Soldier: Difference between revisions

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{{Tabs|Regular = Soldier|Perk = Golden Soldier}}
{{SameName|Soldier|'''Tower''' • [[Soldier (Unit)|Unit]] • [[Soldier (Narrator)|Narrator]]}}
{{For|[[Mission Quests|Undead Solider]], a [[Mission Quests|Mission Quest]]}}
{{TowerInfobox
|title = Soldier
|image-static = KrampusRevengeSoldierIcon.png
|image-dynamic = SoldierDynamic.png
|unlockcost = {{Coins|350}}
|role = Offense
|placement = Ground
|basecost = {{Money|350400}}
|basesellingprice = {{Money|116133}}
|basedamage = [[File:Damage Icon.png|20px|Damage]]1
|damagetype = Burst
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.158175
|baserange = [[File:Range Icon.png|20px|Range]]17
|hidden_detection = {{Attr|Hidden|Level 2+}}
Line 17 ⟶ 19:
|flying_detection = {{Attr|Flying|Level 4}}
|immune = None
|footprint = Average (1.5)
|pvp_basecost = {{Money|450}}
|pvp_basesellingprice = {{Money|150}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]1
|pvp_damagetype = Burst
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.15815
|pvp_baserange = [[File:Range Icon.png|20px|Range]]17
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
Line 28 ⟶ 30:
|pvp_flying_detection = {{Attr|Flying|Level 0+}}
|pvp_immune = None
|pvp_footprint = Average (1.5)
|tooltip-1 = A well rounded burst fire tower with solid range and low damage.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
Line 46 ⟶ 48:
==Upgrades==
{{PVPTabber
|{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title Better= VisionBarracks -Training|Cost = {{Money|50100}}|Image = [[File:Soldier Upgrade 1 New.png|100px]]|Information = 0.158175 > 0.10815 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
0.5 > 0.4 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]]
 
 
Sell Price changes to {{Money|133}}}}
Sell Price changes to {{Money|166}}}}
{{Upgrade|Upgrade Title = Level 2 - Better Aiming - {{Money|650}}|Image = [[File:Soldier Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Better Aiming|Cost = {{Money|700}}|Image = [[File:Soldier Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 59 ⟶ 63:
 
 
Sell Price changes to {{Money|350433}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Equipment Upgrades|Cost -= {{Money|21,250850}}|Image = [[File:Soldier Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
4 > 68 Burst [[File:Damage Icon.png|20px|Burst]]
 
0.85 > 0.6 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]]
 
Sell Price changes to {{Money|1,050}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Deadliest Soldier|Cost = {{Money|6,000}}|Image = [[File:Soldier Upgrade 5 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
 
+6 Damage [[File:Damage Icon.png|20px|Damage]]
Sell Price changes to {{Money|1,100}}}}
{{Upgrade|Upgrade Title = Level 4 - Deadliest Soldier - {{Money|4,600}}|Image = [[File:Soldier Upgrade 5 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
 
+48 Damage> 12 Burst [[File:Damage Icon.png|20px|DamageBurst]]
 
6 > 8 Burst [[File:Damage Icon.png|20px|Burst]]
 
+Flying Detection {{Flying|Flying Detection}}
 
 
Sell Price changes to {{Money|23,366050}}}}
|{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Better Vision|Cost -= {{Money|200}}|Image = [[File:Soldier Upgrade 1 New.png|100px]]|Information =
0.15815 > 0.12812 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
4 > 6 Burst [[File:Damage Icon.png|20px|Burst]]
Line 87 ⟶ 89:
 
Sell Price changes to {{Money|216}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Better Aiming|Cost -= {{Money|800}}|Image = [[File:Soldier Upgrade 2 New.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
 
Line 96 ⟶ 98:
 
Sell Price changes to {{Money|483}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Equipment Upgrades|Cost -= {{Money|3,000}}|Image = [[File:Soldier Upgrade 4 New.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
 
+32 Damage [[File:Damage Icon.png|20px|Damage]]
 
6 > 8 Burst [[File:Damage Icon.png|20px|Burst]]
Line 105 ⟶ 107:
 
Sell Price changes to {{Money|1,483}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Deadliest Soldier|Cost -= {{Money|8,000}}|Image = [[File:Soldier Upgrade 5 New.png|100px]]|Information =
+54 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.12812 > 0.1081 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
8 > 10 Burst [[File:Damage Icon.png|20px|Burst]]
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}}
 
==Stats TableStatistics==
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Soldier|Firerate Bug]] page.''
 
