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{{Tabs|History}} |
{{Tabs|History}} |
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''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Rocketeer|Firerate Bug]] page.'' |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''Surf & Turf Update (9 July 2025) – Present'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:RocketeerIcon2025.png|100px]] |
|Image = [[File:RocketeerIcon2025.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Role = Defense<ref>Prior to the 22nd of April 2026, it had no role.</ref> |
|||
|Cost = {{Money|2,000}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|666}} |
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|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
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|Damage Type = Splash |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.75 |
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|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]9 (Deadzone Range) |
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|Lead = {{Lead|Lead Detection}}Level 0+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|Fly = N/A |
|||
|Title1 = Accuracy |
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|Stat1 = 1 |
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}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|600}}|Image = [[File:RocketeerLevel1.png |100px]]|Information = 3.75 > 3 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|866}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Heavier Payload|Cost = {{Money|1,800}}|Image = [[File:RocketeerLevel2.png |100px]]|Information = +20 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+2.5 Range [[File:Range_Icon.png|20px|Range]] |
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3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,466}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Risks|Cost = {{Money|6,000}}|Image = [[File:RocketeerLevel3.png|100px]]|Information = +45 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3 > 2.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|3,466}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Missile Maelstrom|Cost = {{Money|18,500}}|Image = [[File:RocketeerLevel4.png |100px]]|Information = +1.5 Range [[File:Range_Icon.png|20px|Range]] |
|||
2.75 > 4.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
{{CollapsibleUpgrade|Title = Quad Targetting|Description = +3 Missile Count |
|||
+100 Angle |
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-0.75 Accuracy |
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}} |
|||
Sell Price changes to {{Money|9,633}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = [[Splash Damage]] * Missile Count / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 600; 1800; 6000; 18500 |
|||
$FSE-DETECTION$ = 2; 0; |
|||
$FSE-UPGRADE$ = Faster Reloading; Heavier Payload; Explosive Risks; Missile Maelstrom |
|||
$FSE-UPGRADEICON$ = 84475876520565; 76900038470572; 103303357353083; 133610100963797 |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Missile Count !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! Spread Angle !! Accuracy !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 30 || 1 || 3.75 || 20 || 9 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 30 || 1 || 3 || 20 || 9 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 50 || 1 || 3 || 22.5 || 9 || 4 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 95 || 1 || 2.75 || 22.5 || 9 || 5 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 95 || 4 || 4.5 || 24 || 9 || 5 || 100 || 0.25 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:RocketeerIcon2025.png|100px]] |
|||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Role = Defense<ref>Prior to the 22nd of April 2026, it had no role.</ref> |
|||
|Cost = {{Money|2,000}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|666}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
|||
|Damage Type = Splash |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.775 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]9 (Deadzone Range) |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = N/A |
|||
|Title1 = Accuracy |
|||
|Stat1 = 1 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|600}}|Image = [[File:RocketeerLevel1.png |100px]]|Information = 3.775 > 3.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|866}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Heavier Payload|Cost = {{Money|1,800}}|Image = [[File:RocketeerLevel2.png |100px]]|Information = +20 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+2.5 Range [[File:Range_Icon.png|20px|Range]] |
|||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,466}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Risks|Cost = {{Money|6,000}}|Image = [[File:RocketeerLevel3.png|100px]]|Information = +45 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3.025 > 2.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|3,466}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Missile Maelstrom|Cost = {{Money|18,500}}|Image = [[File:RocketeerLevel4.png |100px]]|Information = +1.5 Range [[File:Range_Icon.png|20px|Range]] |
|||
2.775 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
{{CollapsibleUpgrade|Title = Quad Targetting|Description = +3 Missile Count |
|||
+100 Angle |
|||
-0.75 Accuracy |
|||
}} |
|||
Sell Price changes to {{Money|9,633}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = [[Splash Damage]] * Missile Count / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 600; 1800; 6000; 18500 |
|||
$FSE-DETECTION$ = 2; 0; |
|||
$FSE-UPGRADE$ = Faster Reloading; Heavier Payload; Explosive Risks; Missile Maelstrom |
|||
$FSE-UPGRADEICON$ = 84475876520565; 76900038470572; 103303357353083; 133610100963797 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Missile Count !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! Spread Angle !! Accuracy !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 30 || 1 || 3.75 || 20 || 9 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 30 || 1 || 3 || 20 || 9 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 50 || 1 || 3 || 22.5 || 9 || 4 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 95 || 1 || 2.75 || 22.5 || 9 || 5 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 95 || 4 || 4.5 || 24 || 9 || 5 || 100 || 0.25 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:RocketeerIcon2025.png|100px]] |
|||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|2,000}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|666}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
|||
|Damage Type = Splash |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.025 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]10 (Deadzone Range) |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = N/A |
|||
|Title1 = Accuracy |
|||
|Stat1 = 1 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|400}}|Image = [[File:RocketeerLevel1.png |100px]]|Information = 4.025 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|800}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Heavier Payload|Cost = {{Money|1,600}}|Image = [[File:RocketeerLevel2.png |100px]]|Information = +20 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+2.5 Range [[File:Range_Icon.png|20px|Range]] |
|||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Risks|Cost = {{Money|5,000}}|Image = [[File:RocketeerLevel3.png|100px]]|Information = +35 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3.525 > 3.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
-1 Deadzone Range [[File:DeadzoneRange.png|20px|Deadzone Range]] |
|||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|3,000}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Missile Maelstrom|Cost = {{Money|18,500}}|Image = [[File:RocketeerLevel4.png |100px]]|Information = +1.5 Range [[File:Range_Icon.png|20px|Range]] |
|||
3.025 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
{{CollapsibleUpgrade|Title = Quad Targetting|Description = +3 Missile Count |
|||
+100 Angle |
|||
-0.75 Accuracy |
|||
}} |
|||
Sell Price changes to {{Money|9,166}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = [[Splash Damage]] * Missile Count / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 400; 1600; 5000; 18500 |
|||
$FSE-DETECTION$ = 2; 0; |
|||
$FSE-UPGRADE$ = Faster Reloading; Heavier Payload; Explosive Risks; Missile Maelstrom |
|||
$FSE-UPGRADEICON$ = 84475876520565; 76900038470572; 103303357353083; 133610100963797 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Missile Count !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! Spread Angle !! Accuracy !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 30 || 1 || 4 || 20 || 10 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 30 || 1 || 3.5 || 20 || 10 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 50 || 1 || 3.5 || 22.5 || 10 || 4 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 85 || 1 || 3 || 22.5 || 9 || 5 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 85 || 4 || 4.5 || 24 || 9 || 5 || 100 || 0.25 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''The Final Act Update (20 December 2025) – Shock and Awe Update (28 January 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:RocketeerIcon2025.png|100px]] |
|||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|2,000}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|666}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
|||
|Damage Type = Splash |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.025 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]10 (Deadzone Range) |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = N/A |
|||
|Title1 = Accuracy |
|||
|Stat1 = 1 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|400}}|Image = [[File:RocketeerLevel1.png |100px]]|Information = 4.025 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|800}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Heavier Payload|Cost = {{Money|1,600}}|Image = [[File:RocketeerLevel2.png |100px]]|Information = +20 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+2.5 Range [[File:Range_Icon.png|20px|Range]] |
