Railgun Tank: Difference between revisions
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|title1 = Railgun Tank
|image1 = DefaultRailgunTank.png
|source = [[Military Base]]<br>[[War Machine]]
|type = Vehicle
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]35s
|health = [[File:HealthIcon.png|20px|Health]]1,
|damage_type = Collision<br>Single<br/>[[Splash Damage|Splash]] (Cannon & Upon Destruction)
|ranged_damage = [[File:Damage Icon.png|20px|Damage]]
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|ranged_range = [[File:Range Icon.png|20px|Range]]30<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]8 (Cannon exp. Range)
|speed = 5
|speed = [[File:SpeedIcon.png|20px|Speed]]Fast▼
|hidden = {{Attr|Hidden|Yes}}
|lead = {{Attr|Lead|Yes}} (Collision & Splash only)
|flying = No
|pvp_spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]25s
|pvp_damage_type = Collision<br>Single<br/>[[Splash Damage|Splash]] (Cannon & Upon Destruction)
|pvp_ranged_damage = [[File:Damage Icon.png|20px|Damage]]25 (Single)<br/>[[File:SplashDamage.png|20px|Cannon Damage]]80 (Cannon)
|pvp_ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.175 (Single)<br/>[[File:Cooldown Icon.png|20px|Cannon Firerate]]3 (Cannon)
|pvp_ranged_range = [[File:Range Icon.png|20px|Range]]30<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]8 (Cannon exp. Range)
|pvp_speed = 5.5
|pvp_hidden = {{Attr|Hidden|Yes}}
|pvp_lead = {{Attr|Lead|Yes}} (Collision & Splash only)
|pvp_flying = No
}}
__TOC__
==
The '''Railgun Tank''' is the fifth and final vehicle that spawns from the [[Military Base]], spawning when the [[Military Base]] is at Level 5. It can also be spawned by the [[War Machine]] when it uses its ''Convoy'' Ability. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. The '''Railgun Tank''' has a spawnrate of 35 seconds
Like the [[Tank (Unit)|Tank]], the '''Railgun Tank''' has a gun that can deal damage to enemies. Additionally, the '''Railgun Tank''' has a pulse cannon that can be used to deal splash damage to enemies. These can detect hidden enemies, but not flying enemies. The cannon can damage lead enemies, but the '''Tank's''' gun cannot.
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==Appearance==
The current version of the '''Railgun Tank''' is a
==
{| class="light-table pad-5 align-center" style="width:300px; margin:0 auto"
!
|[[File:Base1776RailgunTank.png|175px]]
|-
!Skin
|{{Color|Patriotic|Base 1776}}
|-
!
|''🦅 Eagle Screech'' [[Mission Quests|Mission Quest]],<br>[[Patriotic Crate]]
|-
!
|[[File:IceCreamRailgunTank.png|175px]]
|[[File:PirateRailgunTank.png|175px]]
|-
!Skin
|{{Color|Beach|Ice Cream}}
|{{Color|Pirate|Pirate}}
|-
!Obtained From
|[[Beach Crate]]
|[[Pirate Crate]]
|}
==
*The '''Railgun Tank''' is great for hordes with high health [[enemies]], like the [[Slow Boss]], [[Speedy Boss]] and [[
**The '''Railgun Tank''' even fares quite well against other high health enemies that certain towers struggle against, like the [[Fallen Tank]] and [[Fallen Guardian]].
**The '''Railgun Tank''' cannot be stunned, so it is quite useful against major bosses, like the [[Fallen King]].
***However, the '''Railgun Tank''' can be damaged by abilities that damage [[units]], like the [[
****It is left severely weakened by some enemies (like the [[
*On two-pathed maps, only one '''Railgun Tank''' will spawn per Level 5 [[Military Base]]. It will go down a random path.
*The '''Railgun Tank''' can deal full collision damage to enemies with defense, like the [[Bulwark]] and [[
**Its cannon and explosion upon destruction can also deal full damage to enemies with defense.
**While the '''Railgun Tank''' can deal full collision damage to enemies with defense, the damage from its gun is decreased.
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**The '''Railgun Tank''' cannot collide with ghost enemies, like the [[Soul]].
*The '''Railgun Tank''' is not affected by any buff or debuff.
==
*The first version of the '''Railgun Tank''' appears as the [[Military Base]] Level 5 upgrade icon.
*Although the '''Railgun Tank's''' beam from its pulse cannon is an electrical beam similar to the [[Electroshocker]], it does not stun enemies.
*The '''Railgun Tank''' is the first unit to be spawned by more than one tower, those being the [[Military Base]] and [[War Machine]].
==
{{Scroll|text=
*'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]]
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*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Firerate decreased from 0.23 to 0.
*'''17 April 2022''' - [[v1.2.0]]
**{{Bug}} '''Railgun Tank's''' range can be increased by the [[DJ Booth]].
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**{{Bugfix}} '''Railgun Tank's''' range can no longer increased by the [[DJ Booth]].
*'''21 December 2022''' - [[v1.6.0]]
**'''Railgun Tank''' firerate increased from 0.
*'''9 January 2023''' - [[v1.6.0]]
**'''Railgun Tank''' firerate decreased from 0.23 to 0.
*'''12 November 2023''' - [[v1.9.0]]n
**{{Bug}} '''Railgun Tank''' starts going backwards after reaching the entrance, dying at the exit.
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**Health increased from 1,200 to 1,500.
**Damage increased from 16 to 24.
**Firerate decreased from 0.
**Cannon splash damage increased from 60 to 80.
**Cannon explosion range increased from 7 to 8.
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**{{Bugfix}} '''Railgun Tank''' now shoots at enemies again.
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Splash damage is now boosted by
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{
*'''22 January 2025''' - [[v1.50.0]]
**New skin: {{
*'''2 July 2025''' - [[v1.69.0]]
**New skin: {{Color|EventMission|Base 1776}}
*'''9 July 2025''' - [[v1.70.0]]
**Damage increased from 24 to 25.
**Health increased from 1,500 to 1,600.
**Spawnrate decreased from 35 to 30.
*'''23 July 2025''' - [[v1.71.0]]
**Spawnrate decreased from 30 to 25 in [[PVP]] mode.
*'''20 December 2025''' - [[v1.83.0]]
**Damage decreased from 25 to 22.
**Cannon damagae increased from 80 to 100.
**Spawnrate increased from 30 to 35.
*'''22 April 2026''' - [[v1.89.0]]
**Cannon damage decreased from 100 to 75.
**Cannon firerate decreased from 3 to 2.
**Speed decreased from 5.5 to 5.
*'''5 June 2026''' - [[v2.0.0]]
**Without [[Firerate Bug]], firerate increased from 0.15 to 0.175, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Beach|Ice Cream}}
*'''17 July 2026''' - [[v2.3.0]]
**New skin: {{Color|Pirate|Pirate}}
}}
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