{{neow|<nowiki>
<var>
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count))
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 100; 700; 1850; 6000
$PVP-COST$ = 450; 200; 800; 3000; 8000
$FSE-DETECTION$ = 2; ; 4
$FSE-PVP-DETECTION$ = 2; ; 0
$FSE-UPGRADE$ = Barracks Training; Better Aiming; Equipment Upgrades; Deadliest Soldier
$FSE-PVP-UPGRADE$ = Better Vision; Better Aiming; Equipment Upgrades; Deadliest Soldier
$FSE-UPGRADEICON$ = 5523192002; 5523193619; 5523195646; 5523196519
$FSE-META$ = Starter; File:KrampusRevengeSoldierIcon.png
$FREF$ = <ref name=firerate>Firerate only applies to the burst and is not the time between bursts.</ref>
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency
!Level
!Total Price
!Damage
!Burst Count
!Firerate<ref name="fr">Firerate only applies to the burst and is not the time between bursts.</ref>
!Cooldown
!Range
!DPS<ref name="dps">DPS is calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref>
!Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 3 || 0.175 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|350}}
|1
|3
|0.158
|0.85
|17
|2.27
|{{Money|154.19}}
|-
| 1 || $R$ || $R$ || 1 || 3 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|400}}
|1
|3
|0.108
|0.85
|17
|2.56
|{{Money|156.25}}
|-
| 2 || $R$ || $R$ || 2 || 4 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|1,050}}
|2
|4
|0.108
|0.85
|19
|6.24
|{{Money|168.27}}
|-
| 3 || $R$ || $R$ || 4 || 8 || 0.15 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|3,300}}
|4
|6
|0.108
|0.6
|19
|19.25
|{{Money|171.43}}
|-
| 4 || $R$ || $R$ || 10 || 12 || 0.15 || 0.4 || 22 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|7,900}}
|8
|8
|0.108
|0.6
|22
|43.72
|{{Money|180.7}}
|}
</div>
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<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency
!Level
!Total Price
!Damage
!Burst Count
!Firerate<ref name="fr"/>
!Cooldown
!Range
!DPS<ref name="dps"/>
!Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 4 || 0.15 || 0.4 || 17 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|450}}
|1
|4
|0.158
|0.4
|17
|3.88
|{{Money|115.98}}
|-
| 1 || $R$ || $R$ || 1 || 6 || 0.125 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|650}}
|1
|6
|0.128
|0.3
|17
|5.62
|{{Money|115.66}}
|-
| 2 || $R$ || $R$ || 2 || 6 || 0.125 || 0.3 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|1,450}}
|2
|6
|0.128
|0.3
|19
|11.24
|{{Money|129}}
|-
| 3 || $R$ || $R$ || 4 || 8 || 0.125 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,450}}
|5
|8
|0.128
|0.3
|21
|30.21
|{{Money|147.3}}
|-
| 4 || $R$ || $R$ || 8 || 10 || 0.1 || 0.2 || 21 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|12,450}}
|10
|10
|0.108
|0.2
|21
|78.13
|{{Money|159.35}}
|}
</div>
</tabber></div>
</nowiki>}}
 
