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{{Update |image1 = GoldTitan.jpg |release_date = 12 January 2020 (Release v1.6.0) |minor_updates = Release v1.6.0a (12 January 2020)<br/>Release v1.6.1 (26 January 2020)<br/>Release v1.6.1a (5 February 2020) |previous_update = [[Release v1.5|Christmas 2019 Update]] |next_update = [[Release v1.7]] }} __TOC__ ==Description== '''Release v1.6''' was the eighteenth update to be released on Tower Defense Simulator, on the 12th of January 2020. It added multiple skins, balance changes and later the exclusive [[Mecha Base]] tower. As with most updates before the [[Solar Eclipse Event]], there was no official name for updates. As a result, the name '''Release v1.6''' has been retroactively applied to this update. This version encompassed four updates, the main Release v1.6.0 update (12 January 2020) and threeminor updates, the Release v1.6.0a (released the same day as Release v1.6.0, 12 January 2020), the Release v1.6.1 (released 26 January 2020) and the Release v1.6.1a (released 5 February 2020). ==Additions== ===Towers=== :In '''v1.6.1''': *[[Mecha Base]] (exclusive) ===Skins=== *New skins for the [[Basic Crate]] **Skins: **[[Pyromancer]]: {{Color|Basic|Blue}} **[[Paintballer]]: {{Color|Basic|Red}} **[[Crook Boss]]: {{Color|Basic|Blue}}, {{Color|Basic|Red}} **[[Ranger|Outlaw]]: {{Color|Basic|Blue}}, {{Color|Basic|Green}}, {{Color|Basic|Black Ops}} **[[Hunter]]: {{Color|Basic|Blue}} **[[Commander]]: {{Color|Basic|Red}}, {{Color|Basic|Green}} *New skins for the [[Premium Crate]] **Skins: ***[[Commander]]: {{Color|Premium|Victorian}}, {{Color|Premium|Galactic}}, {{Color|Premium|General}} ***[[Cowboy]]: {{Color|Premium|Redemption}}, {{Color|Premium|Bandit}} *{{Color|Other|War Lord}} (Exclusive) *New skin for the [[Golden Crate]] **Skin: ***[[Cowboy]]: {{Color|Golden}} :In '''Release v1.6.1''': *New skins for the [[Premium Crate]] **Skins: ***[[Archer|Holiday Archer]]: {{Color|Premium|Huntsman}} ***[[Turret]]: {{Color|Premium|XR300}} ***[[Ranger|Outlaw]]: {{Color|Premium|Partisan}} ***[[Freezer]]: {{Color|Premium|Mint Choco}} ===Emotes=== *[[Wess]] *[[Fave]] **Later removed in '''Release v1.6.0a''' ===Miscellaneous=== *Composer Flair *Builder Flair *Scripter Flair :In '''Release v1.6.1''': *New lobby *Difficulty vote music ==Removals== ===Enemies=== :In '''Release v1.6.1''', multiple enemies were removed as they were a part of the [[Christmas 2019 Event]]. *[[Frozen (Village of Despair)|Frozen]] *[[Snowman (Village of Despair)|Snowman]] *[[Gingerbread (Village of Despair)|Gingerbread]] *[[Burnt Gingerbread]] *[[Deep Freeze (Village of Despair)|Deep Freeze]] *[[Papa Bread (Village of Despair)|Papa Bread]] *[[Present (Village of Despair)|Present]] *[[Yeti (Village of Despair)|Yeti]] *[[Frost Tank]] *[[Krampus (Village of Despair)|Krampus]] ===Maps=== :In '''Release v1.6.1''', one map was removed as they were a part of the [[Christmas 2019 Event]]. *[[Village of Despair]] ===Emotes=== :In '''Release v1.6.0a''': *[[Fave]] ===Miscellaneous=== *Developer Flair :In '''Release v1.6.1''': *[[Christmas 2019 Event]] *Total damage counter *Gift of Joy *Gift of Mystery *Gift of Sharpness ==Changes & Bugfixes== ===Towers=== *{{Color|Golden}} [[Crook Boss]] now spawns the [[Golden Crook]] and [[Golden Mafia]] which gets boosted damage. *One unit now spawns per [[Crook Boss]] on two-pathed maps. *[[Crook Boss]] buffed. **'''Base''' ***Damage increased from 1 to 2. ***Firerate increased from 0.7 to 0.85. ***Cost increased from {{Money|450}} to {{Money|600}}. **'''Level 1''' ***Renamed from ''Gamer Fedora'' to ''Stronger Bullets''. ***Cost decreased {{Money|400}} to {{Money|275}}. **'''Level 2''' ***Renamed from ''Epic Shades'' to ''Detect Hiddens''. ***Cost decreased from {{Money|650}} to {{Money|500}}. ***Firerate changed from {{Tooltip|0.7 > 0.55|-0.15}} to {{Tooltip|0.85 > 0.65|-0.2}}. **'''Level 3''' ***Cost decreased from {{Money|2,000}} to {{Money|1,500}}. ***Firerate changed from {{Tooltip|0.55 > 0.325|-0.225}} to {{Tooltip|0.65 > 0.35|-0.3}}. **'''Level 4''' ***Renamed from ''Intelligence'' to ''Bodyguards''. ***Cost decreased from {{Money|4,500}} to {{Money|4,000}}. ***Damage increased from +1 to +2. ***[[Crook]] health increased from 10 to 25. ***[[Crook]] damage decreased from 2 to 1. ***[[Crook]] range increased from 13 to 20. **'''Level 5''' ***Renamed from ''Lv. 100 BOSS'' to ''CEO of Crime''. ***[[Mafia]] health increased from 10 to 50. ***[[Mafia]] range increased from 15 to 24. *{{Color|Golden}} [[Minigunner]] [[Damage Buff]] increased from 35% to 50%. *{{Color|Platinum}} [[Minigunner]] [[Damage Buff]] increased from 15% to 25%. *One unit now spawns per [[Military Base]] on two-pathed maps. *Fixed bug where [[Military Base]] spawnrate was longer by 5 seconds. **'''Base''' ***Spawnrate decreased from 65 to 60. **'''Level 1''' ***Spawnrate changed from 65 > 50 to 60 > 45. *One unit now spawns per [[Shotgunner|Enforcer]] on two-pathed maps. *[[Cowboy]]'s ''Wildest of the West'' ability [[Damage Buff]] increased from 30% to 50%. *[[Mortar]]'s projectile speed increased from 25 to 35. *[[Archer|Holiday Archer]]'s placement cost increased from {{Money|200}} to {{Money|350}} *[[Commander]]'s all skins appearance changed. *[[Commander]]'s ''Call to Arms'' voice lines changed. *[[Commander]] upgrade names and icons changed. **Level 2 renamed from ''Dog Tags'' to ''Intimidation''. **Level 3 renamed from ''G.I. Joe'' to ''Call to Arms''. **Level 5 renamed from ''Space Force Leader'' to ''Commander Of The World''. *Default [[Paintballer]]'s icon changed. :In '''Release v1.6.1''': *[[Archer|Holiday Archer]] rebalanced. **'''Base''' ***Cost increased from {{Money|350}} to {{Money|400}}. **'''Level 2''' ***Damage decreased from +2 to +1. **'''Level 3''' ***Damage decreased from +6 to +5. **'''Level 5''' ***Damage increased from +15 to +20. *[[Shotgunner|Enforcer]] reworked. **Now has new animations. **'''Enforcer's''' bullets now function like a shotgun. Damage is the same amongst bullets and the more bullets that hit a target, the more damage it deals. Bullets pierce enemies but only go as far as the tower's range. Previously, all bullets hit one enemy, with no pierce. **Statistical changes: ***'''Base''' ****Range increased from 5 to 9. ****Damage decreased from 8 to 2x6. ***'''Level 1''' ****Cost decreased from {{Money|350}} to {{Money|150}}. ****Damage decreased from +2 to +0. ****Range increased from +0 to +2. ***'''Level 2''' ****Cost decreased {{Money|500}} to {{Money|350}}. ****Damage increased from +0 to +2. ****Range decreased from +2 to +0. ***'''Level 3''' ****Damage decreased from +15 to +3. ***'''Level 4''' ****Damage decreased from +20 to +6. ***'''Level 5''' ****Damage changed from +40 to +0. ****Now gains +2 bullets. ****Cost decreased {{Money|8,750}} to {{Money|6,250}}. *[[Mecha Base]] changes to units that existed prior to this update. **This is not a full list of changes as there is very limited information on the '''Mecha Base''' content prior to the 26th of January 2026. This also means it may be prone to inaccuracies. **[[XR900]] health decreased from 1,200 to 800. **[[XR600]] appearance changed, with its previous appearance being moved over to the new [[Armored XR600]] unit. **[[XR901]] added. *[[Shotgunner|Enforcer]] all skins' Level 1-3 appearance changed. *[[DJ Booth]]'s displayed range is now affected by upgrades. *[[Gladiator]] is now affected by upgrades. :In '''Release v1.6.1a''': *[[Archer|Holiday Archer]] gamepass taken offsale. ===Enemies=== :In '''Release v1.6.1''': *[[Fallen King (Legacy)|Fallen King]] now emits red light. *[[Fallen King (Legacy)|Fallen King]] now has a death animation. ===Maps=== :In '''Release v1.6.1''': *[[Nether]] and [[Infernal Abyss]] skybox fixed. ===Emotes=== :In '''Release v1.6.1''': *[[Breakdown]] music replaced. *[[Comeback]] now has