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| Latest revision | Your text | ||
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{{Tabs|Regular = Scout|Perk = Golden Scout |
{{Tabs|Regular = Scout|Perk = Golden Scout}} |
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{{SameName|Scout| |
{{SameName|Scout|Tower • [[Scout (Pizza Party)|Enemy]]}} |
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{{Improve|Outdated strategy, update history and history subpage}} |
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{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}} |
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}} |
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{{TowerInfobox |
{{TowerInfobox |
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| Line 32: | Line 33: | ||
|tooltip-1 = A well rounded and cheap basic tower. |
|tooltip-1 = A well rounded and cheap basic tower. |
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|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. |
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. |
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|evolves_into = [[Operator]] |
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|evolution_levels = 20 |
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|base_exp = 50 |
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|growth_rate = 1.09 |
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|skip_cost = 499 |
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}} |
}} |
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{{QuoteContainer| |
{{QuoteContainer| |
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| Line 107: | Line 103: | ||
}} |
}} |
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== |
==Stats Table== |
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''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Scout|Firerate Bug]] page.'' |
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{{neow|<nowiki> |
{{neow|<nowiki> |
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<var> |
<var> |
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$DPS$ = Damage / Firerate |
$DPS$ = Damage / Firerate |
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$CE$ = Total |
$CE$ = Total Price / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
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$FNC-COST$ = 125; 50; 375; 1350; 2200 |
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$TE$ = $FNC-TOTAL-EXP$ |
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$FNC-PVP-COST$ = 300; 100; 650; 1800; 3250 |
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$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}} |
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$FNC-DETECTION$ = 2; ; |
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$COST$ = 125; 50; 375; 1350; 2200 |
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$FNC-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns |
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$PVP-COST$ = 300; 100; 650; 1800; 3250 |
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$FNC-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687 |
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$FSE-DETECTION$ = 2; ; |
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$FSE-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns |
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$FSE-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687 |
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$FSE-META$ = Starter; File:DefaultScout3.png |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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| Line 128: | Line 121: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 1 || 1 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 1 || 0.75 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 3 || 0.75 || 14 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 8 || 0.65 || 16 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 8 || 0.3 || 16 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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| Line 144: | Line 137: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
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|- |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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<!-- @se-ignore --> |
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|-|Levels = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! colspan="12" |Levels |
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|- |
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! Level !! Exp !! Total Exp |
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|- |
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| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$ |
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|- |
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| 1 || {{Exp|$EXP$}}$R$ || $R$ |
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|- |
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| 2 || $R$ || $R$ |
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|- |
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| 3 || $R$ || $R$ |
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|- |
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| 4 || $R$ || $R$ |
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|- |
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| 5 || $R$ || $R$ |
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|- |
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| 6 || $R$ || $R$ |
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|- |
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| 7 || $R$ || $R$ |
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|- |
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| 8 || $R$ || $R$ |
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|- |
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| 9 || $R$ || $R$ |
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|- |