==Skins==
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{| class="light-table pad-5 align-center" style="width:300px; margin:0 auto"
!
|[[File:KRBlueSoldierLO Blue Soldier 0.png|175px]]
|[[File:KRRedSoldierIconKR Red Soldier 0.png|175px]]
|[[File:KRColdSoldierIconCold Soldier Soldier 0.png|175px]]
|[[File:KRPartySoldierIconKR Party Soldier 0.png|175px]]
|-
!Skin
|{{ColourColor|Basic|Blue}}
|{{ColourColor|Basic|Red}}
|{{ColourColor|Premium|Cold Soldier}}
|{{ColourColor|Party|Party}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Common}}
|{{ColourColor|Uncommon}}
|{{ColourColor|Exclusive}}
|-
!Daily Store Cost
|{{Coins|1,250500}}
|{{Coins|1,250500}}
|{{Robux|105}}
|N/A
|-
!Obtained From
|[[Basic SkincrateCrate]]
|[[Basic SkincrateCrate]]
|[[Premium SkincrateCrate]]
|[[Party SkincrateCrate]]
|-
!
|[[File:KRToySoldierIconKRToySoldier0.png|175px]]
|[[File:KRDoughboySoldierIconKRDoughboySoldier0.png|175px]]
|[[File:KR Golden Soldiersoldier lvl Icon0.png|175px]]
|[[File:KRValentinesSoldierIconKRValentinesSoldier0.png|175px]]
|-
!Skin
|{{ColourColor|Toy|Toy}}
|{{ColourColor|Premium|Doughboy}}
|{{ColourColor|Golden}}
|{{ColourColor|Lovely|Valentines}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Common}}
|{{ColourColor|Golden}}
|{{ColourColor|Common}}
|-
!Daily Store Cost
Line 310 ⟶ 234:
|-
!Obtained From
|[[Toy SkincrateCrate]]
|[[Premium SkincrateCrate]]
|[[Golden SkincrateCrate]]
|[[Valentines 2026 SkincrateCrate]],<br/>[[Lovestruck SkincrateCrate]],<br/>[[Lovely SkincrateCrate]],<br/>[[Season of Love#Season Pass|Season of Love Season]]
|-
!
|[[File:KRDuckySoldierIconKRDuckySoldier0.png|175px]]
|[[File:KRGrandTheftSoldierIconKRGrandTheftSoldier0.png|175px]]
|[[File:BRHolidaySoldierIconKRHolidaySoldier0.png|175px]]
|[[File:BSlayerSoldierBSSoldier0.png|175px]]
|-
!Skin
|{{ColourColor|Ducky|Ducky}}
|{{ColourColor|Deluxe|Grand Theft}}
|{{ColourColor|Jolly|Holiday}}
|{{ColourColor|Krampus|Beast Slayer}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Common}}
|{{ColourColor|Event}}
|{{ColourColor|Event}}
|-
!Daily Store Cost
Line 340 ⟶ 264:
|-
!Obtained From
|[[Ducky SkincrateCrate]],<br>[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
|[[Deluxe SkincrateCrate]],<br>[[Philips x TDS Season#Season Pass|Philips x TDS Season]]
|[[Jolly SkincrateCrate]],<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|-
!
|[[File:LiberatorSoldierIconLiberatorSoldier0.png|175px]]
|[[File:ToiletSoldierIconToiletSoldier0.png|175px]]
|[[File:StealthOpsSoldierIconStealthOpsSoldier0.png|175px]]
|[[File:AerobicsSoldierIconAerobicsSoldier0.png|175px]]
|-
!Skin
|{{ColourColor|Premium|Liberator}}
|{{ColourColor|Premium|Toilet}}
|{{ColourColor|Premium|Stealth Ops}}
|{{ColourColor|Hexscape|Aerobics}}
|-
!Rarity
|{{ColourColor|Rare}}
|{{ColourColor|Legendary}}
|{{ColourColor|Rare}}
|{{ColourColor|Common}}
|-
!Daily Store Cost
Line 370 ⟶ 294:
|-
!Obtained From
|[[Premium SkincrateCrate]]
|[[Premium SkincrateCrate]] (Formerly)<ref>Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.</ref>
|[[Premium SkincrateCrate]]
|[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Regular Battle Pass]]
|-
!
|[[File:DarkFrostSoldierIconDFSoldier0.png|175px]]
|[[File:KorbloxSoldierIconIGKorbloxSoldier0.png|175px]]
|[[File:BunnySoldierIconIGBunnySoldier0.png|175px]]
|[[File:NullSoldierIconIGNullSoldier0Noseless.png|175px]]
|-
!Skin
|{{ColourColor|OperationICE|Dark Frost}}
|{{ColourColor|Korblox|Korblox}}
|{{ColourColor|DuckyRevenge|Bunny}}
|{{ColourColor|Null|Null}}
|-
!Rarity
|{{ColourColor|Uncommon}}
|{{ColourColor|Event}}
|{{ColourColor|Uncommon}}
|{{ColourColor|Uncommon}}
|-
!Daily Store Cost
Line 404 ⟶ 328:
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]]
|[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]]
|-
!
|[[File:PatrioticSoldierIconIG.png|175px]]
|[[File:BeachSoldierIconIG.png|175px]]
|-
!Skin
|{{Color|Patriotic}}
|{{Color|Beach}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Rare}}
|-
!Daily Store Cost
|{{Coins|6,500}}
|{{Coins|6,500}}
|-
!Obtained From
|[[Patriotic Crate]]
|[[Beach Crate]]
|}
 
Line 418 ⟶ 362:
 
