Solar Eclipse Event: Difference between revisions
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{{EventEnd|date = 26th of January 2022}}
{{For|[[Eclipsed (Hexscape)]]|[[Eclipsed (Nil Zone)]]}}
{{EventInfobox
|title1 = Solar Eclipse Event
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You could have obtained {{SolarShard|Solar Shards}} from playing any night. You could also obtain {{SolarShard|Solar Shards}} from playing non-event matches. This list contains the amounts of {{SolarShard|Solar Shards}} you received on each wave for each method:
{| class="tds-table pad-10" style="text-align:center; margin:0 auto;"
!Night
|-
▲! style="padding: 10px;" |Solar Shard Reward
|-
|'''Night 2 ([[Foggy Forest]])'''
▲| style="padding: 10px;" |'''Night 1 ([[Rotfield]])'''<ref>Between 4 December 2021 – 8 December 2021, and 13 December 2021 – 24 December 2021, the reward rate was:<br/>[{{SolarShard|60 Solar Shards}} x (Waves/8)^1.75] ''+ {{SolarShard|40 Solar Shards}} for triumph''</ref>
|-
|-
|-
!Mode
▲| style="padding: 10px;" |{{SolarShard|200 Solar Shards}} x (Waves/16)^1.75<br/>''+{{SolarShard|40 Solar Shards}} for triumph''
|-
|'''Normal'''
▲! style="padding: 10px;" |Solar Shard Reward
|-
|'''Molten'''
|-
|'''Fallen'''
|-
|'''Hardcore'''
▲| style="padding: 10px;" |{{SolarShard|50 Solar Shards}} x (Waves/50)^1.75
|}
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|Regular Link 1 = Scout/Gallery
|Regular Reward 1 = Eclipse Scout
|Cost 1 = {{SolarShard|150
|Total Cost 1 = {{SolarShard|150}}
|Regular Image 2 = Torchlight.png
|Regular Link 2 = Torchlight
|Regular Reward 2 = Torchlight
|Cost 2 = {{SolarShard|225
|Total Cost 2 = {{SolarShard|375}}
|Regular
|Regular Link 3 = Premium Crate
|Regular Reward 3 = 1
|Cost 3 = {{SolarShard|300
|Total Cost 3 = {{SolarShard|675}}
|Regular Image 4 = Vampire Slayer Hunter.png
|Regular Link 4 = Hunter/Gallery
|Regular Reward 4 = Vampire Slayer Hunter
|Cost 4 = {{SolarShard|350
|Total Cost 4 = {{SolarShard|1,025}}
|Regular Image 5 = CandyThrow.png
|Regular Link 5 = Candy Throw
|Regular Reward 5 = Candy Throw
|Cost 5 = {{SolarShard|450
|Total Cost 5 = {{SolarShard|1,475}}
|Regular Image 6 = Eclipse Mortar.png
|Regular Link 6 = Mortar/Gallery
|Regular Reward 6 = Eclipse Mortar
|Cost 6 = {{SolarShard|500
|Total Cost 6 = {{SolarShard|1,975}}
|Regular Image 7 = DeluxeSkincrate.png
|Regular Link 7 = Deluxe
|Regular Reward 7 = 1
|Cost 7 = {{SolarShard|550
|Total Cost 7 = {{SolarShard|2,525}}
|Regular Image 8 = Crusader Minigunner.png
|Regular Link 8 = Minigunner/Gallery
|Regular Reward 8 = Crusader Minigunner
|Cost 8 = {{SolarShard|600
|Total Cost 8 = {{SolarShard|3,125}}
|Regular Image 9 = Eclipse Ranger.png
|Regular Link 9 = Ranger/Gallery
|Regular Reward 9 = Eclipse Ranger
|Cost 9 = {{SolarShard|650
|Total Cost 9 = {{SolarShard|3,775}}
|Regular Image 10 = AxeThrow.png
|Regular Link 10 = Axe Throw
|Regular Reward 10 = Axe Throw
|Cost 10 = {{SolarShard|700
|Total Cost 10 = {{SolarShard|4,475}}
|Regular Image 11 = Eclipse Accelerator.png
|Regular Link 11 = Accelerator/Gallery
|Regular Reward 11 = Eclipse Accelerator
|Cost 11 = {{SolarShard|850
|Total Cost 11 = {{SolarShard|5,325}}
|Regular Image 12 = Eclipse Commander.png
|Regular Link 12 = Commander/Gallery
|Regular Reward 12 = Eclipse Commander
|Cost 12 = {{SolarShard|900
|Total Cost 12 = {{SolarShard|6,225}}
}}
==Maps==