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| 10 || $R$ || $R$ |
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|- |
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| 11 || $R$ || $R$ |
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|- |
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| 12 || $R$ || $R$ |
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|- |
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| 13 || $R$ || $R$ |
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|- |
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| 14 || $R$ || $R$ |
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|- |
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| 15 || $R$ || $R$ |
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|- |
|- |
||
| |
| 0 || {{Money|$TP$}} || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
||
| |
| 1 || {{Money|$TP$}} || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
||
| |
| 2 || {{Money|$TP$}} || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| |
| 3 || {{Money|$TP$}} || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
||
| |
| 4 || {{Money|$TP$}} || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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<!-- @/se-ignore --> |
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</tabber></div> |
</tabber></div> |
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</nowiki>}} |
</nowiki>}} |
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| Line 234: | Line 175: | ||
|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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|{{Coins| |
|{{Coins|1,250}} |
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|{{Coins| |
|{{Coins|1,250}} |
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|{{Coins| |
|{{Coins|1,250}} |
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|{{Coins| |
|{{Coins|2,000}} |
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|- |
|- |
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!Obtained From |
!Obtained From |
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| Line 384: | Line 325: | ||
|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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|N/A |
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|{{Robux|249}} |
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|N/A |
|N/A |
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|{{Robux|190}} |
|{{Robux|190}} |
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| Line 463: | Line 404: | ||
*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''". |
*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''". |
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*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]]. |
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]]. |
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**However, the [[Golden Snowballer]] is technically the cheapest placement cost in the game, being {{Money|67}}, but it is only available to developers. |
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**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost. |
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost. |
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*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]], the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] and the [[Null Scout]] from the [[Null & Void Event|Null & Void]] event are based on this tower. |
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]], the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] and the [[Null Scout]] from the [[Null & Void Event|Null & Void]] event are based on this tower. |
||
*The '''Scout''' used to appear alongside the [[Pyromancer]], [[Commander]], [[Sniper]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]]. |
*The '''Scout''' used to appear alongside the [[Pyromancer]], [[Commander]], [[Sniper]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]]. |
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*The '''Scout''' and the [[Sniper]] are the only towers which can be unlocked without any requirements or currency. |
*The '''Scout''' and the [[Sniper]] are the only towers which can be unlocked without any requirements or currency. |
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*The '''Scout''' currently appears in the loading screen image alongside the [[Commander]], [[Engineer]], [[Pyromancer]] and the [[DJ Booth]]. |
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==Update History== |
==Update History== |
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| Line 483: | Line 422: | ||
***'''Level 3''' |
***'''Level 3''' |
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****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.35">1.05 > 0.7</abbr> to 1.05. |
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***'''Level 4''' |
***'''Level 4''' |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.15">0.7 > 0.55</abbr> to <abbr title="-0.5">1.05 > 0.55</abbr>. |
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***'''Level 5''' |
***'''Level 5''' |
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****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
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| Line 526: | Line 465: | ||
****Cost increased from {{Money|500}} to {{Money|600}}. |
****Cost increased from {{Money|500}} to {{Money|600}}. |
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****Damage decreased from +2 to +1. |
****Damage decreased from +2 to +1. |
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****Firerate changed from 1.05 to |
****Firerate changed from 1.05 to <abbr title="-0.5">1.53 > 0.78</abbr>. |
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****Renamed from ''Scouting Vest'' to ''Double Tap''. |
****Renamed from ''Scouting Vest'' to ''Double Tap''. |
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***'''Level 4''' |
***'''Level 4''' |
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****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.5">1.05 > 0.55</abbr> to 0.78. |