|||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Risks|Cost = {{Money|5,000}}|Image = [[File:RocketeerLevel3.png|100px]]|Information = +35 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3.525 > 3.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
-1 Deadzone Range [[File:DeadzoneRange.png|20px|Deadzone Range]] |
|||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|3,000}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Missile Maelstrom|Cost = {{Money|18,500}}|Image = [[File:RocketeerLevel4.png |100px]]|Information = +1.5 Range [[File:Range_Icon.png|20px|Range]] |
|||
3.025 > 5.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
{{CollapsibleUpgrade|Title = Quad Targetting|Description = +3 Missile Count |
|||
+100 Angle |
|||
-0.75 Accuracy |
|||
}} |
|||
Sell Price changes to {{Money|9,166}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = [[Splash Damage]] * Missile Count / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 400; 1600; 5000; 18500 |
|||
$FSE-DETECTION$ = 2; 0; |
|||
$FSE-UPGRADE$ = Faster Reloading; Heavier Payload; Explosive Risks; Missile Maelstrom |
|||
$FSE-UPGRADEICON$ = 84475876520565; 76900038470572; 103303357353083; 133610100963797 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Missile Count !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! Spread Angle !! Accuracy !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 30 || 1 || 4 || 20 || 10 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 30 || 1 || 3.5 || 20 || 10 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 50 || 1 || 3.5 || 22.5 || 10 || 4 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 85 || 1 || 3 || 22.5 || 9 || 5 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 85 || 4 || 5 || 24 || 9 || 5 || 100 || 0.25 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Surf & Turf Update (9 July 2025) – The Final Act (20 December 2025)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:RocketeerIcon2025.png|100px]] |
|||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|1,500}} |
|Cost = {{Money|1,500}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|500}} |
|Sell Price = {{Money|500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]25 |
|Damage = [[File:SplashDamage.png|20px|Damage]]25 |
||
|Damage Type = Splash |
|Damage Type = Splash |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.508 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]17<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
||
| Line 420: | Line 26: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|250}}|Image = [[File:RocketeerLevel1.png |100px]]|Information =3.508 > 3.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|583}}}} |
Sell Price changes to {{Money|583}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Heavier Payload- {{Money|1,750}}|Image = [[File:RocketeerLevel2.png |100px]]|Information = +25 Damage [[File:SplashDamage.png|20px|Damage]] |
||
+2 Range [[File:Range_Icon.png|20px|Range]] |
+2 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 432: | Line 38: | ||
Sell Price changes to {{Money|1,116}}}} |
Sell Price changes to {{Money|1,116}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|6,500}}|Image = [[File:RocketeerLevel3.png|100px]]|Information = +85 Damage [[File:SplashDamage.png|20px|Damage]] |
||
+3.5 Range [[File:Range_Icon.png|20px|Range]] |
+3.5 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 440: | Line 46: | ||
Sell Price changes to {{Money|3,333}}}} |
Sell Price changes to {{Money|3,333}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Missile Maelstrom - {{Money|20,000}}|Image = [[File:RocketeerLevel4.png |100px]]|Information = +1.5 Range [[File:Range_Icon.png|20px|Range]] |
||
-70 Damage [[File:SplashDamage.png|20px|Damage]] |
-70 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3.025 > 2.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 452: | Line 56: | ||
+60 Angle |
+60 Angle |
||
-0. |
-0.5 Accuracy |
||
}} |
}} |
||
| Line 458: | Line 62: | ||
Sell Price changes to {{Money|10,000}}}} |
Sell Price changes to {{Money|10,000}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:1050px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] * Missile Count / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 1500; 250; 1750; 6500; 20000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = 2; 0; |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Heavier Payload; Explosive Risks; Missile Maelstrom |
|||
! scope="col" style="padding: 5px;" |Spread Angle |
|||
$FSE-UPGRADEICON$ = 84475876520565; 76900038470572; 103303357353083; 133610100963797 |
|||
! scope="col" style="padding: 5px;" |Accuracy |
|||
$FNC-ROFBUG$ = Firerate |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.</ref> |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Missile Count !! Firerate$FREF$ !! Range !! Explosion Range !! Spread Angle !! Accuracy !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 25 || 1 || 3.5 || 17 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,500}} |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |3.508 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |7.13 |
|||
| style="padding: 5px;" |{{Money|210.38}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 25 || 1 || 3 || 17 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,750}} |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |8.31 |
|||
| style="padding: 5px;" |{{Money|210.59}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 50 || 1 || 3 || 19 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|3,500}} |
|||
| style="padding: 5px;" |50 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |16.62 |
|||
| style="padding: 5px;" |{{Money|210.59}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 135 || 1 || 3 || 22.5 || 4 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|10,000}} |
|||
| style="padding: 5px;" |135 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |22.5 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |44.88 |
|||
| style="padding: 5px;" |{{Money|222.82}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 65 || 4 || 2.75 || 24 || 5 || 60 || 0.35 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|30,000}} |
|||
| style="padding: 5px;" |65x4 |
|||
| style="padding: 5px;" |2.758 |
|||
| style="padding: 5px;" |24 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |60 |
|||
| style="padding: 5px;" |0.5 |
|||
| style="padding: 5px;" |94.27 |
|||
| style="padding: 5px;" |{{Money|318.23}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 497: | Line 140: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Statistics== |
|||
==Base Stats== |
|||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:RocketeerIcon2025.png|100px]] |
|Image = [[File:RocketeerIcon2025.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|1,500}} |
|Cost = {{Money|1,500}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|500}} |
|Sell Price = {{Money|500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
||
|Damage Type = Splash |
|Damage Type = Splash |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.508 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
||
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]10 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]10 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
||
| Line 519: | Line 161: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|250}}|Image = [[File:RocketeerLevel1.png |100px]]|Information =3.508 > 3.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|583}}}} |
Sell Price changes to {{Money|583}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Heavier Payload- {{Money|1,600}}|Image = [[File:RocketeerLevel2.png |100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
+3 Range [[File:Range_Icon.png|20px|Range]] |
+3 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 531: | Line 173: | ||
Sell Price changes to {{Money|1,116}}}} |
Sell Price changes to {{Money|1,116}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|7,500}}|Image = [[File:RocketeerLevel3.png|100px]]|Information = +90 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 537: | Line 179: | ||
Sell Price changes to {{Money|3,616}}}} |
Sell Price changes to {{Money|3,616}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Missile Maelstrom - {{Money|18,500}}|Image = [[File:RocketeerLevel4.png |100px]]|Information = +5 Range [[File:Range_Icon.png|20px|Range]] |
||
-60 Damage [[File:SplashDamage.png|20px|Damage]] |
-60 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 547: | Line 189: | ||
+60 Angle |
+60 Angle |
||
-0. |
-0.5 Accuracy |
||
}} |
}} |
||
| Line 553: | Line 195: | ||
Sell Price changes to {{Money|9,783}}}} |
Sell Price changes to {{Money|9,783}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:1150px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] * Missile Count / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 1500; 250; 1600; 7500; 18500 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = 2; 0; |
|||
! scope="col" style="padding: 5px;" |Deadzone Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Heavier Payload; Explosive Risks; Missile Maelstrom |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADEICON$ = 84475876520565; 76900038470572; 103303357353083; 133610100963797 |
|||
! scope="col" style="padding: 5px;" |Spread Angle |
|||
$FNC-ROFBUG$ = Firerate |
|||
! scope="col" style="padding: 5px;" |Accuracy |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Missile Count !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! Spread Angle !! Accuracy !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 30 || 1 || 3.5 || 22 || 10 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,500}} |
|||
| style="padding: 5px;" |30 |
|||
| style="padding: 5px;" |3.508 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |8.55 |
|||
| style="padding: 5px;" |{{Money|175.44}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 30 || 1 || 3 || 22 || 10 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,750}} |
|||
| style="padding: 5px;" |30 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |9.97 |
