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{{EventEnd|date = 26th of January 2022}} {{For|[[Eclipsed (Hexscape)]]|[[Eclipsed (Nil Zone)]]}} {{EventInfobox |title1 = Solar Eclipse Event |image1 = SolarEclipseThumbnail2.png |dates = 4 December 2021 β 26 January 2022 |acts = 4 |act_name = Nights |tracks = 1 |previous_event = [[Frost Invasion Event|Frost Invasion]] |next_event = [[Duck Hunt Event|Duck Hunt]] |previous_pass = [[Frost Invasion Event#Frost Invasion Season|Frost Invasion]] |next_pass = [[Season of Love]] }} __TOC__ ==Description== The '''Solar Eclipse Event''' was the ninth event to be added to Tower Defense Simulator. This event added one new event tower, the [[Executioner]]. It also had a season pass, which required {{SolarShard|Solar Shards}} to reach higher ranks. This event was unique due to its night system. There were a total of four different nights with unique enemies, with each night getting harder. Each night was theoretically meant to release 48 hours after each other, with Night 1 releasing six hours after the event was released. However, due to changes in timing to better adapt to playing audiences, some nights came out before and after this 48 hour time period. You could not play subsequent nights without triumphing all those prior. Triumphing Night 4 would reward the [[Executioner]]. This event started on the 4th of December 2021 at [[wp:Coordinated Universal Time|19:00 UTC]], and concluded on the 26th of January 2022 at [[wp:Coordinated Universal Time|02:00 UTC]]. ==Solar Eclipse Season Pass== [[File:Season.png|center|500px|thumb]] You could have obtained {{SolarShard|Solar Shards}} from playing any night. You could also obtain {{SolarShard|Solar Shards}} from playing non-event matches. This list contains the amounts of {{SolarShard|Solar Shards}} you received on each wave for each method: {| class="tds-table pad-10" style="text-align:center; margin:0 auto;" !Night !Solar Shard Reward |- |'''Night 1 ([[Rotfield]])'''<ref>Between 4 December 2021 β 8 December 2021, and 13 December 2021 β 24 December 2021, the reward rate was:<br/>[{{SolarShard|60 Solar Shards}} x (Waves/8)^1.75] ''+ {{SolarShard|40 Solar Shards}} for triumph''</ref> |{{SolarShard|40 Solar Shards}} x (Waves/8)^1.75<br/>''+{{SolarShard|40 Solar Shards}} for triumph'' |- |'''Night 2 ([[Foggy Forest]])''' |{{SolarShard|120 Solar Shards}} x (Waves/12)^1.75<br/>''+{{SolarShard|40 Solar Shards}} for triumph'' |- |'''Night 3 ([[Tower Outskirts]])''' |{{SolarShard|150 Solar Shards}} x (Waves/15)^1.75<br/>''+{{SolarShard|40 Solar Shards}} for triumph'' |- |'''Night 4 ([[Totality Tower]])''' |{{SolarShard|200 Solar Shards}} x (Waves/16)^1.75<br/>''+{{SolarShard|40 Solar Shards}} for triumph'' |- !Mode !Solar Shard Reward |- |'''Normal''' |{{SolarShard|15 Solar Shards}} x (Waves/30)^1.75 |- |'''Molten''' |{{SolarShard|25 Solar Shards}} x (Waves/40)^1.75 |- |'''Fallen''' |{{SolarShard|35 Solar Shards}} x (Waves/40)^1.75 |- |'''Hardcore''' |{{SolarShard|50 Solar Shards}} x (Waves/50)^1.75 |} Unlike previous seasons, you must have manually claimed each reward. If you did not have the specific tower for an applicable skin, you would not be able to receive the skin. In total, it would have taken {{SolarShard|6,225 Solar Shards}} or {{Robux|3,200}}, to complete the '''Solar Eclipse Season Pass'''. {{BattlePass |Pass = Solar Eclipse |Pass Type = Season |Level Name = Rank |Regular Image = SolarShards.png |Regular Image 1 = Eclipse Scout.png |Regular Link 1 = Scout/Gallery |Regular Reward 1 = Eclipse Scout |Cost 1 = {{SolarShard|150}} {{Robux|50}} |Total Cost 1 = {{SolarShard|150}} |Regular Image 2 = Torchlight.png |Regular Link 2 = Torchlight |Regular Reward 2 = Torchlight |Cost 2 = {{SolarShard|225}} {{Robux|75}} |Total Cost 2 = {{SolarShard|375}} |Regular Image 3 = Premium Crate New.png |Regular Link 3 = Premium Crate |Regular Reward 3 = 1 |Cost 3 = {{SolarShard|300}} {{Robux|125}} |Total Cost 3 = {{SolarShard|675}} |Regular Image 4 = Vampire Slayer Hunter.png |Regular Link 4 = Hunter/Gallery |Regular Reward 4 = Vampire Slayer Hunter |Cost 4 = {{SolarShard|350}} {{Robux|150}} |Total Cost 4 = {{SolarShard|1,025}} |Regular Image 5 = CandyThrow.png |Regular Link 5 = Candy Throw |Regular Reward 5 = Candy Throw |Cost 5 = {{SolarShard|450}} {{Robux|175}} |Total Cost 5 = {{SolarShard|1,475}} |Regular Image 6 = Eclipse Mortar.png |Regular Link 6 = Mortar/Gallery |Regular Reward 6 = Eclipse Mortar |Cost 6 = {{SolarShard|500}} {{Robux|225}} |Total Cost 6 = {{SolarShard|1,975}} |Regular Image 7 = DeluxeSkincrate.png |Regular Link 7 = Deluxe Crate |Regular Reward 7 = 1 |Cost 7 = {{SolarShard|550}} {{Robux|250}} |Total Cost 7 = {{SolarShard|2,525}} |Regular Image 8 = Crusader Minigunner.png |Regular Link 8 = Minigunner/Gallery |Regular Reward 8 = Crusader Minigunner |Cost 8 = {{SolarShard|600}} {{Robux|300}} |Total Cost 8 = {{SolarShard|3,125}} |Regular Image 9 = Eclipse Ranger.png |Regular Link 9 = Ranger/Gallery |Regular Reward 9 = Eclipse Ranger |Cost 9 = {{SolarShard|650}} {{Robux|350}} |Total Cost 9 = {{SolarShard|3,775}} |Regular Image 10 = AxeThrow.png |Regular Link 10 = Axe Throw |Regular Reward 10 = Axe Throw |Cost 10 = {{SolarShard|700}} {{Robux|400}} |Total Cost 10 = {{SolarShard|4,475}} |Regular Image 11 = Eclipse Accelerator.png |Regular Link 11 = Accelerator/Gallery |Regular Reward 11 = Eclipse Accelerator |Cost 11 = {{SolarShard|850}} {{Robux|500}} |Total Cost 11 = {{SolarShard|5,325}} |Regular Image 12 = Eclipse Commander.png |Regular Link 12 = Commander/Gallery |Regular Reward 12 = Eclipse Commander |Cost 12 = {{SolarShard|900}} {{Robux|600}} |Total Cost 12 = {{SolarShard|6,225}} }} ==Maps== {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:Rotfield.png|175px|link=Rotfield]] |[[File:FoggyForestIcon.png|175px|link=Foggy Forest]] |[[File:TowerOutskirtsIcon.png|175px|link=Tower Outskirts]] |[[File:TotalityTowerIcon.png|175px|link=Totality Tower]] |- |[[Rotfield]] |[[Foggy Forest]] |[[Tower Outskirts]] |[[Totality Tower]] |} ==Towers== {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:DefaultExecutioner.png|200px|link=Executioner]] |- |[[Executioner]] |} ==Skins== {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:Eclipse Scout.png|175px|link=Scout/Gallery]] |[[File:Vampire Slayer Hunter.png|175px|link=Hunter/Gallery]] |[[File:Eclipse Mortar.png|175px|link=Mortar/Gallery]] |[[File:Crusader Minigunner.png|175px|link=Minigunner/Gallery]] |- |[[Scout/Gallery|{{Color|Eclipse|Eclipse}} Scout]] |[[Hunter/Gallery|{{Color|Eclipse|Vampire