Pyromancer: Difference between revisions
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|damagetype = Pierce<br/>Fire
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275
|baserange = [[File:Range Icon.png|20px|Range]]
|hidden_detection = {{Attr|Hidden|Level
|lead_detection = {{Attr|Lead|Level 0+}}
|flying_detection = N/A
|pvp_basecost = {{Money|850}}
|pvp_basesellingprice = {{Money|283}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]1 Damage<br/>[[File:BurnIcon.png|20px|Burn Damage]]1 Burn Damage
|pvp_damagetype = Pierce<br/>Fire
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25
|pvp_baserange = [[File:Range Icon.png|20px|Range]]7
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}<ref>At Levels 0-1, hidden enemies may be hit and/or burned indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies at these levels.</ref>
|pvp_lead_detection = {{Attr|Lead|Level 0+}}
|pvp_flying_detection = N/A
|immune = None
|footprint = 1.5
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The '''Pyromancer''' is an intermediate [[Towers|tower]] that costs {{Coins|1,250}} to buy from the store. It is capable of dealing burn damage to enemies, damaging them over time even when not directly targeted. At higher levels, it can also melt defense by up to 50% of the listed value. For example, an enemy with 50% defense will have its defense decreased to 25%.
If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the '''Pyromancer''' can apply. The first is ''Normal Damage'' which is applied every 0.258 when the enemy is colliding with the '''Pyromancer's''' flame. This flame can initially only hit one enemy, though it upgrades it increases to five. This can pierce through multiple enemies. The second is ''Burn Damage'' which is applied for every second an enemy is set alight. Both damage types can damage [[Lead (Attribute)|Lead]] enemies. The '''Pyromancer''' can also detect [[Hidden (Attribute)|Hidden]] enemies at Level
The '''Pyromancer''' is best combined with other towers since it deals little damage by itself but can deal area of effect. Some enemies are immune to burn, like the [[Molten]]. This does not mean the '''Pyromancer''' cannot attack them; it only means that it cannot light them on fire.
==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|325}}|Image = [[File:Common1Image.png|100px]]|Information = 0.275 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
+Hidden Detection {{Hidden|Hidden Detection}}
+2 Range [[File:Range Icon.png|20px|Range]]
Line 48 ⟶ 60:
+1 Max Hits
Sell Price changes to {{Money|741}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Fire Hazard|Cost = {{Money|
+
3 > 6 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
Line 67 ⟶ 77:
Sell Price changes to {{Money|1,408}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Napalm Thrower|Cost = {{Money|3,
+5 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
Line 78 ⟶ 88:
Sell Price changes to {{Money|2,
{{Upgrade|Level = Level 5|Upgrade Title = Pyromaniac|Cost = {{Money|
+15 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
Line 90 ⟶ 100:
Sell Price changes to {{Money|
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|350}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
1 > 0.75 Tick [[File:Cooldown Icon.png|20px|Tick]]
+0.25 Hitbox
Sell Price changes to {{Money|400}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Fire Fighting|Cost = {{Money|950}}|Image = [[File:Pyro2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
+2 Max Hits
+Hidden Detection {{Hidden|Hidden Detection}}
Sell Price changes to {{Money|716}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Fire Hazard|Cost = {{Money|1,500}}|Image = [[File:Pyro3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
3 > 5 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
+1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
0.75 > 0.5 Tick [[File:Cooldown Icon.png|20px|Tick]]
Melts 5% defense every tick {{Defense|Defense Melting}}
Sell Price changes to {{Money|1,216}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Napalm Thrower|Cost = {{Money|3,800}}|Image = [[File:Pyro4.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
5 > 7.5 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
+0.25 Hitbox
Sell Price changes to {{Money|2,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Pyromaniac|Cost = {{Money|9,000}}|Image = [[File:Pyro5.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
+2 Range [[File:Range Icon.png|20px|Range]]
7.5 > 10 Burn Time [[File:Cooldown Icon.png|20px|Burn Time]]
+3 Max Hits
+0.75 Hitbox
Melts 10% defense every tick {{Defense|Defense Melting}}
Sell Price changes to {{Money|5,483}}}}
}}
==Statistics==
''To see all the previous statistics of this tower, see the [[/History|History]] page.''