|||
| style="padding: 5px;" |{{Money|175.53}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 60 || 1 || 3 || 25 || 10 || 3 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|3,350}} |
|||
| style="padding: 5px;" |60 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |19.95 |
|||
| style="padding: 5px;" |{{Money|167.92}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 150 || 1 || 3 || 25 || 10 || 4 || N/A || 1 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|10,850}} |
|||
| style="padding: 5px;" |150 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |49.87 |
|||
| style="padding: 5px;" |{{Money|217.57}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 90 || 4 || 3 || 30 || 10 || 5 || 60 || 0.35 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|29,350}} |
|||
| style="padding: 5px;" |90x4 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |30 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |60 |
|||
| style="padding: 5px;" |0.5 |
|||
| style="padding: 5px;" |119.68 |
|||
| style="padding: 5px;" |{{Money|245.24}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 592: | Line 279: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
|||
==Base Statistics== |
|||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|1,500}} |
|Cost = {{Money|1,500}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|500}} |
|Sell Price = {{Money|500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
|Damage = [[File:SplashDamage.png|20px|Damage]]30 |
||
|Damage Type = Splash |
|Damage Type = Splash |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.508 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
||
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]10 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]10 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
||
| Line 613: | Line 297: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|250}}|Image = [[File:Rocketeer Upgrade 1 New.png|100px]]|Information =3.508 > 3.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|583}}}} |
Sell Price changes to {{Money|583}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Direct Hit - {{Money|1,600}}|Image = [[File:Rocketeer Upgrade 2 New.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
+3 Range [[File:Range_Icon.png|20px|Range]] |
+3 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 625: | Line 309: | ||
Sell Price changes to {{Money|1,116}}}} |
Sell Price changes to {{Money|1,116}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|7,500}}|Image = [[File:Rocketeer Upgrade 3 New.png|100px]]|Information = +90 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 631: | Line 315: | ||
Sell Price changes to {{Money|3,616}}}} |
Sell Price changes to {{Money|3,616}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Artillery Cannon - {{Money|20,000}}|Image = [[File:Rocketeer Upgrade 5 New.png|100px]]|Information = +3 Range [[File:Range_Icon.png|20px|Range]] |
||
+250 Damage [[File:SplashDamage.png|20px|Damage]] |
+250 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 638: | Line 322: | ||
Sell Price changes to {{Money|10,283}}}} |
Sell Price changes to {{Money|10,283}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 1500; 250; 1600; 7500; 20000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = 2; 0; |
|||
! scope="col" style="padding: 5px;" |Deadzone Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Direct Hit; Explosive Risks; Artillery Cannon |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADEICON$ = 5523197925; 5523199083; 5523200004; 5523202707 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FNC-ROFBUG$ = Firerate |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 30 || 3.5 || 22 || 10 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,500}} |
|||
| style="padding: 5px;" |30 |
|||
| style="padding: 5px;" |3.508 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |8.55 |
|||
| style="padding: 5px;" |{{Money|175.44}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 30 || 3 || 22 || 10 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,750}} |
|||
| style="padding: 5px;" |30 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |9.97 |
|||
| style="padding: 5px;" |{{Money|175.53}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 60 || 3 || 25 || 10 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|3,350}} |
|||
| style="padding: 5px;" |60 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |19.95 |
|||
| style="padding: 5px;" |{{Money|167.92}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 150 || 3 || 25 || 10 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|10,850}} |
|||
| style="padding: 5px;" |150 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |49.87 |
|||
| style="padding: 5px;" |{{Money|217.57}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 400 || 3 || 28 || 10 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|30,850}} |
|||
| style="padding: 5px;" |400 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |28 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |132.98 |
|||
| style="padding: 5px;" |{{Money|231.99}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 677: | Line 394: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|2,000}} |
|Cost = {{Money|2,000}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|666}} |
|Sell Price = {{Money|666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]40 |
|Damage = [[File:SplashDamage.png|20px|Damage]]40 |
||
|Damage Type = Splash |
|Damage Type = Splash |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5.008 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
|Hidden = {{Hidden|Hidden Detection}}Level 2+ |
||
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]12 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2.5 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]12 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2.5 (Explosion Range) |
||
| Line 697: | Line 412: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|300}}|Image = [[File:Rocketeer Upgrade 1 New.png|100px]]|Information = |
||
5. |
5.008 > 4.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|767}}}} |
Sell Price changes to {{Money|767}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Direct Hit - {{Money|1,250}}|Image = [[File:Rocketeer Upgrade 2 New.png|100px]]|Information = |
||
+30 Damage [[File:SplashDamage.png|20px|Damage]] |
+30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 711: | Line 426: | ||
Sell Price changes to {{Money|1,183}}}} |
Sell Price changes to {{Money|1,183}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|5,500}}|Image = [[File:Rocketeer Upgrade 3 New.png|100px]]|Information = |
||
+65 Damage [[File:SplashDamage.png|20px|Damage]] |
+65 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4. |
4.008 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
2.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 722: | Line 437: | ||
Sell Price changes to {{Money|3,017}}}} |
Sell Price changes to {{Money|3,017}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Artillery Cannon - {{Money|18,000}}|Image = [[File:Rocketeer Upgrade 5 New.png|100px]]|Information = |
||
+3 Range [[File:Range_Icon.png|20px|Range]] |
+3 Range [[File:Range_Icon.png|20px|Range]] |
||
+140 Damage [[File:SplashDamage.png|20px|Damage]] |
+140 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3. |
3.508 > 3.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 734: | Line 449: | ||
Sell Price changes to {{Money|9,016}}}} |
Sell Price changes to {{Money|9,016}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 2000; 300; 1250; 5500; 18000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = 2; 0; |
|||
! scope="col" style="padding: 5px;" |Deadzone Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Direct Hit; Explosive Risks; Artillery Cannon |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADEICON$ = 5523197925; 5523199083; 5523200004; 5523202707 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FNC-ROFBUG$ = Firerate |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || 5 || 22 || 12 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,000}} |
|||
| style="padding: 5px;" |40 |
|||
| style="padding: 5px;" |5.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |7.99 |
|||
| style="padding: 5px;" |{{Money|250.31}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 40 || 4 || 22 || 12 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,300}} |
|||
| style="padding: 5px;" |40 |
|||
| style="padding: 5px;" |4.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |9.98 |
|||
| style="padding: 5px;" |{{Money|230.46}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 70 || 4 || 25 || 12 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|3,550}} |
|||
| style="padding: 5px;" |70 |
|||
| style="padding: 5px;" |4.008 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |17.47 |
|||
| style="padding: 5px;" |{{Money|203.21}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 135 || 3.5 || 25 || 10 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|9,050}} |
|||
| style="padding: 5px;" |135 |
|||
| style="padding: 5px;" |3.508 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |38.48 |
|||
| style="padding: 5px;" |{{Money|235.19}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 275 || 3 || 28 || 10 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|27,050}} |
|||
| style="padding: 5px;" |275 |
|||
| style="padding: 5px;" |3.008 |
|||
| style="padding: 5px;" |28 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |91.42 |
|||
| style="padding: 5px;" |{{Money|295.89}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 773: | Line 521: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|2,500}} |
|Cost = {{Money|2,500}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|833}} |
|Sell Price = {{Money|833}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]20 |
|Damage = [[File:SplashDamage.png|20px|Damage]]20 |
||
|Damage Type = Splash |
|Damage Type = Splash |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5.008 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 3+ |
