Scout: Difference between revisions
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{{Tabs|Regular = Scout|Perk = Golden Scout|Evolved = Operator}}
{{SameName|Scout|
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}}
{{TowerInfobox
|image-static = DefaultScout3.png
|image-dynamic = ScoutDynamic.png
|unlockcost = {{
|role = Offense
|placement = Ground
Line 12:
|basedamage = [[File:Damage Icon.png|20px|Damage]]1
|damagetype = Single
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]1
|baserange = [[File:Range Icon.png|20px|Range]]12
|hidden_detection = {{Attr|Hidden|Level 2+}}
Line 18:
|flying_detection = N/A
|immune = None
|footprint =
|pvp_basecost = {{Money|300}}
|pvp_basesellingprice = {{Money|100}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]3
|pvp_damagetype = Single
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|pvp_baserange = [[File:Range Icon.png|20px|Range]]14
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
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|pvp_flying_detection = N/A
|pvp_immune = None
|pvp_footprint =
|tooltip-1 = A well rounded and cheap basic tower.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|evolves_into = [[Operator]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 499
}}
{{QuoteContainer|
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==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|50}}|Image = [[File:Scout1.png|100px]]|Information = 1
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{{Upgrade|Level = Level 3|Upgrade Title = Stronger Equipment|Cost = {{Money|1,350}}|Image = [[File:Scout4.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
0.
+2 Range [[File:Range Icon.png|20px|Range]]
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Sell Price changes to {{Money|633}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Akimbo Handguns|Cost = {{Money|2,200}}|Image = [[File:Scout5.png|100px]]|Information = 0.
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+1 Range [[File:Range Icon.png|20px|Range]]
0.
+Hidden Detection {{Hidden|Hidden Detection}}
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Sell Price changes to {{Money|350}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Stronger Equipment|Cost = {{Money|1,800}}|Image = [[File:Scout4.png|100px]]|Information = +
+1 Range [[File:Range Icon.png|20px|Range]]
0.
Sell Price changes to {{Money|950}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Akimbo Handguns|Cost = {{Money|3,250}}|Image = [[File:Scout5.png|100px]]|Information = +
0.
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}}
==
''To see all the previous statistics of this tower, see the [[/History|history
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total
$TP$ = $FNC-
$TE$ = $FNC-TOTAL-EXP$
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$COST$ = 125; 50; 375; 1350; 2200
$PVP-COST$ = 300; 100; 650; 1800; 3250
$FSE-DETECTION$ = 2; ;
$FSE-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns
$FSE-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687
$FSE-META$ = Starter; File:DefaultScout3.png
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1 || 12 || $DPS$ || {{Money|$CE$}}
|-
| 1 ||
|-
| 2 ||
|-
| 3 ||
|-
| 4 ||
|}
</div>
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<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
|}
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
|
|-
|
|-
|
|-
|
|-
|
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</nowiki>}}
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
|{{Coins|
|{{Coins|
|{{Coins|
|{{Coins|
|-
!Obtained From
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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|-
!Obtained From
|[[Premium
|[[Golden
|[[Party Crate]]
|[[Bunny Crate]]
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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!Obtained From
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|[[Valentines 2026
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[Premium
|-
!
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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!Obtained From
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing a [[Scout Plush]].</ref>
|[[Ducky
|[[Halloween
|[[Lunar Overture Event#Lunar Overture Season Pass|Lunar Overture Season]]
|-
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
|{{Robux|249}}
|N/A
|{{Robux|190}}
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|[[Phantom Crate]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|[[Premium
|Triumph [[Classic Castle]] (Formerly)<ref name="sandbox"/>
|-
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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|-
!Skin
|{{
|{{
|-
!Rarity
|{{
|{{
|-
!Daily Store Cost
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|-
!Obtained From
|[[Banned
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|}
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==Trivia==
*The '''Scout's''' name, appearance and function is loosely based on the ''Tower Battles<nowiki>'</nowiki>'' [[w:c:roblox-tower-battles:Scout|Scout]].
*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''".
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]].
**However, the [[Golden Snowballer]] is technically the cheapest placement cost in the game, being {{Money|67}}, but it is only available to developers.
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost.