music. *[[Whip]] music replaced. ===Miscellaneous=== *Placement fixed. :In '''Release v1.6.1''': *All [[Christmas 2019 Event]] rewards are no longer obtainable outside of [[gamepasses]]. *Placement and upgrade prices now increase in [[MEGA Servers]] based on how many players are in the server. **If there are 5 people, the prices are increased by 5%. **If there are 6 people, the prices are increased by 10%. **If there are 7 people, the prices are increased by 20%. **If there are 8 people, the prices are increased by 30%. ==Official Update Log== ''NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.'' ===Release v1.6.0=== {{Tabber |Current |*Fixed placement β *Buffed [[Crook Boss]] β *Buffed [[Crook Boss|crook boss]] minion ranges *Buffed Golden [[Crook Boss]] *Buffed Golden [[Minigunner]] *Fixed [[Military Base|mil base]] send time. (Was delayed by 5 seconds) *Buffed [[Cowboy]]βs ability from 35% -> 50% *Buffed [[mortar]] projectile speed 25 -> 35 *Remade default skin for [[Commander]] *[[Archer]] cost increased $200 -> $350 *Double entrance maps now only spawn 1 unit, choosing a random path **Was causing players to abuse [[Military Base|mil base]] and get free triumphs *2 Emotes **[[Wess]] (inspired by Mother 3 & RblxWare **[[Fave]] *Many new skins π¦ **[[Commander]] Red **[[Commander]] Green **[[Commander]] Victorian **[[Commander]] Galactic **[[Commander]] General **[[Outlaw]] Blue **[[Outlaw]] Green **[[Outlaw]] Black Ops **[[Cowboy]] Redemption **[[Cowboy]] Bandit **[[Cowboy]] Golden β **[[Pyromancer|Pyro]] Blue **[[Hunter]] Blue **[[Crook Boss]] Red **[[Crook Boss]] Blue |Version 1 |*Fixed placement β *Buffed [[Crook Boss]] β *Buffed [[Crook Boss|crook boss]] minion ranges *Buffed Golden [[Crook Boss]] *Buffed Golden [[Minigunner]] *Fixed [[Military Base|mil base]] send time. (Was delayed by 5 seconds) *Buffed [[Cowboy]]βs ability from 35% -> 50% *Buffed [[mortar]] projectile speed 25 -> 35 *Remade default skin for [[Commander]] *[[Archer]] cost increased $200 -> $350 *Double entrance maps now only spawn 1 unit, choosing a random path **Was causing players to abuse [[Military Base|mil base]] and get free triumphs *2 Emotes **[[Wess]] (inspired by Mother 3 & RblxWare **[[Fave]] *Many new skins π¦ **[[Commander]] Red **[[Commander]] Green **[[Commander]] Victorian **[[Commander]] Galactic **[[Commander]] General **[[Commander]] Warlord (Developer only) **[[Outlaw]] Blue **[[Outlaw]] Green **[[Outlaw]] Black Ops **[[Cowboy]] Redemption **[[Cowboy]] Bandit **[[Cowboy]] Golden β **[[Pyromancer|Pyro]] Blue **[[Hunter]] Blue **[[Crook Boss]] Red **[[Crook Boss]] Blue }} ===Release v1.6.1=== *New Lobby **4 mega [[Elevators|elevators]] **2 duos [[Elevators|elevators]] *NEW TRAILER (!) *New Skins π¦ **Huntsman [[Holiday Archer|archer]] (cursoIa) **XR300 [[Turret]] (BiscuitTurtleKid) **Partisan [[Outlaw]] (Dualised) **Mint Choco [[Freezer]] (cursoIa) *[[Shotgunner|Enforcer]] Rework *Fixed [[Gladiator]] *New song for [[Breakdown]] taunt *New song for [[Comeback]] taunt *New song for [[Whip]] taunt *New select difficulty/intermission music *Readded [[MEGA Servers|Mega Server]] scaling in a new form (!) ''(Previously scaled HP, now prices)'' **5 players = 5% increased prices **6 players = 10% increased prices **7 players = 20% increased prices **8 players = 30% increased prices *Moved damage from [[archer]] to later levels and buffed max level damage by 5 **Makes golden [[Crook Boss|crook boss]] and golden [[scout]] more valuable *Fixed [[DJ Booth|DJ]] range *Fixed [[Nether]] and [[Infernal Abyss]] sky box *Added [[Fallen King (Legacy)|Fallen King]] death animation *Red light to [[Fallen King (Legacy)|Fallen King]] *Removed [[Christmas 2019 Event|winter event]] *Removed [[Christmas 2019 Event|winter event]] rewards **If you bought a game pass, the game will automatically claim it for you. {{UpdateNavBox}} [[Category:Release Updates]]
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