|Hidden = {{Hidden|Hidden Detection}}Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]12 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]4 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]12 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]4 (Explosion Range) |
||
| Line 793: | Line 539: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|300}}|Image = [[File:Rocketeer Upgrade 1 New.png|100px]]|Information = |
||
5. |
5.008 > 4.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|933}}}} |
Sell Price changes to {{Money|933}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Direct Hit - {{Money|800}}|Image = [[File:Rocketeer Upgrade 2 New.png|100px]]|Information = |
||
+30 Damage [[File:SplashDamage.png|20px|Damage]] |
+30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 806: | Line 552: | ||
Sell Price changes to {{Money|1,200}}}} |
Sell Price changes to {{Money|1,200}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|6,500}}|Image = [[File:Rocketeer Upgrade 3 New.png|100px]]|Information = |
||
+40 Damage [[File:SplashDamage.png|20px|Damage]] |
+40 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4. |
4.008 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 817: | Line 563: | ||
Sell Price changes to {{Money|3,366}}}} |
Sell Price changes to {{Money|3,366}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Artillery Cannon - {{Money|18,000}}|Image = [[File:Rocketeer Upgrade 5 New.png|100px]]|Information = |
||
+3 Range [[File:Range_Icon.png|20px|Range]] |
+3 Range [[File:Range_Icon.png|20px|Range]] |
||
+135 Damage [[File:SplashDamage.png|20px|Damage]] |
+135 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3. |
3.508 > 3.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
5 > 6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
5 > 6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 829: | Line 575: | ||
Sell Price changes to {{Money|9,366}}}} |
Sell Price changes to {{Money|9,366}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 2500; 300; 800; 6500; 18000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = 3; 0; |
|||
! scope="col" style="padding: 5px;" |Deadzone Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Direct Hit; Explosive Risks; Artillery Cannon |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADEICON$ = 5523197925; 5523199083; 5523200004; 5523202707 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FNC-ROFBUG$ = Firerate |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 5 || 22 || 12 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,500}} |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |5.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |3.99 |
|||
| style="padding: 5px;" |{{Money|626.57}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 20 || 4 || 22 || 12 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,800}} |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |4.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |4.99 |
|||
| style="padding: 5px;" |{{Money|561.12}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 50 || 4 || 25 || 12 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|3,600}} |
|||
| style="padding: 5px;" |50 |
|||
| style="padding: 5px;" |4.008 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |12.48 |
|||
| style="padding: 5px;" |{{Money|288.46}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 90 || 3.5 || 25 || 12 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|10,100}} |
|||
| style="padding: 5px;" |90 |
|||
| style="padding: 5px;" |3.508 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |25.66 |
|||
| style="padding: 5px;" |{{Money|393.61}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 225 || 3.75 || 28 || 12 || 6 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|28,100}} |
|||
| style="padding: 5px;" |225 |
|||
| style="padding: 5px;" |3.758 |
|||
| style="padding: 5px;" |28 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |59.87 |
|||
| style="padding: 5px;" |{{Money|469.35}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 868: | Line 647: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|2,500}} |
|Cost = {{Money|2,500}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 879: | Line 656: | ||
|Damage = [[File:SplashDamage.png|20px|Damage]]25 |
|Damage = [[File:SplashDamage.png|20px|Damage]]25 |
||
|Damage Type = Splash |
|Damage Type = Splash |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5.008 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 3+ |
|Hidden = {{Hidden|Hidden Detection}}Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]12 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2.5 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]22<br/>[[File:DeadzoneRange.png|20px|Deadzone Range]]12 (Deadzone Range)<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2.5 (Explosion Range) |
||
| Line 888: | Line 665: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|300}}|Image = [[File:Rocketeer Upgrade 1 New.png|100px]]|Information = |
||
5.008 > 4.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|933}}}} |
Sell Price changes to {{Money|933}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Direct Hit - {{Money|800}}|Image = [[File:Rocketeer Upgrade 2 New.png|100px]]|Information = |
||
+30 Damage [[File:SplashDamage.png|20px|Damage]] |
+30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
+3 Range [[File:Range_Icon.png|20px|Range]] |
+3 Range [[File:Range_Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,200}}}} |
Sell Price changes to {{Money|1,200}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|6,500}}|Image = [[File:Rocketeer Upgrade 3 New.png|100px]]|Information = |
||
+45 Damage [[File:SplashDamage.png|20px|Damage]] |
+45 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4. |
4.008 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
2.5 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2.5 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
Sell Price changes to {{Money|3,366}}}} |
Sell Price changes to {{Money|3,366}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Artillery Cannon - {{Money|18,000}}|Image = [[File:Rocketeer Upgrade 5 New.png|100px]]|Information = |
||
+3 Range [[File:Range_Icon.png|20px|Range]] |
+3 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 922: | Line 699: | ||
Sell Price changes to {{Money|9,366}}}} |
Sell Price changes to {{Money|9,366}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 2500; 300; 800; 6500; 18000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = 3; 0; |
|||
! scope="col" style="padding: 5px;" |Deadzone Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Direct Hit; Explosive Risks; Artillery Cannon |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADEICON$ = 5523197925; 5523199083; 5523200004; 5523202707 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FNC-ROFBUG$ = Firerate |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Deadzone Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 25 || 5 || 22 || 12 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,500}} |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |5.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |4.99 |
|||
| style="padding: 5px;" |{{Money|501}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 25 || 4 || 22 || 12 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,800}} |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |4.008 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |6.24 |
|||
| style="padding: 5px;" |{{Money|448.72}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 55 || 4 || 25 || 12 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|3,600}} |
|||
| style="padding: 5px;" |55 |
|||
| style="padding: 5px;" |4.008 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |13.72 |
|||
| style="padding: 5px;" |{{Money|262.39}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 100 || 3.5 || 25 || 12 || 3.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|10,100}} |
|||
| style="padding: 5px;" |100 |
|||
| style="padding: 5px;" |3.508 |
|||
| style="padding: 5px;" |25 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |3.5 |
|||
| style="padding: 5px;" |28.51 |
|||
| style="padding: 5px;" |{{Money|354.26}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 225 || 3.75 || 28 || 12 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|28,100}} |
|||
| style="padding: 5px;" |225 |
|||
| style="padding: 5px;" |3.508 |
|||
| style="padding: 5px;" |28 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |64.14 |
|||
| style="padding: 5px;" |{{Money|438.1}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 961: | Line 771: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
|Image = [[File:NewDefaultRocketeerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Category = Intermediate |
|||
|Cost = {{Money|850}} |
|Cost = {{Money|850}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 972: | Line 780: | ||
|Damage = [[File:SplashDamage.png|20px|Damage]]8 |
|Damage = [[File:SplashDamage.png|20px|Damage]]8 |
||
|Damage Type = Splash |
|Damage Type = Splash |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.008 |
||
|Hidden = N/A|Range = [[File:Range Icon.png|20px|Range]]16<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]4 (Explosion Range) |
|Hidden = N/A|Range = [[File:Range Icon.png|20px|Range]]16<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]4 (Explosion Range) |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
| Line 980: | Line 788: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|350}}|Image = [[File:Rocketeer Upgrade 1 New.png|100px]]|Information =6.008 > 5.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Aiming Practice - {{Money|600}}|Image = [[File:Rocketeer Upgrade 2 New.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|600}}}} |
Sell Price changes to {{Money|600}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|2,800}}|Image = [[File:Rocketeer Upgrade 3 New.png|100px]]|Information = |
||
+12 Damage [[File:SplashDamage.png|20px|Damage]] |
+12 Damage [[File:SplashDamage.png|20px|Damage]] |
||
5. |
5.008 > 4.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 999: | Line 807: | ||