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]]
*The '''Scout''' used to appear alongside the [[Pyromancer]], [[Commander]], [[Sniper]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]].
*The '''Scout''' and the [[Sniper]] are the only towers which can be unlocked without any requirements or currency.
*The '''Scout''' currently appears in the loading screen image alongside the [[Commander]], [[Engineer]], [[Pyromancer]] and the [[DJ Booth]].
==Update History==
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***'''Level 3'''
****Damage increased from +1 to +2.
****Firerate changed from
***'''Level 4'''
****Firerate changed from
***'''Level 5'''
****Damage increased from +1 to +2.
**New skins: {{
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
**New skin: {{
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1a]]
**{{
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**{{
***{{Bug}} {{
**{{
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
**{{
**{{Bugfix}} {{
*'''1 January 2020''' - [[Release v1.5|Release v1.5.1]]
**New skin: {{
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
**Statistical changes:
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*****{{Bug}} This was not changed in the upgrade description.
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]]
**{{Bugfix}} Level 3 upgrade description is now correct.
*'''29 October 2020''' - [[
**Firerate decreased as the severity of the [[Firerate Bug]] was reduced.
**Skin rarity added to [[Basic Crate]] and [[Premium
**Statistical changes:
***'''Base'''
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****Cost increased from {{Money|500}} to {{Money|600}}.
****Damage decreased from +2 to +1.
****Firerate changed from 1.05 to
****Renamed from ''Scouting Vest'' to ''Double Tap''.
***'''Level 4'''
****Damage increased from +1 to +2.
****Firerate changed from
****Range increased from +0 to +1.
****Renamed from ''Dual-Wield'' to ''Field Operator''.
***'''Level 5 removed'''
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{
**Statistical changes:
***'''Level 1'''
****Range decreased from +2 to +0.
****Firerate changed from 1.5 to
****Renamed from ''Laser Sight'' to ''Faster Reloading''.
***'''Level 2'''
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****Cost increased from {{Money|600}} to {{Money|800}}.
****Damage increased from +1 to +2.
****Firerate changed from
****Renamed from ''Double Tap'' to ''Stronger Equipment''.
***'''Level 4'''
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****Damage decreased from +3 to +0.
****Range increased from +1 to +2.
****Firerate changed from 0.78 to
****Renamed from ''Field Operator'' to ''Double Tap''.
*'''13 February 2022''' - [[v1.0.2]]
**New skin: {{
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased as the severity of the [[Firerate Bug]] was reduced.
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****Firerate decreased from 1.53 to 1.525.
***'''Level 1'''
****Firerate decreased from
***'''Level 3'''
****Firerate decreased from
***'''Level 4'''
****Firerate decreased from
*'''13 May 2022''' - [[v1.2.2]]
**{{
*'''5 August 2022''' - [[v1.3.1]]
**New skin: {{
*'''30 September 2022''' - [[v1.4.0]]
**New skins: {{
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**{{
**New skins: {{
*'''14 February 2023''' - [[V1.6.2]]
**New skin: {{
*'''14 April 2023''' - [[V1.7.1]]
**New skin: {{
*'''12 May 2023''' - [[v1.7.3]]
**New skin: {{
*'''28 October 2023''' - [[v1.9.0]]
**New skins: {{
*'''21 December 2023''' - [[v1.11.0]]
**New skins: {{
*'''15 March 2024''' - [[v1.16.0]]
**Statistical changes:
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****Cost increased from {{Money|2,000}} to {{Money|2,500}}.
****Damage increased from +0 to +1.
****Firerate decreased from
*'''17 March 2024''' - [[v1.16.0]]b
**Statistical changes:
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***'''Level 4'''
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}.
****Firerate decreased from
**{{Bug}} '''Scout''' displays outdated stats in the lobby.
*'''22 March 2024''' - [[v1.16.0]]e
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**{{Bugfix}} '''Scout''' stats in the lobby are now correct.