Slayer}} Hunter]] |[[Mortar/Gallery|{{Color|Eclipse|Eclipse}} Mortar]] |[[Minigunner/Gallery|{{Color|Eclipse|Crusader}} Minigunner]] |- |[[File:Eclipse Ranger.png|175px|link=Ranger/Gallery]] |[[File:Eclipse Accelerator.png|175px|link=Accelerator/Gallery]] |[[File:Eclipse Commander.png|175px|link=Commander/Gallery]] |- |[[Ranger/Gallery|{{Color|Eclipse|Eclipse}} Ranger]] |[[Accelerator/Gallery|{{Color|Eclipse|Eclipse}} Accelerator]] |[[Commander/Gallery|{{Color|Eclipse|Eclipse}} Commander]] |} ==Emotes== {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:Torchlight.png|200px|link=Torchlight]] |[[File:CandyThrow.png|200px|link=Candy Throw]] |[[File:AxeThrow.png|200px|link=Axe Throw]] |- |[[Torchlight]] |[[Candy Throw]] |[[Axe Throw]] |} ==Enemies== <center><span class="mainheader">'''[[Rotfield|{{Color|8A6000|Night I}}]]'''</span></center> {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:UndeadSE.png|150px|link=Undead (Solar Eclipse)]] |[[File:MummySE.png|150px|link=Mummy (Solar Eclipse)]] |[[File:Bones.png|150px|link=Bones (Solar Eclipse)]] |[[File:ScarescrowSE.png|150px|link=Scarecrow (Solar Eclipse)]] |[[File:JaxeSE.png|150px|link=Jaxe (Solar Eclipse)]] |- |[[Undead (Solar Eclipse)|Undead]]<br/>38 Total |[[Mummy (Solar Eclipse)|Mummy]]<br/>24 Total |[[Bones (Solar Eclipse)|Bones]]<br/>30 Total |[[Scarecrow (Solar Eclipse)|Scarecrow]]<br/>26 Total |[[Jaxe (Solar Eclipse)|Jaxe]]<br/>1 Total |} <center><span class="mainheader">'''[[Foggy Forest|{{Color|337D2F|Night II}}]]'''</span></center> {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:Shroogm.png|150px|link=Shroogma]] |[[File:Overgrowth.png|150px|link=Overgrowth (Solar Eclipse)]] |[[File:Solarghost.png|150px|link=Ghost (Solar Eclipse)|class=image-shadow-light]] |[[File:Shadowthe24.png|150px|link=Wraith]] |[[File:Ent.png|150px|link=Ent]] |- |[[Shroogma]]<br/>74 Total |[[Overgrowth (Solar Eclipse)|Overgrowth]]<br/>62 Total |[[Ghost (Solar Eclipse)|Ghost]]<br/>17 Total |[[Wraith]]<br/>46 Total |[[Ent]]<br/>6 Total |- |[[File:SEwerewolf.png|150px|link=Werewolf (Solar Eclipse)]] |[[File:SwampMonster.png|150px|link=Swamp Monster]] |- |[[Werewolf (Solar Eclipse)|Werewolf]]<br/>3 Total |[[Swamp Monster]]<br/>1 Total |} <center><span class="mainheader">'''[[Tower Outskirts|{{Color|C947F5|Night III}}]]'''</span></center> {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:Pyke.png|150px|link=Pike]] |[[File:KnightO.png|150px|link=Knight (Solar Eclipse)]] |[[File:Solarghost.png|150px|link=Ghost (Solar Eclipse)|class=image-shadow-light]] |[[File:CobaltGuard.png|150px|link=Cobalt Guard (Solar Eclipse)]] |[[File:Vamp.png|150px|link=Vampire (Solar Eclipse)]] |- |[[Pike]]<br/>34 Total |[[Knight (Solar Eclipse)|Knight]]<br/>47 Total |[[Ghost (Solar Eclipse)|Ghost]]<br/>4 Total |[[Cobalt Guard (Solar Eclipse)|Cobalt Guard]]<br/>27 Total |[[Vampire (Solar Eclipse)|Vampire]]<br/>36 Total |- |[[File:BatSE.png|150px|link=Bat (Solar Eclipse)]] |[[File:Shadowthe24.png|150px|link=Wraith]] |[[File:Zombiehorse.png|150px|link=Zombie Horse]] |[[File:Ent.png|150px|link=Ent]] |[[File:Ghostknight.png|150px|link=Ghost Knight]] |- |[[Bat (Solar Eclipse)|Bat]]<br/>36 Total<ref name="vampire">Number