Sell Price changes to {{Money|1533}}}} |
Sell Price changes to {{Money|1533}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Artillery Cannon - {{Money|7,500}}|Image = [[File:Rocketeer Upgrade 5 New.png|100px]]|Information = |
||
+8 Range [[File:Range_Icon.png|20px|Range]] |
+8 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,009: | Line 817: | ||
Sell Price changes to {{Money|4,033}}}} |
Sell Price changes to {{Money|4,033}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 850; 350; 600; 2800; 7500 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = ; 0; |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Aiming Practice; Explosive Risks; Artillery Cannon |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FSE-UPGRADEICON$ = 5523197925; 5523199083; 5523200004; 5523202707 |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 6 || 16 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|850}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |6.008 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |1.33 |
|||
| style="padding: 5px;" |{{Money|639.1}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 8 || 5 || 16 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,200}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |5.008 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |1.6 |
|||
| style="padding: 5px;" |{{Money|750}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 8 || 5 || 20 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,800}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |5.008 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |1.6 |
|||
| style="padding: 5px;" |{{Money|1,125}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 20 || 4.5 || 20 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|4,600}} |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |4.508 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |4.44 |
|||
| style="padding: 5px;" |{{Money|1,036.04}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 40 || 4.5 || 28 || 6 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,100}} |
|||
| style="padding: 5px;" |40 |
|||
| style="padding: 5px;" |4.508 |
|||
| style="padding: 5px;" |28 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |8.87 |
|||
| style="padding: 5px;" |{{Money|1,364.14}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,048: | Line 883: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultRocketeerIcon.png|100px]] |
|Image = [[File:DefaultRocketeerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Cost = {{Money|850}} |
|Cost = {{Money|850}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,067: | Line 901: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|350}}|Image = [[File:Rocketeer Upgrade 1 New.png|100px]]|Information =6.03 > 5.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Aiming Practice - {{Money|600}}|Image = [[File:Rocketeer Upgrade 2 New.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|600}}}} |
Sell Price changes to {{Money|600}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Explosive Risks - {{Money|2,800}}|Image = [[File:Rocketeer Upgrade 3 New.png|100px]]|Information = |
||
+12 Damage [[File:SplashDamage.png|20px|Damage]] |
+12 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,086: | Line 920: | ||
Sell Price changes to {{Money|1533}}}} |
Sell Price changes to {{Money|1533}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Artillery Cannon - {{Money|7,500}}|Image = [[File:Rocketeer Upgrade 5 New.png|100px]]|Information = |
||
+8 Range [[File:Range_Icon.png|20px|Range]] |
+8 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,096: | Line 930: | ||
Sell Price changes to {{Money|4,033}}}} |
Sell Price changes to {{Money|4,033}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 850; 350; 600; 2800; 7500 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = ; 0; |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Aiming Practice; Explosive Risks; Artillery Cannon |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FSE-UPGRADEICON$ = 5523197925; 5523199083; 5523200004; 5523202707 |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 6 || 16 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|850}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |6.03 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |1.33 |
|||
| style="padding: 5px;" |{{Money|639.1}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 8 || 5 || 16 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,200}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |5.03 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |1.59 |
|||
| style="padding: 5px;" |{{Money|754.72}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 8 || 5 || 20 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,800}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |5.03 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |1.59 |
|||
| style="padding: 5px;" |{{Money|1,132.08}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 20 || 4.5 || 20 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|4,600}} |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |4.53 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |4.42 |
|||
| style="padding: 5px;" |{{Money|1,040.72}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 40 || 4.5 || 28 || 6 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,100}} |
|||
| style="padding: 5px;" |40 |
|||
| style="padding: 5px;" |4.53 |
|||
| style="padding: 5px;" |28 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |8.83 |
|||
| style="padding: 5px;" |{{Money|1,370.33}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,135: | Line 996: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewRocketeer0.png|100px]] |
|Image = [[File:NewRocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,500}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,154: | Line 1,014: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|200}}|Image = [[File:Rocketeer Upgrade 1 New.png|100px]]|Information = +4 Range [[File:Range_Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|283}}}} |
Sell Price changes to {{Money|283}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Better Protection - {{Money|350}}|Image = [[File:Rocketeer Upgrade 2 New.png|100px]]|Information = +5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Anti-Tank Rockets - {{Money|1,200}}|Image = [[File:Rocketeer Upgrade 3 New.png|100px]]|Information = +4 Range [[File:Range_Icon.png|20px|Range]] |
||
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,172: | Line 1,032: | ||
Sell Price changes to {{Money|800}}}} |
Sell Price changes to {{Money|800}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Explosive Risks - {{Money|4,000}}|Image = [[File:Rocketeer Upgrade 4 New.png|100px]]|Information =+15 Damage [[File:SplashDamage.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,133}}}} |
Sell Price changes to {{Money|2,133}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Artillery Cannon - {{Money|8,500}}|Image = [[File:Rocketeer Upgrade 5 New.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,186: | Line 1,046: | ||
Sell Price changes to {{Money|4,933}}}} |
Sell Price changes to {{Money|4,933}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 650; 200; 350; 1200; 4000; 8500 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = ; 0; |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADE$ = Improved Handling; Better Protection; Anti-Tank Rockets; Explosive Risks; Artillery Cannon |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FSE-UPGRADEICON$ = 5523197925; 5523199083; 5523200004; File:Rocketeer Upgrade 4 New.png; 5523202707 |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || 6 || 10 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |6.03 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |0.83 |
|||
| style="padding: 5px;" |{{Money|783.13}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 5 || 6 || 14 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|850}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |6.03 |
|||
| style="padding: 5px;" |14 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |0.83 |
|||
| style="padding: 5px;" |{{Money|1,024.09}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 10 || 6 || 14 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,200}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |6.03 |
|||
| style="padding: 5px;" |14 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |1.66 |
|||
| style="padding: 5px;" |{{Money|722.89}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 15 || 5 || 18 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,400}} |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |5.03 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |2.98 |
|||
| style="padding: 5px;" |{{Money|805.37}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 30 || 5 || 18 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|6,400}} |
|||
| style="padding: 5px;" |30 |
|||
| style="padding: 5px;" |5.03 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |5.96 |
|||
| style="padding: 5px;" |{{Money|1,073.83}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 60 || 5 || 22 || 6 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|14,900}} |
|||
| style="padding: 5px;" |60 |
|||
| style="padding: 5px;" |5.03 |
|||
| style="padding: 5px;" |22 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |11.93 |
|||
| style="padding: 5px;" |{{Money|1,248.9}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,227: | Line 1,121: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Statistics== |
|||
==Base Stats== |
|||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|Image = [[File:Rocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,244: | Line 1,138: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,250: | Line 1,144: | ||
Sell Price changes to {{Money|383}}}} |
Sell Price changes to {{Money|383}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,258: | Line 1,152: | ||
Sell Price changes to {{Money|783}}}} |
Sell Price changes to {{Money|783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,268: | Line 1,162: | ||
