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{{Tabs|Regular = Soldier|Perk = Golden Soldier}} |
{{Tabs|Regular = Soldier|Perk = Golden Soldier}} |
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{{SameName|Soldier| |
{{SameName|Soldier|Tower • [[Soldier (Unit)|Unit]]}} |
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{{Improve|Outdated strategy, update history and history subpage}} |
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{{For|[[Mission Quests|Undead Solider]], a [[Mission Quests|Mission Quest]]}} |
{{For|[[Mission Quests|Undead Solider]], a [[Mission Quests|Mission Quest]]}} |
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{{TowerInfobox |
{{TowerInfobox |
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}} |
}} |
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== |
==Stats Table== |
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''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
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<var> |
<var> |
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$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count)) |
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count)) |
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$CE$ = Total |
$CE$ = Total Price / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
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$COST$ = 400; 100; 700; 1850; 6000 |
$FNC-COST$ = 400; 100; 700; 1850; 6000 |
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$PVP-COST$ = 450; 200; 800; 3000; 8000 |
$FNC-PVP-COST$ = 450; 200; 800; 3000; 8000 |
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$ |
$FNC-DETECTION$ = 2; ; 4 |
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$ |
$FNC-PVP-DETECTION$ = 2; ; 0 |
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$ |
$FNC-UPGRADE$ = Barracks Training; Better Aiming; Equipment Upgrades; Deadliest Soldier |
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$ |
$FNC-PVP-UPGRADE$ = Better Vision; Better Aiming; Equipment Upgrades; Deadliest Soldier |
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$ |
$FNC-UPGRADEICON$ = 5523192002; 5523193619; 5523195646; 5523196519 |
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$FNC-ROFBUG$ = Firerate |
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$FSE-META$ = Starter; File:KrampusRevengeSoldierIcon.png |
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$FREF$ = <ref name=firerate>Firerate only applies to the burst and is not the time between bursts.</ref> |
$FREF$ = <ref name=firerate>Firerate only applies to the burst and is not the time between bursts.</ref> |
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$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref> |
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 1 || 3 || 0.175 || 0.5 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 1 || 3 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 2 || 4 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 4 || 8 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 10 || 12 || 0.15 || 0.4 || 22 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 1 || 4 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 1 || 6 || 0.125 || 0.3 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 2 || 6 || 0.125 || 0.3 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 4 || 8 || 0.125 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 8 || 10 || 0.1 || 0.2 || 21 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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|{{Coins| |
|{{Coins|1,250}} |
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|{{Coins| |
|{{Coins|1,250}} |
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|{{Robux|105}} |
|{{Robux|105}} |
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|N/A |
|N/A |
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|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]] |
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]] |
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|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]] |
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]] |
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|- |
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! |
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|[[File:PatrioticSoldierIconIG.png|175px]] |
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|[[File:BeachSoldierIconIG.png|175px]] |
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|- |
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!Skin |
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|{{Color|Patriotic}} |
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|{{Color|Beach}} |
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|- |
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!Rarity |
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|{{Color|Rare}} |
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|{{Color|Rare}} |
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|- |
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!Daily Store Cost |
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|{{Coins|6,500}} |
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|{{Coins|6,500}} |
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|- |
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!Obtained From |
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|[[Patriotic Crate]] |
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|[[Beach Crate]] |
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|} |
|} |
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****Range decreased from +2 to +1. |
****Range decreased from +2 to +1. |
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***'''Level 3''' |
***'''Level 3''' |
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****Firerate changed from 0.25 to |
****Firerate changed from 0.25 to <abbr title="-0.05">0.23 > 0.18</abbr>. |
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****Damage decreased from +2 to +1. |
****Damage decreased from +2 to +1. |
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****Cost decreased from {{Money|1,500}} to {{Money|1,400}}. |
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}. |
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****Cooldown decreased from 1 to |