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|}
==Towers==
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|}
==Skins==
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|-
|-
|}
==Emotes==
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|}
==Enemies==
<center><span class="mainheader">'''[[Rotfield|{{
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|}
<center><span class="mainheader">'''[[Foggy Forest|{{
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|[[Ent]]<br/>6 Total
|-
|-
|}
<center><span class="mainheader">'''[[Tower Outskirts|{{
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|[[Pike]]<br/>34 Total
|-
|-
|[[Bat (Solar Eclipse)|Bat]]<br/>36 Total<ref name="vampire">Number based on the natural spawns of the [[Vampire (Solar Eclipse)|Vampire]]</ref>
|[[Ent]]<br/>6 Total
|-
|-
|[[Cursed Guard]]<br/>N/A Total<ref name="penumbras">Does not appear naturally. Instead, it can only be spawned by [[Penumbras]].</ref>
|-
|-
|[[Dust]]<br/>N/A Total<ref name="penumbras"/>
|}
<center><span class="mainheader">[[Totality Tower|{{
{| class="empty-table align-center pad-5" style="width:300px; margin:0 auto"
|-
|[[Pike]]<br/>51 Total
|[[Lunar Shard]]<br/>30+ Total<ref>Number is based on natural spawns. Number can be exceeded if spawned by the [[Solar Shard]] or the [[Lunar Servant]].</ref>
|-
|-
|[[Dust]]<br/>30 Total<ref>Number is based on the natural spawns of the [[Lunar Shard]].</ref>
|[[Bat (Solar Eclipse)|Bat]]<br/>30 Total<ref>Number is based on the natural spawns of the [[Vampire (Solar Eclipse)|Vampire]].</ref>
|[[Solar Shard]]<br/>59+ Total<ref name="lunarservant">Number is based on natural spawns. Number can be exceeded if spawned by the [[Lunar Servant]].</ref>
|-
|-
|-
|-
|[[Flare]]<br/>24+ Total<ref name="lunarservant"/>
|-
|-
|}
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*The '''Solar Eclipse Event''' was the first event to use multiple major bosses; seven total major bosses were used.
*This was the first event to have a campaign mechanic whereby completing one map unlocks another to complete.
**The [[Lunar Overture Event]], the [[Hexscape Event]] and the [[
**Originally, the [[Violent Night Event]] was also going to share this mechanic.
**The [[The Classic Event]] and [[The Takeover Event]] use the same mechanic, however each map or difficulty released at the same time.
*This was the first event to default to [[Matchmaking]] for starting matches instead of [[Elevators]], followed by the [[Duck Hunt Event]], though [[Elevators]] remained the default method of starting matches in other modes.
*This was the first event to utilize multiple maps included to it; four total maps were used.
*This was the first event to use interactable objects, specifically the [[Star Cannon]] and [[Charge (Item)|Charge]].
*This was the second event to have event currencies gained outside of the event, the first being the [[Frost Invasion Event]].
*
**However, totality could only be seen from Antarctica.
**This event was originally branded as the ''Halloween 2021 Event'', but due to the Roblox website being inoperable for 73 hours between the 28th of October 2021 and the 31st of October 2021, the event was postponed and was released on the same day of a total solar eclipse.
*
*Few weeks after the event has ended, all players with the [[Executioner]] received an {{
==Notes==
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