +4 to +23.
****Burn time changed from 7.5 > 10 to 10.
****Defense droppingmelting changed from 5% > 10% to 10%.
*'''11 March 2026''' - [[v1.86.0]]
**Statistical changes:
Line 669 ⟶ 766:
****Cost increased from {{Money|7,000}} to {{Money|7,500}}.
****Burn damage decreased from +23 to +15.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Without [[Firerate Bug]], firerate increased from 0.25 to 0.275, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.275.
****Range increased from 8 to 9.
***'''Level 1'''
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.275 > 0.175|-0.1}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
***'''Level 3'''
****Range decreased from +2.5 to +1.5.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.275 to 0.25.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Scuba|Scuba Ops}}
*'''17 July 2026''' - [[v2.3.0]]
**Statistical changes (Regular):
***'''Level 1'''
****Hidden detection added, moved from Level 2.
***'''Level 4'''
****Cost increased from {{Money|3,750}} to {{Money|3,777}}.
****Damage increased from +1 to +2.
***'''Level 5'''
****Cost increased from {{Money|7,500}} to {{Money|11,111}}.
****Damage increased from +2 to +4.
}}