based on the natural spawns of the [[Vampire (Solar Eclipse)|Vampire]]</ref> |[[Wraith]]<br/>28 Total |[[Zombie Horse]]<br/>14 Total |[[Ent]]<br/>6 Total |[[Ghost Knight]]<br/>21 Total |- |[[File:SEwerewolf.png|150px|link=Werewolf (Solar Eclipse)]] |[[File:Cursedguard.png|150px|link=Cursed Guard]] |[[File:CursedKnight.png|150px|link=Cursed Knight]] |[[File:SolarShard.png|150px|link=Solar Shard]] |[[File:Lunarshard.png|150px|link=Lunar Shard]] |- |[[Werewolf (Solar Eclipse)|Werewolf]]<br/>5 Total |[[Cursed Guard]]<br/>N/A Total<ref name="penumbras">Does not appear naturally. Instead, it can only be spawned by [[Penumbras]].</ref> |[[Cursed Knight]]<br/>N/A Total<ref name="penumbras"/> |[[Solar Shard]]<br/>N/A Total<ref name="penumbras"/> |[[Lunar Shard]]<br/>N/A Total<ref name="penumbras"/> |- |[[File:Lunardust.png|150px|link=Dust]] |[[File:Penumbras.png|150px|link=Penumbras]] |- |[[Dust]]<br/>N/A Total<ref name="penumbras"/> |[[Penumbras]]<br/>1 Total |} <center><span class="mainheader">[[Totality Tower|{{Color|FFD700|Night IV}}]]</span></center> {| class="empty-table align-center pad-5" style="width:300px; margin:0 auto" |[[File:Pyke.png|150px|link=Pike]] |[[File:KnightO.png|150px|link=Knight (Solar Eclipse)]] |[[File:Clanker.png|150px|link=Clanker]] |[[File:Shadowthe24.png|150px|link=Wraith]] |[[File:Lunarshard.png|150px|link=Lunar Shard]] |- |[[Pike]]<br/>51 Total |[[Knight (Solar Eclipse)|Knight]]<br/>42 Total |[[Clanker]]<br/>60 Total |[[Wraith]]<br/>24 Total |[[Lunar Shard]]<br/>30+ Total<ref>Number is based on natural spawns. Number can be exceeded if spawned by the [[Solar Shard]] or the [[Lunar Servant]].</ref> |- |[[File:Lunardust.png|150px|link=Dust]] |[[File:CobaltGuard.png|150px|link=Cobalt Guard (Solar Eclipse)]] |[[File:Vamp.png|150px|link=Vampire (Solar Eclipse)]] |[[File:BatSE.png|150px|link=Bat (Solar Eclipse)]] |[[File:SolarShard.png|150px|link=Solar Shard]] |- |[[Dust]]<br/>30 Total<ref>Number is based on the natural spawns of the [[Lunar Shard]].</ref> |[[Cobalt Guard (Solar Eclipse)|Cobalt Guard]]<br/>4 Total |[[Vampire (Solar Eclipse)|Vampire]]<br/>30 Total |[[Bat (Solar Eclipse)|Bat]]<br/>30 Total<ref>Number is based on the natural spawns of the [[Vampire (Solar Eclipse)|Vampire]].</ref> |[[Solar Shard]]<br/>59+ Total<ref name="lunarservant">Number is based on natural spawns. Number can be exceeded if spawned by the [[Lunar Servant]].</ref> |- |[[File:HeadlessJaxe.png|150px|link=Headless Jaxe]] |[[File:MegaClanker.png|150px|link=Mega Clanker]] |[[File:Ghostknight.png|150px|link=Ghost Knight]] |[[File:CursedKnight.png|150px|link=Cursed Knight]] |[[File:CursedHorse.png|150px|link=Cursed Horse]] |- |[[Headless Jaxe]]<br/>1 Total |[[Mega Clanker]]<br/>18 Total |[[Ghost Knight]]<br/>21 Total |[[Cursed Knight]]<br/>54+ Total<ref name="lunarservant"/> |[[Cursed Horse]]<br/>18 Total |- |[[File:Cursedguard.png|150px|link=Cursed Guard]] |[[File:Flare.png|150px|link=Flare]] |[[File:Lunarshield.png|150px|link=Lunar Shield]] |[[File:Lunarservant.png|150px|link=Lunar Servant]] |[[File:Solarservant.png|150px|link=Solar Servant]] |- |[[Cursed Guard]]<br/>27+ Total<ref name="lunarservant"/> |[[Flare]]<br/>24+ Total<ref name="lunarservant"/> |[[Lunar Shield]]<br/>9 Total |[[Lunar