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****Range increased from +0 to +1. |
****Range increased from +0 to +1. |
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****Renamed from ''Dual-Wield'' to ''Field Operator''. |
****Renamed from ''Dual-Wield'' to ''Field Operator''. |
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| Line 539: | Line 478: | ||
***'''Level 1''' |
***'''Level 1''' |
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****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
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****Firerate changed from 1.5 to |
****Firerate changed from 1.5 to <abbr title="-0.3">1.53 > 1.23</abbr>. |
||
****Renamed from ''Laser Sight'' to ''Faster Reloading''. |
****Renamed from ''Laser Sight'' to ''Faster Reloading''. |
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***'''Level 2''' |
***'''Level 2''' |
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| Line 546: | Line 485: | ||
****Cost increased from {{Money|600}} to {{Money|800}}. |
****Cost increased from {{Money|600}} to {{Money|800}}. |
||
****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.75">1.53 > 0.78</abbr> to <abbr title="-0.4">1.23 > 0.83</abbr>. |
||
****Renamed from ''Double Tap'' to ''Stronger Equipment''. |
****Renamed from ''Double Tap'' to ''Stronger Equipment''. |
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***'''Level 4''' |
***'''Level 4''' |
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| Line 552: | Line 491: | ||
****Damage decreased from +3 to +0. |
****Damage decreased from +3 to +0. |
||
****Range increased from +1 to +2. |
****Range increased from +1 to +2. |
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****Firerate changed from 0.78 to |
****Firerate changed from 0.78 to <abbr title="-0.4">0.83 > 0.43</abbr>. |
||
****Renamed from ''Field Operator'' to ''Double Tap''. |
****Renamed from ''Field Operator'' to ''Double Tap''. |
||
*'''13 February 2022''' - [[v1.0.2]] |
*'''13 February 2022''' - [[v1.0.2]] |
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| Line 562: | Line 501: | ||
****Firerate decreased from 1.53 to 1.525. |
****Firerate decreased from 1.53 to 1.525. |
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***'''Level 1''' |
***'''Level 1''' |
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****Firerate decreased from |
****Firerate decreased from <abbr title="-0.3">1.53 > 1.23</abbr> to <abbr title="-0.3">1.525 > 1.225</abbr>. |
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***'''Level 3''' |
***'''Level 3''' |
||
****Firerate decreased from |
****Firerate decreased from <abbr title="-0.4">1.23 > 0.83</abbr> to <abbr title="-0.4">1.225 > 0.825</abbr>. |
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***'''Level 4''' |
***'''Level 4''' |
||
****Firerate decreased from |
****Firerate decreased from <abbr title="-0.4">0.83 > 0.43</abbr> to <abbr title="-0.4">0.825 > 0.425</abbr>. |
||
*'''13 May 2022''' - [[v1.2.2]] |
*'''13 May 2022''' - [[v1.2.2]] |
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**{{Color|Golden}} skin buffs removed. |
**{{Color|Golden}} skin buffs removed. |
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| Line 599: | Line 538: | ||
****Cost increased from {{Money|2,000}} to {{Money|2,500}}. |
****Cost increased from {{Money|2,000}} to {{Money|2,500}}. |
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****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
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****Firerate decreased from |
****Firerate decreased from <abbr title="-0.4">0.825 > 0.425</abbr> to <abbr title="-0.55">0.825 > 0.275</abbr>. |
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*'''17 March 2024''' - [[v1.16.0]]b |
*'''17 March 2024''' - [[v1.16.0]]b |
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**Statistical changes: |
**Statistical changes: |
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| Line 611: | Line 550: | ||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}. |
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}. |
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****Firerate decreased from |
****Firerate decreased from <abbr title="-0.55">0.825 > 0.275</abbr> to <abbr title="-0.4">0.825 > 0.425</abbr>. |
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**{{Bug}} '''Scout''' displays outdated stats in the lobby. |
**{{Bug}} '''Scout''' displays outdated stats in the lobby. |
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*'''22 March 2024''' - [[v1.16.0]]e |
*'''22 March 2024''' - [[v1.16.0]]e |
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***'''Level 1''' |
***'''Level 1''' |
||
****Cost decreased from {{Money|50}} to {{Money|25}}. |
****Cost decreased from {{Money|50}} to {{Money|25}}. |
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****Firerate decreased from |
****Firerate decreased from <abbr title="-0.3">1.525 > 1.225</abbr> to <abbr title="-0.2">1.225 > 1.025</abbr>. |
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***'''Level 2''' |
***'''Level 2''' |
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****Cost decreased from {{Money|300}} to {{Money|250}}. |
****Cost decreased from {{Money|300}} to {{Money|250}}. |
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***'''Level 3''' |
***'''Level 3''' |
||
****Cost decreased from {{Money|800}} to {{Money|750}}. |
****Cost decreased from {{Money|800}} to {{Money|750}}. |
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****Firerate decreased from |
****Firerate decreased from <abbr title="-0.4">1.225 > 0.825</abbr> to <abbr title="-0.4">1.025 > 0.625</abbr>. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost increased from {{Money|2,000}} to {{Money|2,250}}. |
****Cost increased from {{Money|2,000}} to {{Money|2,250}}. |
||
****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
||
****Firerate decreased from |
****Firerate decreased from <abbr title="-0.4">0.825 > 0.425</abbr> to <abbr title="-0.3">0.625 > 0.325</abbr>. |
||
*'''23 May 2024''' - [[v1.23.0]] |
*'''23 May 2024''' - [[v1.23.0]] |
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**New skin: {{Color|Classic|Guest}} |