Sell Price changes to {{Money|1,783}}}} |
Sell Price changes to {{Money|1,783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,274: | Line 1,168: | ||
Sell Price changes to {{Money|4,183}}}} |
Sell Price changes to {{Money|4,183}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Artillery Cannon - {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,284: | Line 1,178: | ||
Sell Price changes to {{Money|4,933}}}} |
Sell Price changes to {{Money|4,933}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = ; ; |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || 6 || 15 || 12 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |0.83 |
|||
| style="padding: 5px;" |{{Money|783.13}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 7 || 6 || 16 || 12 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,150}} |
|||
| style="padding: 5px;" |7 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |1.16 |
|||
| style="padding: 5px;" |{{Money|991.38}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 11 || 5 || 18 || 12 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,350}} |
|||
| style="padding: 5px;" |11 |
|||
| style="padding: 5px;" |5.05 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.18 |
|||
| style="padding: 5px;" |{{Money|1,077.98}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 34 || 4 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|5,350}} |
|||
| style="padding: 5px;" |34 |
|||
| style="padding: 5px;" |4.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |8.4 |
|||
| style="padding: 5px;" |{{Money|636.9}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 64 || 3 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,550}} |
|||
| style="padding: 5px;" |64 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |20.98 |
|||
| style="padding: 5px;" |{{Money|598.19}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 119 || 3 || 23 || 20 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|27,550}} |
|||
| style="padding: 5px;" |119 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |23 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |39.02 |
|||
| style="padding: 5px;" |{{Money|706.05}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,322: | Line 1,250: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''24 December 2019 – 11 February 2020'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat2 |
|||
{{BaseStat |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|Image = [[File:Rocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,342: | Line 1,269: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,348: | Line 1,275: | ||
Sell Price changes to {{Money|383}}}} |
Sell Price changes to {{Money|383}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,356: | Line 1,283: | ||
Sell Price changes to {{Money|783}}}} |
Sell Price changes to {{Money|783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,366: | Line 1,293: | ||
Sell Price changes to {{Money|1,783}}}} |
Sell Price changes to {{Money|1,783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,372: | Line 1,299: | ||
Sell Price changes to {{Money|4,183}}}} |
Sell Price changes to {{Money|4,183}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Artillery Cannon - {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,382: | Line 1,309: | ||
Sell Price changes to {{Money|4,933}}}} |
Sell Price changes to {{Money|4,933}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = ; ; |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 6 || 15 || 12 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |0.99 |
|||
| style="padding: 5px;" |{{Money|656.57}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 8 || 6 || 16 || 12 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,150}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |1.32 |
|||
| style="padding: 5px;" |{{Money|871.21}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 12 || 5 || 18 || 12 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,350}} |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |5.05 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.38 |
|||
| style="padding: 5px;" |{{Money|987.39}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 35 || 4 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|5,350}} |
|||
| style="padding: 5px;" |35 |
|||
| style="padding: 5px;" |4.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |8.64 |
|||
| style="padding: 5px;" |{{Money|619.22}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 65 || 3 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,550}} |
|||
| style="padding: 5px;" |65 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |21.31 |
|||
| style="padding: 5px;" |{{Money|588.93}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 120 || 3 || 23 || 20 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|27,550}} |
|||
| style="padding: 5px;" |120 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |23 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |39.34 |
|||
| style="padding: 5px;" |{{Money|700.31}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''12 January 2020 – 13 January 2020'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|216}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]6 |
|||
|Damage Type = Splash |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.05 |
|||
|Hidden = N/A |
|||
|Range = [[File:Range Icon.png|20px|Range]]15<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]12 (Explosion Range) |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Cost = {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
|||
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
Sell Price changes to {{Money|383}}}} |
|||
{{Upgrade|Level = Level 2|Cost = {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
|||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
6.05 > 5.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|783}}}} |
|||
{{Upgrade|Level = Level 3|Cost = {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
|||
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
5.05 > 4.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
12 > 17 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|1,783}}}} |
|||
{{Upgrade|Level = Level 4|Cost = {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,183}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Artillery Cannon|Cost = {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
|||
+4 Range [[File:Range_Icon.png|20px|Range]] |
|||
+55 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
17 > 20 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|4,933}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
$FSE-DETECTION$ = ; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 6 || 15 || 12 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 8 || 6 || 16 || 12 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 12 || 5 || 18 || 12 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 35 || 4 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 65 || 3 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 120 || 3 || 23 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''24 December 2019 – 12 January 2020'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|216}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]6 |
|||
|Damage Type = Splash |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.05 |
|||
|Hidden = N/A |
|||
|Range = [[File:Range Icon.png|20px|Range]]15<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]12 (Explosion Range) |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Cost = {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
|||
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
Sell Price changes to {{Money|383}}}} |
|||
{{Upgrade|Level = Level 2|Cost = {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
|||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
6.05 > 5.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|783}}}} |
|||
{{Upgrade|Level = Level 3|Cost = {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
|||
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
5.05 > 4.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
12 > 17 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|1,783}}}} |
|||
{{Upgrade|Level = Level 4|Cost = {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,183}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Artillery Cannon|Cost = {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
|||
+4 Range [[File:Range_Icon.png|20px|Range]] |
|||
+55 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
17 > 20 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|4,933}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = [[Splash Damage]] / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
$FSE-DETECTION$ = ; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 6 || 15 || 12 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 8 || 6 || 16 || 12 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 12 || 5 || 18 || 12 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 35 || 4 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 65 || 3 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 120 || 3 || 23 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,619: | Line 1,384: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat2 |
|||
{{BaseStat |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|Image = [[File:Rocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,636: | Line 1,400: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,642: | Line 1,406: | ||
Sell Price changes to {{Money|383}}}} |
Sell Price changes to {{Money|383}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,650: | Line 1,414: | ||
Sell Price changes to {{Money|783}}}} |
Sell Price changes to {{Money|783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,660: | Line 1,424: | ||
Sell Price changes to {{Money|1,783}}}} |
Sell Price changes to {{Money|1,783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,666: | Line 1,430: | ||
Sell Price changes to {{Money|4,183}}}} |
Sell Price changes to {{Money|4,183}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Artillery Cannon - {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,676: | Line 1,440: | ||