==Trivia==
*When the game was in Alpha, and for a while after BETA release, the '''Soldier's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''".
*The '''Soldier's''' name and function is very loosely based on the [[w:c:roblox-tower-battles:Soldier|Soldier]] from ''Tower Battles''.
*The '''Soldier''', along with the [[Turret]], are the first towers to have toys made based on them.
Line 440 ⟶ 384:
***'''Level 3'''
****Damage decreased from +3 to +2.
**New skins: {{ColourColor|Basic|Red}}, {{ColourColor|Basic|Blue}}, {{ColourColor|Premium|Cold Soldier}}
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**[[Commander]] now reduces cooldown four-fold.
**{{Bug}} Level 4 firerate decrease does not occur.
*'''1 January 2020''' - [[Release v1.5|Release v1.5.1]]
**New skin: {{ColourColor|Party|Party}}
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
**New SFX.
*'''18 March 2020''' - [[Release v1.8|Release v1.8.1]]
**New skin: {{ColourColor|Toy|Toy}}
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Unlock cost increased from {{Coins|250}} to {{Coins|350}}.
Line 455 ⟶ 399:
**[[Commander]] now reduces cooldown by stated percentage.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Skin rarity added to [[Basic SkincrateCrate]] and [[Premium SkincrateCrate]] skins.
**Statistical changes:
***'''Base'''
Line 466 ⟶ 410:
****Range decreased from +2 to +1.
***'''Level 3'''
****Firerate changed from 0.25 to <abbr title="-0.05">{{Tooltip|0.23 > 0.18</abbr>|-0.05}}.
****Damage decreased from +2 to +1.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Cooldown decreased from 1 to <abbr title="-0.35">{{Tooltip|1.2 > 0.85</abbr>|-0.35}}.
***'''Level 4'''
**** Firerate changed from <abbr title="-0.05">{{Tooltip|0.2 > 0.15</abbr>|-0.05}} to 0.15.
****Damage increased from +2 to +3.
****Burst count increased from +0 to +1.
Line 480 ⟶ 424:
*****+3 Damage
*****+2 Range
**New skins: {{ColourColor|Premium|Doughboy}}, {{ColourColor|Golden}}
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**Level 2 upgrade name changed from ''Radio'' to ''Radio Communications''.
Line 501 ⟶ 445:
****Range decreased from +1 to +0.
****Burst changed from 3 > 4 to 3 > 5.
****Cooldown changed from <abbr title="-0.35">{{Tooltip|1.2 > 0.85</abbr>|-0.35}} to 1.
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.23 > 0.18</abbr>|-0.05}} to 0.18.
***'''Level 4'''
****Cost decreased from {{Money|5,500}} to {{Money|3,750}}.
Line 508 ⟶ 452:
****Burst changed from 4 > 5 to 5 > 8.
****Firerate changed from 0.18 to <abbr title="-0.05>0.18 > 0.13</abbr>.
**New skin: {{ColourColor|SeasonOfLove|Valentines}}
**{{ColourColor|Golden}} skin burst increase decreased on Level 3 from +4 to +2, and Level 4 from +10 to +4.
**{{Bug}} Statistics in the lobby are not updated.
**{{Bug}} Cooldown animation is sligthly longer than the cooldown statistic.
Line 517 ⟶ 461:
**Statistical changes:
***'''Base'''
****Firerate decreased from 0.18 to 0.158175.
***'''Level 4'''
****Cost increased from {{Money|3,750}} to {{Money|4,000}}.
****Burst changed from 5 > 8 to 5 > 7.
****Firerate changed from <abbr title="-0.05">{{Tooltip|0.18 > 0.13</abbr>|-0.05}} to <abbr title="-{{Tooltip|0.025">0.158175 > 0.133</abbr>15|-0.025}}.
**{{ColourColor|Golden}} skin burst increase decreased on Level 4 from +4 to +3.
*'''17 April 2022''' - [[v1.2.0]]
**New skin: {{ColourColor|DuckHunt|Ducky}}
*'''13 May 2022''' - [[v1.2.2]]
**{{ColourColor|Golden}} skin buffs removed.
**Statistical changes:
***'''Level 4'''
****Cost increased from {{Money|4,000}} to {{Money|5,000}}.
*'''30 September 2022''' - [[v1.4.0]]
**New skin: {{ColourColor|Philips|Grand Theft}}
*'''31 October 2022''' - [[v1.4.2]]