Servant]]<br/>2 Total |[[Solar Servant]]<br/>2 Total |- |[[File:The Umbra.png|150px|link=The Umbra]] |- |[[The Umbra]]<br/>1 Total |} ==Badges== {{Badge |title = Solar Eclipse 2021 |description = Cast the Umbra out of this world!.. for now.. |rewards = [[Executioner]] |image = Solar2021.png |obtainable = No }} ==Official Event Trailer== [[File:Tower Defense Simulator- Solar Eclipse Trailer|thumb|750px|center]] ==Gallery== {{Gallery|Open = Yes| {{GalleryHeader|Thumbnails}} <gallery> SEthumbnail.png </gallery> {{GalleryHeader|Icons}} <gallery> SolarEclipseIcon.png Night2Icon.png Night33.png Night4.png </gallery> {{GalleryHeader|Promotional Images}} <gallery> NightIPI.jpg NightIIPI.jpg NightIIIPI.jpg NightIVPI.jpg SELastChancePI.jpg </gallery> {{GalleryHeader|Promotional Videos}} <gallery> The Umbra Teaser (Tower Defense Simulator) Executioner - Tower Defense Simulator Night Four - Tower Defense Simulator Umbra's Farewell (Tower Defense Simulator) </gallery> }} ==Trivia== *The '''Solar Eclipse Event''' was the first event to use multiple major bosses; seven total major bosses were used. *This was the first event to have a campaign mechanic whereby completing one map unlocks another to complete. **The [[Lunar Overture Event]], the [[Hexscape Event]] and the [[Null & Void Event]] use the same mechanic from this event, where acts or nights release overtime. **Originally, the [[Violent Night Event]] was also going to share this mechanic. **The [[The Classic Event]] and [[The Takeover Event]] use the same mechanic, however each map or difficulty released at the same time. *This was the first event to default to [[Matchmaking]] for starting matches instead of [[Elevators]], followed by the [[Duck Hunt Event]], though [[Elevators]] remained the default method of starting matches in other modes. *This was the first event to utilize multiple maps included to it; four total maps were used. *This was the first event to use interactable objects, specifically the [[Star Cannon]] and [[Charge (Item)|Charge]]. *This was the second event to have event currencies gained outside of the event, the first being the [[Frost Invasion Event]]. *The '''Solar Eclipse Event''' was released on the same day that a [[wp:Solar eclipse of December 4, 2021|total solar eclipse happened in real life]]. **However, totality could only be seen from Antarctica. **This event was originally branded as the ''Halloween 2021 Event'', but due to the Roblox website being inoperable for 73 hours between the 28th of October 2021 and the 31st of October 2021, the event was postponed and was released on the same day of a total solar eclipse. *Razuatix at one point stated that unclaimed skins from this season would be converted into a skincrate at some point after the '''Solar Eclipse Event''' ended, but this never happened.<ref>[[File:SolarEclipseCrateProof.png|280px]]<br/>https://discord.com/channels/587355301083349002/664903629546717218/935146713176485918 (Tower Defense Simulator Discord Server)</ref> *Few weeks after the event has ended, all players with the [[Executioner]] received an {{Color|Eclipse|Eclipse}} skin for free. ==Notes== <references/> {{EventNavBox}} [[Category:Passes]]
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