Pyromancer: Difference between revisions

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|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275
|baserange = [[File:Range Icon.png|20px|Range]]9
|hidden_detection = {{Attr|Hidden|Level 21+}}<ref>At Levels 0-1, hidden enemies may be hit and/or burned indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies at thesethis levelslevel.</ref>
|lead_detection = {{Attr|Lead|Level 0+}}
|flying_detection = N/A
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The '''Pyromancer''' is an intermediate [[Towers|tower]] that costs {{Coins|1,250}} to buy from the store. It is capable of dealing burn damage to enemies, damaging them over time even when not directly targeted. At higher levels, it can also melt defense by up to 50% of the listed value. For example, an enemy with 50% defense will have its defense decreased to 25%.
 
If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the '''Pyromancer''' can apply. The first is ''Normal Damage'' which is applied every 0.258 when the enemy is colliding with the '''Pyromancer's''' flame. This flame can initially only hit one enemy, though it upgrades it increases to five. This can pierce through multiple enemies. The second is ''Burn Damage'' which is applied for every second an enemy is set alight. Both damage types can damage [[Lead (Attribute)|Lead]] enemies. The '''Pyromancer''' can also detect [[Hidden (Attribute)|Hidden]] enemies at Level 21+. The '''Pyromancer''' will attack any enemy, even if the enemy is on fire, as long as it can detect it, though it will prioritize enemies that are not on fire.
 
The '''Pyromancer''' is best combined with other towers since it deals little damage by itself but can deal area of effect. Some enemies are immune to burn, like the [[Molten]]. This does not mean the '''Pyromancer''' cannot attack them; it only means that it cannot light them on fire.
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{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|325}}|Image = [[File:Common1Image.png|100px]]|Information = 0.275 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
+2 Range [[File:Range Icon.png|20px|Range]]
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+1 Max Hits
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
 
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Sell Price changes to {{Money|1,408}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Napalm Thrower|Cost = {{Money|3,750777}}|Image = [[File:Pyro4.png|100px]]|Information = +12 Damage [[File:Damage Icon.png|20px|Damage]]
 
+5 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
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Sell Price changes to {{Money|2,658667}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Pyromaniac|Cost = {{Money|711,500111}}|Image = [[File:Pyro5.png|100px]]|Information = +24 Damage [[File:Damage Icon.png|20px|Damage]]
 
+15 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]]
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Sell Price changes to {{Money|56,158371}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|350}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
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}}
 
==Stats TableStatistics==
''To see all the previous statistics of this tower, see the [[/History|History]] page.''
 
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$MDPS$ = DPS * Max Hits
$TED$ = Burn Damage * (Burn Time / Tick)
$CE$ = Total PriceCost / DPS
$TP$ = $FNC-TOTALPRICETOTAL-COST$
$FNC-COST$ = 900; 325; 1000; 2000; 37503777; 750011111
$FNC-PVP-COST$ = 850; 350; 950; 1500; 3800; 9000
$FNCFSE-DETECTION$ = 2; 0;
$FNCFSE-UPGRADE$ = Improved Handling; Fire Fighting; Fire Hazard; Napalm Thrower; Pyromaniac
$FNCFSE-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822
$FSE-META$ = Intermediate; File:DefaultPyromancerIcon.png
$TREF$ = <ref>Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).</ref>
$DREF$ = <ref>DPS assumes the flames only hit one enemy.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage ÷ Tick.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total PriceCost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Max DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 2 || 0.275 || 9 || 1% || 3 || 1 || 3 || 1.25 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 1 || 2 || 0.175 || 11 || 1% || 3 || 1 || 4 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 2 || 2 || 0.175 || 11 || 1% || 3 || 1 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 3 || 5 || 0.175 || 12.5 || 5% || 6 || 1 || 7 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 45 || 10 || 0.175 || 12.5 || 10% || 10 || 1 || 7 || 1.75 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 5 || {{Money$R$ || $TPR$}} || 69 || 25 || 0.175 || 14 || 10% || 10 || 1 || 10 || 2.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|}
</div>
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<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total PriceCost !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Max DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1 || 0.25 || 8 || N/A || 3 || 1 || 3 || 1.25 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 1 || 1 || 0.25 || 9 || N/A || 3 || 0.75 || 3 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 2 || 2 || 0.25 || 9 || N/A || 3 || 0.75 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 2 || 3 || 0.25 || 10 || 5% || 5 || 0.5 || 5 || 1.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 3 || 4 || 0.25 || 10 || 5% || 7.5 || 0.5 || 5 || 1.75 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|-
| 5 || {{Money$R$ || $TPR$}} || 6 || 8 || 0.25 || 12 || 10% || 10 || 0.5 || 8 || 2.5 || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
|}
</div>
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|-
!Daily Store Cost
|{{Coins|1,250500}}
|N/A
|N/A
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|[[File:FireBreatherPyromancerIconIG.png|175px]]
|[[File:ReindeerPyromancerIconIG.png|175px]]
|[[File:ScubaOpsPyromancerIconIG.png|175px]]
|-
!Skin
|{{Color|Showtime|Fire Breather}}
|{{Color|FinalAct|Reindeer}}
|{{Color|Scuba|Scuba Ops}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Rare}}
|{{Color|Rare}}
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|N/A
|N/A
|{{Coins|6,500}}
|-
!Obtained From
|[[Showtime Crate]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[Scuba Ops Crate]]
|}
 
