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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]] **'''Scout''' added. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Upgrade names added. **Statistical changes: ***'''Base''' ****Range increased from 9 to 12. ***'''Level 3''' ****Damage increased from +1 to +2. ****Firerate changed from {{Tooltip|1.05 > 0.7|-0.35}} to 1.05. ***'''Level 4''' ****Firerate changed from {{Tooltip|0.7 > 0.55|-0.15}} to {{Tooltip|1.05 > 0.55|-0.5}}. ***'''Level 5''' ****Damage increased from +1 to +2. **New skins: {{Color|Basic|Red}}, {{Color|Basic|Green}}, {{Color|Basic|Blue}}, {{Color|Premium|Survivor}}, {{Color|Premium|Black Ops}} *'''27 October 2019''' - [[Release v1.1|Release v1.1.1]] **New skin: {{Color|Golden}} *'''27 October 2019''' - [[Release v1.1|Release v1.1.1a]] **{{Color|Golden}} skin Level 5 [[Damage Buff]] decreased from 300% to 200%. *'''9 November 2019''' - [[Release v1.2|Release v1.2.0]] **{{Color|Golden}} skin upgrade costs increased by 50%. ***{{Bug}} {{Color|Golden}} skin upgrade costs do not increase despite its display. **{{Color|Golden}} [[Damage Buff]] can now stack with other [[Damage Buff]]s. *'''24 December 2019''' - [[Release v1.5|Release v1.5.0]] **{{Color|Golden}} skin upgrade costs increased from 50% to 100%. **{{Bugfix}} {{Color|Golden}} skin upgrade costs are now properly shown. *'''1 January 2020''' - [[Release v1.5|Release v1.5.1]] **New skin: {{Color|Party|Party}} *'''11 February 2020''' - [[Release v1.7|Release v1.7.0]] **Statistical changes: ***'''Level 3''' ****Range decreased from +1 to +0. *****{{Bug}} This was not changed in the upgrade description. *'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] **New skin: {{Color|Bunny|Bunny}} *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **{{Bugfix}} Level 3 upgrade description is now correct. *'''29 October 2020''' - [[Overhaul v1.0]] **Firerate decreased as the severity of the [[Firerate Bug]] was reduced. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|250}} to {{Money|200}}. ****Firerate increased from 1.05 to 1.53. ***'''Level 1''' ****Cost decreased from {{Money|100}} to {{Money|50}}. ***'''Level 2''' ****Cost increased from {{Money|200}} to {{Money|300}}. ****Renamed from ''Cool Shades'' to ''Precise Aiming''. ***'''Level 3''' ****Cost increased from {{Money|500}} to {{Money|600}}. ****Damage decreased from +2 to +1. ****Firerate changed from 1.05 to {{Tooltip|1.53 > 0.78|-0.5}}. ****Renamed from ''Scouting Vest'' to ''Double Tap''. ***'''Level 4''' ****Damage increased from +1 to +2. ****Firerate changed from {{Tooltip|1.05 > 0.55|-0.5}} to 0.78. ****Range increased from +0 to +1. ****Renamed from ''Dual-Wield'' to ''Field Operator''. ***'''Level 5 removed''' *'''4 December 2021''' - [[v1.0.0]] **New skin: {{Color|Eclipse|Eclipse}} **Statistical changes: ***'''Level 1''' ****Range decreased from +2 to +0. ****Firerate changed from 1.5 to {{Tooltip|1.53 > 1.23|-0.3}}. ****Renamed from ''Laser Sight'' to ''Faster Reloading''. ***'''Level 2''' ****Damage increased from +0 to +1. ***'''Level 3''' ****Cost increased from {{Money|600}} to {{Money|800}}. ****Damage increased from +1 to +2. ****Firerate changed from {{Tooltip|1.53 > 0.78|-0.75}} to {{Tooltip|1.23 > 0.83|-0.4}}. ****Renamed from ''Double Tap'' to ''Stronger Equipment''. ***'''Level 4''' ****Cost increased from {{Money|1,000}} to {{Money|2,000}}. ****Damage decreased from +3 to +0. ****Range increased from +1 to +2. ****Firerate changed from 0.78 to {{Tooltip|0.83 > 0.43|-0.4}}. ****Renamed from ''Field Operator'' to ''Double Tap''. *'''13 February 2022''' - [[v1.0.2]] **New skin: {{Color|SeasonOfLove|Valentines}} *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased as the severity of the [[Firerate Bug]] was reduced. **Statistical changes: ***'''Base''' ****Firerate decreased from 1.53 to 1.525. ***'''Level 1''' ****Firerate decreased from {{Tooltip|1.53 > 1.23|-0.3}} to {{Tooltip|1.525 > 1.225|-0.3}}. ***'''Level 3''' ****Firerate decreased from {{Tooltip|1.23 > 0.83|-0.4}} to {{Tooltip|1.225 > 0.825|-0.4}}. ***'''Level 4''' ****Firerate decreased from {{Tooltip|0.83 > 0.43|-0.4}} to {{Tooltip|0.825 > 0.425|-0.4}}. *'''13 May 2022''' - [[v1.2.2]] **{{Color|Golden}} skin buffs removed. *'''5 August 2022''' - [[v1.3.1]] **New skin: {{Color|EndOfSummer|Beach}} *'''30 September 2022''' - [[v1.4.0]] **New skins: {{Color|Philips|Intern}}, {{Color|Other|Prime Raven}} *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **{{Color|Basic|Survivor}} skin rarity changed from {{Color|Uncommon}} to {{Color|Rare}}. **New skins: {{Color|ViolentNight|Holiday}}, {{Color|Other|Cookie}} *'''14 February 2023''' - [[V1.6.2]] **New skin: {{Color|ColdFront|Frost Hunter}} *'''14 April 2023''' - [[V1.7.1]] **New skin: {{Color|Other|Plushie}} *'''12 May 2023''' - [[v1.7.3]] **New skin: {{Color|Ducky|Ducky}} *'''28 October 2023''' - [[v1.9.0]] **New skins: {{Color|Halloween|Skull Trooper}}, {{Color|Lunar|Masquerade}} *'''21 December 2023''' - [[v1.11.0]] **New skins: {{Color|Phantom|Phantom}}, {{Color|Krampus|Valhalla}} *'''15 March 2024''' - [[v1.16.0]] **Statistical changes: ***'''Base''' ****Damage increased from 1 to 2. ***'''Level 2''' ****Cost increased from {{Money|300}} to {{Money|350}}. ***'''Level 3''' ****Cost increased from {{Money|800}} to {{Money|900}}. ****Damage decreased from +2 to +1. ***'''Level 4''' ****Cost increased from {{Money|2,000}} to {{Money|2,500}}. ****Damage increased from +0 to +1. ****Firerate decreased from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|0.825 > 0.275|-0.55}}. *'''17 March 2024''' - [[v1.16.0]]b **Statistical changes: ***'''Base''' ****Damage decreased from 2 to 1. ***'''Level 2''' ****Cost decreased from {{Money|350}} to {{Money|300}}. ***'''Level 3''' ****Cost decreased from {{Money|900}} to {{Money|800}}. ****Damage increased from +1 to +2. ***'''Level 4''' ****Cost decreased from {{Money|2,500}} to {{Money|2,000}}. ****Firerate decreased from {{Tooltip|0.825 > 0.275|-0.55}} to {{Tooltip|0.825 > 0.425|-0.4}}. **{{Bug}} '''Scout''' displays outdated stats in the lobby. *'''22 March 2024''' - [[v1.16.0]]e **Statistical changes: ***'''Level 4''' ****Damage decreased from +1 to +0. **{{Bugfix}} '''Scout''' stats in the lobby are now correct. *'''1 April 2024''' - [[v1.17.0]]b **New skin: {{Color|Premium|Toilet}} **{{Bug}} {{Color|Premium|Toilet}} skin cannot be equipped in the intermission lobby. **{{Bug}} {{Color|Premium|Toilet}} skin breaks the tower icon and stats in the tower hotbar. *'''1 April 2024''' - [[v1.17.2]] **{{Bugfix}} {{Color|Premium|Toilet}} skin can now be equipped in the intermission lobby. **{{Bugfix}} {{Color|Premium|Toilet}} skin no longer breaks the tower icon and stats in the tower hotbar. *'''5 April 2024''' - [[v1.18.0]] **Statistical changes: ***'''Base''' ****Firerate decreased from 1.525 to 1.225. ***'''Level 1''' ****Cost decreased from {{Money|50}} to {{Money|25}}. ****Firerate decreased from {{Tooltip|1.525 > 1.225|-0.3}} to {{Tooltip|1.225 > 1.025|-0.2}}. ***'''Level 2''' ****Cost decreased from {{Money|300}} to {{Money|250}}. ***'''Level 3''' ****Cost decreased from {{Money|800}} to {{Money|750}}. ****Firerate decreased from {{Tooltip|1.225 > 0.825|-0.4}} to {{Tooltip|1.025 > 0.625|-0.4}}. ***'''Level 4''' ****Cost increased from {{Money|2,000}} to {{Money|2,250}}. ****Damage increased from +0 to +1. ****Firerate decreased from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|0.625 > 0.325|-0.3}}. *'''23 May 2024''' - [[v1.23.0]] **New skin: {{Color|Classic|Guest}} *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''2 August 2024''' - [[v1.27.0]] **New skin: {{Color|FallenMission|Fallen}} **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. *'''9 August 2024''' - [[v1.27.5]] **{{Color|FallenMission|Fallen}} skin rarity changed from {{Color|Exclusive}} to {{Color|Rare}}. *'''16 October 2024''' - [[v1.36.0]] **Level 4 upgrade name changed from ''Double Tap'' to ''Akimbo Handguns''. *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|King of Rock}} *'''13 November 2024''' - [[v1.41.0]] **New skin: {{Color|PlsDonate|Haz3mn}} *'''26 March 2025''' - [[v1.58.