Sell Price changes to {{Money|4,933}}}} |
Sell Price changes to {{Money|4,933}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DDPS$ = Direct Damage / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$SDMG$ = Direct Damage |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS2">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$FSE-DETECTION$ = ; ; |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || $SDMG$ || 6 || 15 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |1.98<ref name="dps7"/> |
|||
| style="padding: 5px;" |{{Money|328.28}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 8 || $SDMG$ || 6 || 16 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,150}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.67<ref name="dps8"/> |
|||
| style="padding: 5px;" |{{Money|430.71}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 12 || $SDMG$ || 5 || 18 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,350}} |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |5.05 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |4.76<ref name="dps9"/> |
|||
| style="padding: 5px;" |{{Money|493.7}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 35 || $SDMG$ || 4 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|5,350}} |
|||
| style="padding: 5px;" |35 |
|||
| style="padding: 5px;" |35 |
|||
| style="padding: 5px;" |4.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |17.28<ref name="dps10"/> |
|||
| style="padding: 5px;" |{{Money|309.61}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 65 || $SDMG$ || 3 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,550}} |
|||
| style="padding: 5px;" |65 |
|||
| style="padding: 5px;" |65 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |42.62<ref name="dps11"/> |
|||
| style="padding: 5px;" |{{Money|294.46}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 120 || $SDMG$ || 3 || 23 || 20 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|27,550}} |
|||
| style="padding: 5px;" |120 |
|||
| style="padding: 5px;" |120 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |23 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |78.68<ref>39.34 Direct DPS + 39.34 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|350.15}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,720: | Line 1,522: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat2 |
|||
{{BaseStat |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|Image = [[File:Rocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,736: | Line 1,537: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
+2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,742: | Line 1,543: | ||
Sell Price changes to {{Money|383}}}} |
Sell Price changes to {{Money|383}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,750: | Line 1,551: | ||
Sell Price changes to {{Money|783}}}} |
Sell Price changes to {{Money|783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
+23 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,760: | Line 1,561: | ||
Sell Price changes to {{Money|1,783}}}} |
Sell Price changes to {{Money|1,783}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,766: | Line 1,567: | ||
Sell Price changes to {{Money|4,183}}}} |
Sell Price changes to {{Money|4,183}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Artillery Cannon - {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,776: | Line 1,577: | ||
Sell Price changes to {{Money|4,933}}}} |
Sell Price changes to {{Money|4,933}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DDPS$ = Direct Damage / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$SDMG$ = Direct Damage |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS2"/> |
|||
$FSE-DETECTION$ = ; ; |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || $SDMG$ || 6 || 15 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |1.98<ref name="dps7">0.99 Direct DPS + 0.99 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|328.28}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 8 || $SDMG$ || 6 || 16 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,150}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.64<ref name="dps8">1.32 Direct DPS + 1.32 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|435.61}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 12 || $SDMG$ || 5 || 18 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,350}} |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |5.05 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |4.76<ref name="dps9">2.38 Direct DPS + 2.38 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|493.7}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 35 || $SDMG$ || 4 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|5,350}} |
|||
| style="padding: 5px;" |35 |
|||
| style="padding: 5px;" |35 |
|||
| style="padding: 5px;" |4.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |17.28<ref name="dps10">8.64 Direct DPS + 8.64 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|309.61}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 65 || $SDMG$ || 3 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,550}} |
|||
| style="padding: 5px;" |65 |
|||
| style="padding: 5px;" |65 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |42.62<ref name="dps11">21.31 Direct DPS + 21.31 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|294.46}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 140 || $SDMG$ || 3 || 23 || 20 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|27,550}} |
|||
| style="padding: 5px;" |140 |
|||
| style="padding: 5px;" |140 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |23 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |91.8<ref>45.9 Direct DPS + 45.9 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|300.11}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,820: | Line 1,659: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat2 |
|||
{{BaseStat |
|||
|Title = Rocketer |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|Image = [[File:Rocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,836: | Line 1,673: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,844: | Line 1,681: | ||
Sell Price changes to {{Money|287}}}} |
Sell Price changes to {{Money|287}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
||
+4 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,854: | Line 1,691: | ||
Sell Price changes to {{Money|587}}}} |
Sell Price changes to {{Money|587}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+23 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+23 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,866: | Line 1,703: | ||
Sell Price changes to {{Money|1,337}}}} |
Sell Price changes to {{Money|1,337}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
+15 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
+15 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,874: | Line 1,711: | ||
Sell Price changes to {{Money|3,137}}}} |
Sell Price changes to {{Money|3,137}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,886: | Line 1,723: | ||
Sell Price changes to {{Money|6,887}}}} |
Sell Price changes to {{Money|6,887}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DDPS$ = Direct Damage / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS3">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$FSE-DETECTION$ = ; ; |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || $SDMG$ || 6 || 15 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |0.99<ref name="dps1"/> |
|||
| style="padding: 5px;" |{{Money|656.57}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 6 || $SDMG$ || 6 || 16 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,150}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |1.49<ref name="dps2"/> |
|||
| style="padding: 5px;" |{{Money|771.81}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 10 || $SDMG$ || 5 || 18 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,350}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |5.05 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.97<ref name="dps3"/> |
|||
| style="padding: 5px;" |{{Money|791.25}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 33 || $SDMG$ || 4 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|5,350}} |
|||
| style="padding: 5px;" |33 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |4.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |12.1<ref name="dps4"/> |
|||
| style="padding: 5px;" |{{Money|442.15}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 63 || $SDMG$ || 3 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,550}} |
|||
| style="padding: 5px;" |63 |
|||
| style="padding: 5px;" |31 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |30.82<ref name="dps5"/> |
|||
| style="padding: 5px;" |{{Money|407.2}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 138 || $SDMG$ || 3 || 23 || 20 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|27,550}} |
|||
| style="padding: 5px;" |138 |
|||
| style="padding: 5px;" |69 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |23 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |67.87<ref name="dps6"/> |
|||
| style="padding: 5px;" |{{Money|405.92}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,930: | Line 1,805: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat2 |
|||
{{BaseStat |
|||
|Title = Rocketer |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|Image = [[File:Rocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,650}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,948: | Line 1,821: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,956: | Line 1,829: | ||
Sell Price changes to {{Money|287}}}} |
Sell Price changes to {{Money|287}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
||
+4 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,966: | Line 1,839: | ||
Sell Price changes to {{Money|587}}}} |
Sell Price changes to {{Money|587}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+23 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+23 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,978: | Line 1,851: | ||