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***'''Level 2'''
****Burn slowness changed from 30% > 50% to 15% > 25%.
****Firerate changed from 0.55 to <abbr title="-0.15">{{Tooltip|0.55 > 0.4</abbr>|-0.15}}.
****Hidden detection moved from Level 2 to Level 3.
***'''Level 3'''
****Firerate changed from 0.55 to <abbr title="-0.1">{{Tooltip|0.4 > 0.3</abbr>|-0.1}}.
***'''Level 4'''
****Burn slowness changed from 50% > 65% to 25% > 35%.
****Firerate changed from 0.55 to <abbr title="-0.15">{{Tooltip|0.3 > 0.15</abbr>|-0.15}}.
***'''Level 5'''
****Burn slowness changed from 65% to 35% > 45%.
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****Burn slowness changed from 15% > 25% to 0% > 10%.
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.15">{{Tooltip|0.55 > 0.4</abbr>|-0.15}} to 0.3.
***'''Level 3'''
****Burn time changed from 3 > 5 to 3 > 4.
****Firerate changed from <abbr title="-0.1">{{Tooltip|0.4 > 0.3</abbr>|-0.1}} to 0.3.
****Hidden detection removed.
***'''Level 4'''
****Burn slowness changed from 25% > 35% to 10% > 20%.
****Firerate changed from <abbr title="-0.15">{{Tooltip|0.3 > 0.15</abbr>|-0.15}} to 0.3.
***'''Level 5'''
****Burn slowness changed from 35% > 45% to 20% > 30%.
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****Burn slowness decreased from 10% > 20% to 0%.
****Burn time changed from 4 > 6 to 5 > 3.
****Tick changed from 1 to <abbr title="-0.5">{{Tooltip|1 > 0.5</abbr>|-0.5}}.
****Hitbox increase of +0.25 added.
***'''Level 5'''
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****Cost increased from {{Money|650}} to {{Money|900}}.
***'''Level 1'''
****Tick changed from 1 to <abbr title="-0.2">{{Tooltip|1 > 0.8</abbr>|-0.2}}.
****Cost increased from {{Money|350}} to {{Money|400}}.
***'''Level 2'''
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****Burn damage increased from +1 to +2.
****Burn time changed from 5 > 3 to 4 > 2.5.
****Tick changed from <abbr title="-0.5">{{Tooltip|1 > 0.5</abbr>|-0.5}} to <abbr title="-0.3">{{Tooltip|0.8 > 0.5</abbr>|-0.3}}.
***'''Level 5'''
****Damage increased from +0 to +1.
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***'''Level 1'''
****Cost decreased from {{Money|400}} to {{Money|350}}.
****Tick changed from <abbr title="-0.2">{{Tooltip|1 > 0.8</abbr>|-0.2}} to <abbr title="-0.25">{{Tooltip|1 > 0.75</abbr>|-0.25}}.
****Max hits decreased from +1 to +0.
****Hitbox decreased from +1 to +0.25.
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****Cost decreased from {{Money|2,200}} to {{Money|1,500}}.
****Burn time changed from 3 > 4 to 3 > 5.
****Tick changed from 0.8 to <abbr title="-0.25">{{Tooltip|0.75 > 0.5</abbr>|-0.25}}.
****Max hits decreased from +1 to +0.
***'''Level 4'''
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****Burn damage decreased from +2 to +1.
****Burn time changed from 4 > 5 to 5 > 7.5.
****Tick changed from <abbr title="-0.3">{{Tooltip|0.8 > 0.5</abbr>|-0.3}} to 0.75 > 0.5.
****Max hits decreased from +1 to +0.
***'''Level 5'''
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***'''Level 1'''
****Cost decreased from {{Money|350}} to {{Money|325}}.
****Firerate changed from 0.275 to <abbr title="-0.1">{{Tooltip|0.275 > 0.175</abbr>|-0.1}}.
****Tick changed from <abbr title="-0.25">{{Tooltip|1 > 0.75</abbr>|-0.25}} to 1.
****Max hits increased from +0 to +1.
***'''Level 2'''
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****Burn damage increased from +1 to +3.
****Burn time changed from 3 > 5 to 4 > 8.
****Tick changed from <abbr title="-0.25">{{Tooltip|0.75 > 0.5</abbr>|-0.25}} to 1.
****Max hits increased from +0 to +2.
****Defense melting changed from 0% > 5% to 1% > 5%.
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****Range increased from 8 to 9.
***'''Level 1'''
****Without [[Firerate Bug]], firerate changed from <abbr title="-0.1">{{Tooltip|0.25 > 0.15</abbr> to <abbr title="|-0.1">}} to {{Tooltip|0.275 > 0.175</abbr>|-0.1}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
***'''Level 3'''
****Range decreased from +2.5 to +1.5.
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***'''Base'''
****Firerate decreased from 0.275 to 0.25.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Scuba|Scuba Ops}}
*'''17 July 2026''' - [[v2.3.0]]
**Statistical changes (Regular):
***'''Level 1'''
****Hidden detection added, moved from Level 2.
***'''Level 4'''
****Cost increased from {{Money|3,750}} to {{Money|3,777}}.
****Damage increased from +1 to +2.
***'''Level 5'''
****Cost increased from {{Money|7,500}} to {{Money|11,111}}.
****Damage increased from +2 to +4.
}}