*'''1 April 2024''' - [[v1.17.0]]b
**New skin: {{
**{{Bug}} {{
**{{Bug}} {{
*'''1 April 2024''' - [[v1.17.2]]
**{{Bugfix}} {{
**{{Bugfix}} {{
*'''5 April 2024''' - [[v1.18.0]]
**Statistical changes:
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***'''Level 1'''
****Cost decreased from {{Money|50}} to {{Money|25}}.
****Firerate decreased from
***'''Level 2'''
****Cost decreased from {{Money|300}} to {{Money|250}}.
***'''Level 3'''
****Cost decreased from {{Money|800}} to {{Money|750}}.
****Firerate decreased from
***'''Level 4'''
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
****Damage increased from +0 to +1.
****Firerate decreased from
*'''23 May 2024''' - [[v1.23.0]]
**New skin: {{
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s.
*'''2 August 2024''' - [[v1.27.0]]
**New skin: {{
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
*'''9 August 2024''' - [[v1.27.5]]
**{{
*'''16 October 2024''' - [[v1.36.0]]
**Level 4 upgrade name changed from ''Double Tap'' to ''Akimbo Handguns''.
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{
*'''13 November 2024''' - [[v1.41.0]]
**New skin: {{
*'''26 March 2025''' - [[v1.58.0]]
**Statistical changes:
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***'''Level 1'''
****Cost increased from {{Money|25}} to {{Money|50}}.
****Firerate changed from
***'''Level 2'''
****Cost decreased from {{Money|250}} to {{Money|200}}.
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****Cost increased from {{Money|750}} to {{Money|950}}.
****Damage increased from +4 to +6.
****Firerate increased from
***'''Level 4'''
****Cost increased from {{Money|2,250}} to {{Money|2,500}}.
****Damage increased from +1 to +2.
****Firerate increased from
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{
*'''23 July 2025''' - [[v1.71.0]]
**Statistical changes ([[PVP]]):
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****Damage increased from +0 to +1.
****Range increased from +0 to +1.
****Firerate changed from
***'''Level 2'''
****Cost increased from {{Money|200}} to {{Money|650}}
****Damage increased from +1 to +4.
****Range decreased from +2 to +1.
****Firerate changed from 0.808 to
***'''Level 3'''
****Cost increased from {{Money|950}} to {{Money|1,600}}.
****Range increased from +0 to +2.
****Firerate changed from
***'''Level 4'''
****Cost increased from {{Money|2,500}} to {{Money|3,250}}.
****Damage increased from +2 to +4.
****Range decreased from +2 to +0.
****Firerate changed from
*'''6 August 2025''' - [[v1.72.0]]
**Statistical changes ([[PVP]]):
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****Damage decreased from +4 to +2.
*'''4 October 2025''' - [[v1.76.0|v1.76.2b]]
**New skin: {{
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{
*'''11 March 2026''' - [[v1.86.0]]
**Statistical changes (Regular):
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****Firerate decreased from 1.125 to 1.025.
***'''Level 1'''
****Firerate changed from
***'''Level 2'''
****Cost increased from {{Money|200}} to {{Money|375}}
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****Cost increased from {{Money|950}} to {{Money|1,350}}.
****Damage increased from +4 to +5.
****Firerate changed from
****Range increased from +0 to +2.
***'''Level 4'''
****Cost decreased from {{Money|2,500}} to {{Money|2,200}}.
****Damage decreased from +2 to +0.
****Firerate changed from
****Range decreased from +2 to +0.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 1.025 to 1.
***'''Level 1'''
****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1 > 0.75|-0.3}}.
****Hidden detection removed, moved to Level 2.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.775 > 0.625|-0.1}} to {{Tooltip|0.75 > 0.65|-0.1}}.
***'''Level 4'''
****Firerate changed from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.65 > 0325|-0.325}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.925 to 0.9.
***'''Level 2'''
****Firerate changed from {{Tooltip|0.925 > 0.775|-0.15}} to {{Tooltip|0.9 > 075|-0.15}}.
***'''Level 3'''
****Damage decreased from +4 to +2.
****Firerate changed from {{Tooltip|0.775 > 0.525|-0.25}} to {{Tooltip|0.75 > 0.5|-0.25}}.
***'''Level 4'''
****Damage increased from +2 to +3.
****Firerate changed from {{Tooltip|0.525 > 0.325|-0.2}} to {{Tooltip|0.5 > 0.3|-0.2}}.
*'''19 June 2026''' - [[v2.1.0]]
**Now can gain experience which is used to unlock the [[Operator]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
}}
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