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{{Tabs|Regular = Scout|Perk = Golden Scout|Evolved = Operator}}
{{Tabs|Regular = Scout|Perk = Golden Scout|Evolved = Operator}}
{{SameName|Scout|'''Tower''' • [[Scout (Pizza Party)|Enemy]]}}
{{SameName|Scout|Tower • [[Scout (Pizza Party)|Enemy]]}}
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}}
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}}
{{TowerInfobox
{{TowerInfobox
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<var>
<var>
$DPS$ = Damage / Firerate
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1))}}
$TE$ = $FNC-TOTAL-EXP$
$FNC-COST$ = 125; 50; 375; 1350; 2200
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$COST$ = 125; 50; 375; 1350; 2200
$FNC-PVP-COST$ = 300; 100; 650; 1800; 3250
$PVP-COST$ = 300; 100; 650; 1800; 3250
$FSE-DETECTION$ = 2; ;
$FSE-DETECTION$ = 2; ;
$FSE-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns
$FSE-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns
$FSE-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687
$FSE-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687
$FSE-META$ = Starter; File:DefaultScout3.png
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1 || 12 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 1 || 1 || 12 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 1 || 0.75 || 12 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 1 || 0.75 || 12 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 3 || 0.75 || 14 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 3 || 0.75 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 8 || 0.65 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.325 || 16 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 8 || 0.325 || 16 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
<!-- @se-ignore -->
<!-- @se-ignore -->
|-|Levels =
|-|Level =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
! Level !! Exp !! Total Exp
|-
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
| 0 || {{Exp|0}} || {{Exp|0}}
|-
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
| 1 || {{Exp|$EXP$}} || {{Exp|50}}
|-
|-
| 2 || $R$ || $R$
| 2 || {{Exp|$EXP$}} || {{Exp|105}}
|-
|-
| 3 || $R$ || $R$
| 3 || {{Exp|$EXP$}} || {{Exp|164}}
|-
|-
| 4 || $R$ || $R$
| 4 || {{Exp|$EXP$}} || {{Exp|228}}
|-
|-
| 5 || $R$ || $R$
| 5 || {{Exp|$EXP$}} || {{Exp|298}}
|-
|-
| 6 || $R$ || $R$
| 6 || {{Exp|$EXP$}} || {{Exp|374}}
|-
|-
| 7 || $R$ || $R$
| 7 || {{Exp|$EXP$}} || {{Exp|457}}
|-
|-
| 8 || $R$ || $R$
| 8 || {{Exp|$EXP$}} || {{Exp|550}}
|-
|-
| 9 || $R$ || $R$
| 9 || {{Exp|$EXP$}} || {{Exp|653}}
|-
|-
| 10 || $R$ || $R$
| 10 || {{Exp|$EXP$}} || {{Exp|766}}
|-
|-
| 11 || $R$ || $R$
| 11 || {{Exp|$EXP$}} || {{Exp|889}}
|-
|-
| 12 || $R$ || $R$
| 12 || {{Exp|$EXP$}} || {{Exp|1,022}}
|-
|-
| 13 || $R$ || $R$
| 13 || {{Exp|$EXP$}} || {{Exp|1,165}}
|-
|-
| 14 || $R$ || $R$
| 14 || {{Exp|$EXP$}} || {{Exp|1,318}}
|-
|-
| 15 || $R$ || $R$
| 15 || {{Exp|$EXP$}} || {{Exp|1,485}}
|-
|-
| 16 || $R$ || $R$
| 16 || {{Exp|$EXP$}} || {{Exp|1,667}}
|-
|-
| 17 || $R$ || $R$
| 17 || {{Exp|$EXP$}} || {{Exp|1,865}}
|-
|-
| 18 || $R$ || $R$
| 18 || {{Exp|$EXP$}} || {{Exp|2,081}}
|-
|-
| 19 || $R$ || $R$
| 19 || {{Exp|$EXP$}} || {{Exp|2,316}}
|-
|-
| 20 || $R$ || $R$
| 20 || {{Exp|$EXP$}} || {{Exp|2,573}}
|}
|}
</div>
</div>
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|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|1,000}}
|{{Coins|2,000}}
|-
|-
!Obtained From
!Obtained From
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|-
|-
!Daily Store Cost
!Daily Store Cost
|N/A
|{{Robux|249}}
|N/A
|N/A
|{{Robux|190}}
|{{Robux|190}}
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*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''".
*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''".
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]].
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]].
**However, the [[Golden Snowballer]] is technically the cheapest placement cost in the game, being {{Money|67}}, but it is only available to developers.
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost.
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost.
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]], the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] and the [[Null Scout]] from the [[Null & Void Event|Null & Void]] event are based on this tower.
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]], the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] and the [[Null Scout]] from the [[Null & Void Event|Null & Void]] event are based on this tower.
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