Editing Soldier

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Tabs|Regular = Soldier|Perk = Golden Soldier}}
{{Tabs|Regular = Soldier|Perk = Golden Soldier}}
{{SameName|Soldier|'''Tower''' • [[Soldier (Unit)|Unit]] • [[Soldier (Narrator)|Narrator]]}}
{{SameName|Soldier|Tower • [[Soldier (Unit)|Unit]]}}
{{For|[[Mission Quests|Undead Solider]], a [[Mission Quests|Mission Quest]]}}
{{For|[[Mission Quests|Undead Solider]], a [[Mission Quests|Mission Quest]]}}
{{TowerInfobox
{{TowerInfobox
Line 120: Line 120:
}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page.''


Line 126: Line 126:
<var>
<var>
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count))
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count))
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$COST$ = 400; 100; 700; 1850; 6000
$FNC-COST$ = 400; 100; 700; 1850; 6000
$PVP-COST$ = 450; 200; 800; 3000; 8000
$FNC-PVP-COST$ = 450; 200; 800; 3000; 8000
$FSE-DETECTION$ = 2; ; 4
$FNC-DETECTION$ = 2; ; 4
$FSE-PVP-DETECTION$ = 2; ; 0
$FNC-PVP-DETECTION$ = 2; ; 0
$FSE-UPGRADE$ = Barracks Training; Better Aiming; Equipment Upgrades; Deadliest Soldier
$FNC-UPGRADE$ = Barracks Training; Better Aiming; Equipment Upgrades; Deadliest Soldier
$FSE-PVP-UPGRADE$ = Better Vision; Better Aiming; Equipment Upgrades; Deadliest Soldier
$FNC-PVP-UPGRADE$ = Better Vision; Better Aiming; Equipment Upgrades; Deadliest Soldier
$FSE-UPGRADEICON$ = 5523192002; 5523193619; 5523195646; 5523196519
$FNC-UPGRADEICON$ = 5523192002; 5523193619; 5523195646; 5523196519
$FSE-META$ = Starter; File:KrampusRevengeSoldierIcon.png
$FREF$ = <ref name=firerate>Firerate only applies to the burst and is not the time between bursts.</ref>
$FREF$ = <ref name=firerate>Firerate only applies to the burst and is not the time between bursts.</ref>
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref>
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
Line 144: Line 142:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 3 || 0.175 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 1 || 3 || 0.175 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 1 || 3 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 1 || 3 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 2 || 4 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 2 || 4 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 4 || 8 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 4 || 8 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 10 || 12 || 0.15 || 0.4 || 22 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 10 || 12 || 0.15 || 0.4 || 22 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 160: Line 158:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 4 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 1 || 4 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 1 || 6 || 0.125 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 1 || 6 || 0.125 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 2 || 6 || 0.125 || 0.3 || 19 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 2 || 6 || 0.125 || 0.3 || 19 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 4 || 8 || 0.125 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 4 || 8 || 0.125 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 8 || 10 || 0.1 || 0.2 || 21 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 8 || 10 || 0.1 || 0.2 || 21 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 198: Line 196:
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Robux|105}}
|{{Robux|105}}
|N/A
|N/A
Line 328: Line 326:
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]]
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]]
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]]
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]]
|-
!
|[[File:PatrioticSoldierIconIG.png|175px]]
|[[File:BeachSoldierIconIG.png|175px]]
|-
!Skin
|{{Color|Patriotic}}
|{{Color|Beach}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Rare}}
|-
!Daily Store Cost
|{{Coins|6,500}}
|{{Coins|6,500}}
|-
!Obtained From
|[[Patriotic Crate]]
|[[Beach Crate]]
|}
|}


Line 644: Line 622:
****Damage decreased from +5 to +4.
****Damage decreased from +5 to +4.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.12 > 0.1|-0.02}}.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.12 > 0.1|-0.02}}.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Patriotic}}
*'''7 August 2026''' - [[v2.5.0]]
**New skin: {{Color|Beach}}
}}
}}


Please note that all contributions to Tower Defense Simulator Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Tower Defense Simulator Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)