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$MDPS$ = DPS * Max Hits
$TED$ = Burn Damage * (Burn Time / Tick)
$CE$ = Total
$TP$ = $FNC-
$
$PVP-COST$ = 850; 350; 950; 1500; 3800; 9000
$FSE-DETECTION$ = 2; 0;
$FSE-UPGRADE$ = Improved Handling; Fire Fighting; Fire Hazard; Napalm Thrower; Pyromaniac
$FSE-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822
$FSE-META$ = Intermediate; File:DefaultPyromancerIcon.png
$TREF$ = <ref>Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).</ref>
$DREF$ = <ref>DPS assumes the flames only hit one enemy.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage ÷ Tick.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Max DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 2 || 0.275 || 9 || 1% || 3 || 1 || 3 || 1.25 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 1 || 2 || 0.175 || 11 || 1% || 3 || 1 || 4 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 2 || 2 || 0.175 || 11 || 1% || 3 || 1 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 3 || 5 || 0.175 || 12.5 || 5% || 6 || 1 || 7 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 5 || 10 || 0.175 || 12.5 || 10% || 10 || 1 || 7 || 1.75 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 9 || 25 || 0.175 || 14 || 10% || 10 || 1 || 10 || 2.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 ||
|-
| 1 ||
|-
| 2 ||
|-
| 3 ||
|-
| 4 ||
|-
| 5 ||
|}
</div>
</tabber></div>
</nowiki>}}
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|-
!Daily Store Cost
|{{Coins|
|N/A
|N/A
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|[[File:FireBreatherPyromancerIconIG.png|175px]]
|[[File:ReindeerPyromancerIconIG.png|175px]]
|[[File:ScubaOpsPyromancerIconIG.png|175px]]
|-
!Skin
|{{Color|Showtime|Fire Breather}}
|{{Color|FinalAct|Reindeer}}
|{{Color|Scuba|Scuba Ops}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Rare}}
|{{Color|Rare}}
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|N/A
|N/A
|{{Coins|6,500}}
|-
!Obtained From
|[[Showtime Crate]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[Scuba Ops Crate]]
|}
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***'''Level 2'''
****Burn slowness changed from 30% > 50% to 15% > 25%.
****Firerate changed from 0.55 to
****Hidden detection moved from Level 2 to Level 3.
***'''Level 3'''
****Firerate changed from 0.55 to
***'''Level 4'''
****Burn slowness changed from 50% > 65% to 25% > 35%.
****Firerate changed from 0.55 to
***'''Level 5'''
****Burn slowness changed from 65% to 35% > 45%.
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****Burn slowness changed from 15% > 25% to 0% > 10%.
****Damage decreased from +1 to +0.
****Firerate changed from
***'''Level 3'''
****Burn time changed from 3 > 5 to 3 > 4.
****Firerate changed from
****Hidden detection removed.
***'''Level 4'''
****Burn slowness changed from 25% > 35% to 10% > 20%.
****Firerate changed from
***'''Level 5'''
****Burn slowness changed from 35% > 45% to 20% > 30%.
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****Burn slowness decreased from 10% > 20% to 0%.
****Burn time changed from 4 > 6 to 5 > 3.
****Tick changed from 1 to
****Hitbox increase of +0.25 added.
***'''Level 5'''
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****Cost increased from {{Money|650}} to {{Money|900}}.
***'''Level 1'''
****Tick changed from 1 to
****Cost increased from {{Money|350}} to {{Money|400}}.
***'''Level 2'''
Line 501 ⟶ 596:
****Burn damage increased from +1 to +2.
****Burn time changed from 5 > 3 to 4 > 2.5.
****Tick changed from
***'''Level 5'''
****Damage increased from +0 to +1.
Line 564 ⟶ 659:
***'''Level 1'''
****Cost decreased from {{Money|400}} to {{Money|350}}.
****Tick changed from
****Max hits decreased from +1 to +0.
****Hitbox decreased from +1 to +0.25.
Line 573 ⟶ 668:
****Cost decreased from {{Money|2,200}} to {{Money|1,500}}.
****Burn time changed from 3 > 4 to 3 > 5.
****Tick changed from 0.8 to
****Max hits decreased from +1 to +0.
***'''Level 4'''
Line 579 ⟶ 674:
****Burn damage decreased from +2 to +1.
****Burn time changed from 4 > 5 to 5 > 7.5.
****Tick changed from
****Max hits decreased from +1 to +0.
***'''Level 5'''
Line 628 ⟶ 723:
***'''Level 1'''
****Cost decreased from {{Money|350}} to {{Money|325}}.
****Firerate changed from 0.275 to
****Tick changed from
****Max hits increased from +0 to +1.
***'''Level 2'''
Line 641 ⟶ 736:
****Burn damage increased from +1 to +3.
****Burn time changed from 3 > 5 to 4 > 8.
****Tick changed from
****Max hits increased from +0 to +2.
****Defense melting changed from 0% > 5% to 1% > 5%.
Line 671 ⟶ 766:
****Cost increased from {{Money|7,000}} to {{Money|7,500}}.
****Burn damage decreased from +23 to +15.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Without [[Firerate Bug]], firerate increased from 0.25 to 0.275, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.275.
****Range increased from 8 to 9.
***'''Level 1'''
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.275 > 0.175|-0.1}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
***'''Level 3'''
****Range decreased from +2.5 to +1.5.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.275 to 0.25.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Scuba|Scuba Ops}}
*'''17 July 2026''' - [[v2.3.0]]
**Statistical changes (Regular):
***'''Level 1'''
****Hidden detection added, moved from Level 2.
***'''Level 4'''
****Cost increased from {{Money|3,750}} to {{Money|3,777}}.
****Damage increased from +1 to +2.
***'''Level 5'''
****Cost increased from {{Money|7,500}} to {{Money|11,111}}.
****Damage increased from +2 to +4.
}}
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