**New skin: {{Color|Classic|Guest}} |
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| Line 663: | Line 602: | ||
***'''Level 1''' |
***'''Level 1''' |
||
****Cost increased from {{Money|25}} to {{Money|50}}. |
****Cost increased from {{Money|25}} to {{Money|50}}. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.2">1.225 > 1.025</abbr> to <abbr title="-0.3">1.125 > 0.825</abbr>. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Cost decreased from {{Money|250}} to {{Money|200}}. |
****Cost decreased from {{Money|250}} to {{Money|200}}. |
||
| Line 669: | Line 608: | ||
****Cost increased from {{Money|750}} to {{Money|950}}. |
****Cost increased from {{Money|750}} to {{Money|950}}. |
||
****Damage increased from +4 to +6. |
****Damage increased from +4 to +6. |
||
****Firerate increased from |
****Firerate increased from <abbr title="-0.4">1.025 > 0.625</abbr> to <abbr title="-0.1">0.825 > 0.725</abbr>. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost increased from {{Money|2,250}} to {{Money|2,500}}. |
****Cost increased from {{Money|2,250}} to {{Money|2,500}}. |
||
****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
||
****Firerate increased from |
****Firerate increased from <abbr title="-0.3">0.625 > 0.325</abbr> to <abbr title="-0.35">0.725 > 0.325</abbr>. |
||
*'''9 April 2025''' - [[v1.60.0]] |
*'''9 April 2025''' - [[v1.60.0]] |
||
**Offense role added. |
**Offense role added. |
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| Line 689: | Line 628: | ||
****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
||
****Range increased from +0 to +1. |
****Range increased from +0 to +1. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.3">1.125 > 0.825</abbr> to 0.925. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Cost increased from {{Money|200}} to {{Money|650}} |
****Cost increased from {{Money|200}} to {{Money|650}} |
||
****Damage increased from +1 to +4. |
****Damage increased from +1 to +4. |
||
****Range decreased from +2 to +1. |
****Range decreased from +2 to +1. |
||
****Firerate changed from 0.808 to |
****Firerate changed from 0.808 to <abbr title="-0.15">0.925 > 0.775</abbr>. |
||
***'''Level 3''' |
***'''Level 3''' |
||
****Cost increased from {{Money|950}} to {{Money|1,600}}. |
****Cost increased from {{Money|950}} to {{Money|1,600}}. |
||
****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.1">0.825 > 0.725</abbr> to <abbr title="-0.25">0.775 > 0.525</abbr>. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost increased from {{Money|2,500}} to {{Money|3,250}}. |
****Cost increased from {{Money|2,500}} to {{Money|3,250}}. |
||
****Damage increased from +2 to +4. |
****Damage increased from +2 to +4. |
||
****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.35">0.725 > 0.375</abbr> to <abbr title="-0.2">0.525 > 0.325</abbr>. |
||
*'''6 August 2025''' - [[v1.72.0]] |
*'''6 August 2025''' - [[v1.72.0]] |
||
**Statistical changes ([[PVP]]): |
**Statistical changes ([[PVP]]): |
||
| Line 721: | Line 660: | ||
****Firerate decreased from 1.125 to 1.025. |
****Firerate decreased from 1.125 to 1.025. |
||
***'''Level 1''' |
***'''Level 1''' |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.3">1.125 > 0.825</abbr> to <abbr title="-0.25">1.025 > 0.775</abbr>. |
||
***'''Level 2''' |
***'''Level 2''' |
||
****Cost increased from {{Money|200}} to {{Money|375}} |
****Cost increased from {{Money|200}} to {{Money|375}} |
||
| Line 728: | Line 667: | ||
****Cost increased from {{Money|950}} to {{Money|1,350}}. |
****Cost increased from {{Money|950}} to {{Money|1,350}}. |
||
****Damage increased from +4 to +5. |
****Damage increased from +4 to +5. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.1">0.825 > 0.725</abbr> to <abbr title="-0.15">0.775 > 0.625</abbr>. |
||
****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
||
***'''Level 4''' |
***'''Level 4''' |
||
****Cost decreased from {{Money|2,500}} to {{Money|2,200}}. |
****Cost decreased from {{Money|2,500}} to {{Money|2,200}}. |
||
****Damage decreased from +2 to +0. |
****Damage decreased from +2 to +0. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.35">0.725 > 0.375</abbr> to <abbr title="-0.3">0.625 > 0.325</abbr>. |
||
****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
||
*'''5 June 2026''' - [[v2.0.0]] |
|||
**Firerate decreased due to the [[Firerate Bug]] being fixed. |
|||
**Statistical changes (Regular): |
|||
***'''Base''' |
|||
****Firerate decreased from 1.025 to 1. |
|||
***'''Level 1''' |
|||
****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1 > 0.75|-0.3}}. |
|||
****Hidden detection removed, moved to Level 2. |
|||
***'''Level 3''' |
|||
****Firerate changed from {{Tooltip|0.775 > 0.625|-0.1}} to {{Tooltip|0.75 > 0.65|-0.1}}. |
|||
***'''Level 4''' |
|||
****Firerate changed from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.65 > 0325|-0.325}}. |
|||
**Statistical changes ([[PVP]]): |
|||
***'''Base''' |
|||
****Firerate decreased from 0.925 to 0.9. |
|||
***'''Level 2''' |
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****Firerate changed from {{Tooltip|0.925 > 0.775|-0.15}} to {{Tooltip|0.9 > 075|-0.15}}. |
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***'''Level 3''' |
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****Damage decreased from +4 to +2. |
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****Firerate changed from {{Tooltip|0.775 > 0.525|-0.25}} to {{Tooltip|0.75 > 0.5|-0.25}}. |
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***'''Level 4''' |
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****Damage increased from +2 to +3. |
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****Firerate changed from {{Tooltip|0.525 > 0.325|-0.2}} to {{Tooltip|0.5 > 0.3|-0.2}}. |
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*'''19 June 2026''' - [[v2.1.0]] |
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**Now can gain experience which is used to unlock the [[Operator]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09. |
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}} |
}} |
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