Sell Price changes to {{Money|1,337}}}} |
Sell Price changes to {{Money|1,337}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
+15 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
+15 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,986: | Line 1,859: | ||
Sell Price changes to {{Money|3,137}}}} |
Sell Price changes to {{Money|3,137}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 1,998: | Line 1,871: | ||
Sell Price changes to {{Money|6,887}}}} |
Sell Price changes to {{Money|6,887}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DDPS$ = Direct Damage / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$COST$ = 650; 500; 1200; 3000; 7200; 15000 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS3"/> |
|||
$FSE-DETECTION$ = ; ; |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || $SDMG$ || 6 || 15 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |0.99<ref name="dps1"/> |
|||
| style="padding: 5px;" |{{Money|656.57}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 6 || $SDMG$ || 6 || 16 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,150}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |1.49<ref name="dps2"/> |
|||
| style="padding: 5px;" |{{Money|771.81}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 10 || $SDMG$ || 5 || 18 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|2,350}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |5.05 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.97<ref name="dps3"/> |
|||
| style="padding: 5px;" |{{Money|791.25}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 33 || $SDMG$ || 4 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|5,350}} |
|||
| style="padding: 5px;" |33 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |4.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |12.1<ref name="dps4"/> |
|||
| style="padding: 5px;" |{{Money|442.15}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 63 || $SDMG$ || 3 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|12,550}} |
|||
| style="padding: 5px;" |63 |
|||
| style="padding: 5px;" |31 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |30.82<ref name="dps5"/> |
|||
| style="padding: 5px;" |{{Money|407.2}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 138 || $SDMG$ || 3 || 23 || 20 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|27,550}} |
|||
| style="padding: 5px;" |138 |
|||
| style="padding: 5px;" |69 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |23 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |67.87<ref name="dps6"/> |
|||
| style="padding: 5px;" |{{Money|405.92}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,042: | Line 1,953: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat2 |
|||
{{BaseStat |
|||
|Title = Rocketer |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|Image = [[File:Rocketeer0.png|100px]] |
||
|Unlock Cost = {{Coins|2,000}} |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,060: | Line 1,969: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|200}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+1 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
Sell Price changes to {{Money|212}}}} |
|||
{{Upgrade|Level = Level 2|Cost = {{Money|600}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
|||
+4 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+2 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
6.05 > 5.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|362}}}} |
|||
{{Upgrade|Level = Level 3|Cost = {{Money|2,600}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
|||
+23 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+11 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
5.05 > 4.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
12 > 17 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|1,012}}}} |
|||
{{Upgrade|Level = Level 4|Cost = {{Money|6,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+15 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|2,562}}}} |
|||
{{Upgrade|Level = Level 5|Cost = {{Money|10,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
|||
+4 Range [[File:Range_Icon.png|20px|Range]] |
|||
+75 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+38 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
17 > 20 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|5,062}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 200; 600; 2600; 6200; 10000 |
|||
$FSE-DETECTION$ = ; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || $SDMG$ || 6 || 15 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 6 || $SDMG$ || 6 || 16 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 10 || $SDMG$ || 5 || 18 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 33 || $SDMG$ || 4 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 63 || $SDMG$ || 3 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 138 || $SDMG$ || 3 || 23 || 20 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''19 July 2019'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Title = Rocketer |
|||
|Image = [[File:Rocketeer0.png|100px]] |
|||
|Unlock Cost = {{Coins|2,000}} |
|||
|Cost = {{Money|650}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|162}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]4 Direct<br/>[[File:SplashDamage.png|20px|Damage]]2 Splash |
|||
|Damage Type = Splash |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.05 |
|||
|Hidden = N/A |
|||
|Range = [[File:Range Icon.png|20px|Range]]15<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]12 (Explosion Range) |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
|||
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 2,180: | Line 1,977: | ||
Sell Price changes to {{Money|212}}}} |
Sell Price changes to {{Money|212}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - {{Money|600}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
||
+4 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 2,190: | Line 1,987: | ||
Sell Price changes to {{Money|362}}}} |
Sell Price changes to {{Money|362}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|2,600}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
||
+23 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
+23 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 2,202: | Line 1,999: | ||
Sell Price changes to {{Money|1,012}}}} |
Sell Price changes to {{Money|1,012}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|6,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
+15 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
+15 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 2,210: | Line 2,007: | ||
Sell Price changes to {{Money|2,562}}}} |
Sell Price changes to {{Money|2,562}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - {{Money|10,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
||
+4 Range [[File:Range_Icon.png|20px|Range]] |
+4 Range [[File:Range_Icon.png|20px|Range]] |
||
| Line 2,222: | Line 2,019: | ||
Sell Price changes to {{Money|5,062}}}} |
Sell Price changes to {{Money|5,062}}}} |
||
== |
==Stats Table== |
||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
{{neow|<nowiki> |
|||
{| class="wikitable" style="width:950px; text-align: center;" |
|||
<var> |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DDPS$ = Direct Damage / Firerate |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$COST$ = 650; 200; 600; 2600; 6200; 10000 |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS3"/> |
|||
$FSE-DETECTION$ = ; ; |
|||
! scope="col" style="padding: 5px;" |Cost Efficiency |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
|||
$DREF$ = <ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| style="padding: 5px;" |0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || $SDMG$ || 6 || 15 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |0.99<ref name="dps1">0.66 Direct DPS + 0.33 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|656.57}} |
|||
|- |
|- |
||
| style="padding: 5px;" |1 |
|||
| 1 || $R$ || $R$ || 6 || $SDMG$ || 6 || 16 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|850}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |6.05 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |1.49<ref name="dps2">0.99 Direct DPS + 0.5 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|570.47}} |
|||
|- |
|- |
||
| style="padding: 5px;" |2 |
|||
| 2 || $R$ || $R$ || 10 || $SDMG$ || 5 || 18 || 12 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|1,450}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |5.05 |
|||
| style="padding: 5px;" |18 |
|||
| style="padding: 5px;" |12 |
|||
| style="padding: 5px;" |2.97<ref name="dps3">1.98 Direct DPS + 0.99 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|488.22}} |
|||
|- |
|- |
||
| style="padding: 5px;" |3 |
|||
| 3 || $R$ || $R$ || 33 || $SDMG$ || 4 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|4,050}} |
|||
| style="padding: 5px;" |33 |
|||
| style="padding: 5px;" |16 |
|||
| style="padding: 5px;" |4.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |12.1<ref name="dps4">8.15 Direct DPS + 3.95 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|334.71}} |
|||
|- |
|- |
||
| style="padding: 5px;" |4 |
|||
| 4 || $R$ || $R$ || 63 || $SDMG$ || 3 || 19 || 17 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|10,250}} |
|||
| style="padding: 5px;" |63 |
|||
| style="padding: 5px;" |31 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |19 |
|||
| style="padding: 5px;" |17 |
|||
| style="padding: 5px;" |30.82<ref name="dps5">20.66 Direct DPS + 10.16 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|332.58}} |
|||
|- |
|- |
||
| style="padding: 5px;" |5 |
|||
| 5 || $R$ || $R$ || 138 || $SDMG$ || 3 || 23 || 20 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |{{Money|20,250}} |
|||
| style="padding: 5px;" |138 |
|||
| style="padding: 5px;" |69 |
|||
| style="padding: 5px;" |3.05 |
|||
| style="padding: 5px;" |23 |
|||
| style="padding: 5px;" |20 |
|||
| style="padding: 5px;" |67.87<ref name="dps6">45.25 Direct DPS + 22.62 Splash DPS</ref> |
|||
| style="padding: 5px;" |{{Money|298.36}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||