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|200}} to {{Money|150}}. ****Firerate decreased from 1.225 to 1.125. ***'''Level 1''' ****Cost increased from {{Money|25}} to {{Money|50}}. ****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to {{Tooltip|1.125 > 0.825|-0.3}}. ***'''Level 2''' ****Cost decreased from {{Money|250}} to {{Money|200}}. ***'''Level 3''' ****Cost increased from {{Money|750}} to {{Money|950}}. ****Damage increased from +4 to +6. ****Firerate increased from {{Tooltip|1.025 > 0.625|-0.4}} to {{Tooltip|0.825 > 0.725|-0.1}}. ***'''Level 4''' ****Cost increased from {{Money|2,250}} to {{Money|2,500}}. ****Damage increased from +1 to +2. ****Firerate increased from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.725 > 0.325|-0.35}}. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Shark}} *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost increased from {{Money|150}} to {{Money|300}}. ****Damage increased from 1 to 3. ****Range increased from 12 to 14. ****Firerate decreased from 1.125 to 0.925. ***'''Level 1''' ****Cost increased from {{Money|50}} to {{Money|100}}. ****Damage increased from +0 to +1. ****Range increased from +0 to +1. ****Firerate changed from {{Tooltip|1.125 > 0.825|-0.3}} to 0.925. ***'''Level 2''' ****Cost increased from {{Money|200}} to {{Money|650}} ****Damage increased from +1 to +4. ****Range decreased from +2 to +1. ****Firerate changed from 0.808 to {{Tooltip|0.925 > 0.775|-0.15}}. ***'''Level 3''' ****Cost increased from {{Money|950}} to {{Money|1,600}}. ****Range increased from +0 to +2. ****Firerate changed from {{Tooltip|0.825 > 0.725|-0.1}} to {{Tooltip|0.775 > 0.525|-0.25}}. ***'''Level 4''' ****Cost increased from {{Money|2,500}} to {{Money|3,250}}. ****Damage increased from +2 to +4. ****Range decreased from +2 to +0. ****Firerate changed from {{Tooltip|0.725 > 0.375|-0.35}} to {{Tooltip|0.525 > 0.325|-0.2}}. *'''6 August 2025''' - [[v1.72.0]] **Statistical changes ([[PVP]]): ***'''Level 3''' ****Cost increased from {{Money|1,600}} to {{Money|1,800}}. ****Range decreased from +2 to +1. ***'''Level 4''' ****Damage decreased from +4 to +2. *'''4 October 2025''' - [[v1.76.0|v1.76.2b]] **New skin: {{Color|Banned|Banned}} *'''20 December 2025''' - [[v1.83.0]]a **New skin: {{Color|FinalAct|Penguin}} *'''11 March 2026''' - [[v1.86.0]] **Statistical changes (Regular): ***'''Base''' ****Cost decreased from {{Money|150}} to {{Money|125}}. ****Firerate decreased from 1.125 to 1.025. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.125 > 0.825|-0.3}} to {{Tooltip|1.025 > 0.775|-0.25}}. ***'''Level 2''' ****Cost increased from {{Money|200}} to {{Money|375}} ****Damage increased from +1 to +2. ***'''Level 3''' ****Cost increased from {{Money|950}} to {{Money|1,350}}. ****Damage increased from +4 to +5. ****Firerate changed from {{Tooltip|0.825 > 0.725|-0.1}} to {{Tooltip|0.775 > 0.625|-0.15}}. ****Range increased from +0 to +2. ***'''Level 4''' ****Cost decreased from {{Money|2,500}} to {{Money|2,200}}. ****Damage decreased from +2 to +0. ****Firerate changed from {{Tooltip|0.725 > 0.375|-0.35}} to {{Tooltip|0.625 > 0.325|-0.3}}. ****Range decreased from +2 to +0. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Firerate decreased from 1.025 to 1. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1 > 0.75|-0.3}}. ****Hidden detection removed, moved to Level 2. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.775 > 0.625|-0.1}} to {{Tooltip|0.75 > 0.65|-0.1}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.65 > 0325|-0.325}}. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 0.925 to 0.9. ***'''Level 2''' ****Firerate changed from {{Tooltip|0.925 > 0.775|-0.15}} to {{Tooltip|0.9 > 075|-0.15}}. ***'''Level 3''' ****Damage decreased from +4 to +2. ****Firerate changed from {{Tooltip|0.775 > 0.525|-0.25}} to {{Tooltip|0.75 > 0.5|-0.25}}. ***'''Level 4''' ****Damage increased from +2 to +3. ****Firerate changed from {{Tooltip|0.525 > 0.325|-0.2}} to {{Tooltip|0.5 > 0.3|-0.2}}. *'''19 June 2026''' - [[v2.1.0]] **Now can gain experience which is used to unlock the [[Operator]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09. }}
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