**{{Bug}} {{ColourColor|Golden}} skin uses incorrect animations in the lobby.
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**{{ColourColor|Premium|Cold Soldier}} skin rarity changed from {{ColourColor|Common}} to {{ColourColor|Uncommon}}.
**New skin: {{ColourColor|ViolentNight|Holiday}}
*'''14 February 2023''' - [[v1.6.2]]
**{{ColourColor|Lovely|Valentines}} skin rarity changed from {{ColourColor|Event}} to {{ColourColor|Common}}.
*'''21 March 2023''' - [[v1.6.3]]e
**Statistical Changes:
Line 546 ⟶ 490:
****Name changed from ''Deadliest's Soldier'' to ''Deadliest Soldier''.
*'''5 May 2023''' - [[v1.7.2]]
**{{ColourColor|DuckHunt|Ducky}} skin rarity changed from {{ColourColor|Event}} to {{ColourColor|Common}}.
**{{Bugfix}} {{ColourColor|Golden}} skin now uses correct animations in the regular lobby.
*'''21 December 2023''' - [[v1.11.0]]
**Unlock cost increased from {{Coins|350}} to {{Coins|400}}.
**{{ColourColor|Deluxe|Grand Theft}} skin rarity changed from {{ColourColor|Legendary}} to {{ColourColor|Common}}.
**New skin: {{ColourColor|Krampus|Beast Slayer}}
*'''28 January 2024''' - [[v1.12.0]]
**{{Bug}} {{ColourColor|Krampus|Beast Slayer}} is removed from the game.
*'''28 January 2024''' - [[v1.12.0]]a
**{{Bugfix}} {{ColourColor|Krampus|Beast Slayer}} skin is now in the game again.
*'''31 January 2024''' - [[v1.12.0]]c
**{{ColourColor|Krampus|Beast Slayer}} skin rarity changed from {{ColourColor|Common}} to {{ColourColor|Event}}.
*'''29 March 2024''' - [[v1.17.0]]
**New skin: {{ColourColor|Premium|Liberator}}
*'''1 April 2024''' - [[v1.17.0]]b
**New skin: {{ColourColor|Premium|Toilet}}
**{{Bug}} {{ColourColor|Premium|Toilet}} skin cannot be equipped in the intermission lobby.
**{{Bug}} {{ColourColor|Premium|Toilet}} skin breaks the tower icon and stats in the tower hotbar.
*'''1 April 2024''' - [[v1.17.2]]
**{{Bugfix}} {{ColourColor|Premium|Toilet}} skin now can be equipped in the intermission lobby.
**{{Bugfix}} {{ColourColor|Premium|Toilet}} skin no longer breaks the tower icon and stats in the tower hotbar.
*'''3 May 2024''' - [[v1.20.0]]
**Statistical changes:
Line 575 ⟶ 519:
****Damage increased from +1 to +2.
****Burst changed from 3 > 5 to 4 > 5.
****Cooldown changed from 1 to <abbr title="-0.2">{{Tooltip|1 > 0.8</abbr>|-0.2}}.
***'''Level 4'''
****Cost increased from {{Money|3,500}} to {{Money|4,750}}.
****Damage increased from +3 to +4.
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.15 > 0.12|-0.03}}, however, because of the bug the firerate is effectively the same without [[Firerate Buff]]s.
****Firerate changed from <abbr title="-0.25">0.158 > 0.133</abbr> to <abbr title="-0.3">0.158 > 0.128</abbr>.
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s.
Line 585 ⟶ 529:
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
*'''11 September 2024''' - [[v1.31.0]]
**New skin: {{ColourColor|Premium|Stealth Ops}}
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{ColourColor|Hexscape|Aerobics}}
*'''16 December 2024''' - [[v1.46.0]]
**New skin: {{ColourColor|OperationICE|Dark Frost}}
*'''13 March 2025''' - [[v1.57.0|v1.57.7]]
**New skin: {{ColourColor|Korblox|Korblox}}
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
*'''16 March 2025''' - [[v1.61.0]]
**New skin: {{ColourColor|DuckyRevenge|Bunny}}
*'''25 June 2025''' - [[v1.68.0]]
**Unlock cost reduced from {{Coins|400}} to {{Coins|350}}.
Line 608 ⟶ 552:
***'''Level 1'''
****Cost increased from {{Money|100}} to {{Money|200}}.
****Firerate changed from 0.158175 to <abbr title="-{{Tooltip|0.3">0.158175 > 0.128</abbr>15|-0.025}}.
****Range decreased from +2 to +0.
****Burst changed from 3 to 4 > 6.
****Cooldown changed from 1 to <abbr title="-0.1">{{Tooltip|0.4 > 0.3</abbr>|-0.1}}.
***'''Level 2'''
****Cost increased from {{Money|400}} to {{Money|800}}.
Line 621 ⟶ 565:
****Range increased from +0 to +2.
****Burst changed from 4 > 5 to 6 > 8.
****Cooldown changed from <abbr title="-0.2">{{Tooltip|1 > 0.8</abbr>|-0.2}} to 0.3.
***'''Level 4'''
****Cost increased from {{Money|4,750}} to {{Money|8,000}}.
****Damage decreased from +4 to +5.
****Firerate changed from <abbr title="-0.3">{{Tooltip|0.158175 > 0.128</abbr>15|-0.025}} to <abbr title="-{{Tooltip|0.2">0.12815 > 0.108</abbr>125|-0.025}}.
****Range decreased from +2 to +0.
****Burst changed from 5 > 7 to 8 > 10.
****Cooldown changed from 0.8 to <abbr title="-0.1">{{Tooltip|0.3 > 0.2</abbr>|-0.1}}.
*'''18 October 2025''' - [[v1.77.0]]
**New skin: {{ColourColor|Null|Null}}.
*'''28 January 2026''' - [[v1.84.0]]
**Statistical changes (Regular):
Line 638 ⟶ 582:
***'''Level 1'''
****Cost decreased from {{Money|100}} to {{Money|50}}.
****Firerate changed from 0.158175 to <abbr title="-{{Tooltip|0.5">0.158175 > 0.108</abbr>125|-0.05}}.
****Range decreased from +2 to +0.
***'''Level 2'''
Line 647 ⟶ 591:
****Cost increased from {{Money|1,500}} to {{Money|2,250}}.
****Burst changed from 4 > 5 to 4 > 6.
****Cooldown changed from <abbr title="-0.2">{{Tooltip|1 > 0.8</abbr>|-0.2}} to <abbr title="-0.25">{{Tooltip|0.85 > 0.6</abbr>|-0.25}}.
***'''Level 4'''
****Cost decreased from {{Money|4,750}} to {{Money|4,600}}.
****Firerate changed from <abbr title="-{{Tooltip|0.03">0.158175 > 0.128</abbr>15|-0.025}} to 0.108125.
****Range increased from +2 to +3.
****Burst changed from 5 > 7 to 6 > 8.
****Flying detection added.
*'''11 March 2026''' - [[v1.86.0]]
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|350}} to {{Money|400}}.
****Burst cooldown decreased from 0.85 to 0.55.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.175 > 0.15|-0.025}}.
****Name changed from ''Better Vision'' to ''Barracks Training''.
***'''Level 3'''
****Cost decreased from {{Money|2,250}} to {{Money|1,350}}.
****Damage decreased from +2 to +1.
****Burst count changed from 4 > 6 to 4 > 8.
****Burst cooldown changed from {{Tooltip|0.85 > 0.6|-0.25}} to {{Tooltip|0.55 > 0.4|-0.15}}.
***'''Level 4'''
****Cost increased from {{Money|4,600}} to {{Money|5,000}}.
****Damage increased from +4 to +5.
****Burst changed from 6 > 8 to 8 > 12.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Without [[Firerate Bug]], firerate increased from 0.15 to 0.175, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
****Cooldown decreased from 0.55 to 0.5.
***'''Level 1'''
****Cost increased from {{Money|50}} to {{Money|100}}.
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.175 > 0.15|-0.025}}, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.175.
****Cooldown changed from 0.55 to {{Tooltip|0.5 > 0.4|-0.1}}.
***'''Level 2'''
****Cost increased from {{Money|650}} to {{Money|700}}.
***'''Level 3'''
****Cost increased from {{Money|1,350}} to {{Money|1,850}}.
****Damage increased from +1 to +2.
****Cooldown changed {{Tooltip|0.55 > 0.4|-0.15}} to 0.4.
***'''Level 4'''
****Cost increased from {{Money|5,000}} to {{Money|6,000}}.
****Damage increased from +5 to +6.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.175 to 0.15.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.15 > 0.12|-0.03}}.
***'''Level 3'''
****Damage decreased from +3 to +2.
***'''Level 4'''
****Damage decreased from +5 to +4.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.12 > 0.1|-0.02}}.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Patriotic}}
*'''7 August 2026''' - [[v2.5.0]]
**New skin: {{Color|Beach}}
}}
 
==Notes==
<references />