****Cooldown decreased from 1 to <abbr title="-0.35">1.2 > 0.85</abbr>. |
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***'''Level 4''' |
***'''Level 4''' |
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**** Firerate changed from |
**** Firerate changed from <abbr title="-0.05">0.2 > 0.15</abbr> to 0.15. |
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****Damage increased from +2 to +3. |
****Damage increased from +2 to +3. |
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****Burst count increased from +0 to +1. |
****Burst count increased from +0 to +1. |
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****Range decreased from +1 to +0. |
****Range decreased from +1 to +0. |
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****Burst changed from 3 > 4 to 3 > 5. |
****Burst changed from 3 > 4 to 3 > 5. |
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****Cooldown changed from |
****Cooldown changed from <abbr title="-0.35">1.2 > 0.85</abbr> to 1. |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.05">0.23 > 0.18</abbr> to 0.18. |
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***'''Level 4''' |
***'''Level 4''' |
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****Cost decreased from {{Money|5,500}} to {{Money|3,750}}. |
****Cost decreased from {{Money|5,500}} to {{Money|3,750}}. |
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****Cost increased from {{Money|3,750}} to {{Money|4,000}}. |
****Cost increased from {{Money|3,750}} to {{Money|4,000}}. |
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****Burst changed from 5 > 8 to 5 > 7. |
****Burst changed from 5 > 8 to 5 > 7. |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.05">0.18 > 0.13</abbr> to <abbr title="-0.025">0.175 > 0.15</abbr>. |
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**{{Color|Golden}} skin burst increase decreased on Level 4 from +4 to +3. |
**{{Color|Golden}} skin burst increase decreased on Level 4 from +4 to +3. |
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*'''17 April 2022''' - [[v1.2.0]] |
*'''17 April 2022''' - [[v1.2.0]] |
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****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
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****Burst changed from 3 > 5 to 4 > 5. |
****Burst changed from 3 > 5 to 4 > 5. |
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****Cooldown changed from 1 to |
****Cooldown changed from 1 to <abbr title="-0.2">1 > 0.8</abbr>. |
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***'''Level 4''' |
***'''Level 4''' |
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****Cost increased from {{Money|3,500}} to {{Money|4,750}}. |
****Cost increased from {{Money|3,500}} to {{Money|4,750}}. |
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****Damage increased from +3 to +4. |
****Damage increased from +3 to +4. |
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****Without [[Firerate Bug]], firerate changed from |
****Without [[Firerate Bug]], firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to <abbr title="-0.03">0.15 > 0.12</abbr>, however, because of the bug the firerate is effectively the same without [[Firerate Buff]]s. |
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*'''21 June 2024''' - [[v1.25.0]] |
*'''21 June 2024''' - [[v1.25.0]] |
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**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. |
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. |
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***'''Level 1''' |
***'''Level 1''' |
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****Cost increased from {{Money|100}} to {{Money|200}}. |
****Cost increased from {{Money|100}} to {{Money|200}}. |
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****Firerate changed from 0.175 to |
****Firerate changed from 0.175 to <abbr title="-0.025">0.175 > 0.15</abbr>. |
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****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
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****Burst changed from 3 to 4 > 6. |
****Burst changed from 3 to 4 > 6. |
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****Cooldown changed from 1 to |
****Cooldown changed from 1 to <abbr title="-0.1">0.4 > 0.3</abbr>. |
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***'''Level 2''' |
***'''Level 2''' |
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****Cost increased from {{Money|400}} to {{Money|800}}. |
****Cost increased from {{Money|400}} to {{Money|800}}. |
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****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
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****Burst changed from 4 > 5 to 6 > 8. |
****Burst changed from 4 > 5 to 6 > 8. |
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****Cooldown changed from |
****Cooldown changed from <abbr title="-0.2">1 > 0.8</abbr> to 0.3. |
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***'''Level 4''' |
***'''Level 4''' |
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****Cost increased from {{Money|4,750}} to {{Money|8,000}}. |
****Cost increased from {{Money|4,750}} to {{Money|8,000}}. |
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****Damage decreased from +4 to +5. |
****Damage decreased from +4 to +5. |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>. |
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****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
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****Burst changed from 5 > 7 to 8 > 10. |
****Burst changed from 5 > 7 to 8 > 10. |
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****Cooldown changed from 0.8 to |
****Cooldown changed from 0.8 to <abbr title="-0.1">0.3 > 0.2</abbr>. |
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*'''18 October 2025''' - [[v1.77.0]] |
*'''18 October 2025''' - [[v1.77.0]] |
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**New skin: {{Color|Null|Null}}. |
**New skin: {{Color|Null|Null}}. |
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***'''Level 1''' |
***'''Level 1''' |
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****Cost decreased from {{Money|100}} to {{Money|50}}. |
****Cost decreased from {{Money|100}} to {{Money|50}}. |
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****Firerate changed from 0.175 to |
****Firerate changed from 0.175 to <abbr title="-0.05">0.175 > 0.125</abbr>. |
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****Range decreased from +2 to +0. |
****Range decreased from +2 to +0. |
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***'''Level 2''' |
***'''Level 2''' |
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****Cost increased from {{Money|1,500}} to {{Money|2,250}}. |
****Cost increased from {{Money|1,500}} to {{Money|2,250}}. |
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****Burst changed from 4 > 5 to 4 > 6. |
****Burst changed from 4 > 5 to 4 > 6. |
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****Cooldown changed from |
****Cooldown changed from <abbr title="-0.2">1 > 0.8</abbr> to <abbr title="-0.25">0.85 > 0.6</abbr>. |
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***'''Level 4''' |
***'''Level 4''' |
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****Cost decreased from {{Money|4,750}} to {{Money|4,600}}. |
****Cost decreased from {{Money|4,750}} to {{Money|4,600}}. |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to 0.125. |
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****Range increased from +2 to +3. |
****Range increased from +2 to +3. |
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****Burst changed from 5 > 7 to 6 > 8. |
****Burst changed from 5 > 7 to 6 > 8. |
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****Burst cooldown decreased from 0.85 to 0.55. |
****Burst cooldown decreased from 0.85 to 0.55. |
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***'''Level 1''' |
***'''Level 1''' |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.05">0.175 > 0.125</abbr> to <abbr title="-0.025">0.175 > 0.15</abbr>. |
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****Name changed from ''Better Vision'' to ''Barracks Training''. |
****Name changed from ''Better Vision'' to ''Barracks Training''. |
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***'''Level 3''' |
***'''Level 3''' |
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****Damage decreased from +2 to +1. |
****Damage decreased from +2 to +1. |
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****Burst count changed from 4 > 6 to 4 > 8. |
****Burst count changed from 4 > 6 to 4 > 8. |
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****Burst cooldown changed from |
****Burst cooldown changed from <abbr title="-0.25">0.85 > 0.6</abbr> to <abbr title="-0.15">0.55 > 0.4</abbr>. |
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***'''Level 4''' |
***'''Level 4''' |
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****Cost increased from {{Money|4,600}} to {{Money|5,000}}. |
****Cost increased from {{Money|4,600}} to {{Money|5,000}}. |
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****Damage increased from +4 to +5. |
****Damage increased from +4 to +5. |
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****Burst changed from 6 > 8 to 8 > 12. |
****Burst changed from 6 > 8 to 8 > 12. |
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*'''5 June 2026''' - [[v2.0.0]] |
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**Firerate decreased due to the [[Firerate Bug]] being fixed. |
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**Statistical changes (Regular): |
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***'''Base''' |
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****Without [[Firerate Bug]], firerate increased from 0.15 to 0.175, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175. |
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****Cooldown decreased from 0.55 to 0.5. |
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***'''Level 1''' |
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****Cost increased from {{Money|50}} to {{Money|100}}. |
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****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.175 > 0.15|-0.025}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175. |
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****Cooldown changed from 0.55 to {{Tooltip|0.5 > 0.4|-0.1}}. |
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***'''Level 2''' |
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****Cost increased from {{Money|650}} to {{Money|700}}. |
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***'''Level 3''' |
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****Cost increased from {{Money|1,350}} to {{Money|1,850}}. |
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****Damage increased from +1 to +2. |
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****Cooldown changed {{Tooltip|0.55 > 0.4|-0.15}} to 0.4. |
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***'''Level 4''' |
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****Cost increased from {{Money|5,000}} to {{Money|6,000}}. |
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****Damage increased from +5 to +6. |
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**Statistical changes ([[PVP]]): |
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***'''Base''' |
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****Firerate decreased from 0.175 to 0.15. |
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***'''Level 1''' |
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****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.15 > 0.12|-0.03}}. |
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***'''Level 3''' |
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****Damage decreased from +3 to +2. |
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***'''Level 4''' |
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****Damage decreased from +5 to +4. |
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****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.12 > 0.1|-0.02}}. |
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*'''2 July 2026''' - [[v2.1.0|v2.1.7]] |
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**New skin: {{Color|Patriotic}} |
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*'''7 August 2026''' - [[v2.5.0]] |
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**New skin: {{Color|Beach}